Difference between revisions of "Summoner"
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[[File: | [[File:Summoner concept art.jpg|250px|right]] {{MH2|Introduction}} {{Quotation|[https://na.finalfantasyxiv.com/jobguide/summoner FinalFantasyXIV.com Summoner]|The [[tribes|beast tribes]] of [[Eorzea]] worship and summon forth beings known as [[primal]]s, among which, are [[Ifrit]], [[Garuda]], and [[Titan]]. Yet, what is a God to one man is a demon to another, for the [[City|city-states]] of Eorzea see these beings as a grave threat to their collective survival. For time immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.}} | ||
== | {{Summoner|big=y}} '''Summoner''' ('''SMN''') is a [[job]] unlockable at level 30 as an upgrade from the [[arcanist]] [[class]] and is one of four non-limited [[Magical Ranged DPS|magical ranged DPS]] jobs. | ||
{{TOC limit|3}} | |||
== General information == | |||
=== Guild === | |||
The [[Arcanists' Guild]] is in the city of [[Limsa Lominsa]]. [[Arcanist]]s must choose to specialize into summoner (or [[scholar]]) once they reach level 30, and complete the quests {{questlink|main|Sylph-management}} and {{questlink|feature|Sinking Doesmaga}}. | |||
: '''Note:''' It's required to be an {{ACN}} [[Arcanist]] to receive the follow-up quest and unlock summoner, this means {{item icon|Soul of the Scholar}} must be unequipped. | |||
: '''Note 2:''' Being the only example of a split-[[class]], {{SMN}} [[Summoner]] and {{SCH}} [[Scholar]] share a level since they are both based on {{ACN}} [[Arcanist]]. | |||
The job trainer is [[Y'mhitra]], who is normally located in [[Old Gridania]] (10.9, 6.3). | |||
=== Equipment === | |||
The summoner is a [[disciple of magic]] and wears [[armor]] and [[accessories]] "of Casting." They use [[Books (Arcanist, Summoner)|book]]s as weapons. While some of their lower-level weapons are shared with Scholar, all of their weapons are exclusive to them past Lv. 50. | |||
{| {{STDT|item align-left}} | |||
!style="width:150px;"|Weapon | |||
!style="width:150px;"|Armor | |||
!style="width:150px;"|Accessories | |||
| | |||
|- | |- | ||
|[[Arcanist's Grimoire]]s | |||
|[[:Category:Summoner headwear|Head]]<br>[[:Category:Summoner chestwear|Body]]<br>[[:Category:Summoner handwear|Hands]]<br>[[:Category:Summoner legwear|Legs]]<br>[[:Category:Summoner footwear|Feet]] | |||
|[[:Category:Summoner bracelets|Bracelets]]<br>[[:Category:Summoner earrings|Earrings]]<br>[[:Category:Summoner necklace|Necklace]]<br>[[:Category:Summoner ring|Ring]] | |||
|} | |} | ||
== | == [[List of summoner quests|Quests]] == | ||
===Summoner Job Quests=== | |||
{{:List of summoner quests}} | |||
===Magical DPS Role Quests (Shadowbringers)=== | |||
{{#lsth:Magical Ranged DPS Role Quests|Shadowbringers}} | |||
===Magical Ranged DPS Role Quests (Endwalker)=== | |||
{{#lsth:Magical Ranged DPS Role Quests|Endwalker}} | |||
===Magical Ranged DPS Role Quests (Dawntrail)=== | |||
{{#lsth:Magical Ranged DPS Role Quests|Dawntrail}} | |||
== [[List of summoner actions|Actions]] == | |||
== | {{:List of summoner actions}} | ||
{ | |||
== [[List of summoner pet actions|Pet Actions]] (PvE only)== | |||
{{:List of summoner pet actions}} | |||
== [[List of summoner traits|Traits]] == | |||
{{:List of summoner traits}} | |||
== Job mechanics == | |||
{{:Aetherflow & Trance Gauge}} | |||
==Achievements== | |||
This job is associated with the following achievements: | |||
{| {{STDT| mech1 sortable align-left}} | |||
{{achievement table header}} | |||
{{achievement table row|Through the Gate IV}} | |||
{{achievement table row|Through the Gate V}} | |||
| | {{achievement table row|Through the Gate VI}} | ||
| | {{achievement table row|Through the Gate VII}} | ||
| | {{achievement table row|Through the Gate VIII}} | ||
| | {{achievement table row|Through the Gate IX}} | ||
| | {{achievement table row|Through the Gate X}} | ||
|} | |} | ||
=== | ==Gallery== | ||
<gallery heights=200px mode=packed> | |||
| | File:Summoner1.jpg | ||
File:Arcanist Summoner Scholar.jpg|Arcanist, summoner and scholar pets. | |||
File:Summoner2.jpg|Summoner Artifact Armor in 2.0 A Realm Reborn. | |||
File:summoner heavensward.jpg|Summoner Artifact Armor in 3.0 Heavensward. | |||
File:Summoner3.jpg|Summoner Artifact Armor in 4.0 Stormblood. | |||
File:Summoner5.png|Summoner Artifact Armor in 5.0 Shadowbringers. | |||
File:Summoner6.jpg|Summoner Artifact Armor in 6.0 Endwalker. | |||
File:Summoner7.jpg|Summoner Artifact Armor in 7.0 Dawntrail. | |||
</gallery> | |||
| | |||
==Lore== | |||
In millennia past, there lived mages who had the power to siphon the very essence of primals—gods of Eorzea’s beast tribes—and then transmute this energy into aetherial entities under their command. Known simply as summoners, the existence of these men and women and their arcane art had all but been lost to the ages until a recent resurgence triggered by the uncovering of long lost knowledge. | |||
===History=== | |||
In a civilization founded in the early years of the Third Astral Era, the Allagan Empire continued to expand even after the death of its first ruler, Emperor Xande. With the resources of a vast domain of conquered nations at their command, the Allagans made great strides in the field of aetherochemical science, enriching the lives of those nestled within the empire’s embrace. For many, however, Allag’s rule meant naught more than invasion and tyranny—a suffocating yoke which they sought to cast off with the might of primal deities. As these clashes dragged on, the summoning rituals of the oppressed grew more desperate, skewing the land’s aetherial balance ever further away from equilibrium. | |||
It was during these conflicts that a new breed of mage arose who could transform the stolen essences of primals into biddable allies—aetheric servants known as “egi” that were employed to great effect in the war against the summoned divinities. The Allagan people named these arcane adepts “summoners” in honor of their victories, and showered them with praise and respect. As the age wore on, however, the empire saw the emergence of mages who, made bold by virtue of their unsurpassed power, began wielding summoning magic to further their own ambitions. The once heroic reputation of summoners was sullied, and people came to believe that those who practiced the art were irrevocably tainted by the influence of the primals. Vilified and hunted by the superstitious, summoners gradually fell in number until both their existence and their knowledge faded completely from history. | |||
===Equipment=== | |||
====Evoker Attire==== | |||
Raiment of the summoner, discovered by the Sons of Saint Coinach along the shores of Silvertear Lake. These Allagan garments are estimated to be several thousand years old, their impeccable condition bespeaking the quality and ingenuity of their craftsmanship. | |||
====The Veil of Wiyu==== | |||
An ancient Allagan grimoire painstakingly restored by Gerolt, a weaponsmith and reinvigorator of damaged relics. Named after a famed Allagan summoner—her other, more benign legacy being the eponymous faerie story—The Veil of Wiyu was in such disrepair at the time of its discovery that there was thought to be little hope of it ever being used again. | |||
====Caller Attire==== | |||
This ancient raiment was excavated alongside other Allagan relics at the Silvertear Lake dig site. Festooned with ostentatious adornments, the garb was likely designed in the time when summoners yet enjoyed the adulation of the populace as conquering heroes. Its gaudy appearance led the Sons of Saint Coinach scholar who unearthed the attire to speculate that the attire was ceremonial in nature, but others cite its exceptional arcane properties as undeniable proof that it served a more practical purpose. | |||
