Difference between revisions of "Adventurer Squadrons"
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{{ | {{quotation|[https://na.finalfantasyxiv.com/pr/special/3_4_Soul_Surrender/ Patch 3.4 Special Site]|The Grand Companies are seeking adventurers to take charge of a new special forces initiative. Assume the role of squadron leader to train and command fledgling soldiers looking to rise up in the ranks. | ||
}} | |||
[[File:squadrons1.png|400px|right]] | [[File:squadrons1.png|400px|right]] | ||
[[Adventurer Squadrons]] | [[Adventurer Squadrons]] are a feature introduced in [[Patch 3.4]] that allows players to take direct command of soldiers in their respective [[Grand Companies]]. After assembling a sufficient number of NPC recruits, players can deploy a squadron of soldiers on special missions, reaping [[#Item Rewards|rich rewards]] upon their successful return. | ||
__TOC__ | |||
==Requirements== | ==Requirements== | ||
To unlock Adventurer Squadrons, players must obtain Second Lieutenant rank with their [[Grand Company]]. | To unlock Adventurer Squadrons, players must obtain Second Lieutenant rank with their [[Grand Company]]. | ||
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If you change your [[Grand Company]] you will still keep your current Adventurer Squadron members but will need to obtain Second Lieutenant rank with the new [[Grand Company]] before being able to do any actions with them. | If you change your [[Grand Company]] you will still keep your current Adventurer Squadron members but will need to obtain Second Lieutenant rank with the new [[Grand Company]] before being able to do any actions with them. | ||
===Maelstrom=== | ===[[The Maelstrom]]=== | ||
*'''[[Quest]]''': | *'''[[Quest]]''': {{questlink|feature|Squadron and Commander (Maelstrom)}} | ||
*'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | *'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | ||
*'''Location''': [[Limsa Lominsa Upper Decks]] (X:13.1, Y:12.7) | *'''Location''': [[Limsa Lominsa Upper Decks]] (X:13.1, Y:12.7) | ||
*'''NPC''': [[Storm Personnel Officer]] | *'''NPC''': [[Storm Personnel Officer]] | ||
*'''Prerequisite''': | *'''Prerequisite''': {{questlink|feature|Rising to the Challenge}} | ||
===Order of the Twin Adder=== | ===[[The Order of the Twin Adder]]=== | ||
*'''[[Quest]]''': | *'''[[Quest]]''': {{questlink|feature|Squadron and Commander (Twin Adder)}} | ||
*'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | *'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | ||
*'''Location''': [[New Gridania]] (X:9.8, Y:11.0) | *'''Location''': [[New Gridania]] (X:9.8, Y:11.0) | ||
*'''NPC''': [[Serpent Personnel Officer]] | *'''NPC''': [[Serpent Personnel Officer]] | ||
*'''Prerequisite''': | *'''Prerequisite''': {{questlink|feature|Rising to the Challenge}} | ||
===Immortal Flames=== | ===[[The Immortal Flames]]=== | ||
*'''[[Quest]]''': | *'''[[Quest]]''': {{questlink|feature|Squadron and Commander (Immortal Flames)}} | ||
*'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | *'''Level Requirement''': [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47 | ||
*'''Location''': [[Ul'dah - Steps of Nald]] (X:8.3, Y:9.1) | *'''Location''': [[Ul'dah - Steps of Nald]] (X:8.3, Y:9.1) | ||
*'''NPC''': [[Flame Personnel Officer]] | *'''NPC''': [[Flame Personnel Officer]] | ||
*'''Prerequisite''': | *'''Prerequisite''': {{questlink|feature|Rising to the Challenge}} | ||
==Reasons for Enlistment== | ==Reasons for Enlistment== | ||
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Each training course takes 1 hour to complete (Earth time). When a training course is complete, all recruits present in the barracks will receive experience points, and the squadron's overall attributes will increase. | Each training course takes 1 hour to complete (Earth time). When a training course is complete, all recruits present in the barracks will receive experience points, and the squadron's overall attributes will increase. | ||
* Recruits can undertake training courses up to three times a day. | |||
*Recruits can undertake training courses up to three times a day. | {{#lsth:Reset|Adventurer Squadron training courses}} | ||
===3. Deploy Squadrons on [[Squadron Missions|Missions]]=== | ===3. Deploy Squadrons on [[Squadron Missions|Missions]]=== | ||
When your squadron is amply prepared, speak with the squadron sergeant to deploy them on a mission. Be advised that deploying your squadron requires an expenditure of company seals, with costs increasing as mission difficulty increases. | When your squadron is amply prepared, speak with the squadron sergeant to deploy them on a mission. Be advised that deploying your squadron requires an expenditure of company seals, with costs increasing as mission difficulty increases. | ||
Furthermore, each mission has a minimum level requirement. At least one member of the squadron must meet this requirement to proceed. | Furthermore, each mission has a minimum level requirement. At least one member of the squadron must meet this requirement to proceed. The normal 1 Tank, 1 Healer, 2 DPS composition isn't required. | ||
There are also [[Command Missions]], where you deploy yourself with 3 squad members. You must meet the normal [[role]] requirements for a dungeon when doing so. | |||
===4. Wait for Your Squadron to Return=== | ===4. Wait for Your Squadron to Return=== | ||
Missions require 18 hours (Earth time) to complete. The time remaining until a mission is completed can be viewed by opening the Timers interface located under Duty in the main menu. | Missions require 18 hours (Earth time) to complete. The time remaining until a mission is completed can be viewed by opening the Timers interface located under Duty in the main menu. | ||
* | * Each Trainee (rank 1) or Routine (rank 2) mission can be completed once per week. | ||
* Only one Priority (rank 3) mission can be completed per week. | |||
{{weeklyreset}} | |||
===5. Review the [[Squadron's Mission]] Report=== | ===5. Review the [[Squadron's Mission]] Report=== | ||
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Squadron members will receive half the basic reward experience points. | Squadron members will receive half the basic reward experience points. | ||
====Rewards==== | ====Item Rewards==== | ||
{| {{STDT|item sortable}} | {| {{STDT|item sortable}} | ||
!Item | !Item | ||
!Buff | |||
!Effect | !Effect | ||
|- | |- | ||
