Difference between revisions of "Dungeons"
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==The Praetorium== | ==The Praetorium== | ||
[[The Praetorium]] (Level 49 - 50) | [[The Praetorium]] (Level 49 - 50) | ||
==The Binding Coil of Bahamut== | |||
[[The Binding Coil of Bahamut]] (Level 50) | |||
{{dungeons}} | {{dungeons}} |
Revision as of 19:39, 27 August 2013
Dungeons are instanced areas teeming with enemies and bosses. Players are required to form a party before entering a dungeon. Each instance of a dungeon is separate from others and is exclusive to a specific party of players.
Dungeons need to be unlocked through quests. They also have level requirements. Players below the level requirement cannot enter the dungeon. Players above the level requirement are level synced to the maximum level permitted for the dungeon.
- For example Sastasha Seagrot's level requirements are 15-18. Level 14 players cannot enter the dungeon and level 19 and above players are level synced down to level 18 upon entering.
Sastasha Seagrot
Sastasha Seagrot (level 15 - 18)
Tam-Tara Deepcroft
Tam-Tara Deepcroft (Level 16 - 19)
Copperbell Mines
Copperbell Mines (Level 17 - 20)
Halatali
Halatali (Level 20 - 23)
Thousand Maws of Toto-Rak
Thousand Maws of Toto-Rak (Level 24 - 27)
Haukke Manor
Haukke Manor (Level 28 - 31)
Brayflox's Longstop
Brayflox's Longstop (Level 32 - 34)
The Sunken Temple of Qarn
The Sunken Temple of Qarn (Level 35 - 37)
Cutter's Cry
Cutter's Cry (Level 38 - 40)
The Stone Vigil
Dzemael Darkhold
The Wanderer's Palace
The Aurum Vale
Amdapor Keep
Amdapor Keep (Level 47 - 49)
Castrum Meridianum
Castrum Meridianum (Level 49 - 50)
The Praetorium
The Praetorium (Level 49 - 50)
The Binding Coil of Bahamut
The Binding Coil of Bahamut (Level 50)