Difference between revisions of "Esprit"
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| acquired = dancer | | acquired = dancer | ||
| level = 76 | | level = 76 | ||
| description = Grants | | description = Grants Esprit to self and nearby party members upon successfully executing [[Standard Finish]] or [[Technical Finish]]. | ||
| facts = {{action fact|Esprit Effect|Increases Esprit Gauge by 5 upon successfully landing [[Cascade]], [[Reverse Cascade]], [[Fountain]], [[Fountainfall]], [[Windmill]], [[Rising Windmill]], [[Bladeshower]], or [[Bloodshower (Action)|Bloodshower]]. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10.}}{{action fact|additional|Chance of triggering party member effect differs according to job.}} | |||
| release = shadowbringers | | release = shadowbringers | ||
| patch = 5.0 | |||
}} | }} | ||
==History== | |||
*{{patch|6.0| | |||
**The effect "The Esprit Gauge will accumulate when you or party members under the effect of Esprit land a weaponskill or cast a spell" has been removed. | |||
**The Esprit effect "Increases Esprit Gauge by 5 upon successfully landing Cascade, Reverse Cascade, Fountain, Fountainfall, Windmill, Rising Windmill, Bladeshower, or Bloodshower. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10" has been added. | |||
**Chance of triggering party member effect differs according to job.}} | |||
*{{patch|5.0}} |
Latest revision as of 06:03, 21 February 2024
“Grants Esprit to self and nearby party members upon successfully executing Standard Finish or Technical Finish.
Esprit Effect: Increases Esprit Gauge by 5 upon successfully landing Cascade, Reverse Cascade, Fountain, Fountainfall, Windmill, Rising Windmill, Bladeshower, or Bloodshower. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10.
Additional Effect: Chance of triggering party member effect differs according to job.— In-game description
Esprit is a trait unlocked at level 76. It is available for Dancer.
Related actions
History
- Patch 6.0 (2021-12-07):
- The effect "The Esprit Gauge will accumulate when you or party members under the effect of Esprit land a weaponskill or cast a spell" has been removed.
- The Esprit effect "Increases Esprit Gauge by 5 upon successfully landing Cascade, Reverse Cascade, Fountain, Fountainfall, Windmill, Rising Windmill, Bladeshower, or Bloodshower. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10" has been added.
- Chance of triggering party member effect differs according to job.
- Patch 5.0 (2019-07-02): Added.