| {{Item icon|Squadron Battle Manual}} || EXP Bonus: +15% Duration: 120m | | {{Item icon|Squadron Battle Manual}} || [[File:The heat of battle1.png|link=The Heat of Battle III]] [[The Heat of Battle III]] || Combat EXP Bonus: +15% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Engineering Manual}} || EXP Bonus: +20% Duration: 120m | | {{Item icon|Squadron Engineering Manual}} || [[File:Helping hand1.png|link=Helping Hand III]] [[Helping Hand III]] || Crafting EXP Bonus: +20% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Survival Manual}} || EXP Bonus: +20% Duration: 120m | | {{Item icon|Squadron Survival Manual}} || [[File:Earth and water1.png|link=Earth and Water III]] [[Earth and Water III]] || Gathering EXP Bonus: +20% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Priority Aetheryte Pass}} || Fee Reduction: 40% Duration: 120m | | {{Item icon|Priority Aetheryte Pass}} || [[File:Reduced rates1.png|link=Reduced Rates III]] [[Reduced Rates III]] || Teleport Fee Reduction: 40% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Gold Saucer VIP Card}} || MGP Bonus: +15% Duration: 120m | | {{Item icon|Gold Saucer VIP Card}} || [[File:Jackpot icon2.png|link=Jackpot III]] [[Jackpot III]] || MGP Bonus: +15% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Priority Seal Allowance}} || Seal Bonus: +15% Duration: 120m | | {{Item icon|Priority Seal Allowance}} || [[File:Seal sweetener icon2.png|link=Seal Sweetener III]] [[Seal Sweetener III]] || Seal Bonus: +15% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Rationing Manual}} || Duration Increase: +15m Duration: 120m | | {{Item icon|Squadron Rationing Manual}} || [[File:Meat and mead1.png|link=Meat and Mead III]] [[Meat and Mead III]] || Food Duration Increase: +15m Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Gear Maintenance Manual}} || Wear Decrease: +30% Duration: 120m | | {{Item icon|Squadron Gear Maintenance Manual}} ||[[File:Proper care1.png|link=Proper Care III]] [[Proper Care III]] || Gear Wear Decrease: +30% Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Spiritbonding Manual}} || Spiritbond Bonus: +3 Duration: 120m | | {{Item icon|Squadron Spiritbonding Manual}} || [[File:That which binds us1.png|link=That Which Binds Us III]] [[That Which Binds Us III]] || Spiritbond Bonus: +3 Duration: 120m | ||
|- | |- | ||
| {{Item icon|Squadron Enlistment Manual}} || Increases the chance of a new recruit.<br>Effect ends upon recruit arrival. | | {{Item icon|Squadron Enlistment Manual}} || [[File:Squadron enlistment manual1.png|link=Squadron Enlistment Manual]] [[Squadron Enlistment Manual]] || Increases the chance of a new recruit.<br>Effect ends upon recruit arrival. | ||
|- | |- | ||
|} | |} | ||
==Squadron Ranks and Stats== | ==Squadron Ranks and Stats== | ||
At the base Squadron Rank ([[Trainee]]) you have a total of 200 stat points to allocate between three primary stats: [[Physical]], [[Mental]], and [[Tactics]]. This base stat pool will increase as your Squadron Rank increases. You are able to allocate these points via training sessions. Each training session also grants EXP, which will increase the level of your recruits. You may train your recruits three times daily, though you may not train recruits currently deployed on missions. Keep this in mind before using daily training charges. Each training session lasts one hour. The sessions that re-allocate stats grant 2000 EXP. However, you may do a comprehensive training course that does NOT re-allocate stats and instead grants 3000 EXP. | At the base Squadron Rank ([[Trainee]]) you have a total of 200 stat points to allocate between three primary stats: [[Physical]], [[Mental]], and [[Tactics]]. This base stat pool will increase as your Squadron Rank increases. You are able to allocate these points via training sessions. Each training session also grants {{squadexp}} '''Squadron EXP''', which will increase the level of your recruits. You may train your recruits three times daily, though you may not train recruits currently deployed on missions. Keep this in mind before using daily training charges. Each training session lasts one hour. The sessions that re-allocate stats grant {{squadexp|2000}} EXP. However, you may do a comprehensive training course that does NOT re-allocate stats and instead grants {{squadexp|3000}} EXP. | ||
Recruits each have their own respective stat pools, which vary based on their class. For example, a Conjurer will have an incredibly high mental stat, but low physical and tactical stats. Each level seems to grant two stat points, allocated between the three stats depending on the NPC. You may check your recruit's experience points by clicking on them when they are in your barracks. Upon reaching First Lieutenant, you may purchase books to change the classes of your recruits. | Recruits each have their own respective stat pools, which vary based on their class. For example, a Conjurer will have an incredibly high mental stat, but low physical and tactical stats. Each level seems to grant two stat points, allocated between the three stats depending on the NPC. You may check your recruit's experience points by clicking on them when they are in your barracks. Upon reaching First Lieutenant, you may purchase books to change the classes of your recruits. | ||
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You may have a squad of four recruits go out on missions. Each member added to the mission will increase the mission's statistics based on their personal allocation. | You may have a squad of four recruits go out on missions. Each member added to the mission will increase the mission's statistics based on their personal allocation. | ||
Missions each have a required stat pool in order to increase your chance of success. You have a greater chance to fail if you are below these amounts. As such, you can train your base stat pool and then supplement it with a variety of squadron members to play to whatever strengths you need. This makes it possible to math out your best odds of success on a mission with proper training and variety in recruits. Note that "Flagged" missions (ones that give rank up upon successful completion) will always fail if | Missions each have a required stat pool in order to increase your chance of success. You have a greater chance to fail if you are below these amounts. As such, you can train your base stat pool and then supplement it with a variety of squadron members to play to whatever strengths you need. This makes it possible to math out your best odds of success on a mission with proper training and variety in recruits. ''Note that "Flagged" missions (ones that give rank up upon successful completion) will always fail if any of the three stats is not met.'' | ||
===Flagged Mission milestones=== | |||
