Difference between revisions of "Template:Item infobox"

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<includeonly>{| class="infobox"
<includeonly>{{#switch:{{lc:{{{release|}}}}}|heavensward = {{Heavensward expansion content}}|stormblood = {{Stormblood expansion content}}|shadowbringers = {{Shadowbringers expansion content}}|endwalker = {{Endwalker expansion content}}|dawntrail = {{Dawntrail expansion content}}}}{{#if:{{{release|}}}||{{#switch:{{{patch|}}}|1.0|2.0|2.05|2.1|2.15|2.16|2.2|2.21|2.25|2.28|2.3|2.35|2.38|2.4|2.41|2.45|2.5|2.51|2.55|2.56|2.57=|#default=[[Category:Missing release]]}}}}<!--
! colspan="2" class="infoboxname" | {{{name|{{PAGENAME}}}}}
--><div class="infobox-n item">
|-
<div style="float:left;height:50px;position:relative;top:0px;left:0px;visibility:hidden;">.</div>
| colspan="2" style="text-align:center;" | {{#if:{{{image|}}} | {{#if:{{{dyecolor|}}} | <div style="position:relative; height:64px;"> }}[[File:{{{image}}}|64px|{{{name|{{BASEPAGENAME}}}}}]]{{#if:{{{dyecolor|}}} | <div class="dye" {{#ifeq: {{lc:{{{dyecolor|}}}}} | transparent |  | style="background:#{{{dyecolor}}}; }}"></div></div> }} | [[Category:Infoboxes lacking images]] }}
<div class="icon infobox-icon">{{#if: {{{icon|}}}
|-
| {{#ifeq:{{lc:{{{type|}}}}}|currency|[[File:{{{icon|}}}|46px]]|{{STFI|icon={{{icon}}}|link=File:{{{icon}}}}}}}{{#set:Has game icon=File:{{{icon}}}}}
{{#if: {{{type|}}} | {{!}} {{{type}}} }}
| {{#switch: {{lc:{{{type}}}}}
{{#if: {{{stack|}}} | {{!}} 1/{{{stack}}} }}
    | recipe | recipe sheet = [[Category:Recipe sheets missing icon]]
|-
    | triple triad card = {{STFI|icon=Triple Triad Card{{#if:{{{card-rarity|}}}|&nbsp;r{{{card-rarity}}}}}.png|link=File:Triple Triad Card{{#if:{{{card-rarity|}}}|&nbsp;r{{{card-rarity}}}}}.png}}{{#set:Has game icon=File:Triple Triad Card{{#if:{{{card-rarity|}}}|&nbsp;r{{{card-rarity}}}}}.png}}
{{#if: {{{pdamage|}}}{{{mdamage|}}}{{{autoattack|}}}{{{delay|}}}{{{recast|}}}{{{defense|}}}{{{mdefense|}}}{{{blockstr|}}}{{{blockrate|}}} |
    | #default = {{#vardefine:clean-icon|{{#titleparts:{{#replace:{{#replace:{{PAGENAME}}|:|-}}|/|-}}}}.png}}{{STFI|icon={{#var:clean-icon}}|link=File:{{#var:clean-icon}}}}{{#set:Has game icon=File:{{#var:clean-icon}}}} }}
{{!}} colspan="2" {{!}}
}}</div>
{{{!}} style="text-align:right; width:100%;"
<p class="heading">[[Has canonical name::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]</p>
{{#if: {{{pdamage|}}} | {{!}} style="width:40%;" {{!}} '''Physical Damage'''<br />{{{pdamage}}} }}
<div class="statistics item {{#if:{{{unique|}}}{{{untradable|}}}{{{unsellable|}}}{{{market-prohibited|}}}||empty}}"><!--
{{#if: {{{mdamage|}}} | {{!}} style="width:40%;" {{!}} '''Magic Damage'''<br />{{{mdamage}}} }}
-->{{#if:{{{unique|}}}|{{#set:Is unique=Y}}<span class="characteristic unique" title="Only one of this item can be held at a time.">UNIQUE</span> &nbsp;}}<!--
{{#if: {{{autoattack|}}} | {{!}} style="width:32%;" {{!}} '''Auto-attack'''<br />{{{autoattack}}} }}
-->{{#if:{{{market-prohibited|}}}|{{#set:Is market prohibited=Y}}<span class="characteristic untradable" title="This item cannot be sold on the Market Board but can be traded to another player.">MARKET PROHIBITED</span> &nbsp;|{{#if:{{{untradable|}}}|{{#set:Is untradable=Y}}<span class="characteristic untradable" title="This item cannot be sold on the Market Board or traded to another player.">UNTRADABLE</span> &nbsp;}}}}<!--
{{#if: {{{delay|}}} | {{!}} style="width:28%;" {{!}} '''Delay'''<br />{{{delay}}} }}
-->{{#if:{{{unsellable|}}}|{{#set:Is unsellable=Y}}<span class="characteristic unsellable" title="This item cannot be sold to merchants.">UNSELLABLE</span> &nbsp;}}<!--
{{#if: {{{recast|}}} | {{!}} style="width:33%;" {{!}} '''Recast'''<br />{{{recast}}} {{!!}} style="width:33%;" {{!}} {{!!}} style="width:33%;" {{!}} }}
-->{{#if:{{{island-sanctuary|}}}|{{#set:Is island sanctuary item=Y}}[[File:Island Sanctuary icon.png|link=Island Sanctuary|16px]]&nbsp;<span class="characteristic" style="color:blue" title="This item is part of Island Sanctuary and not stored in the normal player inventory.">ISLAND SANCTUARY ITEM</span> &nbsp;}}<!--
{{#if: {{{defense|}}}{{{mdefense|}}} | {{!}} style="width:23%;" {{!}} {{!!}} style="width:33%;" {{!}} '''Defense'''<br />{{{defense}}} {{!!}} style="width:45%;" {{!}} '''Magic Defense'''<br />{{{mdefense}}} }}
--></div>
{{#if: {{{blockstr|}}}{{{blockrate|}}} | {{!}} style="width:23%;" {{!}} {{!!}} style="width:33%;" {{!}} '''Block Strength'''<br />{{{blockstr}}} {{!!}} style="width:45%;" {{!}} '''Block Rate'''<br />{{{blockrate}}} }}
<div class="wrapper">
{{!}}} }}
;[[Item|Item type]]
|-
:{{#arraymap: {{{type|}}} |,|@@@|{{#switch: {{lc:@@@}}
{{#if: {{{ilevel|}}}{{{ilvl|}}} | {{!}} colspan="2" style="background:#CBCBCB; width:100%;" {{!}} ITEM LEVEL {{{ilevel|}}}{{{ilvl|}}} }}
  | consumable          = [[Has item type::Consumable]]
|-
  | container          = [[Has item type::Container]]
