Difference between revisions of "Materia"

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[[file:materia3.jpg|thumb|400px|Materia Tutorial 3]]
[[file:materia3.jpg|thumb|400px|Materia Tutorial 3]]
{{see also|Types of Materia}}
{{see also|Types of Materia}}
Materia can be used to enhance your gear. You can affix materia into a piece of your armor with socket(s) to improve its attributes.  
Materia can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.


*Materia affixing can only be done by specific [[crafting]] classes.  
Players can acquire materia by converting pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.


Players can acquire materia by converting a piece of your gear that is 100% [[Spiritbond]] to you. Spiritbond percentage increases as you use that piece of armor in battle, crafting or [[gathering]].
*NOTE: The materia conversion process permanently destroys that piece of gear.
 
<br>
*Note that the materia conversion process permanently destroys that piece of gear.  
==Creating Materia==
 
==Creating materia==
{{main|Spiritbond}}
{{main|Spiritbond}}
To create materia, you must first complete the [[Forging the Spirit]] quest. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (23,13).  
To create materia, you must first complete the quest: [[Forging the Spirit]]. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (23,13).


You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percent of a piece of gear by battle, craft and gather while wearing that piece.  
You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece.


The type of materia you create from a piece of gear is based on the gear's intended class. For example, when you convert a piece gear intended for [[pugilist]] and [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.
The type of materia you create from a piece of gear depends on the gear's intended class. For example, when you convert a piece gear designed for a [[pugilist]] or [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.


==Materia tiers==
==Materia Tiers==
Lower level gear converts into lower tier materia. Additionally, higher materia tiers require higher level gear for melding.
Lower level gear converts into lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.
{| class="wikitable sortable" style= "text-align: center"
{| class="wikitable sortable" style= "text-align: center"
|-
|-
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|}
|}


==Materia conversions==
==Materia Conversions==
Different types of gear are converted into different types of Materia.  
Different types of gear convert into different types of Materia.  
{| class="wikitable sortable"  
{| class="wikitable sortable"  
|-
|-
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!Types of Materia Converted into
!Types of Materia Converted into
|-
|-
| [[Disciples of War]] || Strength, Dexterity, Vitality, Parry, Skill Speed, Direct Hit Rate, Critical Hit Rate, Determination, Elemental Resist
| [[Disciples of War]] || Tenacity, Skill Speed, Direct Hit Rate, Critical Hit Rate, Determination.
|-
|-
| [[Disciples of Magic]] || Intelligence, Mind, Vitality, Piety, Spell Speed, Direct Hit Rate, Critical Hit Rate, Determination, Elemental Resist
| [[Disciples of Magic]] || Piety, Spell Speed, Direct Hit Rate, Critical Hit Rate, Determination.
|-
|-
| [[Crafting|Disciples of the Hand]] || Craftsmanship, Control, CP
| [[Crafting|Disciples of the Hand]] || Craftsmanship, Control, CP.
|-
|-
| [[Gathering|Disciples of the Land]] || Gathering, Perception, GP
| [[Gathering|Disciples of the Land]] || Gathering, Perception, GP.
|-
|-
|}
|}
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! Tier VII
! Tier VII
! Tier VIII
! Tier VIII
|-
| [[Intelligence Materia]] || [[Intelligence]] || +1 || +2 || +4 || +7 || +15 || +25 || - || -
|-
| [[Mind Materia]] || [[Mind]] || +1 || +2 || +4 || +7 || +15 || +25 || - || -
|-
| [[Strength Materia]] || [[Strength]] || +1 || +2 || +4 || +7 || +15 || +25 || - || -
|-
| [[Dexterity Materia]] || [[Dexterity]] || +1 || +2 || +4 || +7 || +15 || +25 || - || -
|-
| [[Vitality Materia]] || [[Vitality]] || +1 || +2 || +4 || +7 || +15 || +25 || - || -
|-
|-
| [[Savage Aim Materia]] || [[Critical Hit Rate]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60  
| [[Savage Aim Materia]] || [[Critical Hit Rate]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60  
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|-
|-
| [[Piety Materia]] || [[Piety]] || +1 || +2 || +3 || +6 || +11 || +40 || +20 || +60
| [[Piety Materia]] || [[Piety]] || +1 || +2 || +3 || +6 || +11 || +40 || +20 || +60
|-
| [[Fire Materia]] || [[Fire Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
| [[Ice Materia]] || [[Ice Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
| [[Earth Materia]] || [[Earth Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
| [[Water Materia]] || [[Water Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
| [[Wind Materia]] || [[Wind Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
| [[Lightning Materia]] || [[Lightning Resistance]] || +1 || +2 || +4 || +6 || +9 || +12 || - || -
|-
|-
| [[Craftsman's Command Materia]] || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13
| [[Craftsman's Command Materia]] || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13
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| [[Gatherer's Grasp Materia]] || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9  
| [[Gatherer's Grasp Materia]] || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9  
|-
|-
| [[Gatherer's Guerdon Materia]] || [[Gathering]] || +3 || +4 || +5 || +8 || +10|| +15 || +12 || +20
| [[Gatherer's Guerdon Materia]] || [[Gathering]] || +3 || +4 || +6 || +8 || +10|| +15 || +12 || +20
|-
|-
| [[Gatherer's Guile Materia]] || [[Perception]] || +3 || +4 || +5 || +8 || +10 || +15 || +12 || +20  
| [[Gatherer's Guile Materia]] || [[Perception]] || +3 || +4 || +6 || +8 || +10 || +15 || +12 || +20  
|}
|}


