Difference between revisions of "Triple Triad"

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Triple Triad is a card battle mini-game originally from Final Fantasy VIII. It was released alongside [[Gold Saucer]] in patch 2.51. Players can collect [[Triple Triad Cards]] from various sources. Winning a Triple Triad match against an [[Triple Triad NPC]] will earn the player [[Manderville Gold Saucer Points]] and sometimes new [[cards]].
'''Triple Triad''' is a card battle mini-game originally from Final Fantasy VIII. It was released alongside [[Gold Saucer]] in [[patch 2.51]]. Players can collect [[Triple Triad Cards]] from various sources. Winning a Triple Triad match against a [[Triple Triad NPC]] will earn the player [[Manderville Gold Saucer Points]] and sometimes new [[cards]].


==Unlock==
==Unlock==
Players must complete the level 15 quest [[Triple Triad Trial]]. Players can start the quest by talking to [[Triple Triad Master]] in [[Gold Saucer]] (x4,y7). Players must have completed [[It Could Happen to You]] previously.
*Starting NPC: [[Triple Triad Master]] in [[The Gold Saucer]] (X:4, Y:7).
*[[Quest]]: {{questlink|other|Triple Triad Trial}}
*Prerequisite Quest: {{questlink|feature|It Could Happen to You}}
*Level 15
 
==The Battlehall==
[[The Battlehall]] is an instanced area where players within the same data center can challenge each other to Triple Triad matches. It is accessible from any location via the [[Duty Finder]].  


==[[Triple Triad Cards|Cards]]==
==[[Triple Triad Cards|Cards]]==
In the initial launch of Triple Triad in patch 2.51, 80 [[cards]] are available. About half of the cards are obtained from defeating [[Triple Triad NPCs]]. The other half can be purchased with [[Manderville Gold Saucer Points]], rewarded from [[Triple Triad Tournaments]], obtained randomly from card packs and dropped from [[dungeons]], [[trials]] and other [[duties]].
After the initial launch of Triple Triad in [[patch 2.51]], eighty [[cards]] were available. About half of those cards are obtainable by defeating [[Triple Triad NPCs]]. The other half are purchasable with [[Manderville Gold Saucer Points]], rewarded from [[Triple Triad Tournaments]], obtained randomly from card packs, and looted from [[dungeons]], [[trials]] and other [[duties]].


After obtaining a new card, you can permanently add it to your card list. If you obtain a card that you already have, you can sell it for [[MGP]] by talking to Triple Triad NPC in the [[Gold Saucer]] (x4,y7). Note that you cannot trade the cards or sell them for gil.
After obtaining a new card, you can permanently add it to your card list. If you gain a card that is already in your card list, you can sell the spare card for {{MGP}} [[MGP]] by talking to the Triple Triad NPC in the [[Gold Saucer]] (X:4, Y:7). Note that you cannot trade cards with other players or sell them for gil.


===How to Obtain Cards===
===Card use restrictions===
*Duel and win against NPCs.
Cards have five rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).


*Win [[Triple Triad Tournaments]].
You can have as many rare or lower cards per deck as you like, but you may only have up to two epic or legendary cards, with only one legendary allowed per deck.
(Be aware that NPC's Don't follow this particular rule, just the players.)


*Purchase with [[Manderville Gold Saucer points]].
===Build a deck===
You can create five pre-made decks, with each deck containing five cards in total. You can build decks by going to the Gold Saucer Menu and selecting the Card Decks sub-menu.


*Drop in [[dungeons]], [[Trials]] and other places.
===Faction Cards===
Certain cards have an icon on the upper right corner that represents a specific faction – "Primal", "Beastmen", "Scion", or "Garlean". These faction cards come into play during specific [[#Special Rules|rules]].


===Card Use Restrictions===
==How to play==
Cards have 5 rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).


Initially you can only have 1 uncommon or higher card in your deck. When you have collected 30 to 59 cards, you can have as many common or uncommon cards in your deck but only 1 rare or higher card. When you have 60 or more cards, you can have as many rare or lower cards but only 1 epic or legendary card.
===[[Triple Triad NPCs|Challenge NPCs]]===
Players can discover multiple NPCs throughout [[Eorzea]] that can be challenged to Triple Triad matches. To challenge an NPC to a match, you must first pay a small {{MGP}} [[MGP]] fee. If you are victorious, you are rewarded with {{MGP}} [[MGP]] and also have a chance to win cards from them, though bear in mind that different NPCs reward different cards and that you cannot acquire a card from a 'draw' or 'loss', only victories.


===Build a Deck===
NPCs which the player has not beaten before, will have a Triple Triad marker [[file:npcs that play Triple Triad icon1.png|25px|link=]] above the NPC's head with an exclamation mark.  
You can create 5 pre-made decks. Each deck contains 5 cards. You can build decks by going to the Gold Saucer Menu then the Card Decks sub-menu.


===Card Types===
NPCs which the player has beaten, but still have cards available that are not in the player's deck, will have a Triple Triad marker [[File:TripleTriad-CardAvailable.png|25px|link=]] above the NPC's head with a star.
Cards have types noted on upper right corner. Card types come into play during certain [[#Special Rules|rules]].  


Card Types are: Primal, Beastman, Scions and Garland.
'''[[Triple Triad NPCs|List of Triple Triad NPCs]]'''
 
==How to Play==
===[[Triple Triad NPCs|Challenge NPCs]]===
Players can challenge certain NPCs to Triple Triad matches. These NPCs are found not only in Gold Saucer but also all over [[Eorzea]]. Some of these NPCs will have icons over their heads indicating you can challenge them to Triple Triad matches. You must pay [[MPG]] to play against these NPCs. When you win against an NPC, you are rewarded with [[MGP]] and get new cards. Different NPCs reward different cards.