====Almandal==== | |||
This millennia-old grimoire of Allagan construction holds knowledge pertaining to the summoning of four distinct primals. The garish, golden decoration on the cover is believed to depict the interwoven aspects of every egi under the original owner’s command—a symbol designed to aggrandize the summoner’s might and expertise. A masterful work of deceptively intricate occult patterns, the incantations on each page have been engraved with a mythril stylus, leaving the ink to settle into almost-imperceptible furrows. | |||
===Tricks of the Trade=== | |||
*[[Teraflare]]: An offensive magick that echoes the ruinous blasts of light unleashed by the elder primal Bahamut. All those who bathed in the dreadwyrm’s scattered aether during the Seventh Umbral Calamity possess the latent potential to master this mighty summoner spell. | |||
*[[Enkindle]]: An advanced technique by which the summoner unlocks the true might of an egi, so named for the manner in which the aetherial fires of the egi’s existence are stoked into a roaring blaze. | |||
*[[Tri-disaster]]: An offensive incantation comprised of three separate corrosive elements that gnaw away at a foe's corporeal being. This technique is thought to have been devised in remembrance of the trio of catastrophes instigated by the Warring Triad. | |||
*[[Dreadwyrm Trance]]: Certain egi require an impossible quantity of life force to manifest as a separate entity. This technique was devised to circumvent such mortal limitations, allowing the summoner to harness the power of the elder primal Bahamut by infusing his own being with the essence of the mighty dreadwyrm. | |||
===Tristan Lowe=== | |||
*Race (Clan): [[Hyur]] ([[Midlander]]) | |||
*Gender: Male | |||
*Age: 27 | |||
*Epithet: Tristan Nightflicker | |||
A former member of the Immortal Flames with the rank of second lieutenant, Tristan served as a thaumaturge in Captain Dancing Wolf's primal hunting unit alongside his elder brother, Kahedin. The siblings joined the expedition which succeeded in banishing Ifrit, but before victory was achieved, Kahedin fell afoul of the entity’s corrupting influence. Obeying the unwritten law of his troop to “offer mercy” to any in thrall to a primal, Tristan took it upon himself to slay his own brother. Following the tragic incident, Tristan gradually withdrew into brooding silence, until one day he simply vanished from his post. He appeared again years later swathed in ebony robes and ominous power, an adept of the long-lost art of the summoner. | |||
===Y'mhitra Rhul=== | |||
*Race (Clan): [[Miqo'te]] ([[Seekers of the Sun]]) | |||
*Gender: Female | |||
*Age: 26 | |||
*Epithet: Y’mhitra the Learned | |||
Born the seventh of twelve sisters, this native of Sharlayan attended the prestigious Studium where she specialized in the field of archaeology. Upon graduating, Y'mhitra joined the Sons of Saint Coinach, an organization dedicated to the exploration of the Allagan legacy, and when the Crystal Tower speared through to the surface following the catastrophic events of the Seventh Umbral Calamity, she made the crossing to Eorzea alongside her colleagues to survey the surrounding ruins. It was during these excavations that the researchers discovered Allagan tomestones detailing the existence of summoners. Intrigued and excited, Y’mhitra relocated to Gridania to further pursue the trail of history and deepen her understanding of the summoning arts. | |||
===Egi=== | |||
“Egi” is the name given to the conjured avatars of a summoner. Only a practitioner whose aether has been stained by the essence of a primal can thenceforth shape her own energies into a willful embodiment of the original entity’s dominant aspect. In the ancient tongue of the Allagan Empire, “egi” translates approximately to “pure” or “the essence of.” | |||
===Ascian of the Twelfth Chalice=== | |||
A lesser Paragon in service to the Ascian Lahabrea, this sinister villain preyed upon the vulnerable Tristan, fanning the latter’s intense hatred for beastmen and their primals. By empowering the young man with the knowledge of summoning, the Ascian of the Twelfth Chalice hoped to set Tristan on a campaign of bloody vengeance that would provoke the beast tribes into calling forth ever more potent incarnations of their brutal deities. | |||
<ref>[[Encyclopaedia Eorzea: Volume I]], page 234-235</ref> | |||
===Summoner's Panoply=== | |||
====Channeler's Horn==== | |||
Research into the nature of the alloy from which this horn was cast has thus far borne no fruit, though some conjecture that it may have been mined on the southern continent during the brief, tenuous Allagan occupation of Meracydiz. | |||
=== | ====Channeler's Armlets==== | ||
Complex arcane geometries that accelerate the flow of aether within the body are embroidered into these loose armlets, reducing the time required for the summoner. | |||
=== | ====Channeler's Vest==== | ||
This daring vest protects only the heart, leaving the upper arms and stomach exposed. The dearth of fabric makes it impossible to stitch arcane geometries as one might on a robe, so the arcanist compensates by painting one on his skin directly. | |||
== | ====Form & Function==== | ||
Any discussion of summoner equipment must needs begin with their signature horned headpieces. The horn serves as a conduit for the summoner to convey nonverbal direction to his egi, but some scholars also believe that it would have been worn as a status symbol in the days of the Allagan Empire, as it was tangible proof that one had overcome an eikon. | |||
Aside from the horn, summoner garments resemble those of other mages, lengthy and sweeping—though they are unique in leaving some portions of skin uncovered. Y’mhitra of the Sons of Saint Coinach asserts that this preference is in fact practical, enabling the summoner to better absorb the essences of the primals he confronts. And while gaps in one’s raiments do reduce overall defense, it could be argued those who dedicate themselves to harnessing primals' power for their own are not, at any rate, innately inclined to an excess of caution. | |||
<ref>Encyclopaedia Eorzea: Volume II, page 235</ref> | |||
== | == Notes == | ||
* The summoner can unlock different glamours for their invocations by completing the quest {{questlink|feature|An Egi by Any Other Name}}. | |||
== | == See also == | ||
* [[Summoner Macros]] | |||
==[[ | ==History== | ||
* In [[patch 6.0]], this job was entirely reworked to greatly streamline its rotation, introduce a cycle of summoning different familiars, and remove its damage-over-time spells. Prior to the rework, the Egis were permanent pets that were generally not cycled: Ifrit for single-target damage, Garuda for AoE damage, and Titan (rarely used) to increase one's defenses and spawn persistent ground AoEs. | |||
==[ | ==External links== | ||
* [https://na.finalfantasyxiv.com/jobguide/summoner FinalFantasyXIV.com Summoner] on the official website. | |||
* [https://www.thebalanceffxiv.com/jobs/casters/summoner Comprehensive Job Guide] provided by The Balance. | |||
== | ==References== | ||
<references /> | |||
{{ | {{Job navbar}} | ||
[[Category: | [[Category:Patch 2.0 Features]] |
Latest revision as of 01:40, 9 July 2024
Introduction
“The beast tribes of Eorzea worship and summon forth beings known as primals, among which, are Ifrit, Garuda, and Titan. Yet, what is a God to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival. For time immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.
Summoner (SMN) is a job unlockable at level 30 as an upgrade from the arcanist class and is one of four non-limited magical ranged DPS jobs.