==Melding materia==
*NOTE: Various materia has since been discontinued, such as Fire, Ice, Earth, Water, Wind, and Lightning materia – used to add elemental resistance to gear. In addition, various core-stat materia was also discontinued, including Intelligence, Mind, Strength, Dexterity, and Vitality materia.
The easiest way to meld (attach) Materia is to find a [[Materia Melder]] NPC who will perform the action for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in any of the three cities or in player housing if the owner has purchased and placed a [[Materia Melder Permit]].
 
==Melding Materia==
The easiest way to meld (attach) Materia is to find a [[Materia Melder]] (NPC) who will perform the service for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in any of the three cities or player housing if the owner has purchased and placed a [[Materia Melder Permit]].


To meld Materia yourself, you will need to complete the [[Waking the Spirit]] quest. The quest giver is F'hobhas, located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 19 or higher in at least one of [[Blacksmith]], [[Carpenter]], [[Goldsmith]], [[Weaver]], [[Armorer]] or [[Leatherworker]] to accept the quest, and unlocks the "Materia Melding" action.
To meld Materia yourself, you will need to complete the [[Waking the Spirit]] quest. The quest giver is F'hobhas, located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 19 or higher with at least one [[Disciple of the Hand]] (crafter) to accept the quest. Once completed, you will unlock the "Materia Melding" action.


Higher Materia tiers require armor with higher item levels.
===Forbidden Melds & Overmelding===
It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the [[Melding Materia Muchly]] quest given by Mutamix, also located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 25 or higher with at least one Disciple of the Hand (crafter) to turn in the quest.


*For example Tier I Materia requires a piece of equipment with item level of 15 or above while tier 5 materia requires a piece of equipment with item level of 90 or above.
Note that you can accept the quest at level 19, but can't turn it in until level 25. However, you can turn in the quest as any level 25+ class, including Disciples of War or Magic.


===Advanced Materia melding / forbidden melds===
The quest involves melding 8 materia to gear in front of Mutamix. To save time, it helps to bring the required number of materia and enough gear to meld them to before accepting the quest. Once complete, the "Advanced Materia Melding" action replaces the standard "Materia Melding" action. Advanced melds are better known as forbidden melds or overmelding.
It is possible to meld more materia to a piece of gear than the available slots.  Doing so requires completing the [[Melding Materia Muchly]] quest given by Mutamix, who is also located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 25 or higher in at least one of [[Blacksmith]], [[Carpenter]], [[Goldsmith]], [[Weaver]], [[Armorer]] or [[Leatherworker]] to turn in the quest. Note that you can ''accept'' it at level 19, but can't turn it in until 25 (though you can turn it in as ''any'' lvl 25+ class, including Disciples of War or Magic).  The quest involves melding 8 materia to gear in front of Mutamix. It helps to bring the requisite number of materia and enough gear to meld them to before accepting the quest to save time. This replaces the "Materia Melding" action with "Advanced Materia Melding". Advanced melds are better known as forbidden melds.


Forbidden melds allow you to meld up to 5 materia to a piece of gear total, however the chance of success is low, typically starting at 45 or 35% and going down from there, depending on the number of materia already melded, the number of materia of that specific stat melded, and grade of materia and carbonized matter used,  Going for a full five melds (penta melding) typically ends at about 4-8% for the final meld.
Forbidden melds allow you to meld up to 5 materia to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%. The probability of success decreases further depending on the number of materia already melded. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld.


Forbidden melds are often required for crafters for the highest tier of crafting recipes, since the unmelded gear is not enough to meet the minimum requirements for those recipes, even when high quality.  Crafters attempting penta-melds often lose many materia doing so, which requires either a lot of time spiritbonding for materia or a lot of gil to purchase materia on the market board.
Crafters attempting pentamelds often lose lots of materia during the process unless extremely lucky.


==[[Materia transmutation]]==
==[[Materia Transmutation]]==


==Removing materia==
==Removing Materia==
Materia can be removed from items through the item context menu. The removed materia is preserved.
You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use.