'''[[Triple Triad NPCs|List of Triple Triad NPCs]]'''
===Challenge Players===
===Challenge Players===
Players can not only challenge [[NPCs]] but also other players. When playing against other players, you can set whatever [[#Special Rules|special rules]] you want. It does not cost any [[MGP]] to challenge other players. You do not win or lose cards when you play against other players. You will earn MGP when you win and very amount of MGP when you lose.
Players can also challenge other players to Triple Triad and even select the [[#Special Rules|special rules]] that will be used for the match. When playing in this manner, no {{MGP}} [[MGP]] fee is incurred, though you still receive a small amount of {{MGP}} [[MGP]] regardless of whether you win or lose the match.


*First 5 matches of the day earns you additional MGPs. It resets on 7AM PST / 10AM EST / 3PM GMT.
The first five matches of the day earn you additional {{MGP}} [[MGP]] via a daily reward, resetting at 12 AM (JST) / 7 AM (PST) / 10 AM (EST) / 3 PM (GMT).


Players can only challenge other players to Triple Triad in certain areas:
Players can only challenge other players in specific areas, such as:


*[[The Manderville Gold Saucer]]
* [[The Gold Saucer|The Manderville Gold Saucer]]
*[[Limsa Lominsa Upper Decks]], [[Adventurer's Guild]] (x11,y11)
* [[Limsa Lominsa Upper Decks]], [[The Drowning Wench]] (X:11.2 Y:11.2)
*[[New Gridania]], [[Adventurer’s Guild]] (x11,y13)
* [[New Gridania]], [[The Carline Canopy]] (X:11.9 Y:13.3)
*[[Ul'dah - Steps of Nald]], [[Adventurer's Guild]] (x11,y9)
* [[Ul'dah - Steps of Nald]], [[The Quicksand]] (X:11.8 Y:9.2)
*[[Eastern La Noscea]], [[Costa de Sol]] (x33,y31)
* [[Eastern La Noscea]], [[Costa del Sol]] (X:33.6 Y:30.5)
*[[South Shroud]], [[Buscarron's Druthers]] (x17,y19)
* [[South Shroud]], [[Buscarron's Druthers]] (X:18.0 Y:19.9)
*[[Central Thanalan]], [[The Coffer & Coffin]] (x19,y20)
* [[Central Thanalan]], [[The Coffer & Coffin]] (X:19.6 Y:20.5)
*[[Coerthas]], [[The Observatorium]] (x26,y28)
* [[Coerthas Central Highlands]], [[First Dicasterial Observatorium of Aetherial and Astrological Phenomena|The Observatorium]] (X:25.0 Y:28.0)
*[[Mor Dhona]], [[Seventh Heaven]] (x21,y8)
* [[Mor Dhona]], [[The Seventh Heaven]] (X:21.9 Y:8.6)
* [[Idyllshire]], [[The Snail]] (X:4.9 Y:7.4)
* [[Foundation]], [[The Forgotten Knight]] (X:13.0 Y:11.9)
* [[Rhalgr's Reach]] (X:9.8 Y:9.7)
* [[Kugane]], [[Shiokaze Hostelry]] (X:10.2 Y:10.0)
* [[The Lochs]], [[The Ala Mhigan Quarter]] (X:35.0 Y:32.2)
* [[The Crystarium]]
* [[Eulmore]], [[The Canopy]]


==Rules==
==Rules==
===Basic Rules===
===Basic rules===
Triple Triad is played on a 3 by 3 grid, totaling 9 spaces.
Triple Triad is played on a three-by-three grid, totaling nine spaces, with each player utilizing a deck of 5 cards. Every card has a number on each side to represent the strength of that side. Once the match begins, a player is chosen at random to go first, then each player uses their turn to place a card on an empty space on the board.
 
Each game, each player will use a deck of 5 cards.


Each card has 4 numbers, arranged in a north-south-east-west position.  
During standard rules, if you place a card next to an opponent's card, and if the number facing the opponent's card is higher than their number, you take over the opponent's card. After all nine spaces on the board have been filled, the winner is the player who controls the most cards. Note that the unplaced 10th card is also counted.


Each number corresponds to the strength of that side of card.
===Special rules===
Various rules alter the way the game is played.


Players take turns placing cards. Each player can 1 card on any of the empty spaces.
For example, NPCs are affected by 'regional rules' which reset at 7 AM PST /10 AM EST every day, though there are certain NPCs that are immune to this. Regional rules are also applied when playing against other players. Also, each NPC has its own 'match rules'. When challenging another player, you can set your own match rules yourself. It's possible to have two match rules and two regional rules affect a PvP match at once.
 
Player who goes first is declared at random.
 
When a card is placed on the board next to an opponent's card, if the number of your card's side that is facing your opponent is greater than the number of your opponent's card's side that is facing your card, you take over your opponent's card.
 
After all 9 spaces have been filled, the winner is the player who controls more cards. Note that the unplayed 10th card is also counted.
 
===Special Rules===
In addition to Basic Rules, special rules alter the way the game is played. NPCs in different [[regions]] have different regional rules that reset 7AM PST / 10AM EST everyday. Up to 2 special rules are applied to the NPCs of a region. Note that certain NPCs are immune to regional rules. Match rules are special rules that only apply to a match. Each match rule consist of up to 2 special rules. NPCs set their own match rules. When challenging another player, you can set your own match rules. Additionally, Regional rules are also applied when playing against other players. So up to 4 special rules can affect the game in a PvP match.


====All Open====
====All Open====
A rule wherein all five cards in each deck are made visible to both players.
While this rule is in play, all five cards in each deck are made visible to both players.