General information
Guild
The Arcanists' Guild is in the city of Limsa Lominsa. Arcanists must choose to specialize into summoner (or scholar) once they reach level 30, and complete the quests Sylph-management and Sinking Doesmaga.
- Note: It's required to be an Arcanist to receive the follow-up quest and unlock summoner, this means Soul of the Scholar must be unequipped.
- Note 2: Being the only example of a split-class, Summoner and Scholar share a level since they are both based on Arcanist.
The job trainer is Y'mhitra, who is normally located in Old Gridania (10.9, 6.3).
Equipment
The summoner is a disciple of magic and wears armor and accessories "of Casting." They use books as weapons. While some of their lower-level weapons are shared with Scholar, all of their weapons are exclusive to them past Lv. 50.
Weapon | Armor | Accessories |
---|---|---|
Arcanist's Grimoires | Head Body Hands Legs Feet |
Bracelets Earrings Necklace Ring |
Quests
Summoner Job Quests
Magical DPS Role Quests (Shadowbringers)
Quest | Type | Level | Quest Giver | Unlocks | Rewards |
---|---|---|---|---|---|
Hollow Pursuits | 70 | Cerigg | |||
A Voice from the Void | 72 | Cerigg | |||
Echoes of the Past | 74 | Cerigg | |||
Nyelbert's Lament | 76 | Cerigg | |||
Taynor's Training Day | 78 | Cerigg | 1 Espresso con Panna | ||
A Tearful Reunion | 80 | Cerigg | Speaker for the Wise Magical DPS Role Quests (Shadowbringers) |
1 Heavens' Eye Materia VII 1 Savage Aim Materia VII 1 Savage Might Materia VII 5 Nightworld Silver Piece |
Magical Ranged DPS Role Quests (Endwalker)
Magical Ranged DPS Role Quests (Dawntrail)
Quest | Type | Level | Quest Giver | Unlocks | Rewards |
---|---|---|---|---|---|
Power Forgotten | 90 | Tsuuhe | |||
A Brand of Justice | 92 | Tepeke | |||
The Seeds of Popularity | 94 | Tepeke | |||
Floundering Fame | 96 | Tepeke | |||
Behind the Helm | 98 | Tepeke | 1 Roast Rroneek | ||
Heroes and Pretenders | 100 | Tepeke | Reach for the Apex Magical Ranged DPS Role Quests (Dawntrail) |
2 Savage Aim Materia XI 2 Savage Might Materia XI 2 Heavens' Eye Materia XI |
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Ruin | ACN | 1 | Spell | 300 | 1.5s | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 240. | |
Summon Carbuncle | ACN | 2 | Spell | 400 | 1.5s | 2.5s | 0y 0y |
Summons Carbuncle to your side. | |
Radiant Aegis | ACN | 2 | Ability | Instant | 60s | 0y 0y |
Orders Carbuncle to execute Radiant Aegis. Radiant Aegis Effect: Creates a barrier around self that absorbs damage totaling 20% of your maximum HP Duration: 30s Maximum Charges: 2 Can only be executed while Carbuncle is summoned. | ||
Physick | ACN | 4 | Spell | 400 | 1.5s | 2.5s | 30y 0y |
Restores target's HP. Cure Potency: 400 | |
Aethercharge | ACN | 6 | Spell | Instant | 60s | 0y 0y |
Grants Aethercharge, increasing the potency of Ruin, Ruin II, and Ruin III by 50, and Outburst by 20. Duration: 15s Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. | ||
Summon Ruby | ACN | 6 | Spell | Instant | 2.5s | 25y 0y |
Summons Ruby Carbuncle, and orders it to execute Glittering Ruby. Glittering Ruby Effect: Rushes target and deals fire damage with a potency of 400 Additional Effect: Grants 2 stacks of Fire Attunement Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Duration: 30s Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ruby Carbuncle is present, and return once gone. | ||
Gemshine | ACN | 6 | Spell | 2.5s | 2.5s | 25y 0y |
Channel the energies of your active elemental attunement to attack your enemy. Fire Attunement Effect: Deal fire damage to a single target Earth Attunement Effect: Deal earth damage to a single target Wind Attunement Effect: Deal wind damage to a single target | ||
Ruby Ruin | ACN | 6 | Spell | 300 | 2.8s | 3s | 25y 0y |
Deals fire damage with a potency of 340. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Fester | ACN | 10 | Ability | Instant | 1s | 25y 0y |
Deals unaspected damage with a potency of 340. Aetherflow Gauge Cost: 1 | ||
Energy Drain | ACN | 10 | Ability | Instant | 60s | 25y 0y |
Deals unaspected damage with a potency of 200. Additional Effect: Aetherflow II Additional Effect: Grants Further Ruin Duration: 60s Shares a recast timer with Energy Siphon. | ||
Resurrection | ACN SCH |
12 | Spell | 2,400 | 8s | 2.5s | 30y 0y |
Resurrects target to a weakened state. | |
Summon Topaz | ACN | 1 | 15 | Spell | Instant | 2.5s | 25y 0y |
Summons Topaz Carbuncle, and orders it to execute Glittering Topaz. Glittering Topaz Effect: Rushes target and deals earth damage with a potency of 400 Additional Effect: Grants 4 stacks of Earth Attunement Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Duration: 30s Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ruby Carbuncle is present, and return once gone. | |
Topaz Ruin | ACN | 15 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals earth damage with a potency of 240. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Summon Emerald | ACN | 22 | Spell | Instant | 2.5s | 25y 0y |
Summons Emerald Carbuncle, and orders it to execute Glittering Emerald. Glittering Emerald Effect: Deals wind damage with a potency of 400 Additional Effect: Grants 4 stacks of Wind Attunement Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Duration: 30s Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ruby Carbuncle is present, and return once gone. | ||
Emerald Ruin | ACN | 22 | Spell | 300 | Instant | 1.5s | 25y 0y |
Deals wind damage with a potency of 160. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Outburst | ACN | 26 | Spell | 300 | 1.5s | 2.5s | 25y 5y |
Deals unaspected damage with a potency of 100 to target and all enemies nearby it. | |
Precious Brilliance | ACN | 26 | Spell | 2.5s | 2.5s | 25y 5y |
Channel the energies of your active elemental attunement to attack multiple enemies. Fire Attunement Effect: Deal fire damage to a target and all enemies nearby it Earth Attunement Effect: Deal earth damage to a target and all enemies nearby it Wind Attunement Effect: Deal wind damage to a target and all enemies nearby it | ||
Ruby Outburst | ACN | 26 | Spell | 300 | 2.8s | 3s | 25y 5y |
Deals fire damage with a potency of 160 to target and all enemies nearby it. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Outburst | ACN | 26 | Spell | 300 | Instant | 2.5s | 25y 5y |
Deals earth damage with a potency of 110 to target and all enemies nearby it. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Outburst | ACN | 26 | Spell | 300 | Instant | 1.5s | 25y 5y |
Deals wind damage with a potency of 70 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Ruin II | ACN | 1 | 30 | Spell | 300 | 1.5s | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 270. |
Summon Ifrit | SMN | 30 | Spell | Instant | 2.5s | 25y 0y |
Summons Ifrit-Egi and orders it to execute Inferno. Inferno Effect: Rushes forward and deals fire damage to all enemies in a 5-yalm cone before it with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 2 stacks of Fire Attunement Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Duration: 30s Additional Effect: Grants Ifrit's Favor. Effect of Ifrit's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. | ||
