Difference between revisions of "The Fields of Glory (Shatter)"

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[[File:field of glory1.jpg|right|350px]]
{{see also|Frontline}}
[[File:field of glory2.jpg|right|350px]]
[[File:field of glory3.jpg|right|350px]]
[[File:field of glory4.jpg|right|350px]]
{{see also|Borderland Ruins (Secure)|Seal Rock (Seize)|Onsal Hakair (Danshig Naadam)}}
[[The Fields of Glory (Shatter)]] is a [[PvP]] mode introduced in [[patch 3.3]], as part of the [[Heavensward]] expansion. Similar to Seize, Shatter splits 24 to 72 players into 3 opposing teams.
__TOC__
==Unlock==
Fields of Glory (Shatter) will be unlocked automatically when players unlock [[Frontline]].


==Requirements==
{{quotation|In-game Description|Under the influence of the lesser moon [[Dalamud]], [[Nael van Darnus]], legatus of the viith legion, sought out and unearthed [[Allagan]] ruins in the eastern lowlands of [[Coerthas]]. Aided by the knowledge contained therein, he raised the very earth unto the heavens, and from this lofty pearch did the White Raven nearly orchestrate the destruction of Eorzea. The remnants of that mad plan still litter the frozen lowlands, as well as other ancient artifacts now laid bare. Though the powers that be are in agreement that Nael's data must be secured, they remain divided on the subject of how best to administer the region, which has prompted them to invoke the same laws which transformed Carteneau and Seal Rock into a battlefield. where words fail, weapons speak.}}
*Time Limit: 20 minutes
*Level Requirement: Disciple of War or Magic level 30


Players can queue to enter Frontline campaigns alone, or in a party of up to eight players.
[[File:Shatter banner.png]]


To improve matching efficiency, 72 (three teams of 24) or 24 (three teams of eight) combatants may be matched together depending on the number of available participants.
==Victory Conditions==
Similarly to Seal Rock, players must collect data from Allagan Tomeliths and obtain a set amount of data in order to be declared the winner, with the remaining alliances being ranked based on the amount of data they collected.


==Roles==
Data is collected in three different methods:
When participating in Frontline campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs or classes at their Grand Company's landing.
* Defeating enemy players
*The recast time of skills will not be reset when changing classes or jobs.
* Occupying Allagan Tomeliths
* Destroying Icebound Tomeliths


==Starting Points==
In the event that none of the three alliances manage to accumulate the requisite amount of data before time runs out, victory is awarded based on which alliance gathered the most data.
The landing point for each team will be randomly assigned from one of three locations.


==Rules of Engagement==
==Occupying Allagan Tomeliths==
Players can increase their team's rating by occupying Allagan tomeliths, destroying icebound tomeliths, and defeating players from the opposing teams. The first team to accumulate the required amount of data will be declared the winner, and the remaining teams will be ranked according to their respective ratings.
Players will find large structures known as '''Allagan Tomeliths''' all over the map. By standing within proximity of the Tomeliths, players will be able to extract the data within, increasing their data accumulation.


==Allagan Tomeliths==
[[File:Shatter Tomelith.png]]
[[File:allagan tomelith1.png|right|350px|thumb|Allagan Tomelith]]
 
During a Frontline shatter campaign, players aid their company by retrieving data from tomeliths. Allagan tomeliths will be either "Unoccupied" or "Occupied" depending on whether or not a Grand Company has occupied them. By remaining in close proximity to the tomeliths at these locations, players can occupy them to retrieve their data. However, the tomeliths may become unoccupied should enemies come within proximity of one controlled by your team, or vice versa. Occupying a tomelith will reward your team with data, and further data will be rewarded continuously based on the number of tomeliths your team currently occupies.
==Active and Inactive Tomeliths==
Tomeliths will be either "occupied" or "unoccupied", based on whether an alliance has claimed it. If a tomelith is occupied and opposing players attempt to access it, the tomelith will become "unoccupied" and the other teams will be able to attempt to claim it.


==Icebound Tomeliths==
==Icebound Tomeliths==
[[File:icebound tomelith1.png|right|350px|thumb|Icebound Tomelith]]
Active icebound tomeliths will be either large or small, with large tomeliths containing more data.
Icebound Tomeliths contain data and dot the playing field. They will be inactive at the start of the campaign, and will activate at random after a fixed amount of time. The data from these tomeliths can be collected by attacking them, and once they are destroyed data will be rewarded to each Grand Company based on the amount of damage inflicted.
 