* Once one member has reached level 20, [[Flagged Mission: Voidsent Elimination]] becomes available. Successful completion of this mission will unlock Routine Missions. | |||
* Once one member has reached level 40, [[Flagged Mission: Crystal Recovery]] becomes available. Successful completion of this mission will unlock Priority Missions and the rank of First Lieutenant. | |||
* Once 5 different [[Command Missions]] have been completed, [[Flagged Mission: Sapper Strike]] becomes available. Successful completion of this mission will unlock the rank of Captain. | |||
==Squadron Chemistry== | ==Squadron Chemistry== | ||
Chemistry can be randomly gained after missions. Note that it must assigned | Chemistry gives stat boosts or extra rewards for missions, and typically depend on race or class composition. | ||
Chemistry can be randomly gained after missions. Note that it must assigned to a party member before it applies. To apply chemistry, look at the detailed stats for a particular party member by selecting that party member directly, or by selecting them from the list of party members on the Regimen Board. Select the blue lightning icon, and then choose the chemistry you wish to apply. ''Unassigned chemistry is lost once the next mission is commenced''. Use it on the next mission or lose it. | |||
==Recruit Levels== | ==Recruit Levels== | ||
The first Squadron Rank up mission is available when a recruit reaches level 20. Recruits can be leveled up to 60. | The first Squadron Rank up mission is available when a recruit reaches level 20. Recruits can be leveled up to 60, but this is capped by your highest level. Your squad cannot be higher leveled than your highest [[Job]]. | ||
Your recruit's equipment will change in appearance as they level up. | Your recruit's equipment will change in appearance as they level up. | ||
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==Command Missions== | ==Command Missions== | ||
'''[[Command Missions]]''' is a new feature released in [[patch 4.1]] of [[Stormblood]]. It allows the player to enter certain [[dungeon]]s alongside three of their squadron NPCs. | '''[[Command Missions]]''' is a new feature released in [[patch 4.1]] of [[Stormblood]]. It allows the player to enter certain [[dungeon]]s alongside three of their squadron NPCs. | ||
The introduction of the [[Duty Support]] System has put the future of the entire [[Adventurer Squadrons]] feature into doubt. Comments by YoshiP during PLLs has indicated the feature will be retired once development of [[Duty Support]] is complete. | |||
==Squadron Missions== | ==Squadron Missions== | ||
{{ | {{main|Squadron Missions}} | ||
{{:Squadron Missions}} | {{:Squadron Missions}} | ||
==Squadron Member Glamours== | ==Squadron Member Glamours== | ||
{{ | This requires a {{item icon|Glamour Prism}}. | ||
*[[Glamours]] must first be unlocked by the player before this action can be used. | |||
===Casting Glamours=== | ===Casting Glamours=== | ||
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There a few restrictions when glamouring squad members. | There a few restrictions when glamouring squad members. | ||
* The squad member must be at least level 51. | |||
* Squad members cannot wear uniforms of a different Grand Company than what the player is currently a part of (i.e. a Twin Adder player cannot have his squad members wear Immortal Flames Uniform). | * Squad members cannot wear uniforms of a different Grand Company than what the player is currently a part of (i.e. a Twin Adder player cannot have his squad members wear Immortal Flames Uniform). | ||
* If a squad member is wearing a glamoured Grand Company uniform when a player swaps to a different Grand Company, the uniform is replaced with the default appearance of the adventurer. | * If a squad member is wearing a glamoured Grand Company uniform when a player swaps to a different Grand Company, the uniform is replaced with the default appearance of the adventurer. | ||
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[[File:adventurer squadron glamours3.png]] | [[File:adventurer squadron glamours3.png]] | ||
===Default glamours=== | |||
If a squadron member's glamour is not set by the player, then they will periodically change their equipped gear depending on their current class and level. If a squad member's class is changed, then they will automatically switch to wearing gear for the target class. | |||
However, some squad members have a unique outfit - for example, [[Raelthota]] wears an outfit consisting of gear pieces that have conflicting class requirements. Squad members with unique outfits will not change their outfit as they level up, nor when their class is changed (but they will still change their weapon as they level up). | |||
{| {{STDT| align-center}} | |||
|- | |||
! Level !! {{MRD}} Marauder !! {{GLA}} Gladiator !! {{ARC}} Archer !! {{ROG}} Rogue !! {{LNC}} Lancer !! {{PGL}} Pugilist !! {{CNJ}} Conjurer !! {{THM}} Thaumaturge !! {{ACN}} Arcanist | |||
|- style="text-align:left;" | |||
| 1-19 | |||
| {{item icon|Steel Bhuj}}<br>{{item icon|Cavalry Cuirass}}<br>{{item icon|Cavalry Gauntlets}}<br>{{item icon|Cavalry Trousers}}<br>{{item icon|Cavalry Sabatons}} | |||
| {{item icon|Steel Longsword}}<br>{{item icon|Decorated Buckler}}<br>{{item icon|Mythril Cuirass}}<br>{{item icon|Heavy Steel Gauntlets}}<br>{{item icon|Heavy Steel Flanchard}} | |||
| {{item icon|Oak Longbow}}<br>{{item icon|Woolen Shirt}}<br>{{item icon|Toxotes Bracers}}<br>{{item icon|Vintage Hose}}<br>{{item icon|Toadskin Leg Guards}} | |||
| {{item icon|Maddening Daggers}}<br>{{item icon|Infantry Shirt}}<br>{{item icon|Infantry Gloves}}<br>{{item icon|Infantry Skirt}}<br>{{item icon|Infantry Thighboots}} | |||
| {{item icon|Heavy Steel Lance}}<br>{{item icon|Steel Scale Mail}}<br>{{item icon|Steel Scale Fingers}}<br>{{item icon|Toadskin Breeches}}<br>{{item icon|Steel Scale Greaves}} | |||
| {{item icon|Boarskin Himantes}}<br>{{item icon|Boarskin Harness}}<br>{{item icon|Fingerless Boarskin Gloves}}<br>{{item icon|Boarskin Subligar}}<br>{{item icon|Steel-plated Caligae}} | |||
| {{item icon|Oak Radical}}<br>{{item icon|Loyalist's Bliaud}}<br>{{item icon|Acolyte's Halfgloves}}<br>{{item icon|Battlemage's Breeches}}<br>{{item icon|Battlemage's Crakows}} | |||
| {{item icon|Gridanian Scepter}}<br>{{item icon|Battlemage's Robe}}<br>{{item icon|Battlemage's Gloves}}<br>{{item icon|Battlemage's Breeches}}<br>{{item icon|Battlemage's Crakows}} | |||
| {{item icon|Embossed Book of Silver}}<br>{{item icon|Harlequin's Acton}}<br>{{item icon|Acolyte's Halfgloves}}<br>{{item icon|Harlequin's Tights}}<br>{{item icon|Torturer's Duckbills}} | |||
