Difference between revisions of "Haukke Manor"
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{{ | {{other uses|the [[Main Scenario Quests|Main Scenario]] [[dungeon]]|the optional level 50 [[dungeon]]|Haukke Manor (Hard)}} | ||
{{Duty infobox | {{Duty infobox | ||
| name = Haukke Manor | | name = Haukke Manor | ||
Line 11: | Line 11: | ||
| size = 4man | | size = 4man | ||
| time-limit = 90 | | time-limit = 90 | ||
| duty-finder = Dungeons (A Realm Reborn) | |||
| roulette = leveling | | roulette = leveling | ||
| entrance = Central Shroud | | entrance = Central Shroud | ||
| entrance-coordinates = 9,22 | | entrance-coordinates = 9,22 | ||
| req-quest = Skeletons in Her Closet | | req-quest = Skeletons in Her Closet | ||
| modes = duty support, explorer | |||
| patch = 2.0 | | patch = 2.0 | ||
| release = A Realm Reborn | | release = A Realm Reborn | ||
}} | }} Progression was overhauled in [[patch 6.1]]. {{TOC limit|3}} | ||
==Duty Support== | |||
{| {{STDT|pve align-left}} | |||
! | |||
! Scion Marauder | |||
! Scion Conjurer | |||
! Scion Thaumaturge | |||
! Scion Lancer | |||
|- | |||
| | |||
| [[File:DS Marauder2.png]] | |||
| [[File:DS Conjurer2.png]] | |||
| [[File:DS Thaumaturge2.png]] | |||
| [[File:DS Lancer2.png]] | |||
|- | |||
| '''Class''' | |||
| {{MRD}} [[Marauder]] | |||
| {{CNJ}} [[Conjurer]] | |||
| {{THM}} [[Thaumaturge]] | |||
| {{LNC}} [[Lancer]] | |||
|- | |||
| '''Role''' | |||
| Tank | |||
| Healer | |||
| DPS | |||
| DPS | |||
|} | |||
==Objectives== | ==Objectives== | ||
# Find the green key | #Find the green key: 0/1 | ||
# Find the yellow key | #Find the yellow key: 0/1 | ||
# Find the bloody parchment. | #Find the bloody parchment: 0/1 | ||
# Defeat Lady Amandine. | #Defeat [[Lady Amandine]]: 0/1 | ||
==Walkthrough== | |||
{{#ev:youtube|0BPfH-gfJxU|350|right|Haukke Manor Guide}} | |||
The dungeon layout is fairly non-linear, with several side rooms that contain bonus treasure coffers. Many rooms are locked and will require the party to collect '''Tiny Keys''' to progress. | |||
'''Because the extra loot is typically of little value, many parties will skip the side rooms.''' | |||
Optimal pathing for the dungeon is as follows (this skips optional side rooms and requires only collecting the minimum number of keys needed to progress to the end): | |||
# At the start, head left, into the hall, and left to the first side room. | |||
# Defeat the enemies and collect the '''Tiny Key'''. | |||
# Return to the hallway and follow it until reaching the intersection. Head to the right room. | |||
# In the right room, defeat the enemies and open the door with the key. | |||
# Collect the '''Tiny Key''' in the next room. Exit to the hallway and ignore the rooms/doors until reaching the '''Ivy Door'''. | |||
# Head right to the boss room and defeat the '''[[Manor Claviger]]'''. | |||
# Collect the '''Green Key''' and backtrack to the '''Ivy Door''' and unlock it. | |||
# Jump down to the basement (do not need to take the stairs). | |||
# Ignore the key. Defeat the enemies or pull them into the hallway. | |||
# Go left at the hallway and circle clockwise, defeating enemies and ignoring all rooms, until reaching the south room (right before the slope of debris). | |||
# Open the locked door with a key, defeat the enemies in the cell, and collect the '''Yellow Key'''. | |||
# Go up the slope, return to the '''Carnation Door''', and unlock it. | |||
# Defeat the '''[[Manor Steward]]''' and '''[[Manor Jester]]''' and collect the '''Bloody Parchment'''. | |||
# Interact with the '''Aetherial Flow''' to return to the foyer. | |||
# Go up the stairs and interact with the '''Sealed Barrier'''. | |||
# Proceed to '''[[Lady Amandine]]''''s chamber after fighting the [[Manor Sentry]]. | |||
Visiting all side rooms is required for the {{item icon|Mapping the Realm: Haukke Manor}} achievement. Players who wish to obtain this achievement should use [[Duty Support]], communicate with their [[Duty Finder]] party that they would like to open all side rooms, or run the dungeon solo with [[Unrestricted Party]] (unsyncing) settings when they are of sufficiently high level. | |||
