Stormblood content

Difference between revisions of "Arm's Length"

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{{Action infobox
{{Action infobox
| description = Creates a barrier nullifying knockback and draw-in effects.
| description = Creates a barrier nullifying most knockback and draw-in effects.
| facts = {{action fact|duration|6}}{{action fact|additional|``Slow`` +20% when barrier is struck}}{{action fact|duration|15}}
| facts = {{action fact|duration|6}}{{action fact|additional|``Slow`` +20% when barrier is struck}}{{action fact|duration|15}}
| acquired = melee dps, ranged dps, tank
| acquired = melee dps, physical ranged dps, tank
| level = 32
| level = 32
| type = ability
| type = ability
| recast = 120
| recast = 120
| targeting = self
| targeting = self
| release = stormblood
| patch = 4.0
}}
}}
==Additional Information==
The {{status effect|slow}} '''[[Slow]]''' is a reduction to enemies' auto-attack speed and global cooldown time. This makes [[Arm's Length]] ''in effect'' a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a [[tank]]'s regular defensive cooldown rotation when pulling enemies in [[dungeon]]s. Note that the {{status effect|slow}} '''[[Slow]]''' debuff should not be confused with {{status effect|heavy}} '''[[Heavy]]''', which is a reduction in movement speed.
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with ''purple'' knockback telegraphs.
The analogous anti-knockback ability for {{Magical Ranged DPS|name=y}} and {{Healer|name=y}}s is {{action icon|Surecast}}.
===Interactions===
This action prevents {{action icon|Rescue}} from dragging the player.
On a {{WAR}} [[Warrior]], if both Arm's Length and {{action icon|Vengeance}} are active at the same time, then enemy attacks cannot strike the barrier of Arm's Length, thus ''the Slow effect cannot activate''. This is because Arm's Length's barrier and Vengeance are both considered "counter effects", only one counter effect can be considered active at a time, and Vengeance's effect has a higher priority than Arm's Length.
==History==
*{{Patch|5.0|
**Now acquired at level 32 (previously level 12).
**Recast time has been increased from 60 to 120 seconds.
**Now available as both a tank role and ranged physical DPS role action.
**Effect duration has been increased from 5 to 6 seconds.}}
*{{Patch|4.0|Added, replacing {{action icon|Haymaker}}.}}


==Gallery==
==Gallery==
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Latest revision as of 20:20, 6 January 2025

Arm's Length

Acquired
Melee DPS role.png Melee DPS (actions)
Physical Ranged DPS role.png Physical Ranged DPS (actions)
Tank role.png Tank (actions)
Level
32
Type
Ability
Casting
Instant
Recast
120s
Targeting
Self
Patch
4.0

Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

— In-game description

Arm's Length is an action unlocked at level 32. It is available for Melee DPSPhysical Ranged DPS and Tank.

Additional Information

The Slow icon1.png Slow is a reduction to enemies' auto-attack speed and global cooldown time. This makes Arm's Length in effect a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a tank's regular defensive cooldown rotation when pulling enemies in dungeons. Note that the Slow icon1.png Slow debuff should not be confused with Heavy icon1.png Heavy, which is a reduction in movement speed.

Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with purple knockback telegraphs.

The analogous anti-knockback ability for Magic Ranged DPS role.png Magical Ranged DPS and Healer role.png Healers is Surecast.png  Surecast.

Interactions

This action prevents Rescue.png  Rescue from dragging the player.

On a Warrior frame icon.png Warrior, if both Arm's Length and Vengeance.png  Vengeance are active at the same time, then enemy attacks cannot strike the barrier of Arm's Length, thus the Slow effect cannot activate. This is because Arm's Length's barrier and Vengeance are both considered "counter effects", only one counter effect can be considered active at a time, and Vengeance's effect has a higher priority than Arm's Length.

History

  • SHB.png Patch 5.0 (2019-07-02):
    • Now acquired at level 32 (previously level 12).
    • Recast time has been increased from 60 to 120 seconds.
    • Now available as both a tank role and ranged physical DPS role action.
    • Effect duration has been increased from 5 to 6 seconds.
  • SB.png Patch 4.0 (2017-06-20): Added, replacing Haymaker.png  Haymaker.

Gallery