Difference between revisions of "Variant and Criterion Dungeons"

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{{Future content|releasedate=with [[Patch 6.25]]}}
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:''See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]''
:''See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]''
Variant and Criterion dungeons are a new feature announced for [[patch 6.25]]. They were announced in Live Letter 71.
'''Variant and Criterion dungeons''' are a dungeon style first released on [[patch 6.25]]. After unlocking them, players can register using the ''V&C Dungeon Finder'' under "Duty" in the main menu.


==Variant Dungeons==
==Variant Dungeons==
Variant dungeons are level 90 variable-diffculty dungeons intended for 1-4 players. Enemy strength will be adjusted depending on the number of players, there are no role restrictions, and players can change jobs while the dungeon is in progress. There are branching paths, and the progression route will change based on player actions.  The player(s) will be accompanied by an NPC.
Variant dungeons are level 90 variable-difficulty dungeons intended for 1-4 players and is considered to be normal difficulty content. Enemy strength will be adjusted depending on the number of players, there are no role restrictions, and players can change jobs while the dungeon is in progress when out of combat. There are branching paths, and the progression route will change based on player actions.  The player(s) will be accompanied by an NPC.
===Available Variant Dungeons===
===Available Variant Dungeons===
{{questlink|vdungeon|The Sil'dihn Subterrane}}
{{questlink|vdungeon|The Sil'dihn Subterrane}}


==Criterion Dungeons==
==Criterion Dungeons==
Criterion dungeons will be visually similar to variant dungeons, but they will be harder, and require a 4 player party composed of a tank, a healer, and 2 DPS.  The structure and enemies will be different, and no NPC will accompany the players.  Players have a limited number of revives, and normal resurrection abilities are disabled.
Criterion dungeons will be visually similar to variant dungeons, but are more difficult, and require a 4 player party composed of a tank, a healer, and 2 DPS.  The structure and enemies will be different, and no NPC will accompany the players.  Players have a limited number of revives, and normal resurrection abilities are disabled.  
===Available Criterion Dungeons===
===Available Criterion Dungeons===
{{questlink|cdungeon|Another Sil'dihn Subterrane}}
{{questlink|cdungeon|Another Sil'dihn Subterrane}}


==Criterion Dungeons (Savage)==
==Criterion Dungeons (Savage)==
Savage criterion dungeons will have additional rules to make them harder.  Revive abilities will be disabled completely.  If the party wipes, all enemies will respawn.  Enemies will also increase in power if not defeated within a certain time limit.
Savage criterion dungeons will have additional rules to make them harder.  Revive abilities will be disabled completely.  If the party wipes, all enemies will respawn.  Enemies will also increase in power if not defeated within a certain time limit. Matchmaking is unavailable for Savage Criterion dungeons. Players must have a premade party of four people to enter them.
===Available Criterion Dungeons (Savage)===
===Available Criterion Dungeons (Savage)===
{{questlink|cdungeon|Another Sil'dihn Subterrane (Savage)}}
{{questlink|cdungeon|Another Sil'dihn Subterrane (Savage)}}

Revision as of 17:56, 18 October 2022

See also: Dungeons, Trials, Raids, Deep Dungeon, Variant Dungeons, Criterion Dungeons

Variant and Criterion dungeons are a dungeon style first released on patch 6.25. After unlocking them, players can register using the V&C Dungeon Finder under "Duty" in the main menu.

Variant Dungeons

Variant dungeons are level 90 variable-difficulty dungeons intended for 1-4 players and is considered to be normal difficulty content. Enemy strength will be adjusted depending on the number of players, there are no role restrictions, and players can change jobs while the dungeon is in progress when out of combat. There are branching paths, and the progression route will change based on player actions. The player(s) will be accompanied by an NPC.

Available Variant Dungeons

Variant Dungeon The Sil'dihn Subterrane

Criterion Dungeons

Criterion dungeons will be visually similar to variant dungeons, but are more difficult, and require a 4 player party composed of a tank, a healer, and 2 DPS. The structure and enemies will be different, and no NPC will accompany the players. Players have a limited number of revives, and normal resurrection abilities are disabled.

Available Criterion Dungeons

Criterion Dungeon Another Sil'dihn Subterrane

Criterion Dungeons (Savage)

Savage criterion dungeons will have additional rules to make them harder. Revive abilities will be disabled completely. If the party wipes, all enemies will respawn. Enemies will also increase in power if not defeated within a certain time limit. Matchmaking is unavailable for Savage Criterion dungeons. Players must have a premade party of four people to enter them.

Available Criterion Dungeons (Savage)

Criterion Dungeon Another Sil'dihn Subterrane (Savage)

Images