|- style="text-align:left;" | |||
| 20-29 | |||
| {{item icon|Spiked Cobalt Labrys}}<br>{{item icon|Sentinel's Cuirass}}<br>{{item icon|Sentinel's Gauntlets}}<br>{{item icon|Sentinel's Trousers}}<br>{{item icon|Sentinel's Sabatons}} | |||
| {{item icon|Cobalt Winglet}}<br>{{item icon|Kite Shield}}<br>{{item icon|Cobalt Cuirass}}<br>{{item icon|Cobalt Gauntlets}}<br>{{item icon|Padded Woolen Trousers}}<br>{{item icon|Cobalt Sabatons}} | |||
| {{item icon|Crab Bow}}<br>{{item icon|Raptorskin Jacket}}<br>{{item icon|Raptorskin Armguards}}<br>{{item icon|Raptorskin Brais}}<br>{{item icon|Raptorskin Leg Guards}} | |||
| {{item icon|Cobalt Baselards}}<br>{{item icon|Buccaneer's Shirt}}<br>{{item icon|Fingerless Raptorskin Gloves}}<br>{{item icon|Raptorskin Brais}}<br>{{item icon|Cobalt-plated Jackboots}} | |||
| {{item icon|Hart Guisarme}}<br>{{item icon|Tortoiseshell Scale Mail}}<br>{{item icon|Tortoiseshell Scale Fingers}}<br>{{item icon|Raptorskin Breeches}}<br>{{item icon|Tortoiseshell Scale Greaves}} | |||
| {{item icon|Cobalt Claws}}<br>{{item icon|Raptorskin Harness}}<br>{{item icon|Fingerless Raptorskin Gloves}}<br>{{item icon|Raptorskin Subligar}}<br>{{item icon|Cobalt-plated Caligae}} | |||
| {{item icon|Pastoral Mahogany Cane}}<br>{{item icon|Imperial Operative Dalmatica}}<br>{{item icon|Warlock's Ringbands}}<br>{{item icon|Mage's Chausses}}<br>{{item icon|Battlemage's Crakows}} | |||
| {{item icon|Ivory Staff}}<br>{{item icon|Dark Divinity Feldr}}<br>{{item icon|Dark Divinity Hanzkar}}<br>{{item icon|Dark Divinity Spjarrar}}<br>{{item icon|Dark Divinity Skor}} | |||
| {{item icon|Embossed Book of Electrum}}<br>{{item icon|Warlock's Robe}}<br>{{item icon|Militia Ringbands}}<br>{{item icon|Warlock's Tights}}<br>{{item icon|Militia Duckbills}} | |||
|- style="text-align:left;" | |||
| 30-39 | |||
| {{item icon|Giantsgall War Axe}}<br>{{item icon|Warwolf Cuirass of Fending}}<br>{{item icon|Warwolf Gauntlets of Fending}}<br>{{item icon|Warwolf Trousers of Fending}}<br>{{item icon|Warwolf Sollerets of Fending}} | |||
| {{item icon|Mailbreaker}}<br>{{item icon|Darksteel Scutum}}<br>{{item icon|Protector's Cuirass}}<br>{{item icon|Protector's Gauntlets}}<br>{{item icon|Protector's Trousers}}<br>{{item icon|Protector's Sollerets}} | |||
| {{item icon|Giantsgall Longbow}}<br>{{item icon|Shikaree's Doublet}}<br>{{item icon|Shikaree's Gloves}}<br>{{item icon|Shikaree's Gaskin}}<br>{{item icon|Shikaree's Boots}} | |||
| {{item icon|Misericordes}}<br>{{item icon|Darklight Corselet of Striking}}<br>{{item icon|Darklight Bracers of Striking}}<br>{{item icon|Darklight Subligar}}<br>{{item icon|Darklight Caligae of Striking}} | |||
| {{item icon|Giantsgall Trident}}<br>{{item icon|Darklight Cuirass}}<br>{{item icon|Darklight Gauntlets}}<br>{{item icon|Darklight Trousers}}<br>{{item icon|Darklight Sollerets}} | |||
| {{item icon|Giantsgall Claws}}<br>{{item icon|Fistfighter's Jackcoat}}<br>{{item icon|Fistfighter's Gloves}}<br>{{item icon|Fistfighter's Breeches}}<br>{{item icon|Fistfighter's Jackboots}} | |||
| {{item icon|Alkalurops}}<br>{{item icon|Darklight Cowl of Healing}}<br>{{item icon|Darklight Gloves of Healing}}<br>{{item icon|Darklight Breeches of Healing}}<br>{{item icon|Darklight Boots of Healing}} | |||
| {{item icon|Astrolabe}}<br>{{item icon|Darklight Cowl of Casting}}<br>{{item icon|Darklight Gloves of Casting}}<br>{{item icon|Darklight Breeches of Casting}}<br>{{item icon|Darklight Boots of Casting}} | |||
| {{item icon|Deus Ex Verbis}}<br>{{item icon|Vanya Robe of Casting}}<br>{{item icon|Vanya Gloves of Casting}}<br>{{item icon|Vanya Breeches of Casting}}<br>{{item icon|Vanya Crakows}} | |||
|- style="text-align:left;" | |||
| 40-49 | |||
| {{item icon|The Axe of Crags}}<br>{{item icon|Cuirass of the Divine War}}<br>{{item icon|Vambraces of the Divine War}}<br>{{item icon|Breeches of the Divine War}}<br>{{item icon|Sabatons of the Divine War}} | |||
| {{item icon|Garuda's Gaze}}<br>{{item icon|The Wall of Crags}}<br>{{item icon|Armor of Light}}<br>{{item icon|Gauntlets of Light}}<br>{{item icon|Breeches of Light}}<br>{{item icon|Sabatons of Light}} | |||
| {{item icon|The Bow of Crags}}<br>{{item icon|Ballad Corselet}}<br>{{item icon|Ballad Gauntlets}}<br>{{item icon|Ballad Sarouel}}<br>{{item icon|Ballad Boots}} | |||
| {{item icon|Cleavers of Crags}}<br>{{item icon|Fuma Koromo}}<br>{{item icon|Fuma Tekko}}<br>{{item icon|Fuma Hakama}}<br>{{item icon|Fuma Kyahan}} | |||
| {{item icon|The Spear of Crags}}<br>{{item icon|Cuirass of Divine Wisdom}}<br>{{item icon|Vambraces of Divine Wisdom}}<br>{{item icon|Breeches of Divine Wisdom}}<br>{{item icon|Sabatons of Divine Wisdom}} | |||
| {{item icon|Fists of Crags}}<br>{{item icon|Shirt of the Divine Hero}}<br>{{item icon|Cuffs of the Divine Hero}}<br>{{item icon|Sarouel of the Divine Hero}}<br>{{item icon|Boots of the Divine Hero}} | |||
| {{item icon|The Cane of Crags}}<br>{{item icon|Royal Vest}}<br>{{item icon|Royal Celestial Gloves}}<br>{{item icon|Royal Breeches}}<br>{{item icon|Royal Shoes}} | |||
| {{item icon|The Cudgel of Crags}}<br>{{item icon|Robe of Divine Death}}<br>{{item icon|Halfgloves of Divine Death}}<br>{{item icon|Tonban of Divine Death}}<br>{{item icon|Crakows of Divine Death}} | |||
| {{item icon|The Greater Key of Titan}}<br>{{item icon|Crimson Vest}}<br>{{item icon|Crimson Celestial Gloves}}<br>{{item icon|Crimson Breeches}}<br>{{item icon|Crimson Shoes}} | |||
|- style="text-align:left;" | |||
| 50-60 | |||
| {{item icon|Direwolf Battleaxe}}<br>{{item icon|Augmented Heavy Wolfram Cuirass}}<br>{{item icon|Heavy Wolfram Gauntlets}}<br>{{item icon|Heavy Wolfram Cuisses}}<br>{{item icon|Heavy Wolfram Sabatons}} | |||
| {{item icon|Direwolf Longsword}}<br>{{item icon|Direwolf Kite Scutum}}<br>{{item icon|Direwolf Cuirass of Fending}}<br>{{item icon|Direwolf Gauntlets of Fending}}<br>{{item icon|Direwolf Cuisses of Fending}}<br>{{item icon|Direwolf Sabatons of Fending}} | |||
| {{item icon|Direwolf Longbow}}<br>{{item icon|Augmented Saurian Tabard of Aiming}}<br>{{item icon|Saurian Gloves of Aiming}}<br>{{item icon|Cashmere Skirt of Aiming}}<br>{{item icon|Saurian Boots of Aiming}} | |||
| {{item icon|Direwolf Cleavers}}<br>{{item icon|Augmented Saurian Shirt of Striking}}<br>{{item icon|Saurian Gloves of Striking}}<br>{{item icon|Cashmere Skirt of Striking}}<br>{{item icon|Saurian Boots of Striking}} | |||
| {{item icon|Direwolf Trident}}<br>{{item icon|Direwolf Cuirass of Maiming}}<br>{{item icon|Direwolf Gauntlets of Maiming}}<br>{{item icon|Direwolf Trousers of Maiming}}<br>{{item icon|Direwolf Sabatons of Maiming}} | |||
