Difference between revisions of "Intersocietal Quests"

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*'''Beast Tribe Quests don't unlock until you reach level 41 of the Main Scenario Quests, even if your character is over level 41.''' Once unlocked via the Main Scenario Quests the Beast Tribe Quests become dependent on character level and not Main Scenario Quest level.
*'''Beast Tribe Quests don't unlock until you reach level 41 of the Main Scenario Quests, even if your character is over level 41.''' Once unlocked via the Main Scenario Quests the Beast Tribe Quests become dependent on character level and not Main Scenario Quest level.


*Players can perform 6 daily quests per day. At neutral reputation rank (Rank 1) players can only accept 3 quests from any individual faction.  
*Players can perform 12 daily quests per day. At neutral reputation rank (Rank 1) players can only accept 3 quests from any individual faction.
 
*Each Quest gives you a certain amount of Reputation points, depending on the rank of the quest, starting with 5 points for the initial three except for Ixali. See [[Reputation]] for more on ranking up
 
*The quests available to you on a given day are random, from a selection of up to 10 quests, each of which also has some randomness to them in terms of objective locations and such. In general, completing a set of 3 quests from a faction will usually take around 15 minutes, but this can be up or down by an additional 5-10 minutes depending on which quests you end up with. Some quests will require an item from participating in specific FATEs in the general area, and waiting for these can take a long time. However, you can participate in them without the quest and will still be rewarded with the item, making it possible to save them up for later.


*Each Quest gives you from 5-10 Reputation points, depending on the rank of the quest. See [[Reputation]] for more on ranking up


*The quests available to you on a given day are random, from a selection of 10 quests, each of which also has some randomness to them in terms of objective locations and such. In general, completing a set of 3 quests from a faction will usually take around 15 minutes, but this can be up or down by an additional 5-10 minutes depending on which quests you end up with.
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==[[Ixali Daily Quests]]==
==[[Ixali Daily Quests]]==
Players can find the [[Ixali]] quest-givers and vendors at [[North Shroud]] (x24,y22). Unlike other Beast Tribes quests, players will [[crafting|craft]] [[items]], not battle [[enemies]], in order to complete the Ixali quests. Players will also obtain a special [[currency]], named [[Ixali Oaknots]].
Players can find the [[Ixali]] quest-givers and vendors at [[North Shroud]] (x24,y22). Unlike other Beast Tribes quests, players will mainly [[crafting|craft]] [[items]], not battle [[enemies]], in order to complete the Ixali quests. Players will also obtain a special [[currency]], named [[Ixali Oaknots]].
Because of this, the daily quests can only be accepted and completed as a crafting class of the required level or higher, starting with level 1 and going up to 16. Some dailies also involve gathering, but don't require more than level 1 in the gathering class. If any combat is involved, the quest description will state a recommended combat class level.


*To unlock Ixali Daily Quests, talk to [[Scarlet]] in [[New Gridania]] (x9,y11) to begin the quest titled [[A Bad Bladder]]. Players must have previous completed the quest [[In Pursuit of the Past]].
*To unlock Ixali Daily Quests, talk to [[Scarlet]] in [[New Gridania]] (x9,y11) to begin the quest titled [[A Bad Bladder]]. Players must have previously completed the quest [[In Pursuit of the Past]].


===[[Ixali Daily Quests#Rewards|Notable Rewards]]===
===[[Ixali Daily Quests#Rewards|Notable Rewards]]===

Revision as of 10:18, 17 August 2015

Beast Tribe Quests are daily quests that require the players to perform tasks dictated by various Beast Tribes. Beast Tribe Quests for Sylphs and Amalj'aa were added in patch 2.1. Quests for the Kobolds and Sahagin were added in patch 2.2. Quests for the Ixali were added in patch 2.35. Players will not only earn experience, gil, items, Tomestones and ventures for completing these quests, they will also earn Reputation points. By increasing your reputation, you will gain access to the Beastmen tribe vendor which sells unique mounts, minions, furnishings and other items.

  • Beast Tribe Quests don't unlock until you reach level 41 of the Main Scenario Quests, even if your character is over level 41. Once unlocked via the Main Scenario Quests the Beast Tribe Quests become dependent on character level and not Main Scenario Quest level.
  • Players can perform 12 daily quests per day. At neutral reputation rank (Rank 1) players can only accept 3 quests from any individual faction.
  • Each Quest gives you a certain amount of Reputation points, depending on the rank of the quest, starting with 5 points for the initial three except for Ixali. See Reputation for more on ranking up
  • The quests available to you on a given day are random, from a selection of up to 10 quests, each of which also has some randomness to them in terms of objective locations and such. In general, completing a set of 3 quests from a faction will usually take around 15 minutes, but this can be up or down by an additional 5-10 minutes depending on which quests you end up with. Some quests will require an item from participating in specific FATEs in the general area, and waiting for these can take a long time. However, you can participate in them without the quest and will still be rewarded with the item, making it possible to save them up for later.


Ixali Daily Quests

Players can find the Ixali quest-givers and vendors at North Shroud (x24,y22). Unlike other Beast Tribes quests, players will mainly craft items, not battle enemies, in order to complete the Ixali quests. Players will also obtain a special currency, named Ixali Oaknots. Because of this, the daily quests can only be accepted and completed as a crafting class of the required level or higher, starting with level 1 and going up to 16. Some dailies also involve gathering, but don't require more than level 1 in the gathering class. If any combat is involved, the quest description will state a recommended combat class level.

Notable Rewards

  • Special Dyes - unlocked at Recognized and Friendly reputation levels (rank 2 and 3).
  • Wind-up Ixal - available after obtaining Allied (rank 7) reputation.
  • Ehcatl Smithing Gloves - available after obtaining Allied (rank 7) reputation. (Use Oaknots to purchase).
  • Direwolf - available after obtaining Allied (rank 7) reputation.

Kobold Daily Quests

Players can find the Kobold quest-givers at 789th Order Dig in Outer La Noscea (x21,y18).

Notable Rewards

  • Special Dyes - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)

Sahagin Daily Quests

Players can find the Sahagin quest-givers at Novv's Nursery in Western La Noscea (x17,y21).

Notable Rewards

  • Special Dyes - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)
  • Cavalry Elbst Mount - available after obtaining Trusted (rank 4) reputation.
  • Wind-up Sahagin minion - available after obtaining Trusted (rank 4) reputation.

Sylph Daily Quests

Players can find the Sylph quest-givers at Little Solace, East Shroud (x22,y26).

Notable Rewards

  • Special Dyes - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)

Amalj'aa Daily Quests

Players can find the Amalj'aa quest-givers at Ring of Ash, Southern Thanalan (x23,y14).

Notable Rewards

  • Special Dyes - unlocked at Recognized and Friendly reputation levels (rank 2 and 3)

Allied Beast Tribe Quests

Players can undertake Allied Beast Tribe Quests after completing all the Main Quests for all the Beast Tribes.