[[Category:Materia]]
[[Category:Materia]]
[[Category:Item]]
[[Category:Item]]

Revision as of 22:55, 29 August 2019

Materia Tutorial 1
Materia Tutorial 2
Materia Tutorial 3
See also: Types of Materia

Materia can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.

Players can acquire materia by converting pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.

  • NOTE: The materia conversion process permanently destroys that piece of gear.


Creating Materia

Main article: Spiritbond

To create materia, you must first complete the quest: Forging the Spirit. The quest giver is Swynbroes, located at The Bonfire in Central Thanalan (23,13).

You can create materia from your weapons, armors and tools with spiritbond of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece.

The type of materia you create from a piece of gear depends on the gear's intended class. For example, when you convert a piece gear designed for a pugilist or lancer, you will receive materia that is ideal for physical, melee damage dealing.

Materia Tiers

Lower level gear converts into lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.

Tier Item Levels of Converted Gear Item Level Requirements for Melding
I 1-14 for 100%
15-29 for 90%
15+
II 15-29 for 10%
30 - 44 for 90%
30+
III 30-44 for 10%
45+ for 90%
45+
IV 45-60 for 10%
60+ for 75%-80%
55+
V ?? 160+
VI ?? 290+
VII ?? 420+ (DoW/DoM)
430+ (DoH/DoL)
VIII ?? 420+ (DoW/DoM)
430+ (DoH/DoL)

Materia Conversions

Different types of gear convert into different types of Materia.

Gear Type Types of Materia Converted into
Disciples of War Tenacity, Skill Speed, Direct Hit Rate, Critical Hit Rate, Determination.
Disciples of Magic Piety, Spell Speed, Direct Hit Rate, Critical Hit Rate, Determination.
Disciples of the Hand Craftsmanship, Control, CP.
Disciples of the Land Gathering, Perception, GP.

Types of Materia

Name Stat Increased Tier I Tier II Tier III Tier IV Tier V Tier VI Tier VII Tier VIII
Savage Aim Materia Critical Hit Rate +2 +4 +6 +9 +12 +40 +20 +60
Savage Might Materia Determination +1 +3 +4 +6 +12 +40 +20 +60
Heaven's Eye Materia Direct Hit +2 +4 +6 +9 +12 +40 +20 +60
Quickarm Materia Skill Speed +2 +4 +6 +9 +12 +40 +20 +60
Quicktongue Materia Spell Speed +2 +4 +6 +9 +12 +40 +20 +60
Battledance Materia Tenacity +2 +4 +6 +9 +12 +40 +20 +60
Piety Materia Piety +1 +2 +3 +6 +11 +40 +20 +60
Craftsman's Command Materia Control +1 +2 +3 +4 +7 +10 +9 +13
Craftsman's Cunning Materia CP +1 +2 +3 +4 +6 +8 +7 +9
Craftsman's Competence Materia Craftsmanship +3 +4 +5 +6 +11 +16 +14 +21
Gatherer's Grasp Materia GP +1 +2 +3 +4 +6 +8 +7 +9
Gatherer's Guerdon Materia Gathering +3 +4 +6 +8 +10 +15 +12 +20
Gatherer's Guile Materia Perception +3 +4 +6 +8 +10 +15 +12 +20
  • NOTE: Various materia has since been discontinued, such as Fire, Ice, Earth, Water, Wind, and Lightning materia – used to add elemental resistance to gear. In addition, various core-stat materia was also discontinued, including Intelligence, Mind, Strength, Dexterity, and Vitality materia.

Melding Materia

The easiest way to meld (attach) Materia is to find a Materia Melder (NPC) who will perform the service for a small fee. This method has no level requirement. You can find them near one of the Market Boards in any of the three cities or player housing if the owner has purchased and placed a Materia Melder Permit.

To meld Materia yourself, you will need to complete the Waking the Spirit quest. The quest giver is F'hobhas, located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 19 or higher with at least one Disciple of the Hand (crafter) to accept the quest. Once completed, you will unlock the "Materia Melding" action.

Forbidden Melds & Overmelding

It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the Melding Materia Muchly quest given by Mutamix, also located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 25 or higher with at least one Disciple of the Hand (crafter) to turn in the quest.

Note that you can accept the quest at level 19, but can't turn it in until level 25. However, you can turn in the quest as any level 25+ class, including Disciples of War or Magic.

The quest involves melding 8 materia to gear in front of Mutamix. To save time, it helps to bring the required number of materia and enough gear to meld them to before accepting the quest. Once complete, the "Advanced Materia Melding" action replaces the standard "Materia Melding" action. Advanced melds are better known as forbidden melds or overmelding.

Forbidden melds allow you to meld up to 5 materia to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%. The probability of success decreases further depending on the number of materia already melded. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld.

Crafters attempting pentamelds often lose lots of materia during the process unless extremely lucky.

Materia Transmutation

Removing Materia

You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use.