| {{item icon|Direwolf Claws}}<br>{{item icon|Direwolf Shirt of Striking}}<br>{{item icon|Direwolf Gloves of Striking}}<br>{{item icon|Direwolf Skirt of Striking}}<br>{{item icon|Direwolf Thighboots of Striking}} | |||
| {{item icon|Direwolf Cane}}<br>{{item icon|Augmented Cashmere Robe of Healing}}<br>{{item icon|Saurian Gloves of Healing}}<br>{{item icon|Cashmere Skirt of Healing}}<br>{{item icon|Saurian Boots of Healing}} | |||
| {{item icon|Direwolf Longstaff}}<br>{{item icon|Augmented Cashmere Robe of Casting}}<br>{{item icon|Saurian Gloves of Casting}}<br>{{item icon|Cashmere Breeches of Casting}}<br>{{item icon|Saurian Crakows of Casting}} | |||
| {{item icon|Direwolf Grimoire of Casting}}<br>{{item icon|Direwolf Robe of Casting}}<br>{{item icon|Direwolf Gloves of Casting}}<br>{{item icon|Direwolf Breeches of Casting}}<br>{{item icon|Direwolf Crakows of Casting}} | |||
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==Squadron Recruits== | ==Squadron Recruits== |
Latest revision as of 05:31, 16 November 2024
“The Grand Companies are seeking adventurers to take charge of a new special forces initiative. Assume the role of squadron leader to train and command fledgling soldiers looking to rise up in the ranks.
Adventurer Squadrons are a feature introduced in Patch 3.4 that allows players to take direct command of soldiers in their respective Grand Companies. After assembling a sufficient number of NPC recruits, players can deploy a squadron of soldiers on special missions, reaping rich rewards upon their successful return.
Requirements
To unlock Adventurer Squadrons, players must obtain Second Lieutenant rank with their Grand Company.
If you change your Grand Company you will still keep your current Adventurer Squadron members but will need to obtain Second Lieutenant rank with the new Grand Company before being able to do any actions with them.
The Maelstrom
- Quest: Squadron and Commander (Maelstrom)
- Level Requirement: Disciples War or Magic Level 47
- Location: Limsa Lominsa Upper Decks (X:13.1, Y:12.7)
- NPC: Storm Personnel Officer
- Prerequisite: Rising to the Challenge
The Order of the Twin Adder
- Quest: Squadron and Commander (Twin Adder)
- Level Requirement: Disciples War or Magic Level 47
- Location: New Gridania (X:9.8, Y:11.0)
- NPC: Serpent Personnel Officer
- Prerequisite: Rising to the Challenge
The Immortal Flames
- Quest: Squadron and Commander (Immortal Flames)
- Level Requirement: Disciples War or Magic Level 47
- Location: Ul'dah - Steps of Nald (X:8.3, Y:9.1)
- NPC: Flame Personnel Officer
- Prerequisite: Rising to the Challenge
Reasons for Enlistment
Each Reason for Enlistment belongs to one or more Challenge Log categories. You can unlock different Recruits by completing different Challenge Log categories. Note that the Gold Saucer category is a wildcard that is able to unlock all recruits of one of each race's clans.
Reason for Enlistment | Challenge Log Category |
---|---|
I wish to serve under an officer who can balance work and play. | Gold Saucer |
I was inspired by your countless deeds of heroism. | Dungeons |
To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | Guildhests, Levequests, Grand Company |
To challenge the limits of my abilities as you challenge yours. | PvP |
I wish to emulate your calm and resourcefulness in the face of chaos. | FATEs |
I wish to serve under an officer whose hands can create as well as destroy. | Disciples of the Hand |
I would follow a commander who appreciates the blessings of nature | Disciples of the Land, Treasure Hunt |
Managing Your Squadron
1. Recruit Squadron Members
A squadron cannot be formed until you have at least four members. This can be accomplished by completing objectives in your Challenge Log, which will attract new recruits to join your squadron.
- Squadron members are unlocked after completing individual challenges in the challenge log. This is entirely random, though you can eventually obtain Squadron Enlistment Manuals from missions and for GC seals once you rank up to First Lieutenant that will increase the odds of obtaining a new recruit from challenge log completions. All enlistment papers received will be delivered to your desk inside the squadron barracks.
When a potential recruit piques your interest, select Question when viewing their enlistment papers to call them into the barracks and view their profile. If they are to your satisfaction, you can then recruit them to join your squadron.
The barracks has room for eight soldiers. If you have reached this limit and wish to enlist new recruits, you must first discharge one of the existing squadron members.
You may also choose to postpone a potential recruit's enlistment or dismiss them when reviewing their papers. Please note that if you postpone enlistment, you cannot review the next application until you choose to accept or dismiss the current applicant.
2. Train Your Recruits
After assembling your first squadron, they must undertake the introductory mission "City Patrol." After successfully completing this mission, they may undertake training courses posted on the regimen board. Training courses will provide increases to the squadron's overall physical, mental, and tactical abilities. The focus on which attribute is improved varies from course to course, and you are free to concentrate on the areas in which you wish your squadron to excel. The training consists of A) one stat to gain 40 while sacrificing 20 of the other two stats, B) two stats gaining 20 while sacrificing 40 of the last, or C) No stat bonuses (used for leveling your units without impacting their stats).
Each training course takes 1 hour to complete (Earth time). When a training course is complete, all recruits present in the barracks will receive experience points, and the squadron's overall attributes will increase.
- Recruits can undertake training courses up to three times a day.
The training courses always reset at 8 p.m. GMT. The following list converts that for several time-zones and their respective daylight savings times (where applicable), though it is not all-encompassing.
Time Zone | U.S. Pacific | U.S. Eastern | Central Europe | Japan | Australia Eastern |
---|---|---|---|---|---|
Standard Time | 12 p.m. | 3 p.m. | 9 p.m. | 5 a.m. | 6 a.m. |
Daylight Savings Time | 1 p.m. | 4 p.m. | 10 p.m. | — | 7 a.m. |
3. Deploy Squadrons on Missions
When your squadron is amply prepared, speak with the squadron sergeant to deploy them on a mission. Be advised that deploying your squadron requires an expenditure of company seals, with costs increasing as mission difficulty increases.