==Bosses== | ==Bosses== | ||
===[[File:Aggressive difficulty r5.png|link=]] [[Manor Claviger]]=== | |||
===[[File:Aggressive difficulty | Manor Claviger has an untelegraphed melee cleaver attack. The attack can do massive physical damage to lightly armored party members. Make sure the tank faces her away from the rest of the party. When defeated, the doors leading to the Foyer will open, and Claviger will drop a Green Key. Do not go forward to the Foyer. Instead, proceed back out of the entrance of the boss room and use the Green Key to unlock the Ivy Door. | ||
Manor Claviger has an | |||
*'''Sweet Steel''' is an | *'''Sweet Steel''' is an untelegraphed cone AoE melee attack. | ||
*'''Void Fire II''' is an interruptible AoE spell. | *'''Void Fire II''' is an interruptible AoE spell, typically targeted on a player at range from the boss (ranged DPS, healer). | ||
*'''Dark Mist''' is a large PBAoE spell. This spell can be avoided by stunning Claviger. | *'''Dark Mist''' is a large PBAoE spell. This spell can be avoided by stunning Claviger. | ||
===[[File:Aggressive difficulty | ===[[File:Aggressive difficulty r5.png|link=]] [[Manor Jester]] and [[Manor Steward]]=== | ||
Manor Jester and Manor Steward are two bosses located in the same room. Jester is the spell caster and Steward is the tank. Players should kill Jester first because it deals more damage and has less [[HP]]. When defeated, Steward will drop a slip of Bloody Parchment. | Manor Jester and Manor Steward are two bosses located in the same room. Jester is the spell caster and Steward is the tank. Players should kill Jester first because it deals more damage and has less [[HP]]. When defeated, Steward will drop a slip of Bloody Parchment. As of [[Patch 6.1]], there is a teleporter that will return you to the entrance of the dungeon afterwards. Then, use the Bloody Parchment to unlock the Sealed Barrier along the stairs. | ||
*'''Ice Spikes''' (Jester) is an interruptible spell. | *'''{{Action icon|Ice Spikes}}''' (Jester) is an interruptible spell. | ||
*'''Soul Drain''' (Steward) is a large PBAoE spell. This spell can be avoided by stunning Steward. | *'''Soul Drain''' (Steward) is a large PBAoE spell. This spell can be avoided by stunning Steward. | ||
Line 42: | Line 96: | ||
Lady Amandine, an [[Elezen]] [[Duskwight]] [[thaumaturge]], is the main boss of Haukke Manor. | Lady Amandine, an [[Elezen]] [[Duskwight]] [[thaumaturge]], is the main boss of Haukke Manor. | ||
As of [[patch 6.1]], the boss mechanics have changed. | As of [[patch 6.1]], the boss mechanics have changed. She will first summon a [[Manor Sentry]], who will introduce the gaze attack marker (large purple eye) to players. Players can avoid this attack by turning their character to look away from the add. They can also stand between the boss and the add to keep attacking safely. Afterwards, she will summon a targetable [[Lady's Handmaiden]] add, which should be killed because it will cast Stoneskin on the boss. | ||
Afterwards, Lady Amandine summon another Manor Sentry add and will teleport to one side of the arena and cast a {{status effect|seduce}} '''[[Seduce]]''' debuff, causing you to walk slowly towards her while the Sentry casts its gaze attack. Once the seduce wears off, players can look away from the add to avoid the gaze. | |||