Ruby Ruin II | ACN | 30 | Spell | 300 | 2.8s | 3s | 25y 0y |
Deals fire damage with a potency of 380. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Ruin II | ACN | 30 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals earth damage with a potency of 270. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Ruin II | ACN | 30 | Spell | 300 | Instant | 1.5s | 25y 0y |
Deals wind damage with a potency of 170. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Summon Titan | SMN | 1 | 35 | Spell | Instant | 2.5s | 25y 0y |
Summons Titan-Egi and orders it to execute Earthen Fury. Earthen Fury Effect: Rushes forward and deals earth damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Earth Attunement Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Duration: 30s Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. | |
Painflare | SMN | 1 | 40 | Ability | Instant | 1s | 25y 5y |
Deals unaspected damage with a potency of 150 to target and all enemies nearby it. Aetherflow Gauge Cost: 1 | |
Summon Garuda | SMN | 1 | 45 | Spell | Instant | 2.5s | 25y 0y |
Summons Garuda-Egi and orders it to execute Aerial Blast. Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Wind Attunement Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Duration: 30s Additional Effect: Grants Garuda's Favor. Effect of Garuda's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. | |
Energy Siphon | SMN | 1 | 52 | Ability | Instant | 60s | 25y 5y |
Deals unaspected damage with a potency of 100 to target and all enemies nearby it. Additional Effect: Aetherflow II Additional Effect: Grants Further Ruin Duration: 60s Shares a recast timer with Energy Drain. | |
Ruin III | SMN | 1 | 54 | Spell | 300 | 1.5s | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 360. |
Ruby Ruin III | SMN | 54 | Spell | 300 | 2.8s | 3s | 25y 0y |
Deals fire damage with a potency of 410. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Ruin III | SMN | 54 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals earth damage with a potency of 300. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Ruin III | SMN | 54 | Spell | 300 | Instant | 1.5s | 25y 0y |
Deals wind damage with a potency of 180. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Dreadwyrm Trance | SMN | 1 | 58 | Spell | Instant | 60s | 0y 0y |
Enters Dreadwyrm Trance. Duration: 15s Additional Effect: Changes Ruin III to Astral Impulse and Outburst to Astral Flare Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. | |
Astral Impulse | SMN | 58 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 500. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. | |
Astral Flare | SMN | 58 | Spell | 300 | Instant | 2.5s | 25y 5y |
Deals unaspected damage with a potency of 180 to target and all enemies nearby it. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. | |
Astral Flow | SMN | 1 | 60 | Spell | Instant | 2.5s | 0y 0y |
Channel the energies of your active trance or elemental favor to perform one of several actions. Dreadwyrm Trance Effect: Action changes to Deathflare Lightwyrm Trance Effect: Action changes to Sunflare Firebird Trance Effect: Action changes to Rekindle Ifrit's Favor Effect: Action changes to Crimson Cyclone Titan's Favor Effect: Action changes to Mountain Buster Garuda's Favor Effect: Action changes to Slipstream | |
Deathflare | SMN | 1 | 60 | Ability | Instant | 20s | 25y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. | |
Ruin IV | SMN | 62 | Spell | 400 | Instant | 2.5s | 25y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Further Ruin. | |
Searing Light | SMN | 66 | Ability | Instant | 120s | 0y 30y |
Increases damage dealt by self and nearby party members by 5%. Duration: 20s Additional Effect: Grants Ruby's Glimmer Duration: 30s | ||
Summon Bahamut | SMN | 1 | 70 | Spell | Instant | 60s | 25y 0y |
Enters Dreadwyrm Trance and summons Demi-Bahamut to fight your target. Demi-Bahamut will execute Wyrmwave automatically on the targets attacked by you after summoning. Increases enmity in target when Demi-Bahamut is summoned. Duration: 15s Additional Effect: Changes Ruin III to Astral Impulse and Tri-disaster to Astral Flare Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. | |
Wyrmwave | SMN | 70 | Spell | Instant | 1.5s | 100y 0y |
Deals unaspected damage with a potency of 150. Will only execute while Demi-Bahamut is summoned. ※This action cannot be assigned to a hotbar. | ||
Enkindle Bahamut | SMN | 70 | Ability | Instant | 20s | 25y 0y |
Orders Demi-Bahamut to execute Akh Morn. Akh Morn Effect: Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies | ||
Akh Morn | SMN | 70 | Ability | Instant | Instant | 100y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Demi-Bahamut is summoned. ※This action cannot be assigned to a hotbar. | ||
Ruby Rite | SMN | 72 | Spell | 300 | 2.8s | 3s | 25y 0y |
Deals fire damage with a potency of 540. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Rite | SMN | 72 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals earth damage with a potency of 340. Additional Effect: Grants Titan's Favor. Effect of Titan's Favor ends upon execution of certain summoner actions. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Rite | SMN | 72 | Spell | 300 | Instant | 1.5s | 25y 0y |
Deals wind damage with a potency of 240. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Tri-disaster | SMN | 74 | Spell | 300 | 1.5s | 2.5s | 25y 5y |
Deals unaspected damage with a potency of 120 to target and all enemies nearby it. | |
Ruby Disaster | SMN | 74 | Spell | 300 | 2.8s | 3s | 25y 5y |
Deals fire damage with a potency of 190 to target and all enemies nearby it. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Disaster | SMN | 74 | Spell | 300 | Instant | 2.5s | 25y 5y |
Deals earth damage with a potency of 130 to target and all enemies nearby it. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Disaster | SMN | 74 | Spell | 300 | Instant | 1.5s | 25y 5y |
Deals wind damage with a potency of 90 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Fountain of Fire | SMN | 80 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals fire damage with a potency of 580. Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. | |
Brand of Purgatory | SMN | 80 | Spell | 300 | Instant | 2.5s | 25y 8y |
Deals fire damage with a potency of 240 to target and all enemies nearby it. Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. | |
Summon Phoenix | SMN | 80 | Spell | Instant | 60s | 25y 0y |
Enters Firebird Trance and summons Demi-Phoenix to fight by your side, which executes Everlasting Flight as it manifests. Demi-Phoenix will execute Scarlet Flame automatically on the targets attacked by you after summoning. Increases enmity in target when Demi-Phoenix is summoned. Duration: 15s Additional Effect: Changes Ruin III to Fountain of Fire and Tri-disaster to Brand of Purgatory Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. | ||
Everlasting Flight | SMN | 80 | Ability | Instant | Instant | 0y 15y |
Gradually restores own HP and the HP of all nearby party members. Cure Potency: 100 Duration: 21s ※This action cannot be assigned to a hotbar. | ||
Rekindle | SMN | 80 | Ability | Instant | 20s | 30y 0y |
