Difference between revisions of "Ifrit"

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[[File:ifrit concept.jpg|400px|thumb|Ifrit Concept Art]]
{{otheruses|the [[primal]] on the [[Source]]|the [[Eden Primal]] on the [[The First]]|Ifrit (Eden)|the Summoner spell|Summon Ifrit}}
[[file:ifrit1.jpg|400px|thumb|Ifrit]]
{{NPC infobox
[[file:ifrit2.jpg|400px|thumb|Ifrit]]
| name = Ifrit
Ifrit is the fire [[primals|primal]] worshiped by [[Amalj'aa]].
| description =
| image = ifrit concept.jpg
| location =
| coordinates =
| dungeon =
| raid =
| trial = The Bowl of Embers
| objective = boss
| title = Lord of the Inferno
| gender =
| age =
| race = Primal
| clan =
| class =
| job =
| profession =
| birthplace =
| organization =
| level = 20, 50
| aggression = a6
| goal =
| patch = 2.0
| release =
}}He is the fire [[primals|primal]] worshiped by the [[Amalj'aa]].
__NOTOC__
==Loot==
{{Drops table header|levels=20-50|show-levels=y}}
{{Drops table row|Ifrit's Horn|1|level=50}}
{{Drops table row|Eruption|type=spell}}
{{Table footer}}


==The Bowl of Embers==
==Locations==
:''Main article: [[The Bowl of Embers]]''
{{NPC location table header}}
{{NPC location info|The Bowl of Embers| |20}}
{{NPC location info|The Bowl of Embers (Hard)| |50}}
{{NPC location info|The Bowl of Embers (Extreme)| |50}}
{{NPC location info|The Weapon's Refrain (Ultimate)| |70}}
|}


==The Bowl of Embers (Hard)==
==Quests==
:''Main article: [[The Bowl of Embers (Hard)]]''
{{quest list header}}
{{quest list row|Lord of the Inferno}}
{{quest list row|Ifrit Bleeds, We Can Kill It}}
{{quest list row|Ifrit Ain't Broke}}
{{quest list row|Primal Focus}}
{{table footer}}


==Lore==
==Additional Information==
The incarnation of fire and fury, worshipped by the lizard-like Amalj'aa tribe.
{{see also|wikipedia:Ifrit}}
Even amongst the primals, Ifrit is highly given to savagery, his temper quick to erupt in a conflagration of death. His breath ignites the very air, his claws melt the strongest steel, and his twisted horns scorch the heavens. Those who would face him must be prepared to withstand the fires of hell.[http://na.finalfantasyxiv.com/world/threats/primals/ifrit]
'''Ifrit''' is also a [[server]] in the Japanese '''Gaia''' [[Data Center]].


{{Primals}}
===Lore===
''Gather round, now, and learn you of the fiery god of the Amalj'aa. A demon wreathed in ever-shrieking flames, Ifrit's breath sears with furnace heat. His blistering talons turn iron to slag, His smoldering horns char the heavens, and those who oppose His all-consuming rage perish screaming in a hell of primal fire.'' <br/>- Amalj'aa Folktale.
 
When the Amalj'aa summoned the Lord of the Inferno, their ritual prayers were suffused with a fanatical desire to crush the forces of Uld'ah and reclaim their holy lands. Scholars speculate that the rampaging Ifrit and his inexhaustible wrath is the concentrated spiritual fervor made manifest.
 
===Original Myth===
The creation myth of the Amalj'aa holds that, in the beginning, there was only Ifrit. The world he spawned was filled with beasts bereft of reason or intellect, each fighting an endless, mindless battle for survival. But there was one race of great lizards whose ferocity so pleased the Lord of the Inferno that he bequeathed unto them flickering motes shared from his own primordial flame.
 
This sacred fire took purchase in the lizards' souls, burning away frailty and weakness, and from the ashes of their transformation stepped the first warriors of the Amalj'aa. Seven males and seven females there were, and from their joining were born seven tribes. It is told that the tribes ranged far and wide, and ruled all that walked or crawled upon the land.
 
Known in the present day as Zanr'ak, the place where Ifrit is said to have blessed the Amalj'aa ancestors has been a site of enduring conflict down through the centuries. Once Belah'dia, and now Uld'ah, the lizard-like beastmen will make a foe of any who infringe opon the blasted territory they believe kissed by the holy flames of their god.
 
==Images==
<gallery mode=packed>
ifrit1.jpg
ifrit2.jpg
</gallery>
 
{{primals}}
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]] [[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.0 NPCs]]

Latest revision as of 21:56, 28 December 2023

Disambig icon.png This article is about the primal on the Source. For the Eden Primal on the The First, see Ifrit (Eden). For the Summoner spell, see Summon Ifrit.

Ifrit

Ifrit concept.jpg

Title
Lord of the Inferno
Race
Primal
Level
20, 50
Aggression
Aggressive
Aggression level 6
Trial
The Bowl of Embers
Patch
2.0

Ifrit is a boss found in The Bowl of Embers. He is the fire primal worshiped by the Amalj'aa.

Loot

Name Type Item Level Rarity Quantity Creature level
Ifrits horn icon1.png  Ifrit's Horn Material N/A ABasic 1 50
Eruption.png  Eruption Spell N/A 1 20-50

Locations

Zone Coordinates Level range
The Bowl of Embers Unknown 20
The Bowl of Embers (Hard) Unknown 50
The Bowl of Embers (Extreme) Unknown 50
The Weapon's Refrain (Ultimate) Unknown 70

Quests

Quest Type Level Quest Giver
Lord of the Inferno Main Scenario quest 20 Minfilia Warde
Ifrit Bleeds, We Can Kill It Feature quest 50 Thancred
Ifrit Ain't Broke Feature quest 50 Urianger
Primal Focus Repeatable Feature quest 50 Laraina

Additional Information

See also: wikipedia:Ifrit

Ifrit is also a server in the Japanese Gaia Data Center.

Lore

Gather round, now, and learn you of the fiery god of the Amalj'aa. A demon wreathed in ever-shrieking flames, Ifrit's breath sears with furnace heat. His blistering talons turn iron to slag, His smoldering horns char the heavens, and those who oppose His all-consuming rage perish screaming in a hell of primal fire.
- Amalj'aa Folktale.

When the Amalj'aa summoned the Lord of the Inferno, their ritual prayers were suffused with a fanatical desire to crush the forces of Uld'ah and reclaim their holy lands. Scholars speculate that the rampaging Ifrit and his inexhaustible wrath is the concentrated spiritual fervor made manifest.

Original Myth

The creation myth of the Amalj'aa holds that, in the beginning, there was only Ifrit. The world he spawned was filled with beasts bereft of reason or intellect, each fighting an endless, mindless battle for survival. But there was one race of great lizards whose ferocity so pleased the Lord of the Inferno that he bequeathed unto them flickering motes shared from his own primordial flame.

This sacred fire took purchase in the lizards' souls, burning away frailty and weakness, and from the ashes of their transformation stepped the first warriors of the Amalj'aa. Seven males and seven females there were, and from their joining were born seven tribes. It is told that the tribes ranged far and wide, and ruled all that walked or crawled upon the land.

Known in the present day as Zanr'ak, the place where Ifrit is said to have blessed the Amalj'aa ancestors has been a site of enduring conflict down through the centuries. Once Belah'dia, and now Uld'ah, the lizard-like beastmen will make a foe of any who infringe opon the blasted territory they believe kissed by the holy flames of their god.

Images