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Revision as of 19:59, 22 June 2017
Lore
"Conjury calls upon the elements of earth, wind, and water and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell. Versed also in magicks that restore and strengthen, conjurers are regarded as accomplished healers." — Game Description
General Information
Conjurer is a Disciples of Magic class that specializes in earth, wind and healing magic. As the wielders of wands and canes, Conjurers are the dedicated healers of Eorzea. The Conjurer's Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job White Mage.
Play Style
Utilizing wands and staves, conjurers can damage their foes or heal their allies. Conjurer is the main healing class of A Realm Reborn, and in fact the only healing class, while there are several healing jobs. The most important stat for the conjurer is mind, which increases healing magic potency.
Hunting Log
Conjurer Quests
Actions
- MP Cost is based on a level 1 character. As you level up, MP Cost of spells will increase.
Action | Icon | Level | Type | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Stone | 1 | spell | 2.5s | 2.5s | ?? | ?? | Deals earth damage with a potency of 140. | |
Cure | 2 | spell | 2s | 2.5s | ?? | ?? | Restores target's HP. Cure Potency: 450 | |
Aero | 4 | spell | 0s | 2.5s | ?? | ?? | Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 30 Duration: 18s | |
Medica | 10 | spell | 2.5s | 2.5s | ?? | ?? | Restores own HP and the HP of all nearby party members. Cure Potency: 300 | |
Raise | 12 | spell | 8s | 2.5s | ?? | ?? | Resurrects target to a weakened state. | |
Fluid Aura | 15 | ability | 0s | 30s | ?? | ?? | Deals a 15-yalm knockback. Additional Effect: Bind Duration: 6s | |
Stone II | 18 | spell | 2.5s | 2.5s | ?? | ?? | Deals earth damage with a potency of 200. | |
Repose | 26 | spell | 2.5s | 2.5s | ?? | ?? | Inflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. | |
Cure II | 30 | spell | 2s | 2.5s | ?? | ?? | Restores target's HP. Cure Potency: 700 | |
Aero II | 46 | 11 | 2.5s | 2.5s | 25y | 0 | Deals wind damage with potency of 50. Additional Effect: Wind damage over time with a potency of 50 for 12s (combined total potency of 250). | |
Medica II | 50 | 26 | 3s | 2.5s | 0 | 25y | Restores own HP and the HP of all nearby party members. Cure Potency: 200 Additional Effect: Regen for 30s Cure Potency: 50 |
Traits
Trait | Icon | Level | Description |
---|---|---|---|
Stone Mastery | 18 | Upgrades Stone to Stone II. | |
Enhanced Mind | 20 | Increases Mind by 8.. | |
Maim and Mend | 20 | Increases base action damage and HP restoration by 10%. | |
Freecure | 32 |
Grants a 15% chance that after casting Cure, the MP cost for your next | |
Enhanced Mind II | 40 | Increases Mind by 16. | |
Maim and Mend II | 40 | Increases base action damage and HP restoration by 30%. | |
Aero Mastery | 46 | Upgrades Aero to Aero II. | |
Enhanced Mind III | 60 | Increases Mind by 24. |
Role Actions
As of patch 4.0, cross-class actions have been removed in favor of role actions shared by all classes performing a given role. Below are the role actions for this class:
Healer | |||
---|---|---|---|
Action | Icon | Level | Description |
Cleric Stance | 8 | Increases attack magic potency by 5%. | |
Break | 12 | Deals unaspected damage and adds Heavy +40% to target. | |
Protect | 16 | Increases physical and magical defense of all party members within 15 yards of target. | |
Esuna | 20 | Removes a single detrimental effect from target. | |
Lucid Dreaming | 24 | Reduces enmity by half, and grants Refresh (Status) for 21s. | |
Swiftcast | 32 | Next spell is cast instantly. | |
Eye for an Eye | 36 | Erects a magical barrier around target party member or pet. | |
Largesse | 40 | Increases healing magic potency by 20%. | |
Surecast | 44 | Next spell is cast without interruption. | |
Rescue | 48 | Pulls target party member to you. |
PvP Actions
Action | Icon | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 | |
---|---|---|---|---|---|---|
Sacred Prism | Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage with Cure Potency of 70 for 24s. | Enhanced Sacred Prism: Shortens recast time to 180 seconds. | Enhanced Sacred Prism II: Extends duration to 30 seconds. | Enhanced Sacred Prism III: Increases cure potency to 100. | ||
Divine Breath | Resurrects target at 30% of maximum HP/MP/TP. | Enhanced Divine Breath: Shortens recast time to 240 seconds. | Enhanced Divine Breath II: Increases HP/MP/TP recovered to 50%. | |||
Focalization | Increases nearby party members' elemental resistances by 15% for 20s. | Enhanced Focalization: Shortens recast time to 150 seconds. | Enhanced Focalization II: Extends duration to 25 seconds. | Enhanced Focalization III: Increases resistances to 25%. | ||
Attunement | Greatly enhances evasion while nullifying 90% of damage for 10s. Cannot move or act while in effect. |
Enhanced Attunement: Shortens recast time to 180 seconds. | ||||
Aetheric Burst | Deals unaspected damage with a potency of 170 to all nearby enemies. Additional Effect: Decreases skill speed of target by 30% for 10s. |
Enhanced Aetheric Burst: Shortens recast time to 150 seconds. | Enhanced Aetheric Burst II: Extends duration to 15 seconds. | Enhanced Aetheric Burst III: Increases skill speed reduction to 50%. | ||
Equanimity | Allows casting without interruption by attacks for 10s. | Enhanced Equanimity: Shortens recast time to 180 seconds. | Enhanced Equanimity II: Extends duration to 15 seconds. | |||
Mana Draw | Restores 30% of maximum MP. | Enhanced Mana Draw: Shortens recast time to 180 seconds. | Enhanced Mana Draw II: Increases MP recovery to 50%. | |||
Purify | Removes all detrimental effects from self or ally. Can be used regardless of status affliction. | Enhanced Purify: Shortens recast time to 150 seconds. |