Icebound Tomelith Ranks - Active icebound tomeliths will be either large or small, with the large tomeliths containing more data.  
 
==Engaging Opposing Teams==
By defeating players from opposing teams, players can retrieve data while at the same time decreasing the amount of data the opposing team holds.
 
==Adrenaline Rush==
Adrenaline rush will replace the limit break action during Frontline shatter campaigns. Unlike the limit break, adrenaline rush is unaffected by the actions of party members, and can be used by single players after filling the adrenaline gauge. It can then be activated using Limit Break located under the General tab of the Actions & Traits interface. The adrenaline rush action performed will depend on your role.
 
{| {{STDT| sortable align-center}}
|-
! Action
! Role
! Effect
|-
|Aegis Boon || Tank || Temporarily reduces damage taken by all party members by 50%.
|-
|Raw Destruction || Melee DPS || Delivers an attack to a single target.
|-
|Cometeor || Ranged Magic DPS || Deals unaspected damage to all enemies near point of impact.
|-
|Terminal Velocity || Ranged Physical DPS || Deals unaspected damage to all enemies in a straight line in front of the caster.
|-
|Empyrean Rain || Healer || Restores 50% of own HP and the HP of all nearby party members, as well as cures all status effects.
|-
|}
 
Combat rank bonuses will now affect the rate at which the adrenaline gauge fills.
 
{| {{STDT| sortable align-center}}
|-
! Rank
! Bonus to Adrenaline
|-
|1st || None
|-
|2nd || Fills 1.25 times faster
|-
|3rd || Fills 1.5 times faster
|-
|}
 
==Battle High and Battle Fever==
Battle High and Battle Fever are buffs awarded for a certain number of consecutive KOs. However, changing classes, logging out, or being defeated yourself will reset the counter towards acquiring either buff. Players who defeat another player under the effect of battle high or battle fever will be rewarded additional data.
 
{| {{STDT| sortable align-center}}
|-
! Status
! Requirement
! Effect
|-
|Battle High || Defeat four players consecutively. || Damage dealt increases by 20%, and the adrenaline gauge fills 1.25 times faster.
|-
|Battle Fever || Defeat eight players consecutively. || Damage dealt increases by 40%, and the adrenaline gauge fills 1.5 times faster.
|-
|}
 
The following will display on-screen when either battle high or battle fever are active:


[[File:battle high fever1.png]]
[[File:Icebound Tomelith1.png]] A small Icebound tomelith.


The following icon will appear next to the name of players under the effect of battle high or battle fever:
[[File:Icebound Tomelith2.png]] A large Icebound tomelith.


[[File:battle high fever2.png]]
==Activating Icebound Tomeliths==
Icebound tomeliths can only be destroyed once they have become active. they will be inactive at the start of the campaign, and will activate at random after a set amount of time. Icebound tomeliths that have been destroyed will not reactivate. As time passes, more icebound tomeliths will activate, and the order in which they do so differs in every campaign. in some cases, several tomeliths may activate at the beginning of the campaign, while in others, they will activate at a steady pace. regardless of the timing and frequency, all tomeliths on the map will be active by the end of the campaign.


You will now be able to distinguish the Grand Company of players with the battle high icon next to their name.
==Destroying Icebound Tomeliths==
 
The data from icebound tomeliths can be collected by attacking them, and once they are destroyed, data will be rewarded to each alliance based on the amount of damage inflicted.
[[File:battle high fever3.png]]
 
==Player Icons==
All players engaged in combat, including those experiencing battle high or battle fever will appear on the map and minimap when nearby.
 
==Retaliation==
Incapacitated players will be returned to their Grand Company's landing, where they will be allowed to rejoin combat after a short delay. This will not incur a weakness penalty, but the delay before you can rejoin the battle will lengthen each time you fall.
 
Furthermore, players will be invulnerable until they leave their Grand Company's landing.
 
==Mounts==
Players are free to use mounts during Frontline campaigns. However, players taking damage while mounted will be inflicted with the Heavy status effect.
* Flying mounts cannot be used to fly during Frontline campaigns. Furthermore, two-person mounts cannot be ridden.


