Difference between revisions of "Island Sanctuary"
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* [[Cropland III]] - unlocks at rank 7, maximum of 20 crop plots | * [[Cropland III]] - unlocks at rank 7, maximum of 20 crop plots | ||
Note: Even though visually there are 10 plants per crop plot, each plot will yield only 5 [[Island Produce|Produce]] | Note: Even though visually there are 10 plants per crop plot, each plot will yield only 5 [[Island Produce|Produce]] | ||
==Progression== | |||
Following image shows progression timeline of Island Sanctuary. Many features, building and upgrades require preceding upgrades and/or other features. | |||
Indirect requirements, like [[Islekeep's Stone Hatchet]] which you need to gather materials to build [[Cozy Cabin I]] are not visualized. | |||
'''Note: Timeline chart is still work in progress''' | |||
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[[File: island_sanctuary_progression_timeline.png|500px]] | |||
==Activities== | ==Activities== |
Revision as of 16:29, 3 September 2022
“Find sanctuary in an island paradise abundant with wildlife, where crops may be sown and minions let to roam. What will you learn in nature's embrace─and what will you create from this newfound inspiration?
Make ready to set sail, for your hideaway awaits!
Introduction
The island sanctuary allows you to create your own personal paradise amidst the natural beauty of the Cieldalaes. Here you can collect resources and materials, build accommodations, grow crops, and more. The goods produced on your island can also be exchanged for various rewards. Cultivate the land, or enjoy the slow life as your minions roam free─the choice is entirely up to you.
Official Island Sanctuary Guide on Lodestone
Basic Information
Requirements
Speak to Clueless Crier in Old Sharlayan (X:11.9 Y:11.0) to accept the level 1 quest Seeking Sanctuary after completing the level 90 Main Scenario Quest Endwalker.
Traveling to the Island Sanctuary
Players can travel to their island sanctuary at any time by speaking with Baldin in Lower La Noscea (X:24.9 Y:34.8), but they must be in their home world. Players can travel to their acquaintance's island by speaking with the same NPC.
Classes and Jobs
While it is possible to craft and gather on the island sanctuary, it is not required to unlock Disciples of the Hand or Land to do so.
Leaving Island Sanctuary
Players can leave island sanctuary at any time by boat (X:9.2 Y:28.3) or via use of Return and Teleport.
- Players who are inactive for more than 30 minutes will be moved to lower La Noscea (X:24.9 Y:34.8) automatically.
Other Islands
It is possible to visit the islands of acquaintances. Each island has room for up to 16 players (including owner) to explore at a time.
- After reaching a sanctuary rank 4 and getting second upgrade of Cozy Cabin, players can grant others access to their island sanctuary.
- Visiting other players island requires completion of The Ultimate Weapon
- Island sanctuary activities such as crafting and gathering cannot be carried out when visiting another island.
- Owner of the island sanctuary must enable access for others to visit.
- As of Patch 6.2, players will not be able to hear orchestrion music when visiting another island. This will be made possible in a future update.
Questline
Island Sanctuary has simple questline consisting of 2 quests:
- Seeking Sanctuary unlocks Island Sanctuary
- The Land, Wind, and Sea becomes available after reaching rank 9 and building all buildings on all plots (3 workshops, 2 granaries and 4 landmarks), upgrades are not required. Quest rewards players with set of Isle Farmhand's Armor
Islekeep's Index
The islekeep's index is an island-specific HUD element that allows players to confirm important information, switch gameplay modes, and manage island's various features.
Modes
Selected mode influences how players interact with features and creatures on the island.
Free
Default mode
Gather
Allows player to see and gather resource nodes, fully grown crops and gather pasture animals's leavings.
Sow
Allows player to plant seeds in empty crop plots.
Water
Allows player to water crop plots that are not fully soaked.
Cull
Allows player to destroy plants in cropland.
Feed
Allows player to feed animals.
Pet
Allows player to pet their pasture animals. Has no effect on gameplay.
Beckon
Interacting with an pasture animal from distance will make it come to player.
Capture
Allows player to capture animals. It is required to use appropriate restraint to match animals size. Each attempt costs 1 restraint, no matter whether capture was successful or not.
Main Menu
The main menu consists of buttons by which players can confirm important information and manage various aspects of the island.
Sanctuary Rank
Sanctuary rank indicates experience with subsisting in an island environment and improving sanctuary. Earn island experience by engaging in various activities on the island. The higher rank, the more features and options will become available. Highest rank is rank 10.
Currency
As development of the island sanctuary progresses, players will earn two types of currency - Seafarer's Cowries and Islander's Cowries. These are Cieldalaes-specific currencies to be used at shops that become available on the island.
Seafarer's Cowries
Used to pay for various expansion of the island. Can be also traded with Horrendous Hoarder in Cozy Cabin for various items or with Produce Producer for seeds. Can be acquired by various time-gated activities, such as from Workshop, selling cropland's Produce or pasture animal's leavings, and completing challenge log challenges.
Islander's Cowries
Used to buy items from Horrendous Hoarder in Cozy Cabin. Can be acquired by selling gathered resources to the Enterprising Exporter.