Furthermore, each mission has a minimum level requirement. At least one member of the squadron must meet this requirement to proceed. The normal 1 Tank, 1 Healer, 2 DPS composition isn't required.
There are also Command Missions, where you deploy yourself with 3 squad members. You must meet the normal role requirements for a dungeon when doing so.
4. Wait for Your Squadron to Return
Missions require 18 hours (Earth time) to complete. The time remaining until a mission is completed can be viewed by opening the Timers interface located under Duty in the main menu.
- Each Trainee (rank 1) or Routine (rank 2) mission can be completed once per week.
- Only one Priority (rank 3) mission can be completed per week.
The weekly reset occurs every Tuesday at 8 a.m. GMT. The following list converts that for several time-zones and their respective daylight savings times (where applicable), though it is not all-encompassing.
Time Zone | U.S. Pacific | U.S. Eastern | Central Europe | Japan | Australia Eastern |
---|---|---|---|---|---|
Standard Time | 12 a.m. | 3 a.m. | 9 a.m. | 5 p.m. | 6 p.m. |
Daylight Savings Time | 1 a.m. | 4 a.m. | 10 a.m. | — | 7 p.m. |
5. Review the Squadron's Mission Report
When the squadron returns from a mission, you can speak with the squadron sergeant to review a mission debriefing outlining squadron performance.
The mission is a success
Squadron members will receive experience points based on the mission's difficulty. There is also a chance squadron members will exhibit a preference for a certain squadron composition. This is known as "squadron chemistry," and it can affect the outcome of missions by improving attributes or increasing their experience earned.
The mission ends in failure
Squadron members will receive half the basic reward experience points.
Item Rewards
Item | Buff | Effect |
---|---|---|
Squadron Battle Manual | The Heat of Battle III | Combat EXP Bonus: +15% Duration: 120m |
Squadron Engineering Manual | Helping Hand III | Crafting EXP Bonus: +20% Duration: 120m |
Squadron Survival Manual | Earth and Water III | Gathering EXP Bonus: +20% Duration: 120m |
Priority Aetheryte Pass | Reduced Rates III | Teleport Fee Reduction: 40% Duration: 120m |
Gold Saucer VIP Card | Jackpot III | MGP Bonus: +15% Duration: 120m |
Priority Seal Allowance | Seal Sweetener III | Seal Bonus: +15% Duration: 120m |
Squadron Rationing Manual | Meat and Mead III | Food Duration Increase: +15m Duration: 120m |
Squadron Gear Maintenance Manual | Proper Care III | Gear Wear Decrease: +30% Duration: 120m |
Squadron Spiritbonding Manual | That Which Binds Us III | Spiritbond Bonus: +3 Duration: 120m |
Squadron Enlistment Manual | Squadron Enlistment Manual | Increases the chance of a new recruit. Effect ends upon recruit arrival. |
Squadron Ranks and Stats
At the base Squadron Rank (Trainee) you have a total of 200 stat points to allocate between three primary stats: Physical, Mental, and Tactics. This base stat pool will increase as your Squadron Rank increases. You are able to allocate these points via training sessions. Each training session also grants Squadron EXP, which will increase the level of your recruits. You may train your recruits three times daily, though you may not train recruits currently deployed on missions. Keep this in mind before using daily training charges. Each training session lasts one hour. The sessions that re-allocate stats grant 2,000 EXP. However, you may do a comprehensive training course that does NOT re-allocate stats and instead grants 3,000 EXP.
Recruits each have their own respective stat pools, which vary based on their class. For example, a Conjurer will have an incredibly high mental stat, but low physical and tactical stats. Each level seems to grant two stat points, allocated between the three stats depending on the NPC. You may check your recruit's experience points by clicking on them when they are in your barracks. Upon reaching First Lieutenant, you may purchase books to change the classes of your recruits.
You may have a squad of four recruits go out on missions. Each member added to the mission will increase the mission's statistics based on their personal allocation.
Missions each have a required stat pool in order to increase your chance of success. You have a greater chance to fail if you are below these amounts. As such, you can train your base stat pool and then supplement it with a variety of squadron members to play to whatever strengths you need. This makes it possible to math out your best odds of success on a mission with proper training and variety in recruits. Note that "Flagged" missions (ones that give rank up upon successful completion) will always fail if any of the three stats is not met.
Flagged Mission milestones
- Once one member has reached level 20, Flagged Mission: Voidsent Elimination becomes available. Successful completion of this mission will unlock Routine Missions.
- Once one member has reached level 40, Flagged Mission: Crystal Recovery becomes available. Successful completion of this mission will unlock Priority Missions and the rank of First Lieutenant.
- Once 5 different Command Missions have been completed, Flagged Mission: Sapper Strike becomes available. Successful completion of this mission will unlock the rank of Captain.
Squadron Chemistry
Chemistry gives stat boosts or extra rewards for missions, and typically depend on race or class composition.
Chemistry can be randomly gained after missions. Note that it must assigned to a party member before it applies. To apply chemistry, look at the detailed stats for a particular party member by selecting that party member directly, or by selecting them from the list of party members on the Regimen Board. Select the blue lightning icon, and then choose the chemistry you wish to apply. Unassigned chemistry is lost once the next mission is commenced. Use it on the next mission or lose it.
Recruit Levels
The first Squadron Rank up mission is available when a recruit reaches level 20. Recruits can be leveled up to 60, but this is capped by your highest level. Your squad cannot be higher leveled than your highest Job.
Your recruit's equipment will change in appearance as they level up.
Command Missions
Command Missions is a new feature released in patch 4.1 of Stormblood. It allows the player to enter certain dungeons alongside three of their squadron NPCs.
The introduction of the Duty Support System has put the future of the entire Adventurer Squadrons feature into doubt. Comments by YoshiP during PLLs has indicated the feature will be retired once development of Duty Support is complete.
Squadron Missions
- Main article: Squadron Missions
- Note: For "Flagged Missions" you must meet all three stat requirements or the mission is guaranteed to fail.
The required Physical/Mental/Tactical stats for each mission are randomized, and switch out each week. The stat requirements listed below are example sets.
