Difference between revisions of "Red Mage"

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(Added unlock info and link to source)
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*[[Stormblood]]
*[[Stormblood]]
*Unlocks in the areas of base game so players who have not reached expansion areas can still unlock it.
*Unlocks in the areas of base game so players who have not reached expansion areas can still unlock it.
*Only requires reaching level 50 on a different job to unlock the starting quest. [http://massivelyop.com/2017/03/11/pax-east-2017-naoki-yoshida-on-final-fantasy-xivs-new-jobs-old-jobs-and-future-patches/ No story progression is required, meaning you can unlock Red Mage whilst working on the ARR story line.]


==Actions==
==Actions==

Revision as of 19:42, 11 March 2017

Red Mage1.jpg
Red Mage2.jpg

Lore

General Information

Red Mage is a Ranged DPS job that wields a Rapier and a Magicked Crystal Medium as its weapons. Red Mage does not have a base class and starts at level 50. It will release in ARR's 2nd expansion Stormblood.

Play Style

Red Mage's main stat is INT and it will share gear with Black Mage and Summoner.

Red Mage is able to perform melee attacks with the Rapier and ranged attacks with magic. Red Mage casts spells by attaching Magicked Crystal Medium to the hilt of the Rapier and uses the entire device like a staff. The magic used by Red Mage is Red Magic, which is a combination of Black Magic and White Magic. Overall, Red Mage has a hybrid range and melee style achieved through rapid positioning. They are able to deal massive amount of damage by linking multiple spells with Chainspell and following them up with melee attacks.

Requirements

Actions

Traits

Cross-Class Actions

Cross-Discipline Actions

PvP Actions

Quests

Red Mage Guide

Endgame Rotations

Red Mage Macros

Images

Red Mage concept art.png 400px


Template:Classes and Jobs