Difference between revisions of "Ghosts of Amdapor"

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[[File:Sidequest.png]][[Western Thanalan Quests|Western Thanalan Quest]]
{{Quest infobox
{{Quest
| title = Ghosts of Amdapor
| QuestGiver = [[Nedrick Ironheart]] - [[Western Thanalan]] (x12, y14)
| description = [[Nedrick Ironheart]] has information that is certain set your heart to racing.
| Requirements = Level 50
| image = Ghosts of Amdapor.png
| Items =  
| quest-giver = Nedrick Ironheart
| Exp = 0
| location = Western Thanalan
| Gil = 1220
| location-x = 12
| Reward = Unlocks [[Amdapor Keep]]
| location-y = 14
| OptReward =  
| type = feature
| PrevQuest = [[The Ultimate Weapon]]
| quest-line =
| NextQuest =  
| organization =
| class =
| job =
| level = 50
| req-quest = The Ultimate Weapon
| req-items =
| requirements = {{questlink|dungeon|The Aurum Vale}} cleared
| exp = 0
| gil = 5368
| mettle =  
| reward(1-10) =
| overridereward(1-10) =
| reward-opt(1-8) =
| overridereward-opt(1-8) =
| unlocks = dg Amdapor Keep
| prev-quest =
| next-quest = For Keep's Sake
| patch = 2.0
| release =  
}}
}}
 
==Steps==
==Steps to Unlock Quest==
*Speak with [[Maxinne]] at [[Amdapor Keep]].
*Complete the Story Quest [[The Ultimate Weapon]]
*Complete [[The Aurum Vale]] Dungeon
 
==Steps in Quest==
*Speak with Maxinne at Amdapor Keep.(This will unlock [[Amdapor Keep]])


==Journal==
==Journal==
Line 28: Line 41:
*Amdapor Keep can be accessed via the Duty Finder.
*Amdapor Keep can be accessed via the Duty Finder.


==Dialogue==
===Accepting the Quest===
'''Nedrick Ironheart:''' If you don't mind my saying, it seems to me you've been wanting for stimulation of late. Aye, the air of torpor about you is quite palpable.
'''Nedrick Ironheart:''' Adventurers are as next of kin to explorers, my friend. Like us, you need regular doses of excitement, else you're like to shrivel up and die.
'''Nedrick Ironheart:''' I would hate to see that happen to you, so I will tell you of a place that will surely set your heart to racing: Amdapor Keep. 'Tis a ruined fortress situated in the South Shroud, dating back to the Fifth Astral Era.
'''Nedrick Ironheart:''' If the thought of delving into the past sets your loins afire, the keep will surely serve to quench it. The entrance is watched by a Wood Wailer named Maxinne. Give her my name, and she will tell you all you need to know.


[[Category:Sidequests]] [[Category:Western Thanalan Quests]] [[Category:Patch 2.0 Quests]]
===Speaking with Maxinne===
'''Maxinne:''' Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await.
'''Maxinne:''' This fortress was built by the Amdapori, an ancient people who rose to power upon arcane knowledge. During the heydey of their civilization, they built magnificent structures such as this.
'''Maxinne:''' Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check.

Latest revision as of 21:30, 1 December 2023

Feature Quest icon.png

Ghosts of Amdapor

Ghosts of Amdapor.png
Quest giver
Nedrick Ironheart
Location
Western Thanalan (X:12, Y:14)
Level
50
Required quest
Main Scenario QuestThe Ultimate Weapon
Requirements
Dungeon The Aurum Vale cleared
Experience
Experience 0
Gil
Gil 5,368
Next quest
Feature QuestFor Keep's Sake
Patch
2.0

Nedrick Ironheart has information that is certain set your heart to racing.

— In-game description


Rewards

Unlocks

Steps

Journal

  • Nedrick Ironheart has information that is certain set your heart to racing.
  • Sensing that you may be wanting for stimulation, Nedrick Ironheart tells you of Amdapor Keep, a ruined fortress situated in the South Shroud. If you would walk its halls and delve into the past, speak with Maxinne, the Wood Wailer who stands guard at the entrance.
  • You learn that Amdapor Keep is overrun with the Lambs of Dalamud and the voidsent they have taken to summoning. Satisfied that you will hold your own against such foes, Maxinne grants you permission to enter.
  • Amdapor Keep can be accessed via the Duty Finder.

Dialogue

Accepting the Quest

Nedrick Ironheart: If you don't mind my saying, it seems to me you've been wanting for stimulation of late. Aye, the air of torpor about you is quite palpable.
Nedrick Ironheart: Adventurers are as next of kin to explorers, my friend. Like us, you need regular doses of excitement, else you're like to shrivel up and die.
Nedrick Ironheart: I would hate to see that happen to you, so I will tell you of a place that will surely set your heart to racing: Amdapor Keep. 'Tis a ruined fortress situated in the South Shroud, dating back to the Fifth Astral Era.
Nedrick Ironheart: If the thought of delving into the past sets your loins afire, the keep will surely serve to quench it. The entrance is watched by a Wood Wailer named Maxinne. Give her my name, and she will tell you all you need to know.

Speaking with Maxinne

Maxinne: Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await.
Maxinne: This fortress was built by the Amdapori, an ancient people who rose to power upon arcane knowledge. During the heydey of their civilization, they built magnificent structures such as this.
Maxinne: Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check.