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Difference between revisions of "Syphon Strike"

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{{Action Infobox
{{Action infobox
| image = [[file:syphon strike icon1.png]]
| description = Delivers an attack with a potency of 240.
| Type = Weaponskill
| facts = {{action fact|combo|action|Hard Slash}}{{action fact|Combo Potency|380}}{{action fact|combo|bonus|Restores MP}}
| Acquired = Level 12 [[Dark Knight]]
| acquired = Dark Knight
| Requires = [[DRK]]
| level = 2
| TP Cost = 60
| type = weaponskill
| MP Cost =  
| tp-cost =  
| CP Cost =  
| recast = 2.5
| GP Cost =  
| range = 3
| Cast Time = Instant
| actions = Hard Slash, Souleater
| Cooldown = 2.5s
| traits = Melee Mastery (Dark Knight), Melee Mastery II (Dark Knight)
| Range = 3y
| targeting = enemy
| Radius = 0
| release = heavensward
| Related Traits =  
| pvp = c
| Combos From =  
| patch = 3.0
| Combos Into =  
| Description = Delivers an attack with a potency of 100. <br> Combo Action: [[Hard Slash]] <br> Combo Potency: 250 <br> Combo Bonus: Restores MP
| Upgrade 1 =  
| Upgrade 2 =
| Upgrade 3 =
}}
}}
[[Syphon Strike]] is a level [[Dark Knight#Actions|Dark Knight Action]].
==Additional Information==


==Images==
==Notes==
* The combo bonus restores 600 MP.
* The potency of this action is 100 (combo potency: 240) until {{action icon|Melee Mastery (Dark Knight)}} is learned at Lv. 84.


 
==History==
{{Dark Knight}}
*{{patch|7.05|
**Potency has been increased from 220 to 240.
**Combo potency has been increased from 360 to 380.}}
*{{patch|7.0|
**Potency has increased from 120 to 220 upon learning {{action icon|Melee Mastery II (Dark Knight)}}.
**Combo potency has been increased from 260 to 360 upon learning Melee Mastery II.}}
*{{patch|6.0|
**Potency changed from 100 to 120.
**Combo potency changed from 300 to 260.}}
*{{patch|5.0|
**TP cost has been removed.
**Now acquired at level 2 (previously level 10).
**Combo potency has been increased from 250 to 300.
**{{action icon|Dark Arts}} potency has been removed.
**Dark Arts combo potency has been removed.
**{{action icon|Grit}} no longer affects MP restoration.
**Dark Arts no longer fades upon execution.}}
*{{patch|4.0|
**Now acquired at level 10 (previously level 12).
**Dark Arts potency and Dark Arts combo potency effects have been added.
**The effect "MP restoration now increases while under the effect of Grit" has been added.
**Effect will now fade upon the execution of Dark Arts.}}
*{{patch|3.0}}

Latest revision as of 10:32, 16 August 2024

Disambig icon.png This article is about the PvE action. For the PvP action, see Syphon Strike (PvP).

Syphon Strike

Acquired
Dark Knight frame icon.png DRK (actions)
Level
2
Type
Weaponskill
Casting
Instant
Recast
2.5s (GCD)
Range
3y
Targeting
Enemy
Patch
3.0

Delivers an attack with a potency of 240.
Combo Action: Hard Slash
Combo Potency: 380
Combo Bonus: Restores MP

— In-game description

Syphon Strike is an action unlocked at level 2. It is available for Dark Knight.

Related traits

Related actions

Notes

  • The combo bonus restores 600 MP.
  • The potency of this action is 100 (combo potency: 240) until Melee Mastery.png  Melee Mastery is learned at Lv. 84.

History

  • DT.png Patch 7.05 (2024-07-30):
    • Potency has been increased from 220 to 240.
    • Combo potency has been increased from 360 to 380.
  • DT.png Patch 7.0 (2024-07-02):
    • Potency has increased from 120 to 220 upon learning Melee Mastery II Trait.png  Melee Mastery II.
    • Combo potency has been increased from 260 to 360 upon learning Melee Mastery II.
  • EW.png Patch 6.0 (2021-12-07):
    • Potency changed from 100 to 120.
    • Combo potency changed from 300 to 260.
  • SHB.png Patch 5.0 (2019-07-02):
    • TP cost has been removed.
    • Now acquired at level 2 (previously level 10).
    • Combo potency has been increased from 250 to 300.
    • Dark Arts.png  Dark Arts potency has been removed.
    • Dark Arts combo potency has been removed.
    • Grit.png  Grit no longer affects MP restoration.
    • Dark Arts no longer fades upon execution.
  • SB.png Patch 4.0 (2017-06-20):
    • Now acquired at level 10 (previously level 12).
    • Dark Arts potency and Dark Arts combo potency effects have been added.
    • The effect "MP restoration now increases while under the effect of Grit" has been added.
    • Effect will now fade upon the execution of Dark Arts.
  • HW.png Patch 3.0 (2015-06-23): Added.