Difference between revisions of "Dungeons"

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==The Praetorium==
==The Praetorium==
[[The Praetorium]] (Level 49 - 50)  
[[The Praetorium]] (Level 49 - 50)  
==The Binding Coil of Bahamut==
[[The Binding Coil of Bahamut]] (Level 50)


{{dungeons}}
{{dungeons}}

Revision as of 19:39, 27 August 2013

Dungeons are instanced areas teeming with enemies and bosses. Players are required to form a party before entering a dungeon. Each instance of a dungeon is separate from others and is exclusive to a specific party of players.

Dungeons need to be unlocked through quests. They also have level requirements. Players below the level requirement cannot enter the dungeon. Players above the level requirement are level synced to the maximum level permitted for the dungeon.

  • For example Sastasha Seagrot's level requirements are 15-18. Level 14 players cannot enter the dungeon and level 19 and above players are level synced down to level 18 upon entering.

Sastasha Seagrot

Sastasha Seagrot (level 15 - 18)

Tam-Tara Deepcroft

Tam-Tara Deepcroft (Level 16 - 19)

Copperbell Mines

Copperbell Mines (Level 17 - 20)

Halatali

Halatali (Level 20 - 23)

Thousand Maws of Toto-Rak

Thousand Maws of Toto-Rak (Level 24 - 27)

Haukke Manor

Haukke Manor (Level 28 - 31)

Brayflox's Longstop

Brayflox's Longstop (Level 32 - 34)

The Sunken Temple of Qarn

The Sunken Temple of Qarn (Level 35 - 37)

Cutter's Cry

Cutter's Cry (Level 38 - 40)

The Stone Vigil

The Stone Vigil

Dzemael Darkhold

Dzemael Darkhold

The Wanderer's Palace

The Wanderer's Palace

The Aurum Vale

The Aurum Vale

Amdapor Keep

Amdapor Keep (Level 47 - 49)

Castrum Meridianum

Castrum Meridianum (Level 49 - 50)

The Praetorium

The Praetorium (Level 49 - 50)

The Binding Coil of Bahamut

The Binding Coil of Bahamut (Level 50)

Template:Dungeons