Difference between revisions of "Complete Anima Weapons/Quest"
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==Pre-Requisite== | ==Pre-Requisite== | ||
Before begin to create your [[Complete Anima Weapon]], you must: | Before begin to create your [[Complete Anima Weapon]], you must: | ||
* Complete your [[Sharpened Anima Weapon]] from the quest | * Complete your [[Sharpened Anima Weapon]] from the quest {{questlink|type=repfeature|name=Future Proof}}. | ||
<br style="clear:both;"> | <br style="clear:both;"> | ||
== | =={{questlink|type=repfeature|name=Born Again Anima|large=true}}== | ||
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* [[The Lost City of Amdapor (Hard)]] | * [[The Lost City of Amdapor (Hard)]] | ||
Once complete, [[Ardashir]] comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks <b>which are not sequential, and can be started/completed simultaneously/separately</b>: | Once complete, [[Ardashir]] comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks <b>which are not sequential, and can be started/completed simultaneously/separately</b>: | ||
* Speak to the [[Processing Node]] and complete | * Speak to the [[Processing Node]] and complete {{questlink|type=repfeature|name=Some Assembly Required}} | ||
* Speak to the [[Verification Node]] and gather aetheric density for your anima. | * Speak to the [[Verification Node]] and gather aetheric density for your anima. | ||
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|}<ref>https://www.reddit.com/r/ffxiv/comments/5ohni1/relic_informations/?sort=new</ref><ref>https://www.reddit.com/live/yaa1fmwibvkl</ref> | |}<ref>https://www.reddit.com/r/ffxiv/comments/5ohni1/relic_informations/?sort=new</ref><ref>https://www.reddit.com/live/yaa1fmwibvkl</ref> | ||
== | =={{questlink|type=repfeature|name=Some Assembly Required|large=true}}== | ||
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|}<br> | |}<br> | ||
== | =={{questlink|type=feature|name=Body and Soul|large=true}}== | ||
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Revision as of 02:21, 20 April 2021
Sharpened Anima <<< iLvl 260 |
|
Lux Anima >>> iLvl 275 |
Pre-Requisite
Before begin to create your Complete Anima Weapon, you must:
- Complete your Sharpened Anima Weapon from the quest Future Proof.
Born Again Anima
Starting NPC: | Ardashir | ||
Starting Location: | Helix, Azys Lla (x7.4,y11.5) | ||
Ardashir sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory, but you must complete the dungeons as the same job of the Anima Weapon you are currently working for to complete the requirements.
Once complete, Ardashir comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks which are not sequential, and can be started/completed simultaneously/separately:
Density CollectionCollecting Aetheric Density is very similar to Novus/Zeta light farming, however density is rewarded from all LV50 A Realm Reborn dungeons, and density is rewarded from Heavensward duties (all types of duties). Density is tracked through an item received called the Enhanced Anima Glass, which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, as soon as enough density is collected the glyph will glow brighter and Aetheric Density is collected for the next following glyph. | |||
Reward |
Aetheric Density chart (WIP)
Important: You need to have your Sharpened Anima Weapon equiped for the final boss of the duty in order to collect aetheric density.
Various activities award a certain amount of Aetheric Density points, as indicated in the chart below. Each rune in the Enhanced Anima Glass represents 200 points. You need to farm 2000 Aetheric Density points to complete the grind.
Each time you complete an activity that grants aetheric density, you will receive a message in your chat log containing one of the words from the chart below to indicate the amount of growth, i.e. "The anima housed in the (weapon) grows robust from aetheric condensation". In addition, each time you complete an activity, there is a small chance that the activity will grant points a tier higher than normal, i.e. a Heavensward alliance raid can sometimes grant Hardened (96) instead of Sturdy (64).
Growth Category | Activities |
---|---|
Vague (8) | Heavensward FATES |
Meager (16) | The Limitless Blue (Hard), Thok ast Thok (Extreme) |
Vigorous (24) | Containment Bay S1T7 (Extreme), The Minstrel's Ballad: Nidhogg's Rage, Alexander - The Burden of the Father |
Robust (48) | Heavensward dungeons, ARR endgame dungeons (Excluding Castrum Meridianum and The Praetorium), Alexander savage raids 1-4 |
Sturdy (64) | Heavensward alliance raids, Heavensward endgame dungeons |
Hardened (96) | Alexander savage raids 9-12 (Creator) |
Stalwart (128) | Possible bonus from Alexander savage raids 9-12 (Creator) |
Nigh Unyielding (2000) | On completion of the grind |
Some Assembly Required
Starting NPC: | Processing Node | ||||||||||
Starting Location: | Helix, Azys Lla (x7.0,y11.4) | ||||||||||
Collect 15 pneumite.
| |||||||||||
Reward | Newborn Soulstone |
Body and Soul
Starting NPC: | Automaton |
Starting Location: | Azys Lla (x7,y12) |
Reallocate Stats
Stats may be reallocated the same way as Reconditioned_Anima_Weapons/Quest