Difference between revisions of "Rogue"

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==Introduction==
==Lore==
{{Quotation|[http://na.finalfantasyxiv.com/a_realm_reborn/game/#!/war/content?war_06 FinalFantasyXIV.com Rogue]|
[[File:rogue5.jpg|300px|right]]
These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies.
{{Quote|These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies. Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.}}
==General Information==
Rogue is a melee DPS [[classes|class]] introduced in E3 2014. Rogue dual-wields 2 [[daggers|dagger weapons]] and becomes the [[jobs|job]] [[Ninja]] at level 30. Rogue can use [[hide]] to become invisible to others and execute unique attacks while hidden. Additionally, Rogues move faster, take reduced fall damage and apply various types of poisons to their weapons.


*Rogue was released in patch 2.4
Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.}}
==Unlock==
*'''Prerequisite:''' You must have completed level 10 class quest for at least 1 [[Disciples of War]] or [[Disciples of Magic|Magic]] class. You must have unlocked the Armory System.


*'''Location:''' [[Rogue's Guild]] is located in [[Limsa Lominsa]].  
[[Rogue]]s choose to live in subterfurge and trickery, but don't belittle their strength: as swift as the wind, rogues can land a precise, deadly hit capable of killing their enemy faster than they can realize. This assassin also employs poison and venom to their weapons in order to weaken their prey.


*'''Quest''': Speak to [[Lonwoerd]] in [[Limsa Lominsa Lower Decks]] (x8,y16) to obtain the quest [[My First Daggers]].
__TOC__
== General information ==
=== Guild ===
The [[Rogue's Guild]] is in [[Limsa Lominsa Lower Decks]]. It's not possible to start the game as a rogue (see below). At level 30, rogues may specialize into [[ninja]].


==Play Style==
=== History & unlock ===
Rogue is a melee physical DPS class. You will queue as a melee DPS in the [[Duty Finder]]. The primary [[Attribute]] for Rogue is [[Dexterity]] (DEX), which increases physical damage.
Rogue is a melee DPS class introduced in E3 2014, featuring stealth moves and assassin-style attacks. It has a few requirements in order to be unlocked:
The dagger weapons of Rogue are similar to those used by the [[Pugilist]], they are dual-wielded but only one weapon in the inventory. Rogues do not use any items in the offhand-slot.
* '''Prerequisite:''' The player must have completed level 10 class quest for at least 1 [[Disciples of War]] or [[Disciples of Magic|Magic]] class. It's also required to have unlocked the Armory System.
==[[Rogue Hunting Log|Hunting Log]]==
* '''Quest''': Speak to [[Lonwoerd]] in [[Limsa Lominsa Lower Decks]] (x8,y16) to obtain the quest [[My First Daggers]].


==[[Rogue Quests]]==
=== Equipment ===
The rogue is a disciple of war and wears [[leather armor]]. They use dual [[dagger]]s as weapons. The following crafting [[class]]es can create items that are useful to the rogue:
* [[Blacksmith]] — [[Dagger]]s.
* [[Leatherworker]] — [[Leather armor]].
* [[Goldsmith]] — [[Earring]]s, [[bracelet]]s, [[necklace]]s and [[ring]]s.