Trainee Missions
Name | Level | Physical | Mental | Tactical | XP | Rewards | Notes |
---|---|---|---|---|---|---|---|
City Patrol | 1 | 145 | 140 | 140 | 5,000 | ||
Military Courier | 1 | 160 | 150 | 175 | 7,500 | ||
Outskirts Patrol | 1 | 155 | 195 | 250 | 9,000 | ||
Beastmen Recon | 5 | 245 | 155 | 200 | 10,500 | ||
Supply Wagon Escort | 10 | 210 | 320 | 115 | 12,000 | ||
Pest Eradication | 15 | 130 | 335 | 225 | 13,500 | Squadron Enlistment Manual | |
Flagged Mission: Voidsent Elimination | 20 | 235 | 245 | 255 | 14,000 | Contemporary Warfare: Defense |
|
Routine Missions
Name | Level | Physical | Mental | Tactical | XP | Rewards | Notes |
---|---|---|---|---|---|---|---|
Frontline Support | 20 | 410 | 270 | 145 | 15,000 | ||
Officer Escort | 20 | 415 | 275 | 150 | 16,500 | ||
Border Patrol | 25 | 280 | 450 | 140 | 19,500 | ||
Stronghold Recon | 30 | 155 | 465 | 295 | 22,500 | ||
Search and Rescue (Squadron Mission) | 35 | 310 | 185 | 465 | 25,500 | ||
Allied Maneuvers | 35 | 185 | 310 | 465 | 27,000 | Squadron Enlistment Manual | |
Flagged Mission: Crystal Recovery | 40 | 315 | 325 | 340 | 20,000 |
| |
Flagged Mission: Sapper Strike | 50 | 370 | 355 | 345 | 40,000 |
|
Priority Missions
Squadron Member Glamours
This requires a Glamour Prism.
- Glamours must first be unlocked by the player before this action can be used.
Casting Glamours
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.
- It is not required to dispel existing glamours from a piece of gear before casting a different glamour.
- Gear used to cast glamours will be bound upon use of a glamour prism.
- Gear used to cast glamours that come from your Armoire or Glamour Dresser does not require a glamour prism.
There a few restrictions when glamouring squad members.
- The squad member must be at least level 51.
- Squad members cannot wear uniforms of a different Grand Company than what the player is currently a part of (i.e. a Twin Adder player cannot have his squad members wear Immortal Flames Uniform).
- If a squad member is wearing a glamoured Grand Company uniform when a player swaps to a different Grand Company, the uniform is replaced with the default appearance of the adventurer.
- Squad members can wear equipment that the player can't so as long as they meet the requirements (i.e. a Male Hyur can wear Hyuran Thighboots, even though the player is a female Lalafell).
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.
Select the gear to which the glamour will be applied, then select the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.
Default glamours
If a squadron member's glamour is not set by the player, then they will periodically change their equipped gear depending on their current class and level. If a squad member's class is changed, then they will automatically switch to wearing gear for the target class.
However, some squad members have a unique outfit - for example, Raelthota wears an outfit consisting of gear pieces that have conflicting class requirements. Squad members with unique outfits will not change their outfit as they level up, nor when their class is changed (but they will still change their weapon as they level up).
Squadron Recruits
- See also: Squadron Recruits
Name | Image | Race | Gender | Home | Default Class | Unique Outfit | Challenge Log | Reasons for Enlistment |
---|---|---|---|---|---|---|---|---|
Awayuki | Au Ra | ♀ | Far East | Conjurer | No | Guildhests, Levequests, Grand Company | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | |
Khorchi | Au Ra | ♀ | Far East | Pugilist | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
Kumokiri | Au Ra | ♀ | Far East | Gladiator | No | Guildhests, Levequests, Grand Company | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | |
Samga | Au Ra | ♀ | Far East | Arcanist | No | FATEs, Gold Saucer | I wish to emulate your calm and resourcefulness in the face of chaos. I wish to serve under an officer who can balance work and play. | |
Toragana | Au Ra | ♀ | Far East | Archer | No | Dungeons, Gold Saucer | I was inspired by your countless deeds of heroism. I wish to serve under an officer who can balance work and play. | |
Baien | Au Ra | ♂ | Far East | Thaumaturge | No | Guildhests, Levequests, Grand Company | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | |
Begter | Au Ra | ♂ | Far East | Rogue | No | Disciples of the Land, Treasure Hunt, Gold Saucer | I would follow a commander who appreciates the blessings of nature. I wish to serve under an officer who can balance work and play. | |
Elchi | Au Ra | ♂ | Far East | Lancer | No | Disciples of the Hand, Gold Saucer | I wish to serve under an officer whose hands can create as well as destroy. I wish to serve under an officer who can balance work and play. | |
Raiden | Au Ra | ♂ | Far East | Pugilist | Yes | Guildhests, Levequests, Grand Company | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | |
Saiun | Au Ra | ♂ | Far East | Marauder | No | Guildhests, Levequests, Grand Company | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. | |
Ceaulie | Elezen | ♀ | Old Gridania | Archer | No | FATEs | I wish to emulate your calm and resourcefulness in the face of chaos. | |
Crilde | Elezen | ♀ | The Hawthorne Hut | Rogue | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
Jolaine | Elezen | ♀ | Greentear | Marauder | No | FATEs | I wish to emulate your calm and resourcefulness in the face of chaos. | |
Rivienne | Elezen | ♀ | The Honey Yard | Conjurer | No | Dungeons, Gold Saucer | I was inspired by your countless deeds of heroism. I wish to serve under an officer who can balance work and play. | |
Sofine | Elezen | ♀ | The Mun-Tuy Cellars | Arcanist | No | Guildhests, Levequests, Grand Company, Gold Saucer | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. I wish to serve under an officer who can balance work and play. | |
Delboisse | Elezen | ♂ | Fallgourd Float | Gladiator | No | PvP, Gold Saucer | To challenge the limits of my abilities as you challenge yours. I wish to serve under an officer who can balance work and play. | |
Labonrit | Elezen | ♂ | Bentbranch Meadows | Thaumaturge | No | FATEs | I wish to emulate your calm and resourcefulness in the face of chaos. | |
Meuliaire | Elezen | ♂ | Quarrymill | Rogue | Yes | FATEs | I wish to emulate your calm and resourcefulness in the face of chaos. | |
Pagneul | Elezen | ♂ | Old Gridania | Lancer | No | FATEs | I wish to emulate your calm and resourcefulness in the face of chaos. | |
Teulzacq | Elezen | ♂ | Fallgourd Float | Pugilist | No | Disciples of the Hand, Gold Saucer | I wish to serve under an officer whose hands can create as well as destroy. I wish to serve under an officer who can balance work and play. | |
Auelin | Hyur | ♀ | Ceruleum Processing Plant | Archer | No | Disciples of the Hand, Gold Saucer | I wish to serve under an officer whose hands can create as well as destroy. I wish to serve under an officer who can balance work and play. | |