Lady Amandine will also cast Void Fire and Void Thunder. Avoid her spellcast if possible by [[interrupt]]ing her. | |||
*'''Void Fire III''' is an interruptible spell. | *'''Void Fire III''' is an interruptible spell. | ||
*'''Void Thunder III''' is an interruptible | *'''Void Thunder III''' is an interruptible tankbuster. | ||
*'''Dark Mist''' is a large PBAoE spell. This spell can be avoided by stunning Lady Amandine. | *'''Dark Mist''' is a large PBAoE spell. This spell can be avoided by stunning Lady Amandine. | ||
Line 58: | Line 116: | ||
| [[Attack Hound]] || | | [[Attack Hound]] || | ||
|- | |- | ||
| [[Attic Bat]] || | | [[Attic Bat]] || {{Action icon|Blood Drain}} | ||
|- | |- | ||
| [[Carpet Stain]] || | | [[Carpet Stain]] || | ||
Line 83: | Line 141: | ||
|- | |- | ||
| [[Manor Maidservant]] || | | [[Manor Maidservant]] || | ||
|- | |||
| [[Manor Sentry]] || '''{{Action icon|Level 5 Petrify}}''' | |||
|- | |- | ||
| [[Manor Servitor]] || | | [[Manor Servitor]] || | ||
Line 93: | Line 153: | ||
==Loot== | ==Loot== | ||
{{see also|Manor Weapons|Manor Armor|Manor Accessories}} | |||
===[[File:Silver Coffer (small).png|link=]] [[Manor Claviger]]=== | ===[[File:Silver Coffer (small).png|link=]] [[Manor Claviger]]=== | ||
{{Drops list|Manor Claviger}} | {{Drops list|Manor Claviger}} | ||
Line 162: | Line 223: | ||
{{Drops table row|Heart of House d'Arlendre}} | {{Drops table row|Heart of House d'Arlendre}} | ||
{{Table footer}} | {{Table footer}} | ||
==Achievements== | |||
This duty is associated with the following achievements: | |||
{| {{STDT| mech1 sortable align-left}} | |||
{{achievement table header}} | |||
{{achievement table row|Mapping the Realm: Haukke Manor}} | |||
|} | |||
==Images== | ==Images== | ||
Line 175: | Line 244: | ||
File:Haukke manor second floor.jpg|Second Floor | File:Haukke manor second floor.jpg|Second Floor | ||
</gallery> | </gallery> | ||
==Lore== | |||
===The Tragedy Of House Dartancours=== | |||
Home to generations of Gridania’s rulers, Hauke Manor was long frowned upon by the people of Gridania as a symbol of excess. This sentiment was eventually acknowledged by the Elder Seedseer before the previous, a known reformist, who ordered the estate sold off, and the title came to be in the possession of a proud and ancient Wildwood family—the Dartancours. | |||
The young mistress of the house, Lady Amandine, was famed for her beauty. Alas, the Calamity left her hideously disfigured, and she subsequently sequestered herself from the world. Not long thereafter, a series of gruesome killings shook the Twelveswood. The bodies of maidens began turning up, one after the next, their mutilated faces tying the murders together. | |||
The Order of the Twin Adder and the Wood Wailers embarked upon an investigation, but the mystery would be solved by one adventurer, who discovered that the lady, under Ascian manipulation, had entered into a pact with beings of darkness. In a twisted bid to regain her beauty, she made blood sacrifices of her maidservants, and in so doing transformed the manor into a lair of voidsent. | |||
===The Manor Steward=== | |||
Despite loyal service to his lady, the manor steward was sacrificed like so many others. Those brave enough to set foot in the manor spoke of spine-chilling scenes of voidsent overrunning the halls, occupying the flesh of servants. From maids to jester, none were spared. | |||
===Purge Of The Manor=== | |||
