Difference between revisions of "Dark Knight"
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File:Dark Knight4.jpg|Dark Knight Artifact Armor in 4.0 Stormblood. | File:Dark Knight4.jpg|Dark Knight Artifact Armor in 4.0 Stormblood. | ||
File:Dark Knight5.png|Dark Knight Artifact Armor in 4.0 Shadowbringers. | File:Dark Knight5.png|Dark Knight Artifact Armor in 4.0 Shadowbringers. |
Revision as of 02:08, 27 June 2019
Introduction
“The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?
A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”
These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.
Dark Knights are sentinels of justice who allowed darkness to embody their resolve. These dark, yet valiant knights bask in the darkness to empower themselves seeking to deliver justice and protection to the people of Ishgard.
General information
Guild
The Dark Knight's advancement is through an NPC in The Forgotten Knight inn, located in The Pillars (x13, y11). This job starts at level 30.
Unlock
Dark Knight is a job introduced in Heavensward, featuring a dark-themed tank wielding a greatsword. It has a few requirements in order to be unlocked:
- Prerequisite: The player must have purchased the Heavensward expansion, and must have completed all of the Seventh Astral Era Quests up to Before the Dawn in order to unlock the city of Ishgard.
- Quest: Speak to an NPC in The Pillars (x12,y8) to obtain the quest Our End.
Equipment
The dark knight is a disciple of war and wears plate armor. They use greatswords as weapons. The following crafting classes can create items that are useful to the dark knight:
- Blacksmith — Greatswords.
- Armorer — Plate armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
Quests
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Hard Slash | DRK | 1 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 300. | ||
Syphon Strike | DRK | 2 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 240. Combo Action: Hard Slash Combo Potency: 380 Combo Bonus: Restores MP | ||
Unleash | DRK | 6 | Spell | Instant | 2.5s | 0y 5y |
Deals unaspected damage with a potency of 120 to all nearby enemies. Additional Effect: Increased enmity | ||
Grit | DRK | 10 | Ability | Instant | 2s | 0y 0y |
Significantly increases enmity generation. Effect ends upon reuse. | ||
Release Grit | DRK | 10 | Ability | Instant | 1s | 0y 0y |
Cancels the effect of Grit. | ||
Unmend | DRK | 15 | Spell | Instant | 2.5s | 20y 0y |
Deals unaspected damage with a potency of 150. Additional Effect: Increased enmity Additional Effect: Reduces the recast time of Shadowstride by 5 seconds | ||
Souleater | DRK | 26 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 260. Combo Action: Syphon Strike Combo Potency: 480 Combo Bonus: Restores own HP Cure Potency: 300 Combo Bonus: Increases Blood Gauge by 20 | ||
Flood of Darkness | DRK | 1 | 30 | Ability | 3,000 | Instant | 1s | 10y 10y |
Deals unaspected damage with a potency of 100 to all enemies in a straight line before you. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Edge of Darkness. |
Blood Weapon | DRK | 1 | 35 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells. Duration: 15s Effect does not stack when hitting multiple targets with a single attack. | |
Shadow Wall | DRK | 38 | Ability | Instant | 120s | 0y 0y |
Reduces damage taken by 30%. Duration: 15s | ||
Stalwart Soul | DRK | 40 | Spell | Instant | 2.5s | 0y 5y |
Deals unaspected damage with a potency of 120 to all nearby enemies. Additional Effect: Increased enmity Combo Action: Unleash Combo Potency: 160 Combo Bonus: Restores MP Combo Bonus: Increases Blood Gauge by 20 | ||
Edge of Darkness | DRK | 1 | 40 | Ability | 3,000 | Instant | 1s | 3y 0y |
Deals unaspected damage with a potency of 300. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Flood of Darkness. |
Dark Mind | DRK | 45 | Ability | Instant | 60s | 0y 0y |
Reduces physical damage taken by 10% and magic damage taken by 20%. Duration: 10s | ||
Living Dead | DRK | 1 | 50 | Ability | Instant | 300s | 0y 0y |
Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s Additional Effect: Restores HP with each weaponskill successfully delivered or spell cast Cure Potency: 1,500 While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, an amount of HP totaling your maximum HP is restored, the effect will change to Undead Rebirth. If this amount is not restored, you will be KO'd. Walking Dead Duration: 10s While under the effect of Undead Rebirth, most attacks will not lower your HP below 1. Undead Rebirth Duration: Time remaining on Walking Dead | |
Salted Earth | DRK | 1 | 52 | Ability | Instant | 90s | 0y 5y |
Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter. Duration: 15s | |
Shadowstride | DRK | 1 | 54 | Ability | Instant | 30s | 20y 0y |
Rush to a targeted enemy's location. Additional Effect: Increased enmity Maximum Charges: 2 Cannot be executed while bound. | |
Abyssal Drain | DRK | 1 | 56 | Ability | Instant | 60s | 20y 5y |