==Rewards==
==Rewards==
{| {{STDT| sortable align-center}}
At the end of the match, players are given [[PvP EXP]], PvE [[EXP]], [[Wolf Marks]] and [[Allagan Tomestones]] based on how their team fared.
|-
!Rank
!Reward
|-
|Rank 1||400 [[PvP EXP]], {{Wolf mark|600}} [[Wolf Marks]], 50 [[Allagan Tomestones]] (uncapped type), 20 [[Allagan Tomestones]] (capped type)
|-
|Rank 2||300 [[PvP EXP]], {{Wolf mark|450}} [[Wolf Marks]], 50 [[Allagan Tomestones]] (uncapped type), 20 [[Allagan Tomestones]] (capped type)
|-
|Rank 3||200 [[PvP EXP]], {{Wolf mark|300}} [[Wolf Marks]], 50 [[Allagan Tomestones]] (uncapped type), 20 [[Allagan Tomestones]] (capped type)
|}
 
Players will obtain [[Aerodynamics System]] [[mount]] after winning 100 matches with one of the [[Grand Companies]].
 
==Lore==
Under the influence of the lesser moon Dalamud, Nael van Darnus, legatus of the VIIth Legion, sought out and unearthed Allagan ruins in the eastern highlands of Coerthas. Aided by the knowledge contained therein, he raised the very earth unto the heavens, and from this lofty perch did the White Raven nearly orchestrate the destruction of Eorzea.
 
The remnants of that mad plan still litter the frozen highlands, as well as other ancient artifacts now laid bare. Though the powers that be are in agreement that Nael's data must be secured, they remain divided on the subject of how best to administer the region, which has prompted them to invoke the same laws which transformed Carteneau and Seal Rock into a battlefield. Where words fail, weapons speak.


[[Category:Frontline]] [[Category:PvP]] [[Category:Patch 3.3 Features]]
[[Category:Frontline]] [[Category:PvP]]

Revision as of 06:43, 25 December 2021

See also: Frontline

Under the influence of the lesser moon Dalamud, Nael van Darnus, legatus of the viith legion, sought out and unearthed Allagan ruins in the eastern lowlands of Coerthas. Aided by the knowledge contained therein, he raised the very earth unto the heavens, and from this lofty pearch did the White Raven nearly orchestrate the destruction of Eorzea. The remnants of that mad plan still litter the frozen lowlands, as well as other ancient artifacts now laid bare. Though the powers that be are in agreement that Nael's data must be secured, they remain divided on the subject of how best to administer the region, which has prompted them to invoke the same laws which transformed Carteneau and Seal Rock into a battlefield. where words fail, weapons speak.

— In-game Description

Shatter banner.png

Victory Conditions

Similarly to Seal Rock, players must collect data from Allagan Tomeliths and obtain a set amount of data in order to be declared the winner, with the remaining alliances being ranked based on the amount of data they collected.

Data is collected in three different methods:

  • Defeating enemy players
  • Occupying Allagan Tomeliths
  • Destroying Icebound Tomeliths

In the event that none of the three alliances manage to accumulate the requisite amount of data before time runs out, victory is awarded based on which alliance gathered the most data.

Occupying Allagan Tomeliths

Players will find large structures known as Allagan Tomeliths all over the map. By standing within proximity of the Tomeliths, players will be able to extract the data within, increasing their data accumulation.

Shatter Tomelith.png

Active and Inactive Tomeliths

Tomeliths will be either "occupied" or "unoccupied", based on whether an alliance has claimed it. If a tomelith is occupied and opposing players attempt to access it, the tomelith will become "unoccupied" and the other teams will be able to attempt to claim it.

Icebound Tomeliths

Active icebound tomeliths will be either large or small, with large tomeliths containing more data.

Icebound Tomelith1.png A small Icebound tomelith.

Icebound Tomelith2.png A large Icebound tomelith.

Activating Icebound Tomeliths

Icebound tomeliths can only be destroyed once they have become active. they will be inactive at the start of the campaign, and will activate at random after a set amount of time. Icebound tomeliths that have been destroyed will not reactivate. As time passes, more icebound tomeliths will activate, and the order in which they do so differs in every campaign. in some cases, several tomeliths may activate at the beginning of the campaign, while in others, they will activate at a steady pace. regardless of the timing and frequency, all tomeliths on the map will be active by the end of the campaign.

Destroying Icebound Tomeliths

The data from icebound tomeliths can be collected by attacking them, and once they are destroyed, data will be rewarded to each alliance based on the amount of damage inflicted.

Rewards

At the end of the match, players are given PvP EXP, PvE EXP, Wolf Marks and Allagan Tomestones based on how their team fared.