Scarred by the Calamity and warped by vanity, Lady Amandine made a bargain with a voidsent—and paid dearly, losing her soul and becoming one of the dark creatures haunting her manor home. Alerted to these sinister happenings, the Wood Wailers dispatched a squad of their best to purge Hauke Manor of voidsent. None were seen nor heard from again. | |||
A second squad was assembled, this time comprising adventurers with extensive experience against the unholy beings. These dauntless individuals succeeded in eliminating all of the voidsent, including their leader, Halicarnassus, thereby ridding the Twelveswood of a dangerous menace. | |||
===Halicarnassus=== | |||
A high-ranking voidsent who holds position of authority among succubi. It bears mentioning that the name Halicarnassus was not her own, but rather one taken from an ancient fable and given by Lady Amandine, a noted bibliophile. This attests to the voidsent's aversion to being under another's power, as they do not readily reveal their true names—not even to those with whom they forge a pact. | |||
{{Duties nav|dungeon}} | {{Duties nav|dungeon}} |
Latest revision as of 05:06, 13 September 2024
- This article is about the Main Scenario dungeon. For the optional level 50 dungeon, see Haukke Manor (Hard).
Haukke Manor
- Level
- 28 (Sync: 31)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (A Realm Reborn)
- Roulette
- Leveling
- Req. quest
- Skeletons in Her Closet
- Entrance
- Central Shroud (X:9, Y:22)
- Modes
- Duty Support, Explorer
- Patch
- 2.0
“Once used by seedseers as a place for spiritual reflection and meditation, Haukke Manor was long frowned upon by the people of Gridania as a symbol of excess. After years of protest, the building was finally sold to a wealthy duskwight by the name of Lady Amandine.
While little is known of the Lady, it was said that she was exceptionally vain, and that to maintain her impeccable beauty, she would spare no expense. From facial creams concocted from rare Coerthas honeys to shampoos derived from the milk of exotic phurbles, her daily ritual of beauty treatments escalated until it was rumored she was bathing in the blood of her virgin maidservants. No amount of man-made tinctures, however could hide the hideous scars she eventually suffered during the Calamity, and from that day forth she was forced to turn to a darker solution, signing away her very soul in a final effort to "save face."— In-game description
Haukke Manor is a level 28 dungeon introduced in patch 2.0. Progression was overhauled in patch 6.1.
Duty Support
Scion Marauder | Scion Conjurer | Scion Thaumaturge | Scion Lancer | |
---|---|---|---|---|
Class | Marauder | Conjurer | Thaumaturge | Lancer |
Role | Tank | Healer | DPS | DPS |
Objectives
- Find the green key: 0/1
- Find the yellow key: 0/1
- Find the bloody parchment: 0/1
- Defeat Lady Amandine: 0/1
Walkthrough
The dungeon layout is fairly non-linear, with several side rooms that contain bonus treasure coffers. Many rooms are locked and will require the party to collect Tiny Keys to progress.
Because the extra loot is typically of little value, many parties will skip the side rooms.
Optimal pathing for the dungeon is as follows (this skips optional side rooms and requires only collecting the minimum number of keys needed to progress to the end):
- At the start, head left, into the hall, and left to the first side room.
- Defeat the enemies and collect the Tiny Key.
- Return to the hallway and follow it until reaching the intersection. Head to the right room.
- In the right room, defeat the enemies and open the door with the key.
- Collect the Tiny Key in the next room. Exit to the hallway and ignore the rooms/doors until reaching the Ivy Door.
- Head right to the boss room and defeat the Manor Claviger.
- Collect the Green Key and backtrack to the Ivy Door and unlock it.