Deals unaspected damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Restores own HP Cure Potency: 500 Additional Effect: Restores MP Shares a recast timer with Carve and Spit. | |
Carve and Spit | DRK | 1 | 60 | Ability | Instant | 60s | 3y 0y |
Delivers a threefold attack with a potency of 540. Additional Effect: Restores own HP Cure Potency: 500 Additional Effect: Restores MP Shares a recast timer with Abyssal Drain. | |
Bloodspiller | DRK | 62 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 600. Blood Gauge Cost: 50 | ||
Quietus | DRK | 64 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 240 to all nearby enemies. Blood Gauge Cost: 50 | ||
Dark Missionary | DRK | 66 | Ability | Instant | 90s | 0y 30y |
Reduces physical damage taken by 5% and magic damage taken by 10% for self and nearby party members. Duration: 15s | ||
Delirium | DRK | 68 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Delirium and Blood Weapon. Delirium Effect: Changes Bloodspiller to Scarlet Delirium and Quietus to Impalement. Duration: 15s Blood Weapon Effect: Each stack increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells. Duration: 15s Effect does not stack when hitting multiple targets with a single attack. | ||
The Blackest Night | DRK | 1 | 70 | Ability | 3,000 | Instant | 15s | 30y 0y |
Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP. Duration: 7s Grants Dark Arts when barrier is completely absorbed. Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow |
Flood of Shadow | DRK | 74 | Ability | 3,000 | Instant | 1s | 10y 10y |
Deals unaspected damage with a potency of 160 to all enemies in a straight line before you. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Edge of Shadow. | |
Edge of Shadow | DRK | 74 | Ability | 3,000 | Instant | 1s | 3y 0y |
Deals unaspected damage with a potency of 460. Additional Effect: Grants Darkside, increasing damage dealt by 10% Duration: 30s Extends Darkside duration by 30s to a maximum of 60s. Shares a recast timer with Flood of Shadow. | |
Living Shadow | DRK | 80 | Ability | Instant | 120s | 0y 0y |
Conjure a simulacrum of your darkside to fight alongside you. Duration: 20s. Additional Effect: Grants Scorn Duration: 30s Simulacrum Attack Potency: 420 Additional Effect: Simulacrum is able to execute Shadowbringer and Disesteem. Shadowbringer Potency: 570 for the first enemy, and 25% less for all remaining enemies. Disesteem Potency: 620 for the first enemy, and 25% less for all remaining enemies. | ||
Oblation | DRK | 82 | Ability | Instant | 60s | 30y 0y |
Reduces damage taken by a party member or self by 10%. Duration: 10s Maximum Charges: 2 | ||
Salt and Darkness | DRK | 86 | Ability | Instant | 20s | 0y 0y |
All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies. | ||
Shadowbringer | DRK | 90 | Ability | Instant | 60s | 10y 10y |
Deals unaspected damage to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Maximum Charges: 2 Can only be executed while under the effect of Darkside. | ||
Shadowed Vigil | DRK | 92 | Ability | Instant | 120s | 0y 0y |
Reduces damage taken by 40%. Duration: 15s Additional Effect: Grants Vigilant Duration: 20s Vigilant Effect: Restores HP when HP falls below 50% or upon effect duration expiration Cure Potency: 1,200 | ||
Scarlet Delirium | DRK | 96 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 620. Can only be executed while under the effect of Delirium. ※This action cannot be assigned to a hotbar. ※Bloodspiller changes to Scarlet Delirium while under the effect of Delirium. | ||
Comeuppance | DRK | 96 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 720. Combo Action: Scarlet Delirium Can only be executed while under the effect of Delirium. ※This action cannot be assigned to a hotbar. ※Scarlet Delirium changes to Comeuppance when requirements for execution are met. | ||
Torcleaver | DRK | 96 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 820. Combo Action: Comeuppance Can only be executed while under the effect of Delirium. ※This action cannot be assigned to a hotbar. ※Comeuppance changes to Torcleaver when requirements for execution are met. | ||
Impalement | DRK | 96 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 320 to all nearby enemies. Can only be executed while under the effect of Delirium. ※This action cannot be assigned to a hotbar. ※Quietus changes to Impalement when requirements for execution are met. | ||
Disesteem | DRK | 100 | Weaponskill | Instant | 2.5s | 10y 10y |
Deals physical damage to all enemies in a straight line before you with a potency of 1,000 for the first enemy, and 50% less for all remaining enemies. Can only be executed while Scorn is active. |
Limit Breaks (PvE)
- See also: Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Shield Wall | Tank | 1 | Limit Break Level 1 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 20%. | |
Stronghold | Tank | 1 | Limit Break Level 2 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 40%. | |
Dark Force | DRK | 1 | Limit Break Level 3 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 80%. |
Tank role actions (PvE)