{{#if: {{{class|}}} | {{!}} colspan="2" style="color:green;" {{!}} {{{class}}} }}
  | catalyst            = [[Has item type::Catalyst]]
|-
  | crafting material  = [[Has item type::Material]]
{{#if: {{{level|}}} | {{!}} colspan="2" style="color:green;" {{!}} Lv. {{{level}}} }}
  | decoration          = [[Decoration]]{{#set:Has item type=Decoration}}{{#set:Has decoration type={{ucfirst:{{{decoration type|}}}}}}}
|-
  | generic            = [[Generic]]
{{#if: {{{gender|}}} | {{!}} colspan="2" {{!}} Fits all {{lc:{{{gender}}}}}s }}
  | gardening          = [[Has item type::Gardening]]
|-
  | gardening starter  = [[Has item type::Gardening]]
{{#if: {{{conditions|}}} |
  | ingredient          = [[Has item type::Ingredient]]
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}}
  | key item            = [[Has item type::Key Item]]
{{!-}}
  | materia            = [[Has item type::Materia]]
{{!}} colspan="2" {{!}} {{{conditions}}} }}
  | meal                = [[Has item type::Meal]]
|-
  | medicine            = [[Has item type::Medicine]]
{{#if: {{{effects|}}} |
  | minion              = [[Has item type::Minion]]
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Effects'''
  | miscellany          = [[Has item type::Miscellany]]
{{!-}}
  | produce            = [[Has item type::Gardening]]
{{!}} {{{effects}}} }}
  | seasonal miscellany = [[Has item type::Seasonal Miscellany]]
|-
  | island sanctuary material = [[Has item type::Island Sanctuary Material]]
{{#if: {{{base|}}}{{{catalyst|}}} |
  | leavings            = [[Has item type::Leaving]]
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Requirements'''
  | isleworks handicrafts = [[Has item type::Isleworks Handicrafts]]
{{!-}}
  | none
{{#if: {{{base|}}} | {{!}} style="width:40%" {{!}} '''Base Item''' {{!!}} {{{base}}} }}
  | other              = [[Has item type::Other]]
{{!-}}
  | orchestrion roll    = [[Has item type::Orchestrion Roll]]
{{#if: {{{catalyst|}}} | {{!}} style="width:40%" {{!}} '''Catalyst''' {{!!}} [[{{{catalyst}}}]] }}
  | upgrade component  = [[Has item type::Upgrade Component]]
  | reagent            = [[Has item type::Reagent]]
  | recipe              = [[Has item type::Recipe]]
  | recipe sheet        = [[Recipe sheet]]{{#set:Has item type=Recipe sheet}}
  | service            = [[Has item type::Service]] -->
  | triple triad card  = [[Has item type::Triple Triad Card]]
  | container          = [[Has item type::Container]]
  | facewear            = [[Has item type::Facewear]]
  | collection          = [[Has item type::Collection]]
  | crafting material  = [[Has item type::Crafting material]] {{#if:{{NAMESPACE}}||__NOTOC__}}
  | #default = {{ucfirst:@@@}}{{#set:Has item type={{ucfirst:@@@}}<!-- END #set:Has item type -->}}
<!-- END #switch:{{lc:@@@}} -->}} |<br>}}{{#if: {{{material-type|}}} |
;[[material|Material type]]
:{{#arraymap: {{{material-type}}} |,|@@@|{{#switch: {{lc:@@@}}
  | basic                  = [[Crafting material#Common crafting materials|Basic material]]
  | fine                  = [[Crafting material#Fine crafting materials|Fine material]]
  | component              = [[Component]]
  | Stone | stone          = [[Stone (Material)|Stone]]
  | ingredient            = [[Ingredient]]{{#set:Has material type=Ingredient}}
  | crafting catalyst      = [[Crafting Catalyst]]
  | part | weapon part    = [[Part]]
  | #default              = [[{{ucfirst:@@@}}]]
  | dye                    = [[Dye]]{{#set:Has material type=Dye}}
}}|<br>}} }}{{#switch:{{lc:{{{type|}}}}}
| armor skin
| weapon skin = {{#if: {{{skin|}}} |
;[[Skin]]
:{{#arraymap: {{{skin}}} |,|@@@|{{ifexists|@@@ (skin)
| {{cname|@@@ (skin)}}{{#set:Has skin=@@@ (skin)}}
| {{cname|@@@}}{{#set:Has skin=@@@}}
}}<!-- END #ifexist:@@@ (skin) -->|<br>}}<!-- END #arraymap -->
}}<!-- END #if:{{{skin|}}} --><!-- continue #arraymap: {{{type}}} -->
| recipe
| recipe sheet =
;[[Class|Classes]]
:{{#vardefine:recipe-object|{{#ask:[[Learned from recipe sheet::{{PAGENAME}}]]|link=none}}<!-- END #vardefine:recipe-object -->}}<!--
-->{{#arraymap:{{#var:recipe-object}}|,|@@@|{{#ask:[[@@@]]|?Requires rating|?Requires discipline|link=none|format=template|template=Template:Item infobox/recipe object result format}}|}}
| minion =
;[[Minion#List of minions|Minion]]
:{{#if:{{{minion-set|}}}|[[Is part of minion set::{{ucfirst:{{{minion-set}}}}}]]}}
| triple triad card =
; Card rarity
: {{#if:{{{card-rarity|}}}|{{{card-rarity}}}{{#set:Has triple triad card rarity={{{card-rarity}}}}}<!-- END #if:{{{card-rarity|}}} -->}}
| materia =
; Requirements
: Base Item{{#if:{{{ilvl|}}}|&nbsp;(ilvl {{{ilvl}}}){{#set:Has item level requirement={{{ilvl}}}}}<!-- END #if:{{{ilvl|}}} -->}}
; Adv. melding
: {{#ifeq:{{{advanced-meld|n}}}|n|No|Yes}}
| island sanctuary material | leavings | produce =
; Unlock rank
:{{{island-rank|Unknown}}}
; Export