Restores own or target party member's HP. Cure Potency: 400 Additional Effect: Grants Rekindle to target Duration: 30s Rekindle Effect: Healing over time when HP falls below 75% or upon effect duration expiration Cure Potency: 200 Duration: 15s Can only be executed while in Firebird Trance. ※This action cannot be assigned to a hotbar. | ||
Scarlet Flame | SMN | 80 | Spell | Instant | 1.5s | 100y 0y |
Deals fire damage with a potency of 150. Will only execute while Demi-Phoenix is summoned. ※This action cannot be assigned to a hotbar. | ||
Enkindle Phoenix | SMN | 80 | Ability | Instant | 20s | 25y 0y |
Orders Demi-Phoenix to execute Revelation. Revelation Effect: Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies Action replaces Enkindle Bahamut while Demi-Phoenix is summoned. ※This action cannot be assigned to a hotbar. | ||
Revelation | SMN | 80 | Ability | Instant | Instant | 100y 5y |
Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Demi-Phoenix is summoned. ※This action cannot be assigned to a hotbar. | ||
Ruby Catastrophe | SMN | 82 | Spell | 300 | 2.8s | 3s | 25y 5y |
Deals fire damage with a potency of 210 to target and all enemies nearby it. Fire Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Topaz Catastrophe | SMN | 82 | Spell | 300 | Instant | 2.5s | 25y 5y |
Deals earth damage with a potency of 140 to target and all enemies nearby it. Additional Effect: Grants Titan's Favor. Effect of Titan's Favor ends upon execution of certain summoner actions. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Emerald Catastrophe | SMN | 82 | Spell | 300 | Instant | 1.5s | 25y 5y |
Deals wind damage with a potency of 100 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. | |
Crimson Cyclone | SMN | 86 | Spell | Instant | 2.5s | 25y 5y |
Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Additional Effect: Grants Crimson Strike Ready Can only be executed while under the effect of Ifrit's Favor. Cannot be executed while bound. ※Action changes to Crimson Strike upon execution. ※This action cannot be assigned to a hotbar. | ||
Crimson Strike | SMN | 86 | Spell | Instant | 2.5s | 3y 5y |
Deals fire damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Can only be executed while under the effect of Crimson Strike Ready. ※This action cannot be assigned to a hotbar. ※Crimson Cyclone changes to Crimson Strike when requirements for execution are met. | ||
Mountain Buster | SMN | 86 | Ability | Instant | 1s | 25y 5y |
Deals earth damage to target and all enemies nearby it with a potency of 160 for the first enemy, and 70% less for all remaining enemies. Can only be executed while under the effect of Titan's Favor. ※This action cannot be assigned to a hotbar. | ||
Slipstream | SMN | 86 | Spell | 3s | 3.5s | 25y 5y |
Deals wind damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Additional Effect: Creates a windstorm centered around the target, dealing damage to any enemies who enter Potency: 30 Duration: 15s Can only be executed while under the effect of Garuda's Favor. ※This action cannot be assigned to a hotbar. | ||
Summon Ifrit II | SMN | 90 | Spell | Instant | 2.5s | 25y 0y |
Summons Ruby Ifrit and orders it to execute Inferno. Inferno Effect: Deals fire damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 2 stacks of Fire Attunement Duration: 30s Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Additional Effect: Grants Ifrit's Favor. Effect of Ifrit's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. | ||
Summon Titan II | SMN | 90 | Spell | Instant | 2.5s | 25y 0y |
Summons Topaz Titan and orders it to execute Earthen Fury. Earthen Effect: Deals earth damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Earth Attunement Duration: 30s Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. | ||
Summon Garuda II | SMN | 90 | Spell | Instant | 2.5s | 25y 0y |
Summons Emerald Garuda and orders it to execute Aerial Blast. Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Wind Attunement Duration: 30s Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Additional Effect: Grants Garuda's Favor. Effect of Garuda's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. | ||
Necrotize | SMN | 92 | Ability | Instant | 1s | 25y 0y |
Deals unaspected damage with a potency of 440. Aetherflow Gauge Cost: 1 | ||
Searing Flash | SMN | 96 | Ability | Instant | 1s | 25y 5y |
Deals unaspected damage with a potency of 600 to target and all enemies nearby it. Can only be executed while under the effect of Ruby's Glimmer. | ||
Lux Solaris | SMN | 100 | Ability | Instant | 60s | 0y 15y |
Restores own HP and the HP of all nearby party members. Cure Potency: 500 Can only be executed while under the effect of Refulgent Lux. | ||
Summon Solar Bahamut | SMN | 100 | Spell | Instant | 60s | 25y 0y |
Enters Lightwyrm Trance and summons Solar Bahamut to fight your target. Solar Bahamut will execute Luxwave automatically on the targets attacked by you after summoning. Increases enmity in target when Solar Bahamut is summoned. Duration: 15s Additional Effect: Grants Refulgent Lux Duration: 30s Additional Effect: Changes Ruin III to Umbral Impulse and Tri-disaster to Umbral Flare Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed while Carbuncle is summoned. This action does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Summon Bahamut changes to Summon Solar Bahamut when requirements for execution are met. | ||
Umbral Impulse | SMN | 100 | Spell | 300 | Instant | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 620. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Ruin III changes to Umbral Impulse when requirements for execution are met. | |
Umbral Flare | SMN | 100 | Spell | 300 | Instant | 2.5s | 25y 8y |
Deals unaspected damage with a potency of 280 to target and all enemies nearby it. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Tri-disaster changes to Umbral Flare when requirements for execution are met. | |
Sunflare | SMN | 100 | Ability | Instant | 20s | 25y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Sunflare when requirements for execution are met. | ||
Enkindle Solar Bahamut | SMN | 100 | Ability | Instant | 20s | 25y 0y |
Orders Solar Bahamut to execute Exodus. Exodus Effect: Deals unaspected damage to target and all enemies naerby it with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies ※This action cannot be assigned to a hotbar. ※Enkindle Bahamut changes to Enkindle Solar Bahamut when requirements for execution are met. | ||
Luxwave | SMN | 100 | Spell | Instant | 1.5s | 50y 0y |
Deals unaspected damage with a potency of 160. Will only execute while Solar Bahamut is summoned. ※This action cannot be assigned to a hotbar. | ||
Exodus | SMN | 100 | Ability | Instant | Instant | 50y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Solar Bahamut is summoned. ※This action cannot be assigned to a hotbar. |
Limit Breaks (PvE)
- See also: Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Skyshard | Magical Ranged DPS | 1 | Limit Break Level 1 | 2s | Instant | 25y 5y |
Deals 60% the damage of Braver to all enemies in a circular area. | |
Starstorm | Magical Ranged DPS | 1 | Limit Break Level 2 | 3s | Instant | 25y 10y |
