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Difference between revisions of "Bunshin (PvP)"

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{{Action infobox
{{Action infobox
| description = For up to five attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill.
| description = Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
| facts = {{action fact|Shadow attack potency will match that of your weaponskills, but will be halved when executing Fuma Shuriken or Assassinate.}}{{action fact|duration|30}}{{action fact|additional|Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency}}{{action fact|duration|10}}{{action fact|※Action changes to Huton while under the effect of Three Mudra.}}
| facts = {{action fact|Bunshin Potency|4,000}}{{action fact|Potency is halved when executing Fuma Shuriken or Zesho Meppo.}}{{action fact|duration|20}}{{action fact|additional|Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency}}{{action fact|duration|10}}{{action fact|※Action changes to Huton while under the effect of Three Mudra.}}
| acquired = ninja
| acquired = ninja
| level = 30
| level = 30
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| targeting = self
| targeting = self
| pvp = y
| pvp = y
| release = shadowbringers
| patch = 5.0
}}
}}
==History==
*{{patch|7.1|
**Shadow attack potency has been set at 4,000 instead of matching the player's weaponskill potencies.
**Shadow attack potency is halved from executing Zesho Meppo (previously Assassinate).}}
*{{patch|6.4|Effect duration has been reduced from 30 to 20 seconds.}}
*{{patch|6.11|Effect duration has been increased from 15 to 30 seconds.}}
*{{patch|6.1|
**The shadow will now attack up to five times.
**Duration has been increased from 10 to 15 seconds.
**The effect "Shadow attack potency varies based on the attack executed" has been changed to "Shadow attack potency will match that of your **weaponskills, but will be halved when executing Fuma Shuriken or Assassinate."
**The additional effect "Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency" has been added.
**Action now changes to Huton while under the effect of Three Mudra.}}
*{{patch|5.2|
**Melee attack potency has been increased from 600 to 1,000.
**Area attack potency has been increased from 400 to 600.
**Ranged attack potency has been increased from 400 to 800.}}
*{{patch|5.1|
**The additional effect "Prevents damage up to 20% of your maximum HP" has been removed.
**Duration has been increased from 6 to 10 seconds.
**Effect has been changed to specify the shadow will disappear after three attacks or time expires.}}
*{{patch|5.0}}

Latest revision as of 01:31, 17 November 2024

Disambig icon.png This article is about the PvP action. For the PvE action, see Bunshin.

Bunshin (PvP)

Acquired
Ninja frame icon.png NIN (actions)
Level
30
Type
Ability
Casting
Instant
Recast
30s
Range
0y
Radius
0y
Targeting
Self
Patch
5.0

Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Bunshin Potency: 4,000
Potency is halved when executing Fuma Shuriken or Zesho Meppo.
Duration: 20s
Additional Effect: Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency
Duration: 10s
※Action changes to Huton while under the effect of Three Mudra.

— In-game description

Bunshin (PvP) is an action unlocked at level 30. It is available for Ninja.

History

  • DT.png Patch 7.1 (2024-11-12):
    • Shadow attack potency has been set at 4,000 instead of matching the player's weaponskill potencies.
    • Shadow attack potency is halved from executing Zesho Meppo (previously Assassinate).
  • EW.png Patch 6.4 (2023-05-23): Effect duration has been reduced from 30 to 20 seconds.
  • EW.png Patch 6.11 (2022-04-25): Effect duration has been increased from 15 to 30 seconds.
  • EW.png Patch 6.1 (2022-04-12):
    • The shadow will now attack up to five times.
    • Duration has been increased from 10 to 15 seconds.
    • The effect "Shadow attack potency varies based on the attack executed" has been changed to "Shadow attack potency will match that of your **weaponskills, but will be halved when executing Fuma Shuriken or Assassinate."
    • The additional effect "Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency" has been added.
    • Action now changes to Huton while under the effect of Three Mudra.
  • SHB.png Patch 5.2 (2020-02-18):
    • Melee attack potency has been increased from 600 to 1,000.
    • Area attack potency has been increased from 400 to 600.
    • Ranged attack potency has been increased from 400 to 800.
  • SHB.png Patch 5.1 (2019-10-29):
    • The additional effect "Prevents damage up to 20% of your maximum HP" has been removed.
    • Duration has been increased from 6 to 10 seconds.
    • Effect has been changed to specify the shadow will disappear after three attacks or time expires.
  • SHB.png Patch 5.0 (2019-07-02): Added.