- See also: Role actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | 0y 0y |
Reduces damage taken by 20%. Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s | |
Low Blow | Tank | 12 | Ability | Instant | 25s | 3y 0y |
Stuns target. Duration: 5s | |
Provoke | Tank | 15 | Ability | Instant | 30s | 25y 0y |
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | Tank | 18 | Ability | Instant | 30s | 3y 0y |
Interrupts the use of a target's action. | |
Reprisal | Tank | 22 | Ability | Instant | 60s | 0y 5y |
Reduces damage dealt by nearby enemies by 10%. Duration: 15s | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s | |
Shirk | Tank | 48 | Ability | Instant | 120s | 25y 0y |
Diverts 25% of enmity to target party member. |
PvP actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Hard Slash (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 5,000. ※This action cannot be assigned to a hotbar. | ||
Syphon Strike (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 6,000. Combo action: Hard Slash ※This action cannot be assigned to a hotbar. | ||
Souleater (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 7,000. Combo Action: Syphon Strike Combo bonus: Converts 100% of damage dealt into HP ※This action cannot be assigned to a hotbar. | ||
Impalement (PvP) | DRK | 30 | Weaponskill | Instant | 16s | 0y 5y |
Delivers an attack with a potency of 6,000 to all nearby enemies. Potency increases up to 12,000 as your HP decreases. Additional Effect: Absorbs 100% of damage dealt as HP This weaponskill does not share a recast timer with any other actions. | ||
Shadowbringer (PvP) | DRK | 30 | Instant | Instant | 1s | 10y 10y |
Deals unaspected damage with a potency of 6,000 to all enemies in a straight line before you. Consumes 12,000 HP when executed. Additional Effect: Grants Blackblood. Duration: 10s Cannot be executed when current HP is lower than 20% ※Souleater Combo changes to Scarlet Delirium while under the effect of Blackblood. ※Souleater Combo changes to Comeuppance while under the effect of Comeuppance Ready. ※Souleater Combo changes to Torcleaver while under the effect of Torcleaver Ready. | ||
Plunge (PvP) | DRK | 30 | Ability | Instant | 12s | 20y 0y |
Rushes target and delivers an attack with a potency of 2,000. Additional Effect: Afflicts target with Sole Survivor Sole Survivor Effect: Reduces target's HP recovered by healing actions by 20% Duration: 12s If that target should be KO'd in battle before Sole Survivor expires, your HP and MP will be restored by 20%, and the recast time of Plunge will be reset. Cannot be executed while bound. | ||
The Blackest Night (PvP) | DRK | 30 | Ability | Instant | 16s | 30y 0y |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency. Duration: 8s Grants Dark Arts when barrier is completely absorbed. Duration: 15s Dark Arts Effect: Consume Dark Arts instead of HP to execute Shadowbringer Maximum Charges: 2 | ||
Salted Earth (PvP) | DRK | 30 | Ability | Instant | 28s | 0y 10y |
Instantly draws nearby enemies to your side, and creates a patch of salted earth at your feet, dealing unaspected damage over time to any enemies inside. Potency: 4,000 Duration: 10s Additional Effect: Gradually restores your HP and reduces damage taken by 20% while standing in the patch of salted earth. Cure Potency: 4,000 ※Action changes to Salt and Darkness while Salted Earth is active. | ||
Scarlet Delirium (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 6,000. Potency increases up to 12,000 as your HP decreases. Additional Effect: Grants Comeuppance Ready Can only be executed while under the effect of Blackblood. ※This action cannot be assigned to a hotbar. | ||
Comeuppance (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 7,000. Potency increases up to 14,000 as your HP decreases. Additional Effect: Grants Torcleaver Ready Can only be executed while under the effect of Blackblood and Comeuppance Ready. ※This action cannot be assigned to a hotbar. | ||
Torcleaver (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 8,000. Potency increases up to 16,000 as your HP decreases. Can only be executed while under the effect of Blackblood and Torcleaver Ready. ※This action cannot be assigned to a hotbar. | ||
Salt and Darkness (PvP) | DRK | 30 | Ability | Instant | 10s | 0y 0y |
All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 4,000. Additional Effect: Bind Duration: 2s ※This action cannot be assigned to a hotbar. | ||
Disesteem (PvP) | DRK | 30 | Weaponskill | Instant | 2.4s | 10y 10y |
Deals unaspected damage with a potency of 12,000 to all enemies in a straight line. Ignores the effects of Guard when dealing damage. Can only be executed while under the effect of Scorn. ※This action cannot be assigned to a hotbar. |
Limit Break (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Eventide (PvP) | DRK | 30 | Limit Break | Instant | 10s | 0y 30y |