Deals 130% the damage of Braver to all enemies in a circular area. | |
Teraflare | ACN | 1 | Limit Break Level 3 | 4.5s | Instant | 25y 15y |
Deals 210% the damage of Braver to all enemies in a circular area. |
Magic Ranged DPS role actions (PvE)
- See also: Role actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Addle | Magical Ranged DPS | 8 | Ability | Instant | 90s | 25y 0y |
Lowers target's physical damage dealt by 5% and magic damage dealt by 10%. Duration: 15s | |
Sleep | Magical Ranged DPS | 10 | Spell | 800 | 2.5s | 2.5s | 30y 5y |
Puts target and all nearby enemies to sleep. Duration: 30s Cancels auto-attack upon execution. |
Lucid Dreaming | Magical Ranged DPS Healer |
14 | Ability | Instant | 60s | 0y 0y |
Gradually restores own MP. Potency: 55 Duration: 21s | |
Swiftcast | Magical Ranged DPS Healer |
18 | Ability | Instant | 40s | 0y 0y |
Next spell is cast immediately. Duration: 10s | |
Surecast | Magical Ranged DPS Healer |
44 | Ability | Instant | 120s | 0y 0y |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
PvP actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Ruin III (PvP) | SMN | 30 | Spell | 1.44s | 2.4s | 25y 0y |
Deals unaspected damage with a potency of 6,000. ※Action changes to Ruin IV while under the effect of Further Ruin. ※Action changes to Astral Impulse while under the effect of Dreadwyrm Trance. ※Action changes to Fountain of Fire while under the effect of Firebird Trance. | ||
Mountain Buster (PvP) | SMN | 30 | Spell | Instant | 20s | 8y 8y |
Deals earth damage with a potency of 10,000 to all enemies in a cone before you. Additional Effect: Stun Duration: 2s This action does not share a recast timer with any other actions. | ||
Slipstream (PvP) | SMN | 30 | Spell | 1.44s | 24s | 25y 10y |
Deals wind damage with a potency of 8,000 to target and all enemies nearby it. Additional Effect: Creates a Slipstream centered around target, dealing damage to any enemies who enter. Potency: 4,000 Additional Effect: Increases movement speed of party members standing in the Slipstream by 25% Duration: 6s This action does not share a recast timer with any other actions. | ||
Crimson Cyclone (PvP) | SMN | 30 | Ability | Instant | 16s | 25y 5y |
Rushes forward and delivers a fire attack with a potency of 6,000 to target and all enemies nearby it. Additional Effect: Grants Crimson Strike Ready Duration: 10s Cannot be executed while bound. ※Action changes to Crimson Strike upon execution. | ||
Necrotize (PvP) | SMN | 30 | Ability | Instant | 10s | 25y 0y |
Deals unaspected damage with a potency of 4,000. Additional Effect: Grants Further Ruin Duration: 10s Maximum Charges: 2 | ||
Radiant Aegis (PvP) | SMN | 30 | Spell | Instant | 20s | 30y 0y |
Creates a barrier around self or target party member that reduces damage taken by 20% and absorbs damage equivalent to a heal of 10,000 potency. Duration: 10s | ||
Ruin IV | SMN | 30 | Spell | Instant | 2.4s | 25y 5y |
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Can only be executed while under the effect of Further Ruin. ※This action cannot be assigned to a hotbar. | ||
Astral Impulse (PvP) | SMN | 30 | Spell | 1.44s | 2.4s | 25y 0y |
Deals unaspected damage with a potency of 8,000. Can only be executed while under the effect of Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. | ||
Fountain of Fire (PvP) | SMN | 30 | Spell | Instant | 2.4s | 25y 0y |
Deals fire damage with a potency of 6,000. Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. | ||
Crimson Strike (PvP) | SMN | 30 | Spell | Instant | 2.4s | 25y 5y |
Deals unaspected damage with a potency of 12,000 for the first enemy, and 8,000 for all remaining enemies. Additional Effect: 5-yalm knockback emanating from first target. Can only be executed while under the effect of Crimson Strike Ready. ※This action cannot be assigned to a hotbar. | ||
Deathflare (PvP) | SMN | 30 | Ability | Instant | 20s | 25y 5y |
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Can only be executed while under the effect of Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. | ||
Brand of Purgatory (PvP) | SMN | 30 | Ability | Instant | 20s | 25y 5y |
Deals fire damage with a potency of 4,000 to target and all enemies nearby it. Additional Effect: Lowers target's damage dealt by 50% Duration: 6s Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. | ||
Wyrmwave (PvP) | SMN | 30 | Spell | Instant | 2.5s | 30y 0y |
Deals unaspected damage with a potency of 8,000. ※This action cannot be assigned to a hotbar. | ||
Scarlet Flame (PvP) | SMN | 30 | Spell | Instant | 2.5s | 30y 0y |
Deals fire damage with a potency of 4,000. Additional Effect: Damage over time Potency: 4,000 Duration: 6s ※This action cannot be assigned to a hotbar. |
Limit Breaks (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Summon Bahamut (PvP) | SMN | 30 | Limit Break | Instant | 10s | 30y 15y |
Enters Dreadwyrm Trance and summons Demi-Bahamut to fight at a designated location. Duration: 20s Demi-Bahamut will execute Megaflare upon being summoned, then execute Wyrmwave automatically, prioritizing targets with the lowest HP within 30 yalms. Can only be executed when the limit gauge is full. Gauge Charge Time: 90s ※Action changes to Deathflare upon execution. ※Ruin III changes to Astral Impulse while under the effect of Dreadwyrm Trance. | |
Megaflare (PvP) | SMN | 30 | Limit Break | Instant | 1s | 0y 15y |
Deals unaspected damage with a potency of 18,000 to all nearby enemies. ※This action cannot be assigned to a hotbar. | |
Summon Phoenix (PvP) | SMN | 30 | Limit Break | Instant | 10s | 30y 15y |
Enters Firebird Trance and summons Demi-Phoenix to fight at a designated location. Duration: 20s Demi-Phoenix will execute Everlasting Flight upon being summoned, then execute Scarlet Flame automatically, prioritizing the closest target within 30 yalms that is not afflicted with Scarlet Flame. Can only be executed when the limit gauge is full. Gauge Charge Time: 90s ※Action changes to Brand of Purgatory upon execution. ※Ruin III changes to Fountain of Fire while under the effect of Firebird Trance. | |
Everlasting Flight (PvP) | SMN | 30 | Limit Break | Instant | 1s | 0y 15y |
Gradually restores own HP and the HP of all nearby party members. Cure Potency: 4,000 Duration: 18s Additional Effect: Restores HP when HP falls below 25% or upon effect duration expiration Cure Potency: 12,000 ※This action cannot be assigned to a hotbar. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ANY | 30 | Ability | 4.5s | 5s | 0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ANY | 30 | Ability | 2,500 | Instant | 1s | 0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify (PvP) | ANY | 30 | Ability | Instant | 24s | 0y 0y |
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects Duration: 3s Can be used even when under the effect of certain status afflictions. | |
Guard (PvP) | ANY | 30 | Ability | Instant | 30s | 0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. | |
Sprint (PvP) | ANY | 30 | Ability | Instant | 1.5s | 0y 0y |
Increases movement speed. Effect ends upon reuse or execution of another action. |
Pet Actions (PvE only)
The following are shared actions used to control a pet behavior.