====Three Open====
====Three Open====
A rule wherein three random cards in each deck are made visible to both players.
While this rule is in play, three random cards in each deck are made visible to both players.


====Same====
====Same====
A rule that adds a new condition to the capture mechanic. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. Those 2 or more cards can be your cards or your opponent's cards. For example if your card has "3" on left and bottom of your card, your opponent has 2 cards to your left and bottom, both with the numbers "3" facing your card. You capture both of those cards.
A rule that alters how cards are captured. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if your card has "3" on all sides and you place it between two cards that have a "3" facing your card, you capture both of those cards. Note that only one of the two or more matching cards needs to belong to your opponent for the 'Same' mechanic to take effect.
 
This rule also allows you to score a "Combo" capture. Should the cards you capture lie adjacent to "weaker" cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Same capture mechanic to take effect.


====Sudden Death====
====Sudden Death====
When "Sudden Death" is in effect, any match that ends in a draw will be restarted from turn one. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive drawn matches have been played, at which point the game will result in a draw.
When "Sudden Death" is in effect, any match that ends in a draw will be restarted from turn one rather than end the match. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive draws take place, at which point the game will end in a tie.


====Plus====
====Plus====
rule that adds a new condition to the capture mechanic. It is kinda similar to Same rule. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example if the card you place has 3 on top and 2 on left and your opponent's cards to the top and left has 4 and 5 respectively, you capture those 2 cards. It is because 3 + 4 = 5 + 2. Similar to Same, Plus works with your cards and your opponent's cards.
A rule that alters how cards are captured. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if the card you place has "3" on top and "2" on the left, and your opponent's cards to the top and left have "4" and "5" respectively, you capture those two cards. This is because 3 + 4 = 5 + 2. Similar to the 'Same' rule, 'Plus' will take effect whenever the placed card touches two other cards, regardless of who controls them. They do not have to be two opposing cards.
 
[[File:TT - Plus.png|thumb|In this scenario, Card C, placed last, would lead to the capture of cards A and B.]]
This rule also allows you to score a "Combo" capture. Should the cards you capture lie adjacent to "weaker" cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well. Only one of the two or more matching cards needs to belong to your opponent for the Plus capture mechanic to take effect.


====Random====
====Random====
A rule wherein your chosen deck will be replaced with five cards selected at random from your entire card list.
While this rule is in play, your chosen deck will be replaced with five cards selected at random from your entire card list.


====Order====
====Order====
A rule wherein you are required to play each card in the order that it appears in your deck.
While this rule is in play, you are required to play each card in the order that it appears in your deck.


====Chaos====
====Chaos====
A rule wherein the card you play each turn is selected at random from your deck.
While this rule is in play, the only card you can play each turn is randomly selected from your deck.


====Reverse====
====Reverse====
A rule wherein the conditions for capturing cards are switched so that smaller numbers are more powerful than larger numbers.
While this rule is in play, the conditions for capturing cards are inverted, making smaller numbers more powerful than larger numbers. For example, a "1" will capture a "6".


====Fallen Ace====
====Fallen Ace====
A rule wherein the all-powerful "A" becomes susceptible to capture by the lowly "1." If the Reverse rule is also in play, a "1" will then become vulnerable to capture by an "A."
While this rule is in play, the all-powerful "A" becomes susceptible to capture by the lowly "1." If the 'Reverse' rule is also in play, a "1" will then become vulnerable to capture by an "A."


====Ascension====
====Ascension====
A rule that affects cards that are grouped into a specific type, such as "Primal" or "Beastman." When placed on the playing grid, the number values on these cards are increased by one for every card of that type that is in play. Numbers that are increased to "11" or more are considered to be of "A" rank.
During 'Ascension', if you place a faction card on the board – such as a "Primal" or "Scion" card – all cards of that faction will gain +1, including those held in your deck and your opponent's deck. Any card that increases to "11" or higher is treated as an "A" rank.


====Descension====
====Descension====
A rule that affects cards that are grouped into a specific type, such as "Primal" or "Beastman." When placed on the playing grid, the number values on these cards are decreased by one for every card of that type that is in play. Any number that is decreased to "0" or less is treated as a "1."
During 'Descension', if you place a faction card on the board – such as a "Garlean" or "Beastman" card – all cards of that faction decrease by 1, including those held in your deck and your opponent's deck. Any number that is decreased to "0" or less as a result of this rule will be treated as a "1".


====Swap====
====Swap====
A rule wherein one card from your deck is switched with one of your opponent's before the match begins. The cards to be swapped are chosen at random, and are returned to their original owners at the end of the game.
While this rule is in play, one card from your deck is switched with one of your opponent's cards before the match begins. The cards to be swapped are chosen at random and are returned to their original owners at the end of the game.


====Roulette====
====Roulette====
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====Combo====
====Combo====
Combo is only available during Same and Plus rules. When you capture cards with Same or Plus rules, if opponents' cards adjacent to the newly captured cards are weaker. Those cards are captured too. If those cards are next to more weaker cards, those cards are captured too. Combo can flip the whole board.
A Combo is only available during 'Same' and 'Plus' rules. If you capture cards as a result of Same or Plus mechanics, and if those captured cards lie adjacent to "weaker" cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well.
 
====Draft====
[[file:triple triad draft1.png|400px|right]]
Draft is an advanced rule released in [[Patch 5.4]] of [[Shadowbringers]]. When the Draft rule is in effect, participants will not have access to their individual decks and must instead play using [[cards]] provided by [[the Gold Saucer]].
 
=====Building a Deck=====
Three sets of randomly generated cards will be displayed before the match begins. Participants must choose one option from each set to build their deck, which will then be locked in for the duration of the competition. The Recommended button may be pressed instead to automatically choose the strongest cards available.


