Difference between revisions of "Cenote Ja Ja Gural"
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{{Duty infobox | |||
| name = Cenote Ja Ja Gural | |||
| description = | |||
| weather = | |||
| image = Cenote Ja Ja Gural1.jpg | |||
| type = Treasure Dungeon | |||
| level = 100 | |||
| level-sync = 100 | |||
| ilvl = 0 | |||
| ilvl-max-sync = | |||
| ilvl-sync = | |||
| difficulty = normal | |||
| size = flex8 | |||
| unsync = false | |||
| time-limit = 60 | |||
| roulette = | |||
| tomestones = | |||
| entrance = | |||
| entrance-coordinates = | |||
| location = | |||
| region = | |||
| req-quest = | |||
| modes = | |||
| trust-exp = | |||
| base-exp = | |||
| stone-sky-sea = | |||
| patch = 7.05 | |||
| release = Dawntrail | |||
| echo = | |||
}} | |||
__TOC__ | |||
==Entering Cenote Ja Ja Gural== | |||
*Requirements: Disciples of War or Magic. No level or item level requirement, but level 100 full party (eight players) recommended. | |||
**People are free to change their combat classes and jobs inside Cenote Ja Ja Gural. | |||
Cenote Ja Ja Gural can be accessed after finding and opening treasure coffers obtained from [[Timeworn Br'aaxskin Map|br'aaxskin treasure maps]]. | |||
==Progression== | ==Progression== | ||
Players progress by opening a treasure coffer in each room, which triggers a trap spawning enemy monsters. Sometimes the room has a chance to spawn extra monsters which may or may not drop extra chests. After completing the trap event and opening the treasure coffer, players are given a key to open one of two locked doors. The door will then either open and reveal the next room, allowing the players to progress to the next floor, or kick them out. Occasionally, there will be rainbow arrows pointing towards the correct door after the chest has been opened. The door will also flash in different colours. | Players progress by opening a treasure coffer in each room, which triggers a trap spawning enemy monsters. Sometimes the room has a chance to spawn extra monsters which may or may not drop extra chests. After completing the trap event and opening the treasure coffer, players are given a key to open one of two locked doors. The door will then either open and reveal the next room, allowing the players to progress to the next floor, or kick them out. Occasionally, there will be rainbow arrows pointing towards the correct door after the chest has been opened. The door will also flash in different colours. | ||
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*[[Cenote Tulichu]] | *[[Cenote Tulichu]] | ||
*[[Cenote Necrosis]] | *[[Cenote Necrosis]] | ||
*[[Cenote T'ohts'on]] | |||
*[[Cenotekeeper]] | |||
*[[Cenote T'ohsoq]] | |||
*[[Cenote Monstera]] | |||
*[[Cenote Bloodglider]] | |||
*[[Cenote Wamoura]] | |||
*[[Cenote Morpho]] | |||
*[[Cenote Wamouracampa]] | |||
*[[Cenote Qeziigural]] | |||
==Chance Opportunities== | ==Chance Opportunities== | ||
Line 83: | Line 120: | ||
{{section-stub}} | {{section-stub}} | ||
===Rare=== | ===Rare=== | ||
*{{item icon|Figmental Weapon Coffer}} | |||
*{{item icon|Mamonite}} | *{{item icon|Mamonite}} | ||
*{{item icon|Twilight Gemstone}} | *{{item icon|Twilight Gemstone}} | ||
*{{item icon|Corduroy Felt}} | |||
*{{item icon|Honeysuckler}} | *{{item icon|Honeysuckler}} | ||
*{{item icon|Pathmaker Orchestrion Roll}} | *{{item icon|Pathmaker Orchestrion Roll}} | ||
*{{item icon|Cast Stones in Shadow Orchestrion Roll}} | |||
*{{item icon|Ribboned Parasol}} | *{{item icon|Ribboned Parasol}} | ||
*{{item icon|Pile of Gold}} | *{{item icon|Pile of Gold}} | ||
*{{item icon|The Lawnblazer}} | |||
*{{item icon|Modern Aesthetics - Doing the Wave}} | |||
*{{item icon|The Faces We Wear - Slim Frame Glasses}} | |||
*{{item icon|The Faces We Wear - Cat Eye Glasses}} | |||
*{{item icon|Ja Ja Gural Tree}} | |||
===Common=== | ===Common=== | ||
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{{Duties nav|Treasure Dungeon}} | {{Duties nav|Treasure Dungeon}} | ||
[[Category:Patch 7.0 Features]] [[Category:Dawntrail]] |
Latest revision as of 04:31, 6 March 2025
Cenote Ja Ja Gural
- Level
- 100 (Sync: 100)
- Item Level
- 0
- Difficulty
- Normal
Cenote Ja Ja Gural is a level 100 treasure dungeon introduced in patch 7.05 with Dawntrail.