- Jump down to the basement (do not need to take the stairs).
- Ignore the key. Defeat the enemies or pull them into the hallway.
- Go left at the hallway and circle clockwise, defeating enemies and ignoring all rooms, until reaching the south room (right before the slope of debris).
- Open the locked door with a key, defeat the enemies in the cell, and collect the Yellow Key.
- Go up the slope, return to the Carnation Door, and unlock it.
- Defeat the Manor Steward and Manor Jester and collect the Bloody Parchment.
- Interact with the Aetherial Flow to return to the foyer.
- Go up the stairs and interact with the Sealed Barrier.
- Proceed to Lady Amandine's chamber after fighting the Manor Sentry.
Visiting all side rooms is required for the Mapping the Realm: Haukke Manor achievement. Players who wish to obtain this achievement should use Duty Support, communicate with their Duty Finder party that they would like to open all side rooms, or run the dungeon solo with Unrestricted Party (unsyncing) settings when they are of sufficiently high level.
Bosses
Manor Claviger
Manor Claviger has an untelegraphed melee cleaver attack. The attack can do massive physical damage to lightly armored party members. Make sure the tank faces her away from the rest of the party. When defeated, the doors leading to the Foyer will open, and Claviger will drop a Green Key. Do not go forward to the Foyer. Instead, proceed back out of the entrance of the boss room and use the Green Key to unlock the Ivy Door.
- Sweet Steel is an untelegraphed cone AoE melee attack.
- Void Fire II is an interruptible AoE spell, typically targeted on a player at range from the boss (ranged DPS, healer).
- Dark Mist is a large PBAoE spell. This spell can be avoided by stunning Claviger.
Manor Jester and Manor Steward
Manor Jester and Manor Steward are two bosses located in the same room. Jester is the spell caster and Steward is the tank. Players should kill Jester first because it deals more damage and has less HP. When defeated, Steward will drop a slip of Bloody Parchment. As of Patch 6.1, there is a teleporter that will return you to the entrance of the dungeon afterwards. Then, use the Bloody Parchment to unlock the Sealed Barrier along the stairs.
- Ice Spikes (Jester) is an interruptible spell.
- Soul Drain (Steward) is a large PBAoE spell. This spell can be avoided by stunning Steward.
Lady Amandine
Lady Amandine, an Elezen Duskwight thaumaturge, is the main boss of Haukke Manor.
As of patch 6.1, the boss mechanics have changed. She will first summon a Manor Sentry, who will introduce the gaze attack marker (large purple eye) to players. Players can avoid this attack by turning their character to look away from the add. They can also stand between the boss and the add to keep attacking safely. Afterwards, she will summon a targetable Lady's Handmaiden add, which should be killed because it will cast Stoneskin on the boss.
Afterwards, Lady Amandine summon another Manor Sentry add and will teleport to one side of the arena and cast a Seduce debuff, causing you to walk slowly towards her while the Sentry casts its gaze attack. Once the seduce wears off, players can look away from the add to avoid the gaze.
Lady Amandine will also cast Void Fire and Void Thunder. Avoid her spellcast if possible by interrupting her.
- Void Fire III is an interruptible spell.
- Void Thunder III is an interruptible tankbuster.
- Dark Mist is a large PBAoE spell. This spell can be avoided by stunning Lady Amandine.