: {{#if:{{{export-value-green|}}}|{{cowrie|islander}} {{{export-value-green|Unknown}}}|}}{{#if:{{{export-value-blue|}}}|{{cowrie|seafarer}} {{{export-value-blue|Unknown}}}|}}
| isleworks handicrafts =
; Base export
: {{cowrie|seafarer}} {{{base-export-value|Unknown}}}
; Categories
: {{#arraymap:{{{isleworks-categories}}}|,|@@@| {{#switch:{{lc:@@@}}
  | accessories | arms | attire | concoctions | confections | foodstuffs | furnishings | ingredients | metalworks | sundries | textiles | woodworks = {{ucfirst:@@@}}
  | creature creations = Creature Creations
  | marine merchandise = Marine Merchandise
  | preserved food = Preserved Food
  | unburied treasures = Unburied Treasures
  | #default = <!-- This should never be reached -->}}|<br>}}
| alcohol =
;Alcohol
: {{#if: {{{alcohol|}}} | [[Has alcohol content::{{{alcohol}}}]] <!-- END #if:{{{alcohol|}}} -->}}
<!-- END ??? -->}}{{#ifexpr: {{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Has recipe source::+]]|format=count}} > 0 |
;[[Crafting]]
:{{#arraymap: Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, Culinarian, Any |,|@@@|
  {{#vardefine:@@@_min_level|{{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Requires class::@@@]]|?Requires crafting level|format=min|default=-1}}<!-- END #vardefine:@@@_min_level -->}}
  {{#ifexpr: {{#var:@@@_min_level|0}} >= 0 | {{@@@}} {{#var:@@@_min_level}} {{#set:Has minimum usable level=@@@;{{#var:@@@_min_level}}<!-- END #set -->}}<!-- END #ifexpr -->}}
|<br><!-- END #arraymap Crafting -->}}
<!-- END #ifexpr -->}}{{Default item parameter
| type = {{{type|}}}
| status = {{{status|}}}
| rarity    = {{{rarity|}}}
| level      = {{{level|}}}
| ilvl      = {{{ilvl|}}}
| race      = {{{race|}}}
| gender    = {{{race|}}}
| recast    = {{{recast|}}}
| recast-hq    = {{{recast-hq|}}}
| cost      = {{{cost|}}}
| value      = {{{value|}}}
| value-hq  = {{{value-hq|}}}
| seals      = {{{seals|}}}
| patch      = {{{patch|}}}
| skin id    = {{#if: {{{skin|}}} | {{#arraymap:{{{skin}}}|,|@@@|{{ifexists|@@@ (skin) | {{#show:@@@ (skin)|?Has game id#|limit=1|default=}} | {{#show:@@@|?Has game id#|limit=1|default=}} }}|,}} }}
| id-edb    = {{{id-edb|}}}
| id-gt      = {{{id-gt|}}}
<!-- END {{Default item parameter}} -->}}  {{#if: {{{id-gt|}}}||{{#if:{{{untradable|}}}{{{market-prohibited|}}}{{{island-sanctuary|}}}||{{#switch:{{lc:{{{type|}}}}}|currency|key item=|[[Category:Missing universalis link]]}}}}}}
</div>
{{#ifeq:{{{gallery|x}}}|no| {{clear}} <!-- hide for unimplemented items with no preview option -->|
{{#if:{{{gallery|}}}{{{gallery1|}}}{{#switch: {{lc:{{{type|}}}}}
| miniature
| decoration
| weapon skin
| outfit skin
| instrument
| musical instrument
| toy
| travel = exist }} | <!-- Show gallery --> {{Item infobox gallery|{{{gallery|}}}
| name = {{{name|{{BASEPAGENAME}}}}}
| gallery1 = {{{gallery1|}}}
| gallery1-text = {{{gallery1-text|}}}
| gallery2 = {{{gallery2|}}}
| gallery2-text = {{{gallery2-text|}}}
| gallery3 = {{{gallery3|}}}
| gallery3-text = {{{gallery3-text|}}}
| gallery4 = {{{gallery4|}}}
| gallery4-text = {{{gallery4-text|}}}
| gallery5 = {{{gallery5|}}}
| gallery5-text = {{{gallery5-text|}}}
}}
}}
|-
| {{clear}} <!-- Do not show gallery --> }}}}
{{#if: {{{desc|}}} |
</div>
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}}
{{#if:{{{description|}}}{{{effects|}}}{{#switch:{{lc:{{{type|}}}}}|service=x}}|<!-- show description section only if description, hint, or variables are defined, or if type is service -->
{{!-}}
{{Quotation|game|{{#if: {{{description|}}} | {{{description}}}{{#set:Has game description={{{description}}}}} }}
{{!}} colspan="2" {{!}} {{{desc}}} }}
{{#if:{{{effects|}}}|<div class="item-effects">Effects:</div><div class="item-effects-list">
|-
{{{effects|}}}
{{#if: {{{primaryattr|}}}{{{secondaryattr|}}}{{{strength|}}}{{{piety|}}}{{{vitality|}}}{{{dexterity|}}}{{{intelligence|}}}{{{parry|}}}{{{mind|}}}{{{accuracy|}}}{{{crit|}}}{{{directhit|}}}{{{determination|}}}{{{skillspeed|}}}{{{spellspeed|}}}{{{tenacity|}}}{{{craftsmanship|}}}{{{control|}}}{{{cp|}}}{{{gathering|}}}{{{perception|}}}{{{gp|}}} |
</div>}}
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Bonuses'''
{{#if:{{{effects-hq|}}}|<div class="item-effects">Effects HQ {{HQ|14|dark}}:</div><div class="item-effects-list">
{{!-}}
{{{effects-hq|}}}
{{#if: {{{primaryattr|}}} | {{!}} colspan="2" {{!}} Primary Attribute +{{{primaryattr}}} }}
</div>}}<!--
{{!-}}
-->
{{#if: {{{secondaryattr|}}} | {{!}} colspan="2" {{!}} Secondary Attribute +{{{secondaryattr}}} }}
{{#if:{{#switch:{{lc:{{{exp-bonus|}}}}}|n=|y=y|#default={{#switch:{{lc:{{{type|}}}}}|meal=y}}}}|<span style="color:#0a9421; padding-left:1px;">'''EXP Bonus:'''</span> +{{#if:{{{exp-bonus|}}}|{{{exp-bonus|}}}|3}}%&nbsp;&nbsp;&nbsp;<span style="color:#0a9421;">'''Duration:'''</span> 30m<br>(Duration can be extended to 60m by consuming multiple servings)}} }}
{{!-}}
}}<!--
{{#if: {{{strength|}}} | {{!}} colspan="2" {{!}} Strength +{{{strength}}} }}
AUTOCATEGORIZATION
{{!-}}
 