Entering Cenote Ja Ja Gural
- Requirements: Disciples of War or Magic. No level or item level requirement, but level 100 full party (eight players) recommended.
- People are free to change their combat classes and jobs inside Cenote Ja Ja Gural.
Cenote Ja Ja Gural can be accessed after finding and opening treasure coffers obtained from br'aaxskin treasure maps.
Progression
Players progress by opening a treasure coffer in each room, which triggers a trap spawning enemy monsters. Sometimes the room has a chance to spawn extra monsters which may or may not drop extra chests. After completing the trap event and opening the treasure coffer, players are given a key to open one of two locked doors. The door will then either open and reveal the next room, allowing the players to progress to the next floor, or kick them out. Occasionally, there will be rainbow arrows pointing towards the correct door after the chest has been opened. The door will also flash in different colours.
There are 5 rooms in total.
Enemies
- Cenote Silver Lobo
- Cenote Gedan
- Cenote Bandercoeurl
- Cenote Woodsman
- Cenote Pitcher Weed
- Cenote Netzach
- Cenote Slammer
- Cenote Alligator
- Cenote Branchbearer
- Cenote Mourner
- Cenote Leafkin
- Cenote Tomaton
- Cenote Tomatuxmool
- Bird of the Cenote
- Cenote Toco Toco
- Cenote Toucalibri
- Cenote Megamaguey
- Cenote Ty'aitya
- Cenote Sarracenia
- Cenote Flytrap
- Cenote Roselet
- Cenote Tulichu
- Cenote Necrosis
- Cenote T'ohts'on
- Cenotekeeper
- Cenote T'ohsoq
- Cenote Monstera
- Cenote Bloodglider
- Cenote Wamoura
- Cenote Morpho
- Cenote Wamouracampa
- Cenote Qeziigural
Chance Opportunities
There are special enemy types that may appear during each round of combat. Defeating them will yield additional loot.
- Alpaca of Fortune
- Uolon of Fortune
- Turali Onion, Turali Eggplant, Turali Garlic, Turali Tomato, Tuligora Queen (kill from the smallest to largest number marker)
Final Boss
The boss that appears in the final chamber is random.
Bull Apollyon
Golden Molter
Effects of Each Outcome
Opening a door can trigger one of four events:
- 1. The door opens immediately.
- 2. The door shuts briefly and then opens.
- 3. The door shuts all the way, sounding alarms, and then switches to a rainbow light and opens.
- 4. The door shuts all the way, sounding alarms, and players are removed from the instance.
Clearing all 5 rooms provides you with a gil reward and chance at a rare minion determined by the current patch.
Chest Rewards
Opening the chamber chest in the center of the room after clearing all mobs will reward the following for each player in the dungeon. Sometimes triggering Gambler's Lure:
Chamber Number | Gil Reward | Tomestone of Heliometry |
---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
![]() |
4 | ![]() |
![]() |
5 | ![]() |
![]() |
Gambler's Lure
When opening a chamber chest, there is a random chance you will get the Gambler's Lure minigame. Here the map owner plays a game of higher or lower, adding the original amount the chest loot to the final amount every time. Numbers range from 1 to 9. If your card is the same as the hidden one; the loot remains the same, you get a new random card, and you play again. This can be done up to 4 times for 5 times the amount of loot, but if the player guesses wrong, all of the loot is lost.
