Difference between revisions of "Stone, Sky, Sea"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{stub}}
{{stub}}
{{see also|The Circles of Answering}}
==Introduction==
[[file:stone sky sea1.jpg|350px|right]]
[[file:stone sky sea1.jpg|350px|right]]
[[file:stone sky sea2.jpg|350px|right]]
[[file:stone sky sea2.jpg|350px|right]]

Revision as of 18:51, 16 June 2017

See also: The Circles of Answering

Introduction

Stone sky sea1.jpg
Stone sky sea2.jpg
Stone sky sea3.jpg

Stone, Sky, Sea is the Dummy challenge mode introduced in patch 3.2. It offers trials tailored to various high-level duties, in which players will be tasked with destroying a striking dummy. The strength of the striking dummy varies depending on the difficulty selected, with all trials having a time limit of three minutes. By completing these challenges in the allotted time, players can gauge their ability to perform in the duties associated with each challenge.

Entry Requirements

Complete the level 60 quest A Striking Opportunity by speaking to Boisterous Bruiser in Idyllshire (x7,y6). Players must first complete the Main Scenario Quest Heavensward (Quest).

After completing the quest A Striking Opportunity, speak with the Goodly Adventurer in The Dravanian Hinterlands (x18,y10) and select from a list of trials to begin.

Trial List

Trials available are based on the list of dungeons and trials you have unlocked.

Stone, Sky, Sea - Basic Training is tailored to the trial The Singularity Reactor. The trials for Alexander: Gordias and Alexander: Midas are applicable to all four areas of their respective normal mode encounters. Furthermore, the challenge for The Limitless Blue (Extreme) is applicable to Thok ast Thok (Extreme).

Doing the Trial

Starting the Trial

Once summoned to your training ground, you will have a brief period in which to prepare. However, you may engage the striking dummy and commence your trial early should you choose to do so.

Completing the Trial

The trial will be completed when any of the following requirements are met:

  • The striking dummy is destroyed.
  • Time runs out.
  • You step outside of the ring for a certain period of time.
  • You leave the area via teleporting.