{{#if: {{{piety|}}} | {{!}} colspan="2" {{!}} Piety +{{{piety}}} }}
-->{{#if: {{NAMESPACE}}<!-- no categories if outside of article namespace -->
{{!-}}
          {{#ifeq: {{{categorize|y}}} | n | + }}
{{#if: {{{vitality|}}} | {{!}} colspan="2" {{!}} Vitality +{{{vitality}}} }}
          {{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = + }}
{{!-}}
          | <!-- Do not categorize --> |
{{#if: {{{dexterity|}}} | {{!}} colspan="2" {{!}} Dexterity +{{{dexterity}}} }}
{{#if:{{{icon|}}}| | {{#ifexist: File:{{#replace:{{#replace:{{PAGENAME}}|:|-}}|/|-}}.png |
{{!-}}
  | {{#switch: {{lc:{{{type}}}}} | recipe | recipe sheet = | #default = [[Category:Items missing icon]] }} }}
{{#if: {{{intelligence|}}} | {{!}} colspan="2" {{!}} Intelligence +{{{intelligence}}} }}
}}
{{!-}}
{{#arraymap:{{{type|}}}|,|@@@|{{#switch: {{lc:@@@}}
{{#if: {{{parry|}}} | {{!}} colspan="2" {{!}} Parry +{{{parry}}} }}
| booster
{{!-}}
| consumable
{{#if: {{{mind|}}} | {{!}} colspan="2" {{!}} Mind +{{{mind}}} }}
| container
{{!-}}
| gizmo
{{#if: {{{accuracy|}}} | {{!}} colspan="2" {{!}} Accuracy +{{{accuracy}}} }}
| blueprint
{{!-}}
| event item
{{#if: {{{crit|}}} | {{!}} colspan="2" {{!}} Critical Hit Rate +{{{crit}}} }}
| feast
{{!-}}
| finisher
{{#if: {{{directhit|}}} | {{!}} colspan="2" {{!}} Direct Hit Rate +{{{directhit}}} }}
| food
{{!-}}
| gathering tool
{{#if: {{{slashing|}}} | {{!}} colspan="2" {{!}} Slashing Resistance +{{{slashing}}} }}
| gardening starter
{{!-}}
| produce
{{#if: {{{piercing|}}} | {{!}} colspan="2" {{!}} Piercing Resistance +{{{piercing}}} }}
| gift
{{!-}}
| harvesting sickle
{{#if: {{{blunt|}}} | {{!}} colspan="2" {{!}} Blunt Resistance +{{{blunt}}} }}
| ingredient
{{!-}}
| jewel
{{#if: {{{fire|}}} | {{!}} colspan="2" {{!}} Fire Resistance +{{{fire}}} }}
| logging axe
{{!-}}
| mail carrier
{{#if: {{{ice|}}} | {{!}} colspan="2" {{!}} Ice Resistance +{{{ice}}} }}
| mining pick
{{!-}}
| salvage item
{{#if: {{{wind|}}} | {{!}} colspan="2" {{!}} Wind Resistance +{{{wind}}} }}
| salvage kit
{{!-}}
| talisman
{{#if: {{{earth|}}} | {{!}} colspan="2" {{!}} Earth Resistance +{{{earth}}} }}
| tonic
{{!-}}
| transmutation
{{#if: {{{lightning|}}} | {{!}} colspan="2" {{!}} Lightning Resistance +{{{lightning}}} }}
| upgrade component
{{!-}}
| utility item      = {{#if: {{{key|}}} | [[Category:{{ucfirst:@@@}}s|{{ucfirst:{{{key}}}}}]] | [[Category:{{ucfirst:@@@}}s|{{PAGENAME}}]] }}
{{#if: {{{water|}}} | {{!}} colspan="2" {{!}} Water Resistance +{{{water}}} }}
| miniature          = {{#if: {{{miniature set|}}}
{{!-}}
                        | {{#switch: {{lc:{{{miniature set}}}}}
{{#if: {{{determination|}}} | {{!}} colspan="2" {{!}} Determination +{{{determination}}} }}
                            | special = [[Category:Special miniatures]]
{{!-}}
                            | #default = [[Category:Set {{{miniature set}}} miniatures]]
{{#if: {{{skillspeed|}}} | {{!}} colspan="2" {{!}} Skill Speed +{{{skillspeed}}} }}
                          }}
{{!-}}
                        | [[Category:Miniatures with set undefined]] }}
{{#if: {{{spellspeed|}}} | {{!}} colspan="2" {{!}} Spell Speed +{{{spellspeed}}} }}
                        {{#set: Has miniature id = {{#if: {{{miniature id|}}} | {{{miniature id}}} | 999 }} }}
{{!-}}
| trap              = [[Category:Consumables]][[Category:Bundles]]
{{#if: {{{tenacity|}}} | {{!}} colspan="2" {{!}} Tenacity +{{{tenacity}}} }}
| trick              = [[Category:Consumables]][[Category:Bundles]]
{{!-}}
| recipe
{{#if: {{{craftsmanship|}}} | {{!}} colspan="2" {{!}} Craftsmanship +{{{craftsmanship}}} }}
| recipe sheet      = [[Category:Recipe sheets]]
{{!-}}
| token              = [[Category:Tokens]]
{{#if: {{{control|}}} | {{!}} colspan="2" {{!}} Control +{{{control}}} }}
| alcohol            = [[Category:Alcohol]]
{{!-}}
| service            = [[Category:Service items]]
{{#if: {{{cp|}}} | {{!}} colspan="2" {{!}} CP +{{{cp}}} }}
| skin
{{!-}}
| weapon skin
{{#if: {{{gathering|}}} | {{!}} colspan="2" {{!}} Gathering +{{{gathering}}} }}
| armor skin        = [[Category:Consumables|{{PAGENAME}}]] {{#ifeq: {{{skin type|}}} | back item | [[Category:Back item skins]] | [[Category:{{ucfirst:{{{type}}}}}s|{{PAGENAME}}]] }}
{{!-}}
| instrument
{{#if: {{{perception|}}} | {{!}} colspan="2" {{!}} Perception +{{{perception}}} }}
| musical instrument = [[Category:Musical instruments]]
{{!-}}
| toy                = [[Category:Toys]]
{{#if: {{{gp|}}} | {{!}} colspan="2" {{!}} GP +{{{gp}}} }}
| trophy            = [[Category:Trophies]]
| materia
| catalyst          = [[Category:Crafting catalysts]]
| minion            = [[Category:Minions]]
| demimateria        = [[Category:{{ucfirst:@@@}}]]
| orchestrion roll  = [[Category:Orchestrion Rolls]]
| miscellany        = [[Category:Miscellaneous items]]
| seasonal miscellany = [[Category:Miscellaneous items]]
| crystal            = [[Category:Crystals]][[Category:Crafting catalysts]]
| meal              = [[Category:Meals]]
| gardening = [[Category:Gardening]]
| medicine              = [[Category:Medicines]]
| decoration        = [[Category:{{#switch: {{lc:{{{decoration type|}}}}}
  | plants = Plant
  | trophies = Trophy
  | festivals = Festival
  | obstacles = Obstacle
  | turrets = Turret
  | {{{decoration type}}} }} decorations]]
| key item            = [[Category:Key Item]]
| island sanctuary material  = [[Category:Island Sanctuary Materials]]
| isleworks handicrafts = [[Category:Isleworks Handicrafts]]
| leavings = [[Category:Leavings]]
| produce = [[Category:Island Produce]]
| facewear = [[Category:Facewear]]
| other
| none
| generic = {{#if: {{{key|}}} | [[Category:Generic items|{{ucfirst:{{{key}}}}}]] | [[Category:Generic items|{{PAGENAME}}]]}}
| crafting material  = [[Category:items]]
| [[Category:Items with no type specified]]
}}<!-- end #switch @@@ --> |}}<!-- end #arraymap -->
{{#if: {{{material-type|}}} | {{#arraymap:{{{material-type|}}}|,|@@@|{{#switch: {{lc:@@@}}
| component = [[Category:Components]]
| lumber | wood | ingot | ore | cloth | leather | skin | stone | metal | reagent  = {{#ifexpr: {{#ask:[[Has item data object::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]|format=count|default=0}} > 0|[[Category:Refined materials]]|[[Category:Basic crafting materials]]}}
| festive = [[Category:Festive materials]]
| other = [[Category:Miscellaneous materials]]
| #default = [[Category:{{ucfirst:@@@}}]]
}}|}} }}
}}
}}
|-
{{#if: {{{minion-set|}}} | {{#arraymap:{{{minion-set|}}}|,|@@@|{{#switch: {{lc:@@@}}
{{#if: {{{materia|}}} |
| poppet = [[Category:Poppet]]
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Materia'''
| monster = [[Category:Monster]]
{{!-}}
| gadget = [[Category:Gadget]]
{{!}} {{#ifeq: {{{materia|}}} | 1 | [[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 2 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 3 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 4 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] }} }} }} }} }}
| critter = [[Category:Critter]]
|-
}}|}}
{{#if: {{{repair|}}}{{{material|}}}{{{meld|}}} |
}}<!-- end #ifeq historical -->
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Crafting & Repairs'''
{{#if: {{{patch|}}}|[[Category:Items added in patch {{{patch}}}]]|[[Category:Items needing patch]]}}</includeonly><noinclude>
{{!-}}
 
