Difference between revisions of "Wildfire"
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{{Action infobox | {{Action infobox | ||
| description = Covers target's body in a slow-burning pitch. | | description = Covers target's body in a slow-burning pitch. | ||
| facts = {{action fact|Action is changed to Detonator for the duration of the effect.}}{{action fact|Deals damage when time expires or upon executing Detonator.}}{{action fact|Potency is increased by | | facts = {{action fact|Action is changed to Detonator for the duration of the effect.}}{{action fact|Deals damage when time expires or upon executing Detonator.}}{{action fact|Potency is increased by 240 for each of your own weaponskills you land prior to the end of the effect.}}{{action fact|Can be stacked up to 6 times.}}{{action fact|duration|10}} | ||
| acquired = Machinist | | acquired = Machinist | ||
| level = 45 | | level = 45 | ||
Line 8: | Line 8: | ||
| range = 25 | | range = 25 | ||
| targeting = enemy | | targeting = enemy | ||
| traits = Enhanced Wildfire | |||
| actions = Detonator (action) | |||
| release = heavensward | | release = heavensward | ||
| pvp = c | |||
| patch = 3.0 | |||
}} | }} | ||
==Notes== | |||
*This action cannot inflict critical or direct hits. | |||
*Potency per weaponskill is 100 prior to learning the {{action icon|Enhanced Wildfire}} trait. | |||
==History== | |||
*{{patch|6.3|The effect of Wildfire can now be stacked a maximum of 6 times.}} | |||
*{{patch|6.28|Potency for each weaponskill landed has been increased from 220 to 240.}} | |||
*{{patch|6.11|Potency increase per weaponskill landed has been increased from 200 to 220.}} | |||
*{{patch|6.1|Potency increase per weaponskill landed has been increased from 150 to 200.}} | |||
*{{patch|6.0|Potency has been changed from 200 to 150.}} | |||
*{{patch|5.0| | |||
**Now acquired at level 45 (previously level 38). | |||
**Recast time has been increased from 60 to 120. | |||
**The effect "25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration" has been changed to "potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect."}} | |||
*{{patch|4.0| | |||
**Recast time reduced from 90 to 60 seconds. | |||
**Effect duration reduced from 15 to 10 seconds.}} | |||
*{{patch|3.05|Fixed an issue wherein damage caused would not appear in the log or flying text when used to defeat a monster affected by damage over time.}} | |||
*{{patch|3.0}} |
Latest revision as of 05:33, 20 February 2024
- This article is about the PvE action. For the PvP action, see Wildfire (PvP).
Wildfire
“Covers target's body in a slow-burning pitch.
Action is changed to Detonator for the duration of the effect.
Deals damage when time expires or upon executing Detonator.
Potency is increased by 240 for each of your own weaponskills you land prior to the end of the effect.
Can be stacked up to 6 times.
Duration: 10s— In-game description
Wildfire is an action unlocked at level 45. It is available for Machinist.
Related traits
- Enhanced Wildfire (Lv. 78) - Improves Wildfire's potency increase for landing weaponskills to 240.
Related actions
Notes
- This action cannot inflict critical or direct hits.
- Potency per weaponskill is 100 prior to learning the Enhanced Wildfire trait.
History
- Patch 6.3 (2023-01-10): The effect of Wildfire can now be stacked a maximum of 6 times.
- Patch 6.28 (2022-10-31): Potency for each weaponskill landed has been increased from 220 to 240.
- Patch 6.11 (2022-04-25): Potency increase per weaponskill landed has been increased from 200 to 220.
- Patch 6.1 (2022-04-12): Potency increase per weaponskill landed has been increased from 150 to 200.
- Patch 6.0 (2021-12-07): Potency has been changed from 200 to 150.
- Patch 5.0 (2019-07-02):
- Now acquired at level 45 (previously level 38).
- Recast time has been increased from 60 to 120.
- The effect "25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration" has been changed to "potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect."
- Patch 4.0 (2017-06-20):
- Recast time reduced from 90 to 60 seconds.
- Effect duration reduced from 15 to 10 seconds.
- Patch 3.05 (2015-07-21): Fixed an issue wherein damage caused would not appear in the log or flying text when used to defeat a monster affected by damage over time.
- Patch 3.0 (2015-06-23): Added.