Difference between revisions of "Gladiator"
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Revision as of 18:38, 15 June 2017
Lore
"Gladiators specialize in the handling of all manner of one-handed blades, from daggers to longswords, be they single- or double-edged, straight or curved. Tracing their roots to the Coliseum, where the roar of the crowd reigns supreme, these melee combatants have learned to seamlessly flow between attack and defense in a dance that delights the eye.
Making use of their skill with the shield, gladiators can also draw the attention and attacks of an enemy upon themselves, thereby protecting their comrades from harm." — Game Description
General Information
Gladiator is a Disciple of War class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator's Guild is in the desert city of Ul'dah. If you choose gladiator as your first class, you will start off in the city of Ul'dah. At level 30, gladiator can acquire the job Paladin if they also have level 15 in the conjurer class.
Play Style
Gladiator is a tanking class that wears plate and mail armor. The most important stat for gladiator is vitality, which increases maximum HP.
Hunting Log
Gladiator Quests
Actions
Action | Icon | Level | TP Cost | MP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|---|
Fast Blade | 1 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 150. | |
Rampart | 2 | 0 | 0 | Instant | 90s | self | 0 | Reduces damage taken by 10% for 20s. | |
Savage Blade | 4 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with potency of 100. Additional Effect: Increased enmity. Combo Action: Fast Blade, Combo Potency: 200. | |
Fight or Flight | 6 | 0 | 0 | Instant | 90s | self | 0 | Increases physical damage dealt by 30% for 20s. | |
Flash | 8 | 0 | 10 | Instant | 2.5s | 0 | 5y | Increases enmity in all nearby enemies. | |
Convalescence | 10 | 0 | 0 | Instant | 120s | self | 0 | Increases HP restored by spells or actions by 20%. | |
Riot Blade | 12 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Combo Action: Fast Blade, Combo Potency 230 Combo Bonus: Restores MP. | |
Shield Lob | 15 | 120 | 0 | Instant | 2.5s | 15y | 0 | Delivers an attack with a potency of 120. Additional Effect: Increased enmity. | |
Shield Bash | 18 | 120 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 110. Additional Effect: Stun for 3s. | |
Provoke | 22 | 0 | 0 | Instant | 40s | 25y | 0 | Gestures threateningly, bringing you to the top of the enmity list for the target. | |
Rage of Halone | 26 | 60 | 0 | Instant | 2.5s | 3y | 0 | Delivers an attack with a potency of 100. Additional Effect: Increased enmity. Combo Action: Savage Blade, Combo Potency: 260 Combo Bonus: Reduce target's strength by 5% for 20s. | |
Shield Swipe | 30 | 0 | 0 | Instant | 15s | 3y | 0 | Delivers an attack with a potency of 150. Can only be used immediately after blocking an attack. Additional Effect: Pacification for 6s. Additional Effect: Increased Enmity. | |
Awareness | 34 | 0 | 0 | Instant | 120s | self | 0 | Nullifies the chance of suffering critical damage for 15s. | |
Sentinel | 38 | 0 | 0 | Instant | 180s | self | 0 | Reduces damage taken by 30% for 10s. | |
Tempered Will | 42 | 0 | 0 | Instant | 180s | self | 0 | Immediately cures Blind and Heavy, while preventing knockback and draw-in effects for 10s. | |
Bulwark | 46 | 0 | 0 | Instant | 180s | self | 0 | Increases block rate by 60% for 15s. | |
Circle of Scorn | 50 | 0 | 0 | Instant | 25s | 0 | 5y | Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity Damage over time for 15s, Potency: 30 (combined total potency of 250 per target). |
Traits
Trait | Icon | Level | Description |
---|---|---|---|
Enhanced Vitality | 8 | Increases Vitality by 2. | |
Enhanced Rampart | 14 | Increases damage reduction granted by Rampart to 20%. | |
Enhanced Vitality II | 16 | Increases Vitality by 4. | |
Enhanced Flash | 20 | Adds Blind effect to Flash for 12s. | |
Enhanced Vitality III | 24 | Increases Vitality by 6. | |
Enhanced Fight or Flight | 28 | Extends Fight or Flight duration to 30 seconds. | |
Enhanced Convalescence | 32 | Improves the HP recovery increase granted by Convalescence to 30%. | |
Enhanced Shield Bash | 36 | Extends Stun duration inflicted by Shield Bash to 6 seconds. | |
Enhanced Rage of Halone | 40 | Increases Strength reduction inflicted by Rage of Halone to 10%. | |
Enhanced Awareness | 44 | Extends Awareness duration to 25 seconds. | |
Enhanced Sentinel | 48 | Increases damage reduction granted by Sentinel to 40%. |
Role Actions
Tank | ||
---|---|---|
Action | Icon | Level |
Rampart | 8 | |
Low Blow | 12 | |
Provoke | 16 | |
Convalescence | 20 | |
Anticipation | -NA- | 24 |
Reprisal | 32 | |
Awareness | 36 | |
Interject | -NA- | 40 |
Ultimatum | -NA- | 44 |
Shirk | -NA- | 48 |
PvP Actions
Action | Icon | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 |
---|---|---|---|---|---|
Testudo | Reduces damage taken by target party member by 30% for 12 seconds. Cannot be cast on self. |
Enhanced Testudo: Shortens recast time to 150 seconds. | Enhanced Testudo II: Extends duration to 16 seconds. | Enhanced Testudo II: Increases damage reduction to 50%. | |
Glory Slash | Delivers an attack with a potency of 170 to all enemies in a cone before you. Additional Effect: Removes one beneficial status from target. |
Enhanced Glory Slash: Shortens recast time to 120 seconds. | Enhanced Glory Slash II: Increases potency to 200. | ||
Full Swing | Delivers an attack with a potency of 150. Additional Effect: Damage over time with potency of 30 for 15s. Additional Effect: Increases target's damage taken by 10% for 15s. |
Enhanced Full Swing: Shortens recast time to 150 seconds. | Enhanced Full Swing II: Increases duration to 20 seconds. | Enhanced Full Swing III: Increases HP increase and restoration to 25%. | |
Enliven | Instantly restores 50% TP. | Enhanced Enliven: Shortens recast time to 180 seconds. | Enhanced Enliven II: Increases TP recovery to 75%. | ||
Purify | All Classes and Jobs | Removes all detrimental effects. Can be used regardless of status affliction. | Enhanced Purify: Shortens recast time to 150 seconds. | ||
Push Back | Delivers an attack with a potency of 150 every time you suffer physical damage for 10s. Additional Effect: Counters any knockback attacks with a knockback and knock down for 2s. |
Enhanced Push Back: Shortens recast time to 120 seconds. | Enhanced Push Back II: Increases potency to 180. | Enhanced Push Back III: Extends counter attack duration to 15 seconds. | |
Weapon Throw | Delivers a ranged attack with a potency of 50. Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s. Additional Effect: Removes Sprint effect when dealt from behind. |
Enhanced Weapon Throw: Shortens recast time to 60 seconds. | Enhanced Weapon Throw II: Extends duration to 9 seconds. | Enhanced Weapon Throw III: Increases effect potency to 40%. |