{{#if: {{{repair|}}} | {{!}} style="width:45%" {{!}} '''Repair Level''' {{!!}} {{{repair}}} }}
== Usage ==
{{!-}}
Use this infobox for defining general [[item]]s within the game, e.g. trophies, recipe sheets, crafting materials.
{{#if: {{{material|}}} | {{!}} style="width:45%" {{!}} '''Materials''' {{!!}} [[{{{material}}}]] }}
 
{{!-}}
<pre>
{{#if: {{{meld|}}} | {{!}} style="width:45%" {{!}} '''Materia Melding''' {{!!}} {{{meld}}} }}
{{item infobox
| name =
| icon =
| description =
| type = 
| effects =
| effects-hq =
| material-type =
| unique =
| untradable =
| unsellable =
| rarity =
| level =
| ilvl =
| race =
| gender =  
| recast =  
| recast-hq =
| cost =
| value =  
| value-hq =
| seals =
| patch =
| release =  
| id-edb =
| id-gt =
}}
}}
|-
</pre>
{{#if: {{{areduction|}}} | {{!}} colspan="2" style="padding-top:7px" {{!}} Aetherial Reduction: {{{areduction}}} }}
|-
{{#if: {{{crafting|}}} | {{!}} colspan="2" style="padding-top:7px" {{!}} Crafting Material }}
|-
{{#if: {{{ccatalyst|}}} | {{!}} colspan="2" style="padding-top:7px" {{!}} Crafting Catalyst }}
|-
{{#if: {{{convertible|}}}{{{convertable|}}} | {{!}} Convertible: {{{convertible|}}}{{{convertable|}}} }}
{{#if: {{{projectable|}}} | {{!}} Projectable: {{{projectable}}} }}
|-
{{#if: {{{desynth|}}} | {{!}} Desynthesizable: {{{desynth}}} }}
{{#if: {{{dyeable|}}} | {{!}} Dyable: {{{dyeable}}} }}
|-
{{#if: {{{unique|}}} | {{!}} Unique }}
{{#if: {{{untradeable|}}} | {{!}} Untradeable }}
|-
{{#if: {{{value|}}} | {{!}} Sells for {{gil|{{{value}}}}} {{#if: {{{hqvalue|}}} | ({{HQ}} {{{hqvalue}}}) }} | {{!}} Unsellable }}
{{#if: {{{market|}}} | {{!}} Market prohibited }}
|}<!--


--------------------------------------------------
== Parameters ==
ITEM TOOLTIP
; name: Optional. Name of the article. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>.
--------------------------------------------------
; icon: Optional. Item icon. Defaults to File:<code><nowiki>{{PAGENAME}}</nowiki></code>.png
; description: Optional. Verbatim from the game.
; effects: Optional. Item effects. Applies mostly to consumables, potions, meals, etc. See {{tl|item effect}} for details on how to apply one or multiple effects.
; effects-hq: Optional. Item effects if the item is high quality. Applies mostly to consumables, potions, meals, etc.
; type: Various item types. Includes ''meal'', ''minion'', ''other'', ''container'', ''crafting material'', etc.
; material-type: Optional. The material type for any item with <code><nowiki>type = Crafting material</nowiki></code> set. Examples are: ''cloth'', ''ingredient'', ''reagent'', etc.
; unique/untradeable/unsellable: Optional. Input "y" in the appropriate fields if the item has the trait, otherwise leave blank.
; release: Optional. Expansion this item belongs to. Accepts: ''heavensward'', or ''stormblood'', or ''shadowbringers'' or ''endwalker'' or ''dawntrail''
{{:Template:Default item parameter/documentation}}
<!--For [[miniature]]s, [[toy]]s and [[town clothing]] the following parameter may be used:
{{:Template:Item infobox gallery/documentation}} -->