Cecily | Hyur | ♀ | The Lavender Beds | Conjurer | No | PvP | To challenge the limits of my abilities as you challenge yours. | |
Chrysabel | Hyur | ♀ | Lost Hope | Pugilist | No | PvP | To challenge the limits of my abilities as you challenge yours. | |
Cilia | Hyur | ♀ | Pearl Lane | Thaumaturge | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
Ellice | Hyur | ♀ | The Goblet | Gladiator | No | Disciples of the Land, Treasure Hunt, Gold Saucer | I would follow a commander who appreciates the blessings of nature. I wish to serve under an officer who can balance work and play. | |
Alimahus | Hyur | ♂ | Crescent Cove | Rogue | No | Dungeons, Gold Saucer | I was inspired by your countless deeds of heroism. I wish to serve under an officer who can balance work and play. | |
Dolfin | Hyur | ♂ | Onyx Lane | Thaumaturge | Yes | PvP | To challenge the limits of my abilities as you challenge yours. | |
Hroch | Hyur | ♂ | Sea of Spires | Lancer | No | Guildhests, Levequests, Grand Company, Gold Saucer | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. I wish to serve under an officer who can balance work and play. | |
Huebald | Hyur | ♂ | Moraby Drydocks | Marauder | No | PvP | To challenge the limits of my abilities as you challenge yours. | |
Morel | Hyur | ♂ | Camp Tranquil | Arcanist | No | PvP | To challenge the limits of my abilities as you challenge yours. | |
Kelmomo | Lalafell | ♀ | Mist | Marauder | Yes | Disciples of the Hand | I wish to serve under an officer whose hands can create as well as destroy. | |
Liliba | Lalafell | ♀ | Wineport | Conjurer | No | Disciples of the Hand | I wish to serve under an officer whose hands can create as well as destroy. | |
Sasashu | Lalafell | ♀ | Drybone | Lancer | No | PvP, Gold Saucer | To challenge the limits of my abilities as you challenge yours. I wish to serve under an officer who can balance work and play. | |
Tewawa | Lalafell | ♀ | Three-malm Bend | Arcanist | No | Disciples of the Hand | I wish to serve under an officer whose hands can create as well as destroy. | |
Totodi | Lalafell | ♀ | The Silver Bazaar | Pugilist | No | Disciples of the Land, Treasure Hunt, Gold Saucer | I would follow a commander who appreciates the blessings of nature. I wish to serve under an officer who can balance work and play. | |
Mujen Polajen | Lalafell | ♂ | Candlekeep Quay | Rogue | No | Disciples of the Hand | I wish to serve under an officer whose hands can create as well as destroy. | |
Mumutano | Lalafell | ♂ | Stonesthrow | Gladiator | No | FATEs, Gold Saucer | I wish to emulate your calm and resourcefulness in the face of chaos. I wish to serve under an officer who can balance work and play. | |
Nanasomi | Lalafell | ♂ | The Ruby Road Exchange | Archer | No | Guildhests, Levequests, Grand Company, Gold Saucer | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. I wish to serve under an officer who can balance work and play. | |
Nunulupa Tatalupa | Lalafell | ♂ | Summerford Farms | Thaumaturge | No | Disciples of the Hand | I wish to serve under an officer whose hands can create as well as destroy. | |
Seserikku | Lalafell | ♂ | Horizon | Marauder | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
E'ptolmi | Miqo'te | ♀ | Bronze Lake | Archer | Yes | Disciples of the Land, Treasure Hunt | I would follow a commander who appreciates the blessings of nature. | |
J'ludaba | Miqo'te | ♀ | Moraby Drydocks | Arcanist | No | Disciples of the Land, Treasure Hunt | I would follow a commander who appreciates the blessings of nature. | |
Oah Nelhah | Miqo'te | ♀ | Jadeite Thick | Pugilist | No | FATEs, Gold Saucer | I wish to emulate your calm and resourcefulness in the face of chaos. I wish to serve under an officer who can balance work and play. | |
V'nbolo | Miqo'te | ♀ | Zephyr Drift | Archer | No | Disciples of the Land, Treasure Hunt | I would follow a commander who appreciates the blessings of nature. | |
Yehn Amariyo | Miqo'te | ♀ | New Gridania | Gladiator | No | Disciples of the Hand, Gold Saucer | I wish to serve under an officer whose hands can create as well as destroy. I wish to serve under an officer who can balance work and play. | |
B'benha Tia | Miqo'te | ♂ | Summerford | Lancer | No | Disciples of the Land, Treasure Hunt | I would follow a commander who appreciates the blessings of nature. | |
D'fhul Tia | Miqo'te | ♂ | The Grey Fleet | Conjurer | No | Disciples of the Land, Treasure Hunt | I would follow a commander who appreciates the blessings of nature. | |
Gota'a Panipahr | Miqo'te | ♂ | Hyrstmill | Thaumaturge | No | Dungeons, Gold Saucer | I was inspired by your countless deeds of heroism. I wish to serve under an officer who can balance work and play. | |
Kehda'to Moui | Miqo'te | ♂ | New Gridania | Archer | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
Ziuz'a Jakkya | Miqo'te | ♂ | Bentbranch | Rogue | No | PvP, Gold Saucer | To challenge the limits of my abilities as you challenge yours. I wish to serve under an officer who can balance work and play. | |
Careless Whisper | Roegadyn | ♀ | Wellwick Wood | Rogue | No | Guildhests, Levequests, Grand Company, Gold Saucer | To serve both my Grand Company and my fellow Eorzeans as bravely as you do. I wish to serve under an officer who can balance work and play. | |
Fearless Fawn | Roegadyn | ♀ | Highbridge | Archer | No | PvP, Gold Saucer | To challenge the limits of my abilities as you challenge yours. I wish to serve under an officer who can balance work and play. | |
Inghilswys | Roegadyn | ♀ | Raincatcher Gully Docks | Lancer | No | Dungeons | I was inspired by your countless deeds of heroism. | |
Koenbryda | Roegadyn | ♀ | Moraby Drydocks | Gladiator | No | Dungeons | I was inspired by your countless deeds of heroism. | |
Raelthota | Roegadyn | ♀ | Open Sea - Pirate Vessel | Arcanist | Yes | Dungeons | I was inspired by your countless deeds of heroism. | |
Callous Steed | Roegadyn | ♂ | Vesper Bay | Thaumaturge | No | Disciples of the Land, Treasure Hunt, Gold Saucer | I would follow a commander who appreciates the blessings of nature. I wish to serve under an officer who can balance work and play. | |
Gnawing Goat | Roegadyn | ♂ | The Golden Bazaar | Conjurer | No | FATEs, Gold Saucer | I wish to emulate your calm and resourcefulness in the face of chaos. I wish to serve under an officer who can balance work and play. | |
Hastaloeya | Roegadyn | ♂ | Red Rooster Stead | Marauder | No | Dungeons | I was inspired by your countless deeds of heroism. | |
Raging Ox | Roegadyn | ♂ | The Sapphire Avenue Exchange | Arcanist | Yes | Gold Saucer | I wish to serve under an officer who can balance work and play. | |
Rhylharr | Roegadyn | ♂ | Raincatcher Gully | Pugilist | No | Dungeons | I was inspired by your countless deeds of heroism. |
Squadron Recruits Stats
- See also: Squadron Recruits Stats