Difference between revisions of "List of conjurer actions"

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== PvE actions ==
== PvE actions ==
{| class="healer-role actions table"
{| class="healer-role actions table"
{{combat action table header}}
{{combat action table row|Stone (Spell)}}
{{combat action table row|Cure}}
{{combat action table row|Aero}}
{{combat action table row|Aero}}
{{combat action table row|Aero II}}
{{combat action table row|Aero Mastery}}
{{combat action table row|Cure}}
{{combat action table row|Cure II}}
{{combat action table row|Enhanced Mind}}
{{combat action table row|Enhanced Mind II}}
{{combat action table row|Enhanced Mind III}}
{{combat action table row|Fluid Aura}}
{{combat action table row|Freecure}}
{{combat action table row|Maim and Mend|CNJ}}
{{combat action table row|Maim and Mend II|CNJ}}
{{combat action table row|Medica}}
{{combat action table row|Medica}}
{{combat action table row|Medica II}}
{{combat action table row|Raise}}
{{combat action table row|Raise}}
{{combat action table row|Fluid Aura}}
{{combat action table row|Stone II}}
{{combat action table row|Repose}}
{{combat action table row|Repose}}
{{combat action table row|Stone (Spell)}}
{{combat action table row|Cure II}}
{{combat action table row|Stone II}}
{{combat action table row|Aero II}}
{{combat action table row|Stone Mastery}}
{{combat action table row|Medica II}}
|}
|}



Revision as of 21:42, 6 July 2017

This is a list of conjurer actions.

Class mechanic

See list of arcanist actions, and follow the same writing.

PvE actions

Cure.png  Cure Conjurer frame icon.png CNJ 2 Spell 400 1.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Cure II will cost no MP
Duration: 15s
Aero.png  Aero Conjurer frame icon.png CNJ 4 Spell 200 Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 30
Duration: 30s
Medica.png  Medica Conjurer frame icon.png CNJ 10 Spell 900 2s 2.5s Range icon.png 0y
Point Blank Circle around the user 15y
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Raise.png  Raise Conjurer frame icon.png CNJ 12 Spell 2,400 8s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Resurrects target to a weakened state.
Fluid Aura.png  Fluid Aura Conjurer frame icon.png CNJ 15 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Binds target.
Duration: 6s
Stone II.png  Stone II Conjurer frame icon.png CNJ 18 Spell 200 1.5s 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals earth damage with a potency of 190.
Repose.png  Repose Healer role.png Healer 8 Spell 600 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Inflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
Cure II.png  Cure II Conjurer frame icon.png CNJ 1Quest: In Nature's Embrace 30 Spell 1,000 2s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Restores target's HP.
Cure Potency: 800
Aero II.png  Aero II Conjurer frame icon.png CNJ 46 Spell 200 Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 50
Duration: 30s
Medica II.png  Medica II Conjurer frame icon.png CNJ 50 Spell 1,000 2s 2.5s Range icon.png 0y
Point Blank Circle around the user 20y
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s

PvP actions

Template:Action table

See also