--><div class="tooltip-content" style="display:none;">
== Examples ==
{| class="infobox" style="font-size:89%; width:23em"
<pre>{{Item infobox
! colspan="2" class="infoboxname" | {{{name|{{PAGENAME}}}}}
| name = Max-Potion
|-
| icon = Max-Potion.png
| colspan="2" style="text-align:center;" | {{#if:{{{image|}}} | {{#if:{{{dyecolor|}}} | <div style="position:relative; height:64px;"> }}[[File:{{{image}}}|64px|{{{name|{{BASEPAGENAME}}}}}]]{{#if:{{{dyecolor|}}} | <div class="dye" {{#ifeq: {{lc:{{{dyecolor|}}}}} | transparent | | style="background:#{{{dyecolor}}}; }}"></div></div> }} }}
| description = This spiritous concoction instantly restores a considerable amount of HP.
|-
| effects = {{item effect|restore hp|percent=24|max=1920}}
{{#if: {{{type|}}} | {{!}} {{{type}}} }}
| effects-hq = {{item effect|restore hp|percent=30|max=2400}}
{{#if: {{{stack|}}} | {{!}} 1/{{{stack}}} }}
| type = medicine
|-
| recast = 75
{{#if: {{{pdamage|}}}{{{mdamage|}}}{{{autoattack|}}}{{{delay|}}}{{{recast|}}}{{{defense|}}}{{{mdefense|}}}{{{blockstr|}}}{{{blockrate|}}} |
| value = 29
{{!}} colspan="2" {{!}}
| value-hq = 32
{{{!}} style="text-align:right; width:100%;"
| rarity = white
{{#if: {{{pdamage|}}} | {{!}} style="width:40%;" {{!}} '''Physical Damage'''<br />{{{pdamage}}} }}
| patch = 2.0
{{#if: {{{mdamage|}}} | {{!}} style="width:40%;" {{!}} '''Magic Damage'''<br />{{{mdamage}}} }}
| id-edb = 810081f550e
{{#if: {{{autoattack|}}} | {{!}} style="width:32%;" {{!}} '''Auto-attack'''<br />{{{autoattack}}} }}
| id-gt = 13637
{{#if: {{{delay|}}} | {{!}} style="width:28%;" {{!}} '''Delay'''<br />{{{delay}}} }}
}}</pre>
{{#if: {{{recast|}}} | {{!}} style="width:33%;" {{!}} '''Recast'''<br />{{{recast}}} {{!!}} style="width:33%;" {{!}} {{!!}} style="width:33%;" {{!}} }}
{{Item infobox
{{#if: {{{defense|}}}{{{mdefense|}}} | {{!}} style="width:23%;" {{!}} {{!!}} style="width:33%;" {{!}} '''Defense'''<br />{{{defense}}} {{!!}} style="width:45%;" {{!}} '''Magic Defense'''<br />{{{mdefense}}} }}
| name = Max-Potion
{{#if: {{{blockstr|}}}{{{blockrate|}}} | {{!}} style="width:23%;" {{!}} {{!!}} style="width:33%;" {{!}} '''Block Strength'''<br />{{{blockstr}}} {{!!}} style="width:45%;" {{!}} '''Block Rate'''<br />{{{blockrate}}} }}
| icon = Max-Potion.png
{{!}}} }}
| description = This spiritous concoction instantly restores a considerable amount of HP.
|-
| effects = {{item effect|restore hp|percent=24|max=1920}}
{{#if: {{{ilevel|}}} | {{!}} colspan="2" style="background:#CBCBCB; width:100%;" {{!}} ITEM LEVEL {{{ilevel}}} }}
| effects-hq = {{item effect|restore hp|percent=30|max=2400}}
|-
| type = medicine
{{#if: {{{class|}}} | {{!}} colspan="2" style="color:green;" {{!}} {{{class}}} }}
| recast = 75
|-
| value = 29
{{#if: {{{level|}}} | {{!}} colspan="2" style="color:green;" {{!}} Lv. {{{level}}} }}
| value-hq = 32
|-
| rarity = white
{{#if: {{{gender|}}} | {{!}} colspan="2" {{!}} Fits all {{lc:{{{gender}}}}}s }}
| patch = 2.0
|-
| id-edb = 810081f550e
{{#if: {{{conditions|}}} |
| id-gt = 13637
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}}
}}
{{!-}}
{{clear}}
{{!}} colspan="2" {{!}} {{{conditions}}} }}
<pre>{{Item infobox
|-
| name = Raisins
{{#if: {{{effects|}}} |
| icon = Raisins.png
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Effects'''
| description = Dried lowland grapes, sweetened in the sun.
{{!-}}
| effects = {{item effect|spell speed|percent=8|max=2}}{{item effect|vitality|percent=1}}{{item effect|direct hit rate|percent=1}}
{{!}} {{{effects}}} }}
| type = meal
|-
| value = 1
{{#if: {{{base|}}}{{{catalyst|}}} |
| rarity = white
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Requirements'''
| unique = y
{{!-}}
| untradable = y
{{#if: {{{base|}}} | {{!}} style="width:40%" {{!}} '''Base Item''' {{!!}} {{{base}}} }}
| unsellable = y
{{!-}}
| patch = 2.0
{{#if: {{{catalyst|}}} | {{!}} style="width:40%" {{!}} '''Catalyst''' {{!!}} [[{{{catalyst}}}]] }}
}}</pre>
{{Item infobox
| name = Raisins
| icon = Raisins.png
| description = Dried lowland grapes, sweetened in the sun.