Action | Description |
---|---|
Away | Order pet to leave the battlefield. |
Heel | Order pet to follow behind you. |
Place | Order pet to move to a specific location. |
Stay | Order pet to remain where it is. |
Guard | Order pet to refrain from attacking until you attack or are attacked. |
Steady | Order pet to refrain from attacking until ordered to do so. |
Pet Actions
Action | Acquired | Level | Type | Casting | Recast | Description |
---|---|---|---|---|---|---|
Radiant Aegis | Carbuncle | 2 | Ability | Instant | Instant | Creates a barrier around you that absorbs damage totaling 20% of your maximum HP. Duration: 30s ※This action cannot be assigned to a hotbar. |
Traits
PvE traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Enhanced Aethercharge | ACN | 15 | Grants Ruby Arcanum and Topaz Arcanum upon executing Aethercharge. | |
Maim and Mend | CNJ ACN RDM SGE AST THM PCT |
20 | Increases base action damage and HP restoration by 10%. Arcanist: Also increases base damage and HP restoration of your pet by 10% | |
Enhanced Aethercharge II | ACN | 22 | Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum upon executing Aethercharge. | |
Ruin Mastery | SMN | 1 | 30 | Upgrades Ruin to Ruin II. |
Ruby Summoning Mastery | SMN | 1 | 30 | Upgrades Summon Ruby to Summon Ifrit. |
Topaz Summoning Mastery | SMN | 1 | 35 | Upgrades Summon Topaz to Summon Titan. |
Maim and Mend II | CNJ ACN RDM SGE AST THM PCT |
40 | Increases base action damage and HP restoration by 30%. Arcanist: Also increases base damage and HP restoration of your pet by 30% | |
Emerald Summoning Mastery | SMN | 1 | 45 | Upgrades Summon Emerald to Summon Garuda. |
Enkindle | SMN | 1 | 50 | Enhances the signature attack of summons, upgrading Ifrit-Egi's Burning Strike to Inferno, Titan-Egi's Rock Buster to Earthen Fury, and Garuda-Egi's Aerial Slash to Aerial Blast. |
Ruin Mastery II | SMN | 1 | 54 | Upgrades Ruin II to Ruin III. |
Aethercharge Mastery | SMN | 1 | 58 | Upgrades Aethercharge to Dreadwyrm Trance. |
Enhanced Energy Siphon | SMN | 62 | Grants Further Ruin upon executing Energy Drain or Energy Siphon. | |
Enhanced Dreadwyrm Trance | SMN | 1 | 70 | Upgrades Dreadwyrm Trance to Summon Bahamut. |
Ruin Mastery III | SMN | 72 | Enhances Gemshine according to your current elemental attunement. Fire Attunement Upgrade: Ruby Rite Earth Attunement Upgrade: Topaz Rite Wind Attunement Upgrade: Emerald Rite | |
Outburst Mastery | SMN | 74 | Upgrades Outburst to Tri-disaster. | |
Enhanced Summon Bahamut | SMN | 80 | Upgrades Summon Bahamut to Summon Phoenix when Demi-Bahamut returns from summoning. | |
Outburst Mastery II | SMN | 82 | Enhances Precious Brilliance according to your current elemental attunement. Fire Attunement Upgrade: Ruby Catastrophe Earth Attunement Upgrade: Topaz Catastrophe Wind Attunement Upgrade: Emerald Catastrophe | |
Ruin Mastery IV | SMN | 84 | Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230. | |
Elemental Mastery | SMN | 86 | Grants Ifrit's Favor upon executing Summon Ifrit, Titan's Favor upon executing Topaz Rite or Topaz Catastrophe, and Garuda's Favor upon executing Summon Garuda. Enhances Astral Flow according to your current elemental favor. Ifrit's Favor Upgrade: Crimson Cyclone Titan's Favor Upgrade: Mountain Buster Garuda's Favor Upgrade: Slipstream | |
Enhanced Radiant Aegis | SMN | 88 | Allows the accumulation of charges for consecutive uses of Radiant Aegis. Maximum Charges: 2 | |
Enkindle II | SMN | 90 | Upgrades Summon Ifrit to Summon Ifrit II, Summon Titan to Summon Titan II, and Summon Garuda to Summon Garuda II. | |
Enhanced Fester | SMN | 92 | Upgrades Fester to Necrotize. | |
Enhanced Swiftcast | Healer Magical Ranged DPS |
94 | Reduces Swiftcast recast time to 40 seconds. | |
Arcane Mastery | SMN | 94 | Increases the potency of Ruin III to 360, Astral Impulse to 500, Ruin IV to 490, Ruby Rite to 540, Topaz Rite to 340, Emerald Rite to 240, Fountain of Fire to 580, Crimson Strike to 490, Crimson Cyclone to 490, Mountain Buster to 160, Slipstream to 490, Inferno to 800, Earthen Fury to 800, and Aerial Blast to 800. | |
Enhanced Searing Light | SMN | 96 | Grants Ruby's Glimmer after executing Searing Light. Duration: 30s | |
Enhanced Addle | Magical Ranged DPS | 98 | Extends the duration of Addle to 15 seconds. | |
Enhanced Summon Bahamut II | SMN | 100 | Allows the summoning of Solar Bahamut in addition to Demi-Phoenix and Demi-Bahamut. |
Job mechanics
Official Lodestone Job Guide (Always up-to-date)
Aetherflow & Trance Gauge is Summoner's Job Gauge.
Aetherflow Gauge
Upon learning the action Energy Drain, the Aetherflow Gauge will be displayed, indicating stacks of Aetherflow. Maximum Stacks of Aetherflow can be accumulated using Energy Drain and Energy Siphon, then used to execute certain actions such as Fester and Painflare (acquired at level 40). |
Simple Mode
Trance Gauge
When you learn the action Aethercharge, the Trance Gauge will be displayed, showing the amount of time remaining for Aethercharge. Aethercharge will grant Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. Using these will allow you to summon from three pets by performing Summon Ifrit, Summon Titan, or Summon Garuda.
When you summon a pet, you will gain the attunement that is associated with it. Attunement Stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). |
When you learn the trait Aethercharge Mastery, the Trance Gauge will be displayed, showing the amount of time remaining for Dreadwyrm Trance. Dreadwyrm Trance will grant Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. While Dreadwyrm Trance is active, Ruin III becomes Astral Impulse, and Outburst becomes Astral Flare.
When you summon a pet, you will gain the aether that is associated with it. Aether stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). |
Upon learning the trait Enhanced Dreadwyrm Trance, you will be able to use Summon Bahamut and call forth Demi-Bahamut. The time remaining on Demi-Bahamut's summon will be displayed on the Trance Gauge. Summon Bahamut will grant Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. Ruin III will become Astral Impulse, Outburst will become Astral Flare, and Astral Flow will become Deathflare.
When you summon a pet, you will gain the aether that is associated with it.
Aether stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). |
When you learn the trait Enhanced Summon Bahamut, you will be able to use Summon Phoenix and call forth Demi-Phoenix. The time remaining on Demi-Phoenix's summon will be displayed on the Trance Gauge. Summon Phoenix will grant Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. Ruin III will become Fountain of Fire, Tri-disaster will become Brand of Purgatory, and Astral Flow will become Rekindle.
When you summon a pet, you will gain the aether that is associated with it. Aether stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). Upon learning the trait Elemental Mastery (acquired at level 86), Astral Flow will change to match the type of attunement. |
Upon learning the trait Enhanced Summon Bahamut II, it is possible to summon Solar Bahamut to fight at your side. Summoning Solar Bahamut also grants you Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. The Trance Gauge will indicate Solar Bahamut's time remaining on the battlefield, during which Ruin III will be upgraded to Umbral Impulse, Tri-disaster to Umbral Flare, and Astral Flow to Sunflare.
When you summon a pet, you will gain the aether that is associated with it.
Aether stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). Upon learning the trait Elemental Mastery (acquired at level 86), Astral Flow will change to match the type of attunement. |
Simple Mode
Aetherflow Gauge
Trance Gauge
Achievements
This job is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Through the Gate IV | 5 | Achieve arcanist level 40. | - | 2.0 |
Through the Gate V | 5 | Achieve arcanist level 50. | - | 2.0 |
Through the Gate VI | 5 | Achieve arcanist level 60. | - | 3.0 |
Through the Gate VII | 5 | Achieve arcanist level 70. | - | 4.0 |
Through the Gate VIII | 5 | Achieve arcanist level 80. | - | 5.0 |
Through the Gate IX | 5 | Achieve arcanist level 90. | - | 6.0 |
Through the Gate X | 5 | Achieve arcanist level 100. | - | 7.0 |
Gallery
Lore
In millennia past, there lived mages who had the power to siphon the very essence of primals—gods of Eorzea’s beast tribes—and then transmute this energy into aetherial entities under their command. Known simply as summoners, the existence of these men and women and their arcane art had all but been lost to the ages until a recent resurgence triggered by the uncovering of long lost knowledge.
History
In a civilization founded in the early years of the Third Astral Era, the Allagan Empire continued to expand even after the death of its first ruler, Emperor Xande. With the resources of a vast domain of conquered nations at their command, the Allagans made great strides in the field of aetherochemical science, enriching the lives of those nestled within the empire’s embrace. For many, however, Allag’s rule meant naught more than invasion and tyranny—a suffocating yoke which they sought to cast off with the might of primal deities. As these clashes dragged on, the summoning rituals of the oppressed grew more desperate, skewing the land’s aetherial balance ever further away from equilibrium.
