Difference between revisions of "Toxikon II"
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==Notes== | ==Notes== | ||
* The potency of the Kardia healing effect is 130 until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85. | * The potency of the Kardia healing effect is 130 until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85. | ||
* This spell has the same attack potency as {{action icon|Dosis III}}. However, since | * This spell has the same attack potency as {{action icon|Dosis III}}. However, since generating Addersting requires casting a non-attack first, the total attack potency over both casts is actually half the amount of casting {{action icon|Dosis III}} twice. Similarly, the need to generate Addersting with a non-attack results in just over half the total attack potency of two {{action icon|Dyskrasia II}}. For this reason, it is best used as a movement tool for when casting other attacks is not possible. | ||
==Gallery== | ==Gallery== |
Revision as of 04:00, 28 March 2024
- This article is about the PvE action. For the PvP action, see Toxikon II (PvP).
Toxikon II
“Deals unaspected damage to target and all enemies nearby it with a potency of 330 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Addersting cost: 1— In-game description
Toxikon II is an action unlocked at level 82. It is available for Sage.
Related traits
- Addersting (Lv. 66) - Grants 1 stack of Addersting when the barrier granted by Eukrasian Diagnosis to any party member or the barrier granted by Eukrasian Prognosis to self is completely absorbed.
- Offensive Magic Mastery II (Lv. 82) - Upgrades Dosis II to Dosis III, Phlegma II to Phlegma III, Eukrasian Dosis II to Eukrasian Dosis III, Dyskrasia to Dyskrasia II, and Toxikon to Toxikon II.
Related actions
Notes
- The potency of the Kardia healing effect is 130 until Enhanced Healing Magic is learned at Lv. 85.
- This spell has the same attack potency as Dosis III. However, since generating Addersting requires casting a non-attack first, the total attack potency over both casts is actually half the amount of casting Dosis III twice. Similarly, the need to generate Addersting with a non-attack results in just over half the total attack potency of two Dyskrasia II. For this reason, it is best used as a movement tool for when casting other attacks is not possible.
Gallery
History
- Patch 6.0 (2021-12-07): Added.