Potential Rewards
Rare
- Figmental Weapon Coffer
- Mamonite
- Twilight Gemstone
- Corduroy Felt
- Honeysuckler
- Pathmaker Orchestrion Roll
- Cast Stones in Shadow Orchestrion Roll
- Ribboned Parasol
- Pile of Gold
- The Lawnblazer
- Modern Aesthetics - Doing the Wave
- The Faces We Wear - Slim Frame Glasses
- The Faces We Wear - Cat Eye Glasses
- Ja Ja Gural Tree
Common
- Cracked Novacluster
- Wind Crystal
- Fire Crystal
- Water Crystal
- Ice Crystal
- Lightning Crystal
- Earth Crystal
- Wind Cluster
- Fire Cluster
- Water Cluster
- Ice Cluster
- Lightning Cluster
- Earth Cluster
- Savage Aim Materia XI
- Savage Might Materia XI
- Heavens' Eye Materia XI
- Quicktongue Materia XI
- Quickarm Materia XI
- Battledance Materia XI
- Piety Materia XI
- Craftsman's Cunning Materia XI
- Craftsman's Command Materia XI
- Gatherer's Guile Materia XI
- Gatherer's Grasp Materia XI
- Savage Aim Materia XII
- Savage Might Materia XII
- Quicktongue Materia XII
- Quickarm Materia XII
- Battledance Materia XII
- Piety Materia XII
- Kozama'uka Chamomile
- Mountain Flax
- Acacia Bark
- Claro Walnut Log
- Acacia Log
- Acacia Lumber
- Ceiba Lumber
- Ginseng Lumber
- Magnesia Powder
- Black Star
- Sarcenet
- Cobalt Tungsten Ore
- Mountain Chromite Ore
- Titanium Gold Ore
- Mountain Chromite Ingot
- White Gold Ingot
- Raw Ihuykanite
- Raw Black Star
- Hammerhead Crocodile Skin
- Hammerhead Crocodile Leather
- Gomphotherium Leather
- Br'aax Hide
- Silver Lobo Hide
- Gargantua Hide
- Snow Cotton
- Rroneek Fleece
- Mountain Linen
- Yak T'el Spring Water
- Tungsten Ink
- Growth Formula Lambda
- Grade 1 Gemsap of Vitality
- Grade 1 Gemsap of Intelligence
- Grade 1 Gemsap of Mind
- Grade 1 Gemdraught of Strength
- Grade 1 Gemdraught of Intelligence
- Grade 1 Gemdraught of Mind
- Cunning Craftsman's Tisane
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Legends of the Hidden Treasure I | 5 | Raid Cenote Ja Ja Gural. | ![]() |
7.05 |
Legends of the Hidden Treasure II | 10 | Raid Cenote Ja Ja Gural 5 times. | - | 7.05 |
Legends of the Hidden Treasure III | 10 | Raid Cenote Ja Ja Gural 10 times. | - | 7.05 |
Legends of the Hidden Treasure IV | 20 | Raid Cenote Ja Ja Gural 20 times. | ![]() |
7.05 |
Stay Gold, Cenote I | 5 | Raid the final platform in Cenote Ja Ja Gural. | - | 7.05 |
Stay Gold, Cenote II | 10 | Raid the final platform in Cenote Ja Ja Gural 5 times. | - | 7.05 |
Stay Gold, Cenote III | 10 | Raid the final platform in Cenote Ja Ja Gural 10 times. | - | 7.05 |
Stay Gold, Cenote IV | 20 | Raid the final platform in Cenote Ja Ja Gural 20 times. | ![]() |
7.05 |