Difference between revisions of "Bunshin (PvP)"
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{{Action infobox | {{Action infobox | ||
| description = | | description = Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. | ||
| facts = {{action fact| | | facts = {{action fact|Bunshin Potency|4,000}}{{action fact|Potency is halved when executing Fuma Shuriken or Zesho Meppo.}}{{action fact|duration|20}}{{action fact|additional|Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency}}{{action fact|duration|10}}{{action fact|※Action changes to Huton while under the effect of Three Mudra.}} | ||
| acquired = ninja | | acquired = ninja | ||
| level = 30 | | level = 30 | ||
Line 12: | Line 12: | ||
| targeting = self | | targeting = self | ||
| pvp = y | | pvp = y | ||
| release = shadowbringers | |||
| patch = 5.0 | |||
}} | }} | ||
==History== | |||
*{{patch|7.1| | |||
**Shadow attack potency has been set at 4,000 instead of matching the player's weaponskill potencies. | |||
**Shadow attack potency is halved from executing Zesho Meppo (previously Assassinate).}} | |||
*{{patch|6.4|Effect duration has been reduced from 30 to 20 seconds.}} | |||
*{{patch|6.11|Effect duration has been increased from 15 to 30 seconds.}} | |||
*{{patch|6.1| | |||
**The shadow will now attack up to five times. | |||
**Duration has been increased from 10 to 15 seconds. | |||
**The effect "Shadow attack potency varies based on the attack executed" has been changed to "Shadow attack potency will match that of your **weaponskills, but will be halved when executing Fuma Shuriken or Assassinate." | |||
**The additional effect "Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency" has been added. | |||
**Action now changes to Huton while under the effect of Three Mudra.}} | |||
*{{patch|5.2| | |||
**Melee attack potency has been increased from 600 to 1,000. | |||
**Area attack potency has been increased from 400 to 600. | |||
**Ranged attack potency has been increased from 400 to 800.}} | |||
*{{patch|5.1| | |||
**The additional effect "Prevents damage up to 20% of your maximum HP" has been removed. | |||
**Duration has been increased from 6 to 10 seconds. | |||
**Effect has been changed to specify the shadow will disappear after three attacks or time expires.}} | |||
*{{patch|5.0}} |
Latest revision as of 01:31, 17 November 2024
Bunshin (PvP)
“Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Bunshin Potency: 4,000
Potency is halved when executing Fuma Shuriken or Zesho Meppo.
Duration: 20s
Additional Effect: Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency
Duration: 10s
※Action changes to Huton while under the effect of Three Mudra.— In-game description
Bunshin (PvP) is an action unlocked at level 30. It is available for Ninja.
History
- Patch 7.1 (2024-11-12):
- Shadow attack potency has been set at 4,000 instead of matching the player's weaponskill potencies.
- Shadow attack potency is halved from executing Zesho Meppo (previously Assassinate).
- Patch 6.4 (2023-05-23): Effect duration has been reduced from 30 to 20 seconds.
- Patch 6.11 (2022-04-25): Effect duration has been increased from 15 to 30 seconds.
- Patch 6.1 (2022-04-12):
- The shadow will now attack up to five times.
- Duration has been increased from 10 to 15 seconds.
- The effect "Shadow attack potency varies based on the attack executed" has been changed to "Shadow attack potency will match that of your **weaponskills, but will be halved when executing Fuma Shuriken or Assassinate."
- The additional effect "Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency" has been added.
- Action now changes to Huton while under the effect of Three Mudra.
- Patch 5.2 (2020-02-18):
- Melee attack potency has been increased from 600 to 1,000.
- Area attack potency has been increased from 400 to 600.
- Ranged attack potency has been increased from 400 to 800.
- Patch 5.1 (2019-10-29):
- The additional effect "Prevents damage up to 20% of your maximum HP" has been removed.
- Duration has been increased from 6 to 10 seconds.
- Effect has been changed to specify the shadow will disappear after three attacks or time expires.
- Patch 5.0 (2019-07-02): Added.