It was during these conflicts that a new breed of mage arose who could transform the stolen essences of primals into biddable allies—aetheric servants known as “egi” that were employed to great effect in the war against the summoned divinities. The Allagan people named these arcane adepts “summoners” in honor of their victories, and showered them with praise and respect. As the age wore on, however, the empire saw the emergence of mages who, made bold by virtue of their unsurpassed power, began wielding summoning magic to further their own ambitions. The once heroic reputation of summoners was sullied, and people came to believe that those who practiced the art were irrevocably tainted by the influence of the primals. Vilified and hunted by the superstitious, summoners gradually fell in number until both their existence and their knowledge faded completely from history.
Equipment
Evoker Attire
Raiment of the summoner, discovered by the Sons of Saint Coinach along the shores of Silvertear Lake. These Allagan garments are estimated to be several thousand years old, their impeccable condition bespeaking the quality and ingenuity of their craftsmanship.
The Veil of Wiyu
An ancient Allagan grimoire painstakingly restored by Gerolt, a weaponsmith and reinvigorator of damaged relics. Named after a famed Allagan summoner—her other, more benign legacy being the eponymous faerie story—The Veil of Wiyu was in such disrepair at the time of its discovery that there was thought to be little hope of it ever being used again.
Caller Attire
This ancient raiment was excavated alongside other Allagan relics at the Silvertear Lake dig site. Festooned with ostentatious adornments, the garb was likely designed in the time when summoners yet enjoyed the adulation of the populace as conquering heroes. Its gaudy appearance led the Sons of Saint Coinach scholar who unearthed the attire to speculate that the attire was ceremonial in nature, but others cite its exceptional arcane properties as undeniable proof that it served a more practical purpose.
Almandal
This millennia-old grimoire of Allagan construction holds knowledge pertaining to the summoning of four distinct primals. The garish, golden decoration on the cover is believed to depict the interwoven aspects of every egi under the original owner’s command—a symbol designed to aggrandize the summoner’s might and expertise. A masterful work of deceptively intricate occult patterns, the incantations on each page have been engraved with a mythril stylus, leaving the ink to settle into almost-imperceptible furrows.
Tricks of the Trade
- Teraflare: An offensive magick that echoes the ruinous blasts of light unleashed by the elder primal Bahamut. All those who bathed in the dreadwyrm’s scattered aether during the Seventh Umbral Calamity possess the latent potential to master this mighty summoner spell.
- Enkindle: An advanced technique by which the summoner unlocks the true might of an egi, so named for the manner in which the aetherial fires of the egi’s existence are stoked into a roaring blaze.
- Tri-disaster: An offensive incantation comprised of three separate corrosive elements that gnaw away at a foe's corporeal being. This technique is thought to have been devised in remembrance of the trio of catastrophes instigated by the Warring Triad.
- Dreadwyrm Trance: Certain egi require an impossible quantity of life force to manifest as a separate entity. This technique was devised to circumvent such mortal limitations, allowing the summoner to harness the power of the elder primal Bahamut by infusing his own being with the essence of the mighty dreadwyrm.
Tristan Lowe
A former member of the Immortal Flames with the rank of second lieutenant, Tristan served as a thaumaturge in Captain Dancing Wolf's primal hunting unit alongside his elder brother, Kahedin. The siblings joined the expedition which succeeded in banishing Ifrit, but before victory was achieved, Kahedin fell afoul of the entity’s corrupting influence. Obeying the unwritten law of his troop to “offer mercy” to any in thrall to a primal, Tristan took it upon himself to slay his own brother. Following the tragic incident, Tristan gradually withdrew into brooding silence, until one day he simply vanished from his post. He appeared again years later swathed in ebony robes and ominous power, an adept of the long-lost art of the summoner.
Y'mhitra Rhul
- Race (Clan): Miqo'te (Seekers of the Sun)
- Gender: Female
- Age: 26
- Epithet: Y’mhitra the Learned
Born the seventh of twelve sisters, this native of Sharlayan attended the prestigious Studium where she specialized in the field of archaeology. Upon graduating, Y'mhitra joined the Sons of Saint Coinach, an organization dedicated to the exploration of the Allagan legacy, and when the Crystal Tower speared through to the surface following the catastrophic events of the Seventh Umbral Calamity, she made the crossing to Eorzea alongside her colleagues to survey the surrounding ruins. It was during these excavations that the researchers discovered Allagan tomestones detailing the existence of summoners. Intrigued and excited, Y’mhitra relocated to Gridania to further pursue the trail of history and deepen her understanding of the summoning arts.
Egi
“Egi” is the name given to the conjured avatars of a summoner. Only a practitioner whose aether has been stained by the essence of a primal can thenceforth shape her own energies into a willful embodiment of the original entity’s dominant aspect. In the ancient tongue of the Allagan Empire, “egi” translates approximately to “pure” or “the essence of.”
Ascian of the Twelfth Chalice
A lesser Paragon in service to the Ascian Lahabrea, this sinister villain preyed upon the vulnerable Tristan, fanning the latter’s intense hatred for beastmen and their primals. By empowering the young man with the knowledge of summoning, the Ascian of the Twelfth Chalice hoped to set Tristan on a campaign of bloody vengeance that would provoke the beast tribes into calling forth ever more potent incarnations of their brutal deities. [1]
Summoner's Panoply
Channeler's Horn
Research into the nature of the alloy from which this horn was cast has thus far borne no fruit, though some conjecture that it may have been mined on the southern continent during the brief, tenuous Allagan occupation of Meracydiz.
Channeler's Armlets
Complex arcane geometries that accelerate the flow of aether within the body are embroidered into these loose armlets, reducing the time required for the summoner.
Channeler's Vest
This daring vest protects only the heart, leaving the upper arms and stomach exposed. The dearth of fabric makes it impossible to stitch arcane geometries as one might on a robe, so the arcanist compensates by painting one on his skin directly.
Form & Function
Any discussion of summoner equipment must needs begin with their signature horned headpieces. The horn serves as a conduit for the summoner to convey nonverbal direction to his egi, but some scholars also believe that it would have been worn as a status symbol in the days of the Allagan Empire, as it was tangible proof that one had overcome an eikon. Aside from the horn, summoner garments resemble those of other mages, lengthy and sweeping—though they are unique in leaving some portions of skin uncovered. Y’mhitra of the Sons of Saint Coinach asserts that this preference is in fact practical, enabling the summoner to better absorb the essences of the primals he confronts. And while gaps in one’s raiments do reduce overall defense, it could be argued those who dedicate themselves to harnessing primals' power for their own are not, at any rate, innately inclined to an excess of caution. [2]
Notes
- The summoner can unlock different glamours for their invocations by completing the quest An Egi by Any Other Name.
See also
History
- In patch 6.0, this job was entirely reworked to greatly streamline its rotation, introduce a cycle of summoning different familiars, and remove its damage-over-time spells. Prior to the rework, the Egis were permanent pets that were generally not cycled: Ifrit for single-target damage, Garuda for AoE damage, and Titan (rarely used) to increase one's defenses and spawn persistent ground AoEs.
External links
- FinalFantasyXIV.com Summoner on the official website.
- Comprehensive Job Guide provided by The Balance.
References
- ↑ Encyclopaedia Eorzea: Volume I, page 234-235
- ↑ Encyclopaedia Eorzea: Volume II, page 235