Difference between revisions of "Darkside"
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{{Action | {{Action Infobox | ||
| | | image = darkside icon1.png | ||
| | | Type = Ability | ||
| | | Acquired = Level 30 [[Dark Knight]] | ||
| | | Requires = [[DRK]] | ||
| | | TP Cost = | ||
| | | MP Cost = Varies on Level | ||
| | | CP Cost = | ||
| | | GP Cost = | ||
| | | Cast Time = Instant | ||
| | | Cooldown = 5s | ||
| | | Range = 0y | ||
| | | Radius = 0y | ||
| | | Related Traits = | ||
| | | Combos From = | ||
| | | Combos Into = | ||
| | | Description = Increase damage dealt by 20%. MP regeneration stops during battle and [[Refresh]] statuses granted by others have no effect. Effect ends upon re-use. | ||
| | | Upgrade 1 = | ||
| Upgrade 2 = | |||
| Upgrade 3 = | |||
}} | }} | ||
[[Darkside]] is a level 30 [[Dark Knight#Actions|Dark Knight Action]]. | |||
== | ==Additional Information== | ||
Similar to a [[paladin]]'s [[Sword Oath]], this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, which halts your ability to recover MP through any way other than your own abilities. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it’ll be very important to make good use of those skills to manage MP. Darkside can be activated while in [[Grit]] stance. | |||
== | ==Images== | ||
{{Dark Knight}} |
Revision as of 09:01, 29 June 2017
Template:Action Infobox Darkside is a level 30 Dark Knight Action.
Additional Information
Similar to a paladin's Sword Oath, this stance is more of an attack-based stance. You take on an aura-like effect known as Darkside, which halts your ability to recover MP through any way other than your own abilities. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it’ll be very important to make good use of those skills to manage MP. Darkside can be activated while in Grit stance.