Bestiary
Loot
- See also: Manor Weapons, Manor Armor and Manor Accessories
Manor Claviger
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Aetherial Bone Armillae | Bracelets | 29 | Aetherial | 1 |
Aetherial Danburite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Danburite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Fluorite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Fluorite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Lapis Lazuli Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Lapis Lazuli Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Malachite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Malachite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Sphene Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Sphene Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Sunstone Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Sunstone Choker | Necklace | 28 | Aetherial | 1 |
Manor Bandana | Head | 30 | Green | 1 |
Manor Beret | Head | 30 | Green | 1 |
Manor Elmo | Head | 30 | Green | 1 |
Manor Field Dressing | Hands | 30 | Green | 1 |
Manor Halfgloves | Hands | 30 | Green | 1 |
Manor Scale Fingers | Hands | 30 | Green | 1 |
Shield of the Savage | Shield | 30 | Green | 1 |
Manor Jester and Manor Steward
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Aetherial Danburite Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Danburite Ring | Ring | 29 | Aetherial | 1 |
Aetherial Fluorite Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Fluorite Ring | Ring | 29 | Aetherial | 1 |
Aetherial Horn Ring | Ring | 29 | Aetherial | 1 |
Aetherial Lapis Lazuli Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Lapis Lazuli Ring | Ring | 29 | Aetherial | 1 |
Aetherial Malachite Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Malachite Ring | Ring | 29 | Aetherial | 1 |
Aetherial Silver Ear Cuffs | Earrings | 30 | Aetherial | 1 |
Aetherial Sphene Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Sphene Ring | Ring | 29 | Aetherial | 1 |
Aetherial Sunstone Earrings | Earrings | 29 | Aetherial | 1 |
Aetherial Sunstone Ring | Ring | 29 | Aetherial | 1 |
Manor Breeches | Legs | 30 | Green | 1 |
Manor Chausses | Legs | 30 | Green | 1 |
Manor Gaskins | Legs | 30 | Green | 1 |
Manor Halfrobe | Body | 30 | Green | 1 |
Manor Scale Mail | Body | 30 | Green | 1 |
Manor Shirt | Body | 30 | Green | 1 |
Lady Amandine
- Succubus Card (Drops at a fixed rate)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Charred Axe | Marauder's Arm | 30 | Green | 1 |
Gladiator's Inquisitor Arms (Lv. 28) | Other | N/A | Green | 1 |
Heart Snatchers | Rogue's Arm | 30 | Green | 1 |
Heart of House d'Arlendre | Two-handed Conjurer's Arm | 30 | Green | 1 |
Joukil's Guile | Archer's Arm | 30 | Green | 1 |
Manor Sandals | Feet | 30 | Green | 1 |
Manor Scale Greaves | Feet | 30 | Green | 1 |
Manor Shoes | Feet | 30 | Green | 1 |
Pupil's Leather Grimoire | Arcanist's Grimoire | 30 | Green | 1 |
Tenfinger Tallstaff | Two-handed Thaumaturge's Arm | 30 | Green | 1 |
The Maiden's Lament Orchestrion Roll | Orchestrion Roll | N/A | Basic | 1 |
Tidesplitter | Lancer's Arm | 30 | Green | 1 |
Unbreakable Knuckles | Pugilist's Arm | 30 | Green | 1 |
Treasure Coffers
Treasure Coffer 1 (X: 11.0 Y: 13.3 Ground Floor)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Fine Wax | Material | 28 | Basic | 1 |
Treasure Coffer 2 (X: 9.9 Y: 10.2 Ground Floor)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Shield of the Savage | Shield | 30 | Green | 1 |
Manor Scale Greaves | Feet | 30 | Green | 1 |
Manor Sandals | Feet | 30 | Green | 1 |
Manor Shoes | Feet | 30 | Green | 1 |
Aetherial Sphene Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Sunstone Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Fluorite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Danburite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Malachite Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Lapis Lazuli Choker | Necklace | 28 | Aetherial | 1 |
Aetherial Bone Armillae | Bracelets | 29 | Aetherial | 1 |