Hideaway
The hideaway is south-western part of the island and it's player's base of operations. All facilities, buildings, pasture and cropland are located here.
The Cozy Cabin
The Cozy Cabin is the primary facility of the hideaway. Player may access the orchestrion, exchange various items with merchants stationed there, and more.
There are currently three available upgrades:
- Cozy Cabin I
- Cozy Cabin II - requires rank 4 and unlocks Cropland II, Pasture II, Pathfinder Mk. II, Towering Tree Fort, Quixotic Windmill, player visits
- Cozy Cabin III - requires rank 7 and unlocks Cropland III, Pasture III, Pathfinder IV
Workshop
The workshop provides a place for mammets in players employ to create handicrafts out of the materials obtained on the island. After conveying a schedule of production to the tactful taskmaster, handicrafts will be automatically created by the mammets on staff in the workshop. Workshop can be built on any of the 5 facility plots, but only 3 Workshops can be built. There are currently three available upgrades:
- Workshop I - unlocks at rank 3
- Workshop II - unlocks at rank 6
- Workshop III - unlocks at rank 8
Each upgrade increases yield of the Seafarer's Cowries.
The Granary
After constructing a granary, players may send a team of exploratory mammets on foraging expeditions to gather materials. After choosing desired expedition area and the number of days, mammets will venture out to gather materials, returning once per day until the foraging expedition is over. Granary can be built on any of the 5 facility plots, but only 2 Granaries can be built. There are currently three available upgrades:
- Granary I - unlocks at rank 5, single expedition in one day will yield 2 rare resources
- Granary II - unlocks at rank 6, single expedition in one day will yield 3 rare resources
- Granary III - unlocks at rank 8, single expedition in one day will yield 4 rare resources
Landmark
Landmarks increase maximum Groove, which increases efficiency of the Workshop. There are 4 plots for landmarks and 4 types of landmark plus 1 special landmark, the Water Otter Fountain. All landmarks have same effect and cannot be upgraded.
- Towering Tree Fort - unlocks at rank 4
- Quixotic Windmill - unlocks at rank 4
- Boiling Bathhouse - unlocks at rank 5
- Lominsan Lighthouse - unlocks at rank 9
Pasture
Allows player to keep capture animals. Animals that have been fed will give leavings.
There are currently three available upgrades:
- Pasture I - unlocks at rank 2, maximum of 5 animals
- Pasture II - unlocks at rank 4, maximum of 10 animals
- Pasture III - unlocks at rank 7, maximum of 20 animals
Cropland
Allows player to plant seeds and gather Produce. Each plants take 48 earth hours to grow. Plants need to be watered.
There are currently three available upgrades:
- Cropland I - unlocks at rank 2, maximum of 5 crop plots
- Cropland II - unlocks at rank 4, maximum of 10 crop plots
- Cropland III - unlocks at rank 7, maximum of 20 crop plots
Note: Even though visually there are 10 plants per crop plot, each plot will yield only 5 Produce
Progression
Following image shows progression timeline of Island Sanctuary. Many features, building and upgrades require preceding upgrades and/or other features. Indirect requirements, like Islekeep's Stone Hatchet which you need to gather materials to build Cozy Cabin I are not visualized.
Note: Timeline chart is still work in progress
Activities
Gathering
Players can collect resources and materials on their island, which are then recorded in the islekeep's index, where players can check where the resource is located. Materials are usually not limited exclusively to this area. With few exceptions, each gathering node contains 2 different resources, but players can only gather them if they have required tools. If player can gather only one resource from node, then they can gather only this resource. If player does not have tools to gather any of the two resources, they cannot see the gathering node at all.
Node Respawn
Nodes have predetermined locations and use simple system where they respawn after player has gathered 10 other nodes. This means that players can keep gathering same 11 nodes in endless loop. However players cannot gather node if their inventory for gathered resource is full (limit is 999).
Crafting
Acessing the Sanctuary Crafting Log, players can create items using the materials acquired from the island. Crafting log has 3 sections:
- Tools - Either players tool which unlock gathering new materials or mammet tools used to expand island. These items can be crafted only once
- Feed - Food for feeding pasture animals
- Restraints - Restraints used for capturing animals
Construction
A variety of structures can be built on the island. Players must first access the logboard in front of a vacant plot, but they can check status and required materials remotely using "Manage Hideaway" from Islekeep's Index.
Crops
Players can plant seeds and get variety of produce. After upgrading croplands to level 3 at rank 7 and crafting Mammet-sized Cropworker's Tools at rank 8, players can pay Produce Producer for automation of the cropland. Players will not receive experience this way.
Pasture
Players can capture animals, feed them and then collect their leavings. After upgrading pasture to level 3 at rank 7 and crafting Mammet-sized Pastureworker's Tools at rank 8, players can pay Creature Comforter for automation of the pasture. Players will not receive experience this way.
Releasing Minions
One of each minion, up to 40, can be released to roam free in the various areas of the island. As they while away the hours wandering about the island, players may find they behave differently when left to their own devices.
Lore
Find sanctuary in an island paradise abundant with wildlife, where crops may be sown and minions let to roam. What will you learn in nature's embrace─and what will you create from this newfound inspiration?
Make ready to set sail, for your hideaway awaits!