==Tournaments==
==Tournaments==
Players can compete against some of the best Triad Triple players to win some of the rarest [[cards]].
Players can compete in tournaments against some of the best Triple Triad players to win whopping {{MGP}} [[MGP]] rewards and some of the rarest [[cards]] in the game. However, Triple Triad tournaments only occur at specific dates and times.


'''Participating in Tournaments''':
===Triple Triad Tournaments===


Players can sign up to participate in ongoing tournaments by speaking with the [[Tournament Recordkeeper]] NPC at the Card Square in the Manderville Gold Saucer (x4,y7). It should also be noted that, in addition to players, NPCs located within the Card Square can also participate in tournaments.
These happen every other week and offer a different card depending on the tournament name. If you are not in the top 3, you also have a chance to obtain them from [[Platinum Triad Card]] packs.


*Players must first complete a tutorial match with the Triple Triad Master before participating in any tournaments.
Matches can take place against players or NPCs at [[The Battlehall]], but more tournament points are awarded against players.


'''Tournament Rules''':
====Participating in Tournaments====
Players can sign up to participate in ongoing tournaments by speaking with the following NPCs:
*[[The Battlehall]] (X:3.3 Y:3.5)
**NPC: [[Tournament Recordkeeper]]
*[[The Gold Saucer]], Card Square (X:4.2 Y:7.0)
**NPC: [[Tournament Recordkeeper]]


Tournament participants can only play a set number of matches per tournament, with every match played counting toward their final scores. This score will increase for every match won, with more points being awarded for defeating higher-ranked opponents. Each tournament has a fixed set of special rules that tournament matches must follow. This does not apply to regional rules.
*Players must first complete a tutorial match with the [[Triple Triad Master]] before participating in any tournaments.
*Tournament matches can only be held in [[the Battlehall]].


'''Tournament Rankings''':
====Tournament Rules====
*Tournament participants can only play a set number of matches per tournament (20), with every match played counting toward their final scores.
*Each tournament has a fixed set of advanced rules that tournament matches must follow. This does not apply to regional rules.
:*Spinner's Pull : Three Open & Swap
:*Rowena's Cup Classic: Roulette & Roulette
:*Orran Durai Memorial: Order & Same
:*Manderville Tournament of Champions: All Open & Plus


Players can view the standings for ongoing tournaments at any time by either speaking with the Tournament Recordkeeper NPC at the Card Square in the Manderville Gold Saucer (x4,y7), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings.
====Tournament Matches====
Players must first register with the [[Hall Assistant]] NPC in the Battlehall to take part in tournament matches. Once registered, they will be randomly matched with another player. Players will continue to be randomly matched every time a match finishes, unless they cancel their registration in the window that is displayed at the end of matches. It should also be noted that, in addition to players, NPCs located within the Battlehall can also participate in tournaments.
*Players will appear in the Gold Saucer Card Square after finishing tournament matches, regardless of where they started the match.
*Players will be removed from the Battlehall 15 minutes before the end of tournaments. In the event players are in the middle of a match at this time, they will leave the Battlehall once their match has finished.
*Players will not be paired with players they have already battled while they are in the same Battlehall.