| effects = {{item effect|spell speed|percent=8|max=2}}{{item effect|vitality|percent=1}}{{item effect|direct hit rate|percent=1}}
| type = meal
| value = 1
| rarity = white
| unique = y
| untradable = y
| unsellable = y
| patch = 2.0
}}
{{clear}}
<pre>{{Item infobox
| name = Livia sas Junius Card
| description = An uncommon (&#9733;&#9733;) card used in the game [[Triple Triad]].
| type = triple triad card
| card-rarity = 2
| rarity = white
| untradable = y
| patch = 2.51
}}</pre>
{{Item infobox
| name = Livia sas Junius Card
| description = An uncommon (&#9733;&#9733;) card used in the game [[Triple Triad]].
| type = triple triad card
| card-rarity = 2
| rarity = white
| untradable = y
| patch = 2.51
}}
}}
|-
{{clear}}
{{#if: {{{desc|}}} |
<pre>{{Item infobox
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}}  
| name = Mind Materia V
{{!-}}
| icon = Mind Materia V.png
{{!}} colspan="2" {{!}} {{{desc}}} }}
| effects = {{item effect|mind|value=15}}
|-
| type = materia
{{#if: {{{primaryattr|}}}{{{secondaryattr|}}}{{{strength|}}}{{{piety|}}}{{{vitality|}}}{{{dexterity|}}}{{{intelligence|}}}{{{parry|}}}{{{mind|}}}{{{accuracy|}}}{{{crit|}}}{{{directhit|}}}{{{determination|}}}{{{skillspeed|}}}{{{spellspeed|}}}{{{tenacity|}}}{{{craftsmanship|}}}{{{control|}}}{{{cp|}}}{{{gathering|}}}{{{perception|}}}{{{gp|}}} |
| ilvl = 160
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Bonuses'''
| advanced-meld = n
{{!-}}
| rarity = white
{{#if: {{{primaryattr|}}} | {{!}} colspan="2" {{!}} Primary Attribute +{{{primaryattr}}} }}
| value = 990
{{!-}}
| patch = 2.0
{{#if: {{{secondaryattr|}}} | {{!}} colspan="2" {{!}} Secondary Attribute +{{{secondaryattr}}} }}
}}</pre>
{{!-}}
{{Item infobox
{{#if: {{{strength|}}} | {{!}} colspan="2" {{!}} Strength +{{{strength}}} }}
| name = Mind Materia V
{{!-}}
| icon = Mind Materia V.png
{{#if: {{{piety|}}} | {{!}} colspan="2" {{!}} Piety +{{{piety}}} }}
| effects = {{item effect|mind|value=15}}
{{!-}}
| type = materia
{{#if: {{{vitality|}}} | {{!}} colspan="2" {{!}} Vitality +{{{vitality}}} }}
| ilvl = 160
{{!-}}
| advanced-meld = n
{{#if: {{{dexterity|}}} | {{!}} colspan="2" {{!}} Dexterity +{{{dexterity}}} }}
| rarity = white
{{!-}}
| value = 990
{{#if: {{{intelligence|}}} | {{!}} colspan="2" {{!}} Intelligence +{{{intelligence}}} }}
| patch = 2.0
{{!-}}
{{#if: {{{parry|}}} | {{!}} colspan="2" {{!}} Parry +{{{parry}}} }}
{{!-}}
{{#if: {{{mind|}}} | {{!}} colspan="2" {{!}} Mind +{{{mind}}} }}
{{!-}}
{{#if: {{{accuracy|}}} | {{!}} colspan="2" {{!}} Accuracy +{{{accuracy}}} }}
{{!-}}
{{#if: {{{crit|}}} | {{!}} colspan="2" {{!}} Critical Hit Rate +{{{crit}}} }}
{{!-}}
{{#if: {{{directhit|}}} | {{!}} colspan="2" {{!}} Direct Hit Rate +{{{directhit}}} }}
{{!-}}
{{#if: {{{fire|}}} | {{!}} colspan="2" {{!}} Fire Resistance +{{{fire}}} }}
{{!-}}
{{#if: {{{ice|}}} | {{!}} colspan="2" {{!}} Ice Resistance +{{{ice}}} }}
{{!-}}
{{#if: {{{wind|}}} | {{!}} colspan="2" {{!}} Wind Resistance +{{{wind}}} }}
{{!-}}
{{#if: {{{earth|}}} | {{!}} colspan="2" {{!}} Earth Resistance +{{{earth}}} }}
{{!-}}
{{#if: {{{lightning|}}} | {{!}} colspan="2" {{!}} Lightning Resistance +{{{lightning}}} }}
{{!-}}
{{#if: {{{water|}}} | {{!}} colspan="2" {{!}} Water Resistance +{{{water}}} }}
{{!-}}
{{#if: {{{determination|}}} | {{!}} colspan="2" {{!}} Determination +{{{determination}}} }}
{{!-}}
{{#if: {{{skillspeed|}}} | {{!}} colspan="2" {{!}} Skill Speed +{{{skillspeed}}} }}
{{!-}}
{{#if: {{{spellspeed|}}} | {{!}} colspan="2" {{!}} Spell Speed +{{{spellspeed}}} }}
{{!-}}
{{#if: {{{tenacity|}}} | {{!}} colspan="2" {{!}} Tenacity +{{{tenacity}}} }}
{{!-}}
{{#if: {{{craftsmanship|}}} | {{!}} colspan="2" {{!}} Craftsmanship +{{{craftsmanship}}} }}
{{!-}}
{{#if: {{{control|}}} | {{!}} colspan="2" {{!}} Control +{{{control}}} }}
{{!-}}
{{#if: {{{cp|}}} | {{!}} colspan="2" {{!}} CP +{{{cp}}} }}
{{!-}}
{{#if: {{{gathering|}}} | {{!}} colspan="2" {{!}} Gathering +{{{gathering}}} }}
{{!-}}
{{#if: {{{perception|}}} | {{!}} colspan="2" {{!}} Perception +{{{perception}}} }}
{{!-}}
{{#if: {{{gp|}}} | {{!}} colspan="2" {{!}} GP +{{{gp}}} }}
}}
}}
|-
{{clear}}
{{#if: {{{materia|}}} |
 
