Difference between revisions of "Arm's Length"
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{{Action infobox | {{Action infobox | ||
| description = Creates a barrier nullifying knockback and draw-in effects. | | description = Creates a barrier nullifying most knockback and draw-in effects. | ||
| facts = {{action fact|duration|6}}{{action fact|additional|``Slow`` +20% when barrier is struck}}{{action fact|duration|15}} | | facts = {{action fact|duration|6}}{{action fact|additional|``Slow`` +20% when barrier is struck}}{{action fact|duration|15}} | ||
| acquired = melee dps, ranged dps, tank | | acquired = melee dps, physical ranged dps, tank | ||
| level = 32 | | level = 32 | ||
| type = ability | | type = ability | ||
| recast = 120 | | recast = 120 | ||
| targeting = self | | targeting = self | ||
| release = stormblood | |||
| patch = 4.0 | |||
}} | }} | ||
==Additional Information== | |||
The {{status effect|slow}} '''[[Slow]]''' is a reduction to enemies' auto-attack speed and global cooldown time. This makes [[Arm's Length]] ''in effect'' a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a [[tank]]'s regular defensive cooldown rotation when pulling enemies in [[dungeon]]s. Note that the {{status effect|slow}} '''[[Slow]]''' debuff should not be confused with {{status effect|heavy}} '''[[Heavy]]''', which is a reduction in movement speed. | |||
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with ''purple'' knockback telegraphs. | |||
The analogous anti-knockback ability for {{Magical Ranged DPS|name=y}} and {{Healer|name=y}}s is {{action icon|Surecast}}. | |||
===Interactions=== | |||
This action prevents {{action icon|Rescue}} from dragging the player. | |||
On a {{WAR}} [[Warrior]], if both Arm's Length and {{action icon|Vengeance}} are active at the same time, then enemy attacks cannot strike the barrier of Arm's Length, thus ''the Slow effect cannot activate''. This is because Arm's Length's barrier and Vengeance are both considered "counter effects", only one counter effect can be considered active at a time, and Vengeance's effect has a higher priority than Arm's Length. | |||
==History== | |||
*{{Patch|5.0| | |||
**Now acquired at level 32 (previously level 12). | |||
**Recast time has been increased from 60 to 120 seconds. | |||
**Now available as both a tank role and ranged physical DPS role action. | |||
**Effect duration has been increased from 5 to 6 seconds.}} | |||
*{{Patch|4.0|Added, replacing {{action icon|Haymaker}}.}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> |
Latest revision as of 20:20, 6 January 2025
Arm's Length
“Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s— In-game description
Arm's Length is an action unlocked at level 32. It is available for Melee DPS, Physical Ranged DPS and Tank.
Additional Information
The Slow is a reduction to enemies' auto-attack speed and global cooldown time. This makes Arm's Length in effect a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a tank's regular defensive cooldown rotation when pulling enemies in dungeons. Note that the Slow debuff should not be confused with Heavy, which is a reduction in movement speed.
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with purple knockback telegraphs.
The analogous anti-knockback ability for Magical Ranged DPS and Healers is Surecast.
Interactions
This action prevents Rescue from dragging the player.
On a Warrior, if both Arm's Length and Vengeance are active at the same time, then enemy attacks cannot strike the barrier of Arm's Length, thus the Slow effect cannot activate. This is because Arm's Length's barrier and Vengeance are both considered "counter effects", only one counter effect can be considered active at a time, and Vengeance's effect has a higher priority than Arm's Length.
History
- Patch 5.0 (2019-07-02):
- Now acquired at level 32 (previously level 12).
- Recast time has been increased from 60 to 120 seconds.
- Now available as both a tank role and ranged physical DPS role action.
- Effect duration has been increased from 5 to 6 seconds.
- Patch 4.0 (2017-06-20): Added, replacing Haymaker.