Difference between revisions of "Augmented Choral Chapeau"
Jump to navigation
Jump to search
(Created page with "{{Armor Infobox |Unique = y |Untradable = y |Image =augmented choral chapeau icon1.png |Slot =Head |iLevel =50 |Level =45 |Class =BRD |Defence =51 |mDefence =51 |Sell...") |
|||
Line 1: | Line 1: | ||
{{Armor Infobox | {{Armor Infobox | ||
|Unique = | |Unique = Unique | ||
|Untradable = | |Untradable = Untradable | ||
|Image =augmented choral chapeau icon1.png | |Image =augmented choral chapeau icon1.png | ||
|Slot =Head | |Slot =Head | ||
Line 9: | Line 9: | ||
|Defence =51 | |Defence =51 | ||
|mDefence =51 | |mDefence =51 | ||
|SellsFor = | |SellsFor = Unsellable | ||
|MateriaSlots =0 | |MateriaSlots =0 | ||
|AttributesColumn1 =[[Dexterity]] +8<br /> [[Vitality]] +8<br /> | |AttributesColumn1 =[[Dexterity]] +8<br /> [[Vitality]] +8<br /> | ||
|AttributesColumn2 =[[Accuracy]] +10<br /> [[Critical Hit Rate]] +14<br /> | |AttributesColumn2 =[[Accuracy]] +10<br /> [[Critical Hit Rate]] +14<br /> | ||
}} | }} | ||
The [[Augmented Choral Chapeau]] is item level 50 Head and can be used by [[Bard]] that is at least level 45. | The [[Augmented Choral Chapeau]] is item level 50 [[Head Armor]] and can be used by [[Bard]] that is at least level 45. | ||
__NOTOC__ | |||
==Repair Information== | ==Repair Information== | ||
An NPC mender will repair for a maximum of ?? gil. | An NPC mender will repair for a maximum of ?? gil. | ||
Line 20: | Line 21: | ||
*[[Leatherworker]]: Level 35 | *[[Leatherworker]]: Level 35 | ||
*[[Grade 5 Dark Matter]] x 1 | *[[Grade 5 Dark Matter]] x 1 | ||
Convertible: No, Projectable: Yes, Desynthesizable: No | |||
==Ways to Obtain== | ==Ways to Obtain== | ||
==Used For== | ==Used For== | ||
{|width=20% | {|width=20% | ||
Line 39: | Line 31: | ||
|} | |} | ||
==Images== | ==Images== | ||
Revision as of 23:43, 18 August 2014
Template:Armor Infobox The Augmented Choral Chapeau is item level 50 Head Armor and can be used by Bard that is at least level 45.
Repair Information
An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:
- Leatherworker: Level 35
- Grade 5 Dark Matter x 1
Convertible: No, Projectable: Yes, Desynthesizable: No
Ways to Obtain
Used For
Crafting
|
Levequests
|