====Tournament Rankings====
Players can view the standings for ongoing tournaments at any time by either speaking with the [[Tournament Recordkeeper]] NPC at the Card Square in the Manderville [[Gold Saucer]] (X:4.2 Y:7.0), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings.
When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.
When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.
====Rewards====
Tournaments provide rewards based on both your Rank and your Rating.
=====Rank Rewards=====
{| {{STDT|item sortable align-center}}
|-
! Rank     
! Rewards
|-
| 1-3|| {{item icon|Lightning Card}}, {{item icon|Cecil Harvey Card}}, {{item icon|Firion Card}}, or {{item icon|Tidus Card}}, and {{MGP|140000}} [[MGP]]
|-
| 4-6|| {{item icon|Gold Spinner's Pull Card}}, {{item icon|Gold Rowena Cup Classic Card}}, or {{item icon|Gold Tournament of Champions Card}}, and {{MGP}} [[MGP]] based on rank
|-
| 7-10|| {{item icon|Silver Spinner's Pull Card}}, {{item icon|Silver Rowena Cup Classic Card}}, or {{item icon|Silver Tournament of Champions Card}}, and {{MGP}} [[MGP]] based on rank
|-
|11-20|| {{item icon|Bronze Spinner's Pull Card}}, {{item icon|Bronze Rowena Cup Classic Card}}, or {{item icon|Bronze Tournament of Champions Card}}, and {{MGP}} [[MGP]] based on rank
|-
|Others|| {{MGP|1000}} [[MGP]]
|}
=====Rating Rewards=====
{| {{STDT|item sortable align-center}}
|-
! Rating     
! Rewards
|-
| 1800+|| 4 {{item icon|Platinum Triad Card}}
|-
| 1600-1799|| 3 {{item icon|Platinum Triad Card}}
|-
| 1100-1599|| 2 {{item icon|Platinum Triad Card}}
|-
| 1099 or less || Nothing
|}
===Entering Open Tournaments and Invitational Tournaments===
[[file:triple triad tournaments1.jpg|400px|right]]
Open tournaments and Invitational tournaments are released in [[Patch 5.4]] of [[Shadowbringers]]. Allowing up to eight players and requiring no {{MGP}} [[MGP]] for admission, these tournaments consist of three matches, making for a quick and easy way to enjoy Triple Triad with friends (or bitter rivals).
====Requirements====
After completing the quest {{questlink|other|Triple Triad Trial}}, speak with the [[Open Tournament Official]] in the Gold Saucer (X:4.5 Y:7.4) to unlock these new tournament modes.
====Sizing up your opponent====
[[file:triple triad tournaments2.png|right|400px]]
During a tournament, players can now confirm their opponents' number of wins and losses. Moreover, players on the PlayStation®4 can view their opponents' PSN ID.
====Withdrawing from tournaments====
In the event a player logs out during a match, cards will be played automatically on their turn at the end of the 5 second grace period.
* Matches will be forfeit in the event you are offline when they begin.
===Open tournaments===
These tournaments are periodically held events employing the new "Draft" ruleset. Players will use a single deck and participate in three matches.
====Participating====
Speak with the Open tournament official in the Gold Saucer to register for the next available competition. The tournament will begin when 8 participants have been assembled or once the requisite amount of time has elapsed since the registration period began. If there are fewer than 8 participants available, NPCs will sit in for any missing players. Please note that you cannot be joined in a party when registering to compete.
====Rewards====
{{MGP}} [[MGP]] and {{item icon|Gold Triad Card}}, {{item icon|Silver Triad Card}} or {{item icon|Bronze Triad Card}} depending on points and win rate. {{item icon|Platinum Triad Card}} are awarded very rarely and getting the maximum number of points does not make them drop.
===Invitational tournaments===
These tournaments follow the same basic structure as Open tournaments, with the main difference being that there are no rewards on offer. Participants may also register at any time as either a solo player or as a party. When registering as a party, the party leader can freely choose a tournament rule set.
====Participating====
Players can register to enter the Triple Triad Invitational Parlor and participate in these tournaments at any time via the Duty Finder. In the case that a player registers solo, or a party has less than 8 members, the missing numbers will be made up by Triple Triad regulars or Gold Saucer employees.
====Rewards====
There are no rewards on offer for this tournament format.
==Achievements==
Triple Triad associated with the following [[achievements]]:
{| {{STDT| mech1 sortable align-left}}
{{achievement table header}}
{{achievement table row|Triple-decker I}}
{{achievement table row|Triple-decker II}}
{{achievement table row|Triple-decker III}}
{{achievement table row|Triple-decker IV}}
{{achievement table row|Triple-decker V}}
{{achievement table row|Triple-decker VI}}
{{achievement table row|Triple-decker VII}}
{{achievement table row|Triple-decker VIII}}
{{achievement table row|Triple-decker IX}}
{{achievement table row|Triple-decker X}}
{{achievement table row|Triple-decker XI}}
{{achievement table row|Triple-decker XII}}
{{achievement table row|A Card in the Hand}}
{{achievement table row|Triple Team I}}
{{achievement table row|Triple Team II}}
{{achievement table row|Triple Team III}}
{{achievement table row|Triple Team IV}}
{{achievement table row|Triple Team V}}
{{achievement table row|Triple Team VI}}
{{achievement table row|Triple Team VII}}
{{achievement table row|Triple Team VIII}}
{{achievement table row|Wheel of Fortune I}}
{{achievement table row|Wheel of Fortune II}}
{{achievement table row|Wheel of Fortune III}}
{{achievement table row|Wheel of Fortune IV}}
{{achievement table row|Wheel of Fortune V}}
{{achievement table row|Always Bet on Me}}
{{achievement table row|Kumite}}
{{achievement table row|Kumite Kumite}}
{{achievement table row|Kumite Kumite Kumite}}
{{achievement table row|Bracket Breaker}}
{{achievement table row|Open and Shut I}}
{{achievement table row|Open and Shut II}}
{{achievement table row|Open to Victory I}}
{{achievement table row|Open to Victory II}}
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[[Category:Patch 2.5 Features‎]]

Latest revision as of 16:37, 21 May 2024

See also: Triple Triad Cards and Triple Triad NPCs
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Triple Triad is a card battle mini-game originally from Final Fantasy VIII. It was released alongside Gold Saucer in patch 2.51. Players can collect Triple Triad Cards from various sources. Winning a Triple Triad match against a Triple Triad NPC will earn the player Manderville Gold Saucer Points and sometimes new cards.

Unlock

The Battlehall

The Battlehall is an instanced area where players within the same data center can challenge each other to Triple Triad matches. It is accessible from any location via the Duty Finder.

Cards

After the initial launch of Triple Triad in patch 2.51, eighty cards were available. About half of those cards are obtainable by defeating Triple Triad NPCs. The other half are purchasable with Manderville Gold Saucer Points, rewarded from Triple Triad Tournaments, obtained randomly from card packs, and looted from dungeons, trials and other duties.

After obtaining a new card, you can permanently add it to your card list. If you gain a card that is already in your card list, you can sell the spare card for MGP MGP by talking to the Triple Triad NPC in the Gold Saucer (X:4, Y:7). Note that you cannot trade cards with other players or sell them for gil.

Card use restrictions

Cards have five rarities: common (★), uncommon (★★), rare (★★★), epic (★★★★) and legendary (★★★★★).

You can have as many rare or lower cards per deck as you like, but you may only have up to two epic or legendary cards, with only one legendary allowed per deck. (Be aware that NPC's Don't follow this particular rule, just the players.)

Build a deck

You can create five pre-made decks, with each deck containing five cards in total. You can build decks by going to the Gold Saucer Menu and selecting the Card Decks sub-menu.

Faction Cards

Certain cards have an icon on the upper right corner that represents a specific faction – "Primal", "Beastmen", "Scion", or "Garlean". These faction cards come into play during specific rules.