==Actions==
=== [[Hunting Log]] ===
{| class="wikitable sortable" style="text-align:center"
See [[Rogue Hunting Log|rogue hunting log]].
|-
!Action
!Icon
! Level
! TP Cost
! Cast Time
! Cooldown
! Range
! Radius
! Description
|-
|[[Spinning Edge]]||[[file:spinning edge icon1.png|40px]]|| 1 || 50 || Instant || 2.5s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 150.
|-
|[[Shade Shift]]|| [[file:perfect dodge icon1.png|40px]]|| 2 || 0 || Instant || 120s || 0y || 0y ||align = "left" | Create shadows that nullify physical damage up to 20% of maximum HP for 20s.
|-
|[[Gust Slash]]|| [[file:gust slash icon1.png|40px]]|| 4 ||50 || Instant || 2.5s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 100. <br> Combo Action: [[Spinning Edge]] <br> Combo Potency: 200
|-
|[[Hide]]|| [[file:hide icon1.png|40px]]|| 10 || 0 || Instant || 20s || 0y || 0y ||align = "left" |Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. <br> Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. <br> Cannot be executed while in combat. <br> Effect ends upon use of any action, including Hide.  Otherwise lasts until cancelled.
|-
|[[Assassinate]]|| [[file:assassinate icon1.png|40px]]|| 12 || 0 || Instant || 40s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 200. <br> Can only be executed when target's HP is below 20%.
|-
|[[Throwing Dagger]]|| [[file:throwing dagger icon1.png|40px]]|| 15 || 120 || Instant || 2.5s || 15y || 0y ||align = "left" |Delivers a ranged attack with a potency of 120.
|-
|[[Mug]]|| [[file:mug icon1.png|40px]]|| 15 || 0 || Instant || 90s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 140. <br> Additional Effect: Increases the amount of items dropped by target if Mug is dealt before or as the finishing blow.. <br> Viper Venom Effect: Changes additional effect to absorb 50% of damage as HP
|-
|[[Aeolian Edge]]|| [[file:aeolian edge icon1.png|40px]]|| 26 || 60 || Instant || 2.5s || 3y || 0y ||align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: When used from the target's rear, has a potency of 180. <br> Combo Rear Potency: [[Gust Slash]] with Potency of 320.
|-
|[[Jugulate]]|| [[file:jugulate icon1.png|40px]]|| 34 || 0 || Instant || 30s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 80. <br> Additional Effect: Silence for 1s <br> Wasp Venom Effect: Changes the additional effect for Jugulate to Stun for 2s
|-
|[[Dancing Edge]]|| [[file:dancing edge icon2.png|40px]]|| 38 || 50 || Instant || 2.5s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 100. <br> Combo Action: [[Gust Slash]] <br> Combo Potency: 260 <br> Combo Bonus: Decreases target's slashing resistance by 10% and HP recovery via healing magic by 20% for 20s <br> Cannot be stacked with the [[Storm's Eye]] status.
|-
|[[Death Blossom]]|| [[file:death blossom icon1.png|40px]]|| 42 || 100 || Instant || 2.5s || 0y || 5y ||align = "left" |Delivers an attack with a potency of 60 to all nearby enemies.
|-
|[[Shadow Fang]]|| [[file:shadow fang icon2.png|40px]]|| 46 || 60 || Instant || 2.5s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 100. <br> Combo Action: [[Spinning Edge]] Combo with Potency of 200 <br> Combo Bonus: Damage over time with Potency of 40 for 18s (combined total potency of 340, combo 440). <br> In PvP only, targets will now receive 20% less HP recovery via healing magic.
|-
|[[Trick Attack]]|| [[file:trick attack icon1.png|40px]]|| 50 || 0 || Instant || 60s || 3y || 0y ||align = "left" |Delivers an attack with a potency of 240. <br> 400 when executed from behind target. <br> Rear Bonus: Increases target's damage taken by 10% for 10s <br> Can only be executed when under the effect of [[Hide]] or [[Suiton]], and shares a recast timer with Sneak Attack.
|-
|}


==Traits==
=== [[Quest]]s ===
See [[list of rogue quests]].


{| class="wikitable" style= "text-align: center"
== [[List of rogue actions|Actions]] ==
|-
{{:List of rogue actions}}
! Trait
=== Melee DPS actions ===
! Icon           
{{:List of melee dps actions}}
! Level
! Description
|-
| [[Dripping Blades]] || {{Icon|Dripping Blades}} || 6 || align = "left" | Increases damage dealt via actions by 5%.
|-
| [[All Fours]] || {{Icon|All Fours}} || 14 || align = "left" | Reduces damage taken while falling.
|-
| [[Enhanced Dexterity (Rogue)|Enhanced Dexterity]] || {{Icon|Enhanced Dexterity (Rogue)|Enhanced Dexterity}} || 20 || align = "left" | Increases [[dexterity]] by 8.
|-
| [[Fleet of Foot]] || {{Icon|Fleet of Foot}} || 20 || align = "left" | Increases movement speed.
|-
| [[Dripping Blades II]] || {{Icon|Dripping Blades II}} || 36 || align = "left" | Increases damage dealt via actions by 20%.
|-
| [[Enhanced Dexterity II (Rogue)|Enhanced Dexterity II]] || {{Icon|Enhanced Dexterity II (Rogue)|Enhanced Dexterity II}} || 40 || align = "left" | Increases [[dexterity]] by 16.
|-
| [[Enhanced Dexterity III (Rogue)|Enhanced Dexterity III]] || {{Icon|Enhanced Dexterity III (Rogue)|Enhanced Dexterity III}} || 60 || align = "left" | Increases [[dexterity]] by 24.
|}


==Role Actions==
== [[Trait]]s ==
As of patch 4.0, cross-class actions have been removed in favor of role actions shared by all classes performing a given role.  Below are the role actions for this class:
See [[list of rogue traits]].