{{!}} colspan="2" style="border-bottom:1px solid #666666; color:#666666; padding-top:7px;" {{!}} '''Materia'''
== See also ==
{{!-}}
* {{tl|Upgrade component infobox}} for upgrade components
{{!}} {{#ifeq: {{{materia|}}} | 1 | [[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 2 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 3 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] | {{#ifeq: {{{materia|}}} | 4 | [[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]]<br />[[File:Materia socket.png|Materia socket]] }} }} }} }} }}
* {{tl|Armor infobox}} for armors
|-
* {{tl|Weapon infobox}} for weapons
{{#if: {{{crafting|}}} | {{!}} colspan="2" style="padding-top:7px" {{!}} Crafting Material }}
* {{tl|Accessory infobox}} for accessories
|-
* {{tl|Inventory infobox}} for bags, packs and boxes
{{#if: {{{unique|}}} | {{!}} Unique }}
 
{{#if: {{{untradeable|}}} | {{!}} Untradeable }}
[[Category:Infobox templates|Item infobox]]
|-
{{#if: {{{value|}}} | {{!}} Sells for {{gil|{{{value}}}}}{{#if: {{{hqvalue|}}} | ({{HQ}} {{{hqvalue}}}) }} | {{!}} Unsellable }}
{{#if: {{{market|}}} | {{!}} Market prohibited }}
|}</div></includeonly><noinclude>
{{doc}}


[[Category:Infobox templates]]</noinclude>
</noinclude>

Latest revision as of 01:58, 16 December 2024


Usage

Use this infobox for defining general items within the game, e.g. trophies, recipe sheets, crafting materials.

{{item infobox
| name = 
| icon = 
| description = 
| type =  
| effects = 
| effects-hq = 
| material-type = 
| unique = 
| untradable = 
| unsellable = 
| rarity = 
| level = 
| ilvl = 
| race = 
| gender = 
| recast = 
| recast-hq = 
| cost = 
| value = 
| value-hq = 
| seals = 
| patch = 
| release = 
| id-edb =
| id-gt =
}}

Parameters

name
Optional. Name of the article. Defaults to {{PAGENAME}}.
icon
Optional. Item icon. Defaults to File:{{PAGENAME}}.png
description
Optional. Verbatim from the game.
effects
Optional. Item effects. Applies mostly to consumables, potions, meals, etc. See {{item effect}} for details on how to apply one or multiple effects.
effects-hq
Optional. Item effects if the item is high quality. Applies mostly to consumables, potions, meals, etc.
type
Various item types. Includes meal, minion, other, container, crafting material, etc.
material-type
Optional. The material type for any item with type = Crafting material set. Examples are: cloth, ingredient, reagent, etc.
unique/untradeable/unsellable
Optional. Input "y" in the appropriate fields if the item has the trait, otherwise leave blank.
release
Optional. Expansion this item belongs to. Accepts: heavensward, or stormblood, or shadowbringers or endwalker or dawntrail

The following parameters are handled by the {{Default item parameter}} template:

level
Optional. Required level to use the item.
ilvl
Optional. Item level.
rarity
Specified rarity: basic (white), aetherial (pink), dungeon (green), tomestone (blue), relic (purple). Will be set to Unspecified per default.
race
Optional. Required race to use item.
gender
Optional. Required gender to use item.
recast
Optional. Recast time (in seconds) for consumables such as medicine and meals.
recast-hq
Optional. Recast time (in seconds) for consumables such as medicine and meals if the item is high quality.
cost
Optional. Currency cost of the item when purchased from a vendor. To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. 500 {{gil}}, 2000 {{company seal}}, or 50 {{tomestone}}
value
Optional. The number of gils a vendor will pay for this item; if not specified sets the item as unsellable.
value-hq
Optional. The number of gils a vendor will pay for this item if high quality.
seals
Optional. The amount of seals earned through Grand Company deliveries.
patch
Optional. The patch where the item became available.
id-edb
ID number in the link to the item on Eorzea Database, for example, if the URL is https://na.finalfantasyxiv.com/lodestone/playguide/db/item/fb177317b75/, enter fb177317b75.
id-gt
ID number in the link to the item on Garland Tools, for example, if the URL is http://garlandtools.org/db/#item/11252, enter 11252.

Examples

{{Item infobox
| name = Max-Potion
| icon = Max-Potion.png
| description = This spiritous concoction instantly restores a considerable amount of HP.
| effects = {{item effect|restore hp|percent=24|max=1920}}
| effects-hq = {{item effect|restore hp|percent=30|max=2400}}
| type = medicine
| recast = 75
| value = 29
| value-hq = 32
| rarity = white
| patch = 2.0
| id-edb = 810081f550e
| id-gt = 13637
}}
.

Max-Potion

Item type
Medicine
Rarity
ABasic
Recast
1m15s
Vendor Value
Gil 29 HQ icon.png Gil 32
Patch
2.0
Links
EDB GT
Market board icon1.png MB prices
Universalis

This spiritous concoction instantly restores a considerable amount of HP.

Effects:

Restores up to 24 of HP (1920 points max).

Effects HQ HQ icon.png:

Restores up to 30 of HP (2400 points max).

— In-game description

{{Item infobox
| name = Raisins
| icon = Raisins.png
| description = Dried lowland grapes, sweetened in the sun.
| effects = {{item effect|spell speed|percent=8|max=2}}{{item effect|vitality|percent=1}}{{item effect|direct hit rate|percent=1}}
| type = meal
| value = 1
| rarity = white
| unique = y
| untradable = y
| unsellable = y
| patch = 2.0
}}
.

Raisins

UNIQUE  UNTRADABLE  UNSELLABLE  
Item type
Meal
Rarity
ABasic
Vendor Value
Gil 1
Patch
2.0

Dried lowland grapes, sweetened in the sun.

Effects:

Spell Speed +8 (Max 2)

Vitality +1

Direct Hit Rate +1

EXP Bonus: +3%   Duration: 30m
(Duration can be extended to 60m by consuming multiple servings)

— In-game description

{{Item infobox
| name = Livia sas Junius Card
| description = An uncommon (★★) card used in the game [[Triple Triad]].
| type = triple triad card
| card-rarity = 2
| rarity = white
| untradable = y
| patch = 2.51
}}
.

Livia sas Junius Card

UNTRADABLE  
Item type
Triple Triad Card
Card rarity
2
Rarity
ABasic
Patch
2.51

An uncommon (★★) card used in the game Triple Triad.


— In-game description

{{Item infobox
| name = Mind Materia V
| icon = Mind Materia V.png
| effects = {{item effect|mind|value=15}}
| type = materia
| ilvl = 160
| advanced-meld = n
| rarity = white
| value = 990
| patch = 2.0
}}
.

Mind Materia V

Item type
Materia
Requirements
Base Item (ilvl 160)
Adv. melding
No
Item Level
160
Rarity
ABasic
Vendor Value
Gil 990
Patch
2.0
Effects:

Mind +15


— In-game description

See also