How to play

Challenge NPCs

Players can discover multiple NPCs throughout Eorzea that can be challenged to Triple Triad matches. To challenge an NPC to a match, you must first pay a small MGP MGP fee. If you are victorious, you are rewarded with MGP MGP and also have a chance to win cards from them, though bear in mind that different NPCs reward different cards and that you cannot acquire a card from a 'draw' or 'loss', only victories.

NPCs which the player has not beaten before, will have a Triple Triad marker Npcs that play Triple Triad icon1.png above the NPC's head with an exclamation mark.

NPCs which the player has beaten, but still have cards available that are not in the player's deck, will have a Triple Triad marker TripleTriad-CardAvailable.png above the NPC's head with a star.

List of Triple Triad NPCs

Challenge Players

Players can also challenge other players to Triple Triad and even select the special rules that will be used for the match. When playing in this manner, no MGP MGP fee is incurred, though you still receive a small amount of MGP MGP regardless of whether you win or lose the match.

The first five matches of the day earn you additional MGP MGP via a daily reward, resetting at 12 AM (JST) / 7 AM (PST) / 10 AM (EST) / 3 PM (GMT).

Players can only challenge other players in specific areas, such as:

Rules

Basic rules

Triple Triad is played on a three-by-three grid, totaling nine spaces, with each player utilizing a deck of 5 cards. Every card has a number on each side to represent the strength of that side. Once the match begins, a player is chosen at random to go first, then each player uses their turn to place a card on an empty space on the board.

During standard rules, if you place a card next to an opponent's card, and if the number facing the opponent's card is higher than their number, you take over the opponent's card. After all nine spaces on the board have been filled, the winner is the player who controls the most cards. Note that the unplaced 10th card is also counted.

Special rules

Various rules alter the way the game is played.

For example, NPCs are affected by 'regional rules' which reset at 7 AM PST /10 AM EST every day, though there are certain NPCs that are immune to this. Regional rules are also applied when playing against other players. Also, each NPC has its own 'match rules'. When challenging another player, you can set your own match rules yourself. It's possible to have two match rules and two regional rules affect a PvP match at once.

All Open

While this rule is in play, all five cards in each deck are made visible to both players.

Three Open

While this rule is in play, three random cards in each deck are made visible to both players.

Same

A rule that alters how cards are captured. If the numbers of two or more cards are the same as the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if your card has "3" on all sides and you place it between two cards that have a "3" facing your card, you capture both of those cards. Note that only one of the two or more matching cards needs to belong to your opponent for the 'Same' mechanic to take effect.

Sudden Death

When "Sudden Death" is in effect, any match that ends in a draw will be restarted from turn one rather than end the match. Your deck for this new match will consist of the cards you had control over at the end of the previous game. Sudden Death will continue until one player wins or until five more consecutive draws take place, at which point the game will end in a tie.

Plus

A rule that alters how cards are captured. If the numbers of two or more cards have the same total when added to the numbers on the adjacent sides of the card you place, you gain control of every matching card. For example, if the card you place has "3" on top and "2" on the left, and your opponent's cards to the top and left have "4" and "5" respectively, you capture those two cards. This is because 3 + 4 = 5 + 2. Similar to the 'Same' rule, 'Plus' will take effect whenever the placed card touches two other cards, regardless of who controls them. They do not have to be two opposing cards.

In this scenario, Card C, placed last, would lead to the capture of cards A and B.

Random

While this rule is in play, your chosen deck will be replaced with five cards selected at random from your entire card list.

Order

While this rule is in play, you are required to play each card in the order that it appears in your deck.

Chaos

While this rule is in play, the only card you can play each turn is randomly selected from your deck.

Reverse

While this rule is in play, the conditions for capturing cards are inverted, making smaller numbers more powerful than larger numbers. For example, a "1" will capture a "6".

Fallen Ace

While this rule is in play, the all-powerful "A" becomes susceptible to capture by the lowly "1." If the 'Reverse' rule is also in play, a "1" will then become vulnerable to capture by an "A."

Ascension

During 'Ascension', if you place a faction card on the board – such as a "Primal" or "Scion" card – all cards of that faction will gain +1, including those held in your deck and your opponent's deck. Any card that increases to "11" or higher is treated as an "A" rank.

Descension

During 'Descension', if you place a faction card on the board – such as a "Garlean" or "Beastman" card – all cards of that faction decrease by 1, including those held in your deck and your opponent's deck. Any number that is decreased to "0" or less as a result of this rule will be treated as a "1".

Swap

While this rule is in play, one card from your deck is switched with one of your opponent's cards before the match begins. The cards to be swapped are chosen at random and are returned to their original owners at the end of the game.

Roulette

When the "Roulette" rule is in effect, the advanced rules for the match will be chosen at random.

Combo

A Combo is only available during 'Same' and 'Plus' rules. If you capture cards as a result of Same or Plus mechanics, and if those captured cards lie adjacent to "weaker" cards (i.e. cards with smaller numbers on the neighboring sides), those cards will fall under your control as well.

Draft

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Draft is an advanced rule released in Patch 5.4 of Shadowbringers. When the Draft rule is in effect, participants will not have access to their individual decks and must instead play using cards provided by the Gold Saucer.

Building a Deck

Three sets of randomly generated cards will be displayed before the match begins. Participants must choose one option from each set to build their deck, which will then be locked in for the duration of the competition. The Recommended button may be pressed instead to automatically choose the strongest cards available.

Tournaments

Players can compete in tournaments against some of the best Triple Triad players to win whopping MGP MGP rewards and some of the rarest cards in the game. However, Triple Triad tournaments only occur at specific dates and times.

Triple Triad Tournaments

These happen every other week and offer a different card depending on the tournament name. If you are not in the top 3, you also have a chance to obtain them from Platinum Triad Card packs.

Matches can take place against players or NPCs at The Battlehall, but more tournament points are awarded against players.

