Difference between revisions of "Goldsmith"
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! Description | ! Description | ||
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| [[Basic Synthesis]] || 1 || 0 || align = "left" | Increases progress. Efficiency: 100% Success Rate: 90% | | [[Basic Synthesis]] ||[[file:basic synthesis goldsmith.png]] || 1 || 0 || align = "left" | Increases progress. Efficiency: 100% Success Rate: 90% | ||
|- | |- | ||
| [[Basic Touch]] || 5 || 24 || align = "left" | Increases quality. Efficiency: 100% Success Rate: 70% | | [[Basic Touch]] ||[[file:basic touch goldsmith.png]]|| 5 || 24 || align = "left" | Increases quality. Efficiency: 100% Success Rate: 70% | ||
|- | |- | ||
| [[Master's Mend]] || 7 || 94 || align = "left" | Restores item durability by 30. | | [[Master's Mend]]||[[file:masters mend.png]] || 7 || 94 || align = "left" | Restores item durability by 30. | ||
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| [[Steady Hand]] || 9 || 22 || align = "left" | Improves action success rate by 20% for the next five steps. | | [[Steady Hand]]||[[file:steady hand.png]] || 9 || 22 || align = "left" | Improves action success rate by 20% for the next five steps. | ||
|- | |- | ||
| [[Inner Quiet]] || 11 || 18 || align = "left" | Grants a bonus to control with every increase in quality. | | [[Inner Quiet]]||[[file:inner quiet.png]] || 11 || 18 || align = "left" | Grants a bonus to control with every increase in quality. | ||
|- | |- | ||
| [[Observe]] || 13 || 12 ||align = "left" | Do nothing for one step. | | [[Observe]]||[[file:observe.png]] || 13 || 12 ||align = "left" | Do nothing for one step. | ||
|- | |- | ||
| [[Manipulation]] || 15 || 150 || align = "left" | Restores 5 points of durability after each step for the next ten steps. | | [[Manipulation]]||[[file:manipulation.png]] || 15 || 150 || align = "left" | Restores 5 points of durability after each step for the next ten steps. | ||
|- | |- | ||
| [[Standard Touch]] || 18 || 38 || align = "left" |Increases quality. Efficiency: 125% Success Rate: 80% | | [[Standard Touch]]||[[file:standard touch goldsmith.png]] || 18 || 38 || align = "left" |Increases quality. Efficiency: 125% Success Rate: 80% | ||
|- | |- | ||
| [[Great Strides]] || 21 || 32 || align = "left" |Doubles efficiency of next Touch action. Effect active for three steps. | | [[Great Strides]]||[[file:great strides.png]] || 21 || 32 || align = "left" |Doubles efficiency of next Touch action. Effect active for three steps. | ||
|- | |- | ||
| [[Flawless Synthesis]] || 25 || 15 ||align = "left" | Increases progress by 50. Success Rate: 90% | | [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 25 || 15 ||align = "left" | Increases progress by 50. Success Rate: 90% | ||
|- | |- | ||
| [[Master's Mend II]] || 28 || 150 || align = "left" |Restores item durability by 60. | | [[Master's Mend II]]||[[file:masters mend ii.png]] || 28 || 150 || align = "left" |Restores item durability by 60. | ||
|- | |- | ||
| [[Standard Synthesis]] || 33 || 15 || align = "left" |Increases progress. Efficiency: 150% Success Rate: 90% | | [[Standard Synthesis]]||[[file:standard synthesis goldsmith.png]] || 33 || 15 || align = "left" |Increases progress. Efficiency: 150% Success Rate: 90% | ||
|- | |- | ||
| [[Advanced Touch]] || 37 || 52 || align = "left" |Increases quality. Efficiency: 150% Success Rate: 90% | | [[Advanced Touch]]||[[file:advanced touch goldsmith.png]] || 37 || 52 || align = "left" |Increases quality. Efficiency: 150% Success Rate: 90% | ||
|- | |- | ||
| [[Innovation]] || 43 || 18 || align = "left" |Increases control by 30% for the next five steps. | | [[Innovation]]||[[file:innovation.png]] || 43 || 18 || align = "left" |Increases control by 30% for the next five steps. | ||
|- | |- | ||
|} | |} |
Revision as of 22:25, 23 July 2013
Goldsmith is a crafting or disciples of hand class that uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.
- Tiers: Copper, Brass, Silver, Mythril, Electrum
The Goldsmith's Guild is located in Ul'dah.
- To become a goldsmith, talk to the goldsmith's guild receptionist when you're level 10 or higher on another class.
Goldsmith Actions
- Main article: Goldsmith Actions
Action | Level | CP Cost | Description | |
---|---|---|---|---|
Basic Synthesis | 1 | 0 | Increases progress. Efficiency: 100% Success Rate: 90% | |
Basic Touch | 5 | 24 | Increases quality. Efficiency: 100% Success Rate: 70% | |
Master's Mend | 7 | 94 | Restores item durability by 30. | |
Steady Hand | 9 | 22 | Improves action success rate by 20% for the next five steps. | |
Inner Quiet | 11 | 18 | Grants a bonus to control with every increase in quality. | |
Observe | 13 | 12 | Do nothing for one step. | |
Manipulation | 15 | 150 | Restores 5 points of durability after each step for the next ten steps. | |
Standard Touch | 18 | 38 | Increases quality. Efficiency: 125% Success Rate: 80% | |
Great Strides | 21 | 32 | Doubles efficiency of next Touch action. Effect active for three steps. | |
Flawless Synthesis | 25 | 15 | Increases progress by 50. Success Rate: 90% | |
Master's Mend II | 28 | 150 | Restores item durability by 60. | |
Standard Synthesis | File:Standard synthesis goldsmith.png | 33 | 15 | Increases progress. Efficiency: 150% Success Rate: 90% |
Advanced Touch | 37 | 52 | Increases quality. Efficiency: 150% Success Rate: 90% | |
Innovation | 43 | 18 | Increases control by 30% for the next five steps. |
Recipes
- Main article: Goldsmith Recipes
Lore
Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.
Ul'dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.[1]