Aetherial Sphene Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Sunstone Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Fluorite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Danburite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Malachite Bracelet | Bracelets | 28 | Aetherial | 1 |
Aetherial Lapis Lazuli Bracelet | Bracelets | 28 | Aetherial | 1 |
Treasure Coffer 3 (X: 10.3 Y: 10.1 Cellarage)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Manor Elmo | Head | 30 | Green | 1 |
Manor Bandana | Head | 30 | Green | 1 |
Manor Beret | Head | 30 | Green | 1 |
Manor Scale Fingers | Hands | 30 | Green | 1 |
Manor Field Dressing | Hands | 30 | Green | 1 |
Manor Halfgloves | Hands | 30 | Green | 1 |
Treasure Coffer 4 (X: 12.1 Y: 11.9 Cellarage)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Manor Scale Mail | Body | 30 | Green | 1 |
Manor Shirt | Body | 30 | Green | 1 |
Manor Halfrobe | Body | 30 | Green | 1 |
Manor Breeches | Legs | 30 | Green | 1 |
Manor Gaskins | Legs | 30 | Green | 1 |
Manor Chausses | Legs | 30 | Green | 1 |
Treasure Coffer 5 (X: 11.2 Y: 13.3 Second Floor)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Gladiator's Inquisitor Arms (Lv. 28) | Other | N/A | Green | 1 |
Charred Axe | Marauder's Arm | 30 | Green | 1 |
Tidesplitter | Lancer's Arm | 30 | Green | 1 |
Unbreakable Knuckles | Pugilist's Arm | 30 | Green | 1 |
Heart Snatchers | Rogue's Arm | 30 | Green | 1 |
Joukil's Guile | Archer's Arm | 30 | Green | 1 |
Tenfinger Tallstaff | Two-handed Thaumaturge's Arm | 30 | Green | 1 |
Pupil's Leather Grimoire | Arcanist's Grimoire | 30 | Green | 1 |
Heart of House d'Arlendre | Two-handed Conjurer's Arm | 30 | Green | 1 |
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Haukke Manor | 10 | Discover every location within Haukke Manor. | - | 2.0 |
Images
Lore
The Tragedy Of House Dartancours
Home to generations of Gridania’s rulers, Hauke Manor was long frowned upon by the people of Gridania as a symbol of excess. This sentiment was eventually acknowledged by the Elder Seedseer before the previous, a known reformist, who ordered the estate sold off, and the title came to be in the possession of a proud and ancient Wildwood family—the Dartancours.
The young mistress of the house, Lady Amandine, was famed for her beauty. Alas, the Calamity left her hideously disfigured, and she subsequently sequestered herself from the world. Not long thereafter, a series of gruesome killings shook the Twelveswood. The bodies of maidens began turning up, one after the next, their mutilated faces tying the murders together.
The Order of the Twin Adder and the Wood Wailers embarked upon an investigation, but the mystery would be solved by one adventurer, who discovered that the lady, under Ascian manipulation, had entered into a pact with beings of darkness. In a twisted bid to regain her beauty, she made blood sacrifices of her maidservants, and in so doing transformed the manor into a lair of voidsent.
The Manor Steward
Despite loyal service to his lady, the manor steward was sacrificed like so many others. Those brave enough to set foot in the manor spoke of spine-chilling scenes of voidsent overrunning the halls, occupying the flesh of servants. From maids to jester, none were spared.
Purge Of The Manor
Scarred by the Calamity and warped by vanity, Lady Amandine made a bargain with a voidsent—and paid dearly, losing her soul and becoming one of the dark creatures haunting her manor home. Alerted to these sinister happenings, the Wood Wailers dispatched a squad of their best to purge Hauke Manor of voidsent. None were seen nor heard from again.
A second squad was assembled, this time comprising adventurers with extensive experience against the unholy beings. These dauntless individuals succeeded in eliminating all of the voidsent, including their leader, Halicarnassus, thereby ridding the Twelveswood of a dangerous menace.
Halicarnassus
A high-ranking voidsent who holds position of authority among succubi. It bears mentioning that the name Halicarnassus was not her own, but rather one taken from an ancient fable and given by Lady Amandine, a noted bibliophile. This attests to the voidsent's aversion to being under another's power, as they do not readily reveal their true names—not even to those with whom they forge a pact.