{| class="wikitable sortable" style= "text-align: center"
==[[Job]]s==
!colspan="4"|[[Melee]]
The rogue can specialize into {{Ninja|name=y}}, a [[DPS]] job.
|-
!Action
!Icon
!Level
!Description
|-
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores HP with a base potency of 450, modified by attack power.
|-
| [[Arms Length]] || [[file:Arms_Length.png|40px]] || 12 || Creates a barrier delivering [[Slow]] +30% to any attackers.
|-
| [[Leg Sweep]] || [[file:Leg_sweep.png|40px]]|| 16 || Attack that stuns the target.
|-
| [[Diversion]] || [[file:Diversion.png|40px]]|| 20 || Reduces enmity generation.
|-
| [[Invigorate]] || [[file:invigorate.png|40px]]|| 24 || Instantly restores 400 TP.
|-
| [[Bloodbath]] || [[File:bloodbath.png|40px]]|| 32 || Converts 25% of physical dealt into HP.
|-
| [[Goad]] || [[file:Goad_icon1.png|40px]]|| 36 || Refreshes TP of a single party member.
|-
| [[Feint]] || [[file:Feint.png|40px]]|| 40 || Attack that adds [[Slow]] +20% to the target.
|-
| [[Crutch]] || [[file:Crutch.png|40px]] || 44 || Removes [[Bind]] and [[Heavy]] from a party member.
|-
| [[True North]] || [[file:True_North.png|40px]] || 48 || Nullifies direction requirements.
|-
|}


==[[PvP Actions]]==
==Core mechanics==
{| class="wikitable sortable"
[[File:Rogue icon.png|40px|baseline|right]] Rogues prefer stealth and surprise while fighting, delivering harder-hitting attacks when fighting from behind their enemies.
|-
* {{action icon|Hide}} - {{action description|Hide}}
!Action
* {{action icon|Trick Attack}} - {{action description|Trick Attack}}
!Icon
* {{action icon|Death Blossom}} - {{action description|Death Blossom}}
!Description
!Upgrade 1
!Upgrade 2
!Upgrade 3
|-
| [[Detect]] || [[File:detect icon1.png|40px]]||Reveal the location of nearby enemies under the effect of Hide. ||Enhanced Detect: Shortens recast time to 150 seconds. || ||
|-
| [[Overwhelm]] || [[File:overwhelm icon1.png|40px]]||Rushes target and delivers an attack with a potency of 150. || Enhanced Overwhelm: Shortens recast time to 60 seconds. || Enhanced Overwhelm II: Increases potency to 180. || Enhanced Overwhelm III: Adds Stun effect. Duration: 2 seconds.
|-
| [[Ill Wind]] || [[File:ill wind icon1.png|40px]]||Delivers an attack with a potency of 170 to all nearby enemies. <br> Additional Effect: Silence. Duration: 2 seconds. || Enhanced Ill Wind: Shortens recast time to 120 seconds. || Enhanced Ill Wind II: Increases potency to 200. || Enhanced Ill Wind III: Extends duration to 3 seconds.
|-
| [[Malmsight]] || [[File:Malmsight icon1.png|40px]]||Locates enemies in a 50-yalm radius in front of you and displays them on allied maps. <br> Duration: 10 seconds. || Enhanced Malmsight: Shortens recast time to 90s. || ||  
|-
| [[Recouperate]] || [[File:Recouperate icon1.png|40px]]||Instantly restores 20% of maximum HP. ||Enhanced Recouperate: Shortens recast time to 150 seconds. ||Enhanced Recouperate II: Increases HP recovery to 30%. ||  
|-
| [[Purify]] || [[File:purify icon1.png|40px]]|| Removes all detrimental effects. Can be used regardless of status affliction. ||Enhanced Purify: Shortens recast time to 150 seconds.|| ||
|-
| [[Fetter Ward]] || [[File:fetter ward icon1.png|40px]]|| Grants immunity to stun, sleep, bind, heavy, and disease for 9 seconds. ||Enhanced Fetter Ward: Shortens recast time to 90 seconds. || Enhanced Fetter Ward II: Extends duration to 12 seconds. ||
|-
|}


==Images==
Rogues can hide in the shadows to travel across lands. They deal more damage when they attack from behind, or trigger various effects. Certain abilities add special properties to their daggers which inflicts poison on their foes.
[[file:Rogue concept.png|300px|Rogue Concept Art]]
 
==Gallery==
<gallery>
File:Rogue3.jpg|A regular rogue pose.
File:Rogue4.jpg|A rogue attacking.
File:Rogue5.jpg|The Rogue's Guild.
</gallery>
 
==External links==
* [http://na.finalfantasyxiv.com/a_realm_reborn/game/#!/war/content?war_06 Rogue] on the official website.


{{Class navbar}}
{{Class navbar}}
[[category:Rogue]]

Revision as of 19:52, 5 December 2017

Rogue concept art.png

Introduction

These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies.

Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.

FinalFantasyXIV.com Rogue

Rogues choose to live in subterfurge and trickery, but don't belittle their strength: as swift as the wind, rogues can land a precise, deadly hit capable of killing their enemy faster than they can realize. This assassin also employs poison and venom to their weapons in order to weaken their prey.