Delivers an attack with a potency of 8,000 to all enemies in a straight line before and behind you. Potency increases up to 16,000 as HP nears maximum. HP is reduced to 1 upon execution. Additional Effect: Grants Undead Redemption Undead Redemption Effect: Most attacks cannot reduce your HP to less than 1, and you absorb 100% of weaponskill damage dealt as HP Duration: 10s Additional Effect: Grants Blackblood Duration: 10s Additional Effect: Grants Scorn Duration: 15s Can only be executed when the limit gauge is full. Gauge Charge Time: 105s ※Action changes to Disesteem while under the effect of Scorn. ※Souleater Combo changes to Scarlet Delirium while under the effect of Blackblood. ※Souleater Combo changes to Comeuppance while under the effect of Comeuppance Ready. ※Souleater Combo changes to Torcleaver while under the effect of Torcleaver Ready. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ANY | 30 | Ability | 4.5s | 5s | 0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ANY | 30 | Ability | 2,500 | Instant | 1s | 0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify (PvP) | ANY | 30 | Ability | Instant | 24s | 0y 0y |
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects Duration: 3s Can be used even when under the effect of certain status afflictions. | |
Guard (PvP) | ANY | 30 | Ability | Instant | 30s | 0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. | |
Sprint (PvP) | ANY | 30 | Ability | Instant | 1.5s | 0y 0y |
Increases movement speed. Effect ends upon reuse or execution of another action. |
Tank actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | 0y 0y |
Reduces damage taken by 20%. Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s | |
Low Blow | Tank | 12 | Ability | Instant | 25s | 3y 0y |
Stuns target. Duration: 5s | |
Provoke | Tank | 15 | Ability | Instant | 30s | 25y 0y |
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | Tank | 18 | Ability | Instant | 30s | 3y 0y |
Interrupts the use of a target's action. | |
Reprisal | Tank | 22 | Ability | Instant | 60s | 0y 5y |
Reduces damage dealt by nearby enemies by 10%. Duration: 15s | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s | |
Shirk | Tank | 48 | Ability | Instant | 120s | 25y 0y |
Diverts 25% of enmity to target party member. |
Traits
PvE traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Tank Mastery | GLA PLD MRD WAR DRK GNB |
1 | Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. | |
Blackblood | DRK | 62 | Allows for Blood Gauge accumulation upon the landing of certain actions. | |
Enhanced Blackblood | DRK | 66 | Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon. | |
Blood Weapon Mastery | DRK | 68 | Upgrades Blood Weapon to Delirium. | |
Darkside Mastery | DRK | 74 | Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively. | |
Enhanced Unmend | DRK | 84 | Reduces recast time of Shadowstride by 5 seconds when executing Unmend on most targets. | |
Melee Mastery | DRK | 84 | Increases the potency of Hard Slash to 180, Syphon Strike to 120, and Souleater to 140. | |
Enhanced Living Shadow | DRK | 88 | Increases the potency of attacks dealt by your simulacrum to 420. | |
Enhanced Living Shadow II | DRK | 90 | Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 570 for the first enemy, and 25% less for all remaining enemies. | |
Shadow Wall Mastery | DRK | 92 | Upgrades Shadow Wall to Shadowed Vigil. | |
Melee Mastery II | DRK | 94 | Increases the potency of Hard Slash to 300, Syphon Strike to 240, Souleater to 260, Stalwart Soul to 120, Carve and Spit to 540, Bloodspiller to 580, and Quietus to 240. | |
Enhanced Rampart | Tank | 94 | Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%. | |
Enhanced Delirium | DRK | 96 | Upgrades Bloodspiller and Quietus to Scarlet Delirium and Impalement respectively. | |
Enhanced Reprisal | Tank | 98 | Extends the duration of Reprisal to 15 seconds. | |
Enhanced Living Shadow III | DRK | 100 | Grants the effect of Scorn after executing Living Shadow. Duration: 30s Additionally upgrades Carve and Spit executed by your simulacrum to Disesteem, which delivers an attack to all enemies in a straight line before it with a potency of 620 for the first enemy, and 25% less for all remaining enemies.
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Job mechanics
Official Lodestone Job Guide (Always up-to-date)
Blood & Darkside Gauge is Dark Knight's Job Gauge.
Blood Gauge
Upon learning the action Grit (tank stance) at level 10, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions.
Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute actions such as Bloodspiller and Quietus.
Simple Mode
Grit (Active)
Darkside Gauge
Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.
Darkside increases damage dealt, and its duration can be extended by using actions Flood of Darkness and Edge of Darkness.
Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge.
Dark Arts is granted when the barrier created by The Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost.
Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge.
Simple Mode
Gallery
- Dark Knight concept art2.jpg
Concept Art
See also
External links
- FinalFantasyXIV.com Dark Knight on the official website.