Participating in Tournaments

Players can sign up to participate in ongoing tournaments by speaking with the following NPCs:

  • Players must first complete a tutorial match with the Triple Triad Master before participating in any tournaments.
  • Tournament matches can only be held in the Battlehall.

Tournament Rules

  • Tournament participants can only play a set number of matches per tournament (20), with every match played counting toward their final scores.
  • Each tournament has a fixed set of advanced rules that tournament matches must follow. This does not apply to regional rules.
  • Spinner's Pull : Three Open & Swap
  • Rowena's Cup Classic: Roulette & Roulette
  • Orran Durai Memorial: Order & Same
  • Manderville Tournament of Champions: All Open & Plus

Tournament Matches

Players must first register with the Hall Assistant NPC in the Battlehall to take part in tournament matches. Once registered, they will be randomly matched with another player. Players will continue to be randomly matched every time a match finishes, unless they cancel their registration in the window that is displayed at the end of matches. It should also be noted that, in addition to players, NPCs located within the Battlehall can also participate in tournaments.

  • Players will appear in the Gold Saucer Card Square after finishing tournament matches, regardless of where they started the match.
  • Players will be removed from the Battlehall 15 minutes before the end of tournaments. In the event players are in the middle of a match at this time, they will leave the Battlehall once their match has finished.
  • Players will not be paired with players they have already battled while they are in the same Battlehall.

Tournament Rankings

Players can view the standings for ongoing tournaments at any time by either speaking with the Tournament Recordkeeper NPC at the Card Square in the Manderville Gold Saucer (X:4.2 Y:7.0), or examining the nearby Tournament Ranking Board. Scores will be locked the moment the tournament ends, and these numbers will determine the final rankings. When two or more players share the same score at the end of a tournament, rank is then determined by the greatest number of wins. If wins are also equal, then rank will be decided by the least number of matches played. Should match numbers also be equal, then the higher rank will go to the participant who first recorded a result on the tournament ranking board.

Rewards

Tournaments provide rewards based on both your Rank and your Rating.

Rank Rewards
Rank Rewards
1-3 Triple Triad Card r5.png  Lightning Card, Triple Triad Card r5.png  Cecil Harvey Card, Triple Triad Card r5.png  Firion Card, or Triple Triad Card r5.png  Tidus Card, and MGP 140,000 MGP
4-6 Gold spinners pull card icon1.png  Gold Spinner's Pull Card, Gold rowena cup classic card icon1.png  Gold Rowena Cup Classic Card, or Gold tournament of champions card icon1.png  Gold Tournament of Champions Card, and MGP MGP based on rank
7-10 Silver spinners pull card icon1.png  Silver Spinner's Pull Card, Silver rowena cup classic card icon1.png  Silver Rowena Cup Classic Card, or Silver tournament of champions card icon1.png  Silver Tournament of Champions Card, and MGP MGP based on rank
11-20 Bronze spinners pull card icon1.png  Bronze Spinner's Pull Card, Bronze rowena cup classic card icon1.png  Bronze Rowena Cup Classic Card, or Bronze tournament of champions card icon1.png  Bronze Tournament of Champions Card, and MGP MGP based on rank
Others MGP 1,000 MGP
Rating Rewards
Rating Rewards
1800+ 4 Platinum triad card icon1.png  Platinum Triad Card
1600-1799 3 Platinum triad card icon1.png  Platinum Triad Card
1100-1599 2 Platinum triad card icon1.png  Platinum Triad Card
1099 or less Nothing

Entering Open Tournaments and Invitational Tournaments

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Open tournaments and Invitational tournaments are released in Patch 5.4 of Shadowbringers. Allowing up to eight players and requiring no MGP MGP for admission, these tournaments consist of three matches, making for a quick and easy way to enjoy Triple Triad with friends (or bitter rivals).

Requirements

After completing the quest Other QuestTriple Triad Trial, speak with the Open Tournament Official in the Gold Saucer (X:4.5 Y:7.4) to unlock these new tournament modes.

Sizing up your opponent

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During a tournament, players can now confirm their opponents' number of wins and losses. Moreover, players on the PlayStation®4 can view their opponents' PSN ID.

Withdrawing from tournaments

In the event a player logs out during a match, cards will be played automatically on their turn at the end of the 5 second grace period.

  • Matches will be forfeit in the event you are offline when they begin.

Open tournaments

These tournaments are periodically held events employing the new "Draft" ruleset. Players will use a single deck and participate in three matches.

Participating

Speak with the Open tournament official in the Gold Saucer to register for the next available competition. The tournament will begin when 8 participants have been assembled or once the requisite amount of time has elapsed since the registration period began. If there are fewer than 8 participants available, NPCs will sit in for any missing players. Please note that you cannot be joined in a party when registering to compete.

Rewards

MGP MGP and Gold triad card icon1.png  Gold Triad Card, Silver triad card icon1.png  Silver Triad Card or Bronze triad card icon1.png  Bronze Triad Card depending on points and win rate. Platinum triad card icon1.png  Platinum Triad Card are awarded very rarely and getting the maximum number of points does not make them drop.

Invitational tournaments

These tournaments follow the same basic structure as Open tournaments, with the main difference being that there are no rewards on offer. Participants may also register at any time as either a solo player or as a party. When registering as a party, the party leader can freely choose a tournament rule set.

Participating

Players can register to enter the Triple Triad Invitational Parlor and participate in these tournaments at any time via the Duty Finder. In the case that a player registers solo, or a party has less than 8 members, the missing numbers will be made up by Triple Triad regulars or Gold Saucer employees.

Rewards

There are no rewards on offer for this tournament format.