General information

Guild

The Rogue's Guild is in Limsa Lominsa Lower Decks. It's not possible to start the game as a rogue (see below). At level 30, rogues may specialize into ninja.

History & unlock

Rogue is a melee DPS class introduced in E3 2014, featuring stealth moves and assassin-style attacks. It has a few requirements in order to be unlocked:

Equipment

The rogue is a disciple of war and wears leather armor. They use dual daggers as weapons. The following crafting classes can create items that are useful to the rogue:

Hunting Log

See rogue hunting log.

Quests

See list of rogue quests.

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Spinning Edge.png  Spinning Edge Rogue frame icon.png ROG 1 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 180.
Shade Shift.png  Shade Shift Rogue frame icon.png ROG 2 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Create shadows that nullify damage up to 20% of maximum HP.
Duration: 20s
Gust Slash.png  Gust Slash Rogue frame icon.png ROG 4 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Combo Action: Spinning Edge
Combo Potency: 260
Hide.png  Hide Rogue frame icon.png ROG 10 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Cannot be executed in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
Throwing Dagger.png  Throwing Dagger Rogue frame icon.png ROG 1Quest: Stifled Screams 15 Weaponskill Instant 2.12s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 120.
Mug.png  Mug Rogue frame icon.png ROG 1Quest: Slave to the Code 15 Ability Instant 120s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 150.
Additional Effect: Increases target's damage taken by 5%
Duration: 20s
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.
Trick Attack.png  Trick Attack Rogue frame icon.png ROG 18 Ability Instant 60s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
400 when executed from a target's rear.
Additional Effect: Increases damage you deal target by 10%
Duration: 15s
Can only be executed while under the effect of Hidden.
Aeolian Edge.png  Aeolian Edge Rogue frame icon.png ROG 26 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
160 when executed from a target's rear.
Combo Action: Gust Slash
Combo Potency: 340
Rear Combo Potency: 400
Death Blossom.png  Death Blossom Rogue frame icon.png ROG 38 Weaponskill Instant 2.12s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.

Limit Breaks

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Limit break icon1.png  Braver Melee DPS role.png Melee DPS 1 Limit Break Level 1 2s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 100% the damage of Braver.
Limit break icon1.png  Bladedance Melee DPS role.png Melee DPS 1 Limit Break Level 2 3s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 220% the damage of Braver.
Limit break icon1.png  Chimatsuri Rogue frame icon.png ROG 1 Limit Break Level 3 4.5s Instant Range icon.png 8y
Single Target or AoE not yet specified 0y
Delivers an attack that deals 350% the damage of Braver.

Melee DPS actions

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Second Wind.png  Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
Leg Sweep.png  Leg Sweep Melee DPS role.png Melee DPS 10 Ability Instant 40s Range icon.png 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
Bloodbath.png  Bloodbath Melee DPS role.png Melee DPS 12 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
Feint.png  Feint Melee DPS role.png Melee DPS 22 Ability Instant 90s Range icon.png 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s
True North.png  True North Melee DPS role.png Melee DPS 50 Ability Instant 45s Range icon.png 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

Melee DPS actions

Action Acquired Level Type MP Casting Recast Range
Radius
Description
Second Wind.png  Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
Leg Sweep.png  Leg Sweep Melee DPS role.png Melee DPS 10 Ability Instant 40s Range icon.png 0y
Single Target or AoE not yet specified 0y
Stuns target.
Duration: 3s
Bloodbath.png  Bloodbath Melee DPS role.png Melee DPS 12 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Converts a portion of physical damage dealt into HP.
Duration: 20s
Feint.png  Feint Melee DPS role.png Melee DPS 22 Ability Instant 90s Range icon.png 10y
Single Target or AoE not yet specified 0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s
True North.png  True North Melee DPS role.png Melee DPS 50 Ability Instant 45s Range icon.png 0y
Single Target or AoE not yet specified 0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

Traits

See list of rogue traits.

Jobs

The rogue can specialize into Ninja frame icon.png NIN, a DPS job.

Core mechanics

Rogue icon.png

Rogues prefer stealth and surprise while fighting, delivering harder-hitting attacks when fighting from behind their enemies.

  • Hide.png  Hide - Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
  • Trick Attack.png  Trick Attack - Delivers an attack with a potency of 300.
    400 when executed from a target's rear.
  • Death Blossom.png  Death Blossom - Delivers an attack with a potency of 100 to all nearby enemies.

Rogues can hide in the shadows to travel across lands. They deal more damage when they attack from behind, or trigger various effects. Certain abilities add special properties to their daggers which inflicts poison on their foes.

Gallery

External links

  • Rogue on the official website.