Difference between revisions of "Role actions"
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!Icon | !Icon | ||
!Level | !Level | ||
! | !Description | ||
|- | |||
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 6 || Afflicts target with [[Heavy]] +40%. | |||
|- | |- | ||
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP. | | [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP. | ||
|- | |- | ||
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| | | [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 10 || Binds target. | ||
|- | |- | ||
| [[ | | [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members as long as they remain within distance. | ||
|- | |- | ||
| [[ | | [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 24 || Interrupts the use of a target's action. | ||
|- | |- | ||
| [[ | | [[Arm's Length]] || [[file:Arms_Length.png|40px]] || 32 || Creates a barrier nullifying most knockback and draw-in effects. | ||
Additional Effect: Slow +20% when barrier is struck. | |||
|- | |- | ||
|} | |} |
Revision as of 11:34, 31 August 2019
Template:Historical content Actions unlocked based on what role you're playing. These replaced Cross-Class skills in patch 4.0.
Tank Actions
Tank | |||
---|---|---|---|
Action | Icon | Level | Description |
Rampart | 8 | Reduces damage taken by 10% for 20s. | |
Low Blow | 12 | Attack that stuns the target. | |
Provoke | 16 | Increases enmity in target. | |
Convalescence | 20 | Increases HP restored by spells or actions by 20%. | |
Anticipation | 24 | Increases parry rate by 20% for 20s. | |
Reprisal | 32 | Attack that lowers target's damage dealt by 10%. | |
Awareness | 36 | Nullifies the chance of suffering critical damage for 15s. | |
Interject | 40 | Silences target. | |
Ultimatum | 44 | Provokes nearby enemies. | |
Shirk | 48 | Diverts 25% of enmity to target party member. |
Healer Actions
Healer | |||
---|---|---|---|
Action | Icon | Level | Description |
Cleric Stance | 8 | Increases attack magic potency by 5%. | |
Break | 12 | Deals unaspected damage and adds Heavy +40% to target. | |
Protect | 16 | Increases physical and magical defense of all party members within 15 yards of target. | |
Esuna | 20 | Removes a single detrimental effect from target. | |
Lucid Dreaming | 24 | Reduces enmity by half, and grants Refresh (Status) for 21s. | |
Swiftcast | 32 | Next spell is cast instantly. | |
Eye for an Eye | 36 | Erects a magical barrier around target party member or pet. | |
Largesse | 40 | Increases healing magic potency by 20%. | |
Surecast | 44 | Next spell is cast without interruption. | |
Rescue | 48 | Pulls target party member to you. |
Physical Ranged DPS Actions
Ranged | |||
---|---|---|---|
Action | Icon | Level | Description |
Leg Graze | 6 | Afflicts target with Heavy +40%. | |
Second Wind | 8 | Instantly restores own HP. | |
Foot Graze | 10 | Binds target. | |
Peloton | 20 | Increases movement speed of self and nearby party members as long as they remain within distance. | |
Head Graze | 24 | Interrupts the use of a target's action. | |
Arm's Length | 32 | Creates a barrier nullifying most knockback and draw-in effects.
Additional Effect: Slow +20% when barrier is struck. |
Magical Ranged DPS Actions
Caster | |||
---|---|---|---|
Action | Icon | Level | Description |
Addle | 8 | Lowers target's intelligence and mind by 10%. | |
Swiftcast | 18 | Next spell is cast immediately. | |
Lucid Dreaming | 24 | Gradually restores own MP. | |
Surecast | 44 | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects. |
Melee DPS Actions
Melee | |||
---|---|---|---|
Action | Icon | Level | Description |
Second Wind | 8 | Instantly restores own HP. | |
Leg Sweep | 10 | Stuns target. | |
Bloodbath | 12 | Converts a portion of physical damage dealt into HP. | |
Feint | 22 | Lowers target's strength and dexterity by 10%. | |
Arms Length | 32 | Creates a barrier nullifying most knockback and draw-in effects.
Additional Effect: Slow +20% when barrier is struck. | |
True North | 50 | Nullifies all action direction requirements. |