Achievements

Triple Triad associated with the following achievements:

Name Points Task Reward Patch
Triple-decker i icon1.png  Triple-decker I 5 Obtain a Triple Triad card. - 2.51
Triple-decker ii icon1.png  Triple-decker II 5 Obtain 30 unique Triple Triad cards. Achievement title icon.png Deck Holder 2.51
Triple-decker iii icon1.png  Triple-decker III 10 Obtain 60 unique Triple Triad cards. Achievement title icon.png Deck Hoarder 2.51
Triple-decker iv icon1.png  Triple-decker IV 10 Obtain 90 unique Triple Triad cards. Triple Triad Card r5.png  Midgardsormr Card 3.0
Triple-decker v icon1.png  Triple-decker V 10 Obtain 120 unique Triple Triad cards. Triple Triad Card r4.png  Vidofnir Card 3.15
Triple-decker vi icon1.png  Triple-decker VI 10 Obtain 150 unique Triple Triad cards. Triple Triad Card r4.png  Heavensward Thancred Card 3.4
Triple-decker vii icon1.png  Triple-decker VII 10 Obtain 190 unique Triple Triad cards. Triple Triad Card r4.png  Krile Card 4.0
Triple-decker viii icon1.png  Triple-decker VIII 10 Obtain 220 unique Triple Triad cards. Triple Triad Card r5.png  Gosetsu Card 4.3
Triple-decker ix icon1.png  Triple-decker IX 10 Obtain 270 unique Triple Triad cards. Triple Triad Card r4.png  Shadowbringers Urianger Card 5.0
Triple-decker x icon1.png  Triple-decker X 10 Obtain 300 unique Triple Triad cards. Triple Triad Card r4.png  Shadowbringers Thancred Card 5.3
Triple-decker xi icon1.png  Triple-decker XI 10 Obtain 344 unique Triple Triad cards. Triple Triad Card r5.png  Zenos Galvus Card 6.0
Triple-decker xii icon1.png  Triple-decker XII 10 Obtain 376 unique Triple Triad cards. Triple Triad Card r5.png  Venat Card 6.35
A card in the hand icon1.png  A Card in the Hand 20 Collect all Triple Triad cards numbered 1 through 312. Achievement title icon.png Jack of All Cards 5.55
Triple team i icon1.png  Triple Team I 5 Defeat an NPC at Triple Triad. - 2.51
Triple team ii icon1.png  Triple Team II 10 Defeat 30 unique NPCs at Triple Triad. Triple Triad Card r5.png  Squall Leonhart Card 2.51
Triple team iii icon1.png  Triple Team III 10 Defeat 41 unique NPCs at Triple Triad. Triple Triad Card r3.png  Haurchefant Card 3.0
Triple team iv icon1.png  Triple Team IV 10 Defeat 50 unique NPCs at Triple Triad. - 3.15
Triple team v icon1.png  Triple Team V 10 Defeat 60 unique NPCs at Triple Triad. Triple Triad Card r4.png  Heavensward Y'shtola Card 3.4
Triple team vi icon1.png  Triple Team VI 10 Defeat 70 unique NPCs at Triple Triad. Triple Triad Card r4.png  Lyse Card 4.0
Triple team vii icon1.png  Triple Team VII 10 Defeat 92 unique NPCs at Triple Triad. Triple Triad Card r5.png  Ardbert Card 5.0
Triple team viii icon1.png  Triple Team VIII 10 Defeat 107 unique NPCs at Triple Triad. Triple Triad Card r4.png  Vrtra Card 6.0
Wheel of fortune i icon1.png  Wheel of Fortune I 5 Win a Triple Triad roulette match. - 2.51
Wheel of fortune ii icon1.png  Wheel of Fortune II 5 Win 10 Triple Triad roulette matches. - 2.51
Wheel of fortune iii icon1.png  Wheel of Fortune III 5 Win 30 Triple Triad roulette matches. - 2.51
Wheel of fortune iv icon1.png  Wheel of Fortune IV 5 Win 100 Triple Triad roulette matches. - 2.51
Wheel of fortune v icon1.png  Wheel of Fortune V 5 Win 300 Triple Triad roulette matches. Triple Triad Card r5.png  Vaan Card 2.51
Always bet on me icon1.png  Always Bet on Me 10 Win 1,000 Triple Triad roulette matches. Achievement title icon.png The Trinity 2.51
Kumite icon1.png  Kumite 5 Win a Triple Triad tournament match. - 2.51
Kumite kumite icon1.png  Kumite Kumite 5 Win 10 Triple Triad tournament matches. - 2.51
Kumite kumite kumite icon1.png  Kumite Kumite Kumite 5 Win 30 Triple Triad tournament matches. Triple Triad Card r5.png  Shantotto Card 2.51
Bracket breaker icon1.png  Bracket Breaker 10 Win 100 Triple Triad tournament matches. Achievement title icon.png Duelist 2.51
Open and shut i icon1.png  Open and Shut I 5 Rank 1st in an Open tournament. Triple Triad Card r5.png  Phoenix Card 5.4
Open and shut ii icon1.png  Open and Shut II 10 Rank 1st in an Open tournament 50 times. Achievement title icon.png Tournament Leader 5.4
Open to victory i icon1.png  Open to Victory I 5 Win 10 Open tournament matches. Shuffle or boogie orchestrion roll icon1.png  Shuffle or Boogie (Shadowbringers) Orchestrion Roll 5.4
Open to victory ii icon1.png  Open to Victory II 10 Win 50 Open tournament matches. - 5.4
Open to victory iii icon1.png  Open to Victory III 20 Win 150 Open tournament matches. Gold parasaucer icon1.png  Gold Parasaucer 5.4