Difference between revisions of "Bloodspiller"
Jump to navigation
Jump to search
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Action infobox | {{Action infobox | ||
| description = Delivers an attack with a potency of | | description = Delivers an attack with a potency of 600. | ||
| facts = {{action fact|blood gauge cost|50}} | | facts = {{action fact|blood gauge cost|50}} | ||
| acquired = Dark Knight | | acquired = Dark Knight | ||
Line 9: | Line 9: | ||
| targeting = enemy | | targeting = enemy | ||
| pvp = c | | pvp = c | ||
| actions = Delirium | | actions = Delirium, Scarlet Delirium | ||
| traits = Melee Mastery II (Dark Knight), Enhanced Delirium | |||
| patch = 4.0 | | patch = 4.0 | ||
| release = stormblood | | release = stormblood | ||
Line 16: | Line 17: | ||
==Notes== | ==Notes== | ||
* This action is free to use under the effect of {{action icon|Delirium}} and will consume one Delirium stack. | * This action is free to use under the effect of {{action icon|Delirium}} and will consume one Delirium stack. | ||
* Potency is 500 until the {{action icon|Melee Mastery II (Dark Knight)}} trait is learned. | |||
==History== | ==History== | ||
*{{patch|7.1|Potency has been increased from 580 to 600 upon learning {{action icon|Melee Mastery II (Dark Knight)}}.}} | |||
*{{patch|7.0|Potency has been increased from 500 to 580 upon learning {{action icon|Melee Mastery II (Dark Knight)}}.}} | |||
*{{patch|6.0|Potency has been changed from 600 to 500.}} | *{{patch|6.0|Potency has been changed from 600 to 500.}} | ||
*{{patch|5.0| | *{{patch|5.0| |
Latest revision as of 04:01, 12 November 2024
- This article is about the PvE action. For the PvP action, see Bloodspiller (PvP).
Bloodspiller
“Delivers an attack with a potency of 600.
Blood Gauge Cost: 50— In-game description
Bloodspiller is an action unlocked at level 62. It is available for Dark Knight.
Related traits
- Melee Mastery II (Lv. 94) - Increases the potency of Hard Slash to 300, Syphon Strike to 240, Souleater to 260, Stalwart Soul to 120, Carve and Spit to 540, Bloodspiller to 580, and Quietus to 240.
- Enhanced Delirium (Lv. 96) - Upgrades Bloodspiller and Quietus to Scarlet Delirium and Impalement respectively.
Related actions
Notes
- This action is free to use under the effect of Delirium and will consume one Delirium stack.
- Potency is 500 until the Melee Mastery II trait is learned.
History
- Patch 7.1 (2024-11-12): Potency has been increased from 580 to 600 upon learning Melee Mastery II.
- Patch 7.0 (2024-07-02): Potency has been increased from 500 to 580 upon learning Melee Mastery II.
- Patch 6.0 (2021-12-07): Potency has been changed from 600 to 500.
- Patch 5.0 (2019-07-02):
- Patch 4.01 (2017-07-03):
- Potency has been increased from 380 to 400.
- Dark Arts potency has been increased from 520 to 540.
- Patch 4.0 (2017-06-20): Added.