Difference between revisions of "Moraby Drydocks"
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| map = | | map = | ||
| screenshot = Moraby Drydocks1.jpg | | screenshot = Moraby Drydocks1.jpg | ||
| sstext = | | sstext = Moraby Drydocks | ||
| aetheryte1 = Moraby Drydocks | | aetheryte1 = {{map icon|aetheryte}}[[Moraby Drydocks]] (24.5,35.0) | ||
| weather = clear skies, fair skies, fog, clouds, rain, wind | | weather = clear skies, fair skies, fog, clouds, rain, wind | ||
| connections = [[Wolves' Den]] (ferry) | | connections = [[Wolves' Den Pier]] (ferry) | ||
| description = | | description = The Moraby Drydocks - main offices of Naldiq & Vymelli's - are presently bustling with shipwrights working to finish the Victory, the first large-scale vessel to be constructed after the Calamity. | ||
|description-source = Encyclopædia Eorzea, p. 107 | |||
[[ | }} It is a [[settlement]] within [[The Gods' Grip]]. It is a large, busy shipyard operated by the sole constructor of [[Limsa Lominsa]]n ships, [[Naldiq & Vymelli's]], who have their headquarters here. Due to its importance to the city, [[the Maelstrom]] keeps the shipyard under their protection. The area was spared the brunt of the [[Seventh Umbral Calamity|Calamity]]'s damage due to its sheltered location, though the docks have had to work overtime since repairing and rebuilding ships. Prior to the Calamity, the shipbuilding facilities were used solely by the [[Armorer's Guild]] in order to prevent sabotage. Nowadays, with many craftsmen moved onto more pressing restoration projects, the builders have resorted to recruiting adventurers, freelancers, and former pirates in order to complete their projects. | ||
The shipyard's largest project is [[the Victory]], Naldiq & Vymelli's first vessel crafted since the Calamity. When completed it is intended to be the most powerful ship in the Maelstrom's armada, which was largely destroyed in the Calamity. The work is overseen by [[Ahtbyrm]]. | |||
The | ==Landmarks== | ||
==={{map icon|settlement}}[[Moraby Drydocks]]=== | |||
==={{map icon|dungeon}}[[Hullbreaker Isle]]=== | |||
Upon the [[Rhotano Sea]], along the fringes of the island chain known as the [[Island Sanctuary|Cieldalaes]], there stretches an expanse of water perpetually covered in heavy mist. Hidden within this impenetrable shroud is Hullbreaker Isle, so named for having smashed innumerable hapless vessels into flotsam over the centuries. In the wake of the [[Seventh Umbral Calamity|Calamity]], however, it came to be that the mist would lift under certain conditions. On one such day, a merchantman sailed into the area to behold not only the isle itself, but also the wreck of the Haar, the flagship of the dread pirate [[Rycharde Mistbeard|Mistbeard]]. The discovery has rekindled interest in Mistbeard's legendary hoard, and treasure hunters the realm over are now scrambling to find passage to the elusive isle. | |||
==={{map icon|trial}}[[The Whorleater (Hard)]]=== | |||
The [[Sahagin]], reviled beast tribe native to the [[Indigo Deep]], have succeeded in summoning forth their voracious god, the [[Primals|primal]] [[Leviathan]]. Should the mighty serpent be allowed to unleash a tidal wave, the entire city of [[Limsa Lominsa]] will be swept into the sea. Faced with watery oblivion, the leaders of [[the Maelstrom]] have conceived a desperate plan: by lashing together two warships and filling their holds with corrupted crystals, they hope to pierce the Lord of the Whorl's defenses and give a chosen few the chance to dispatch the primal with courage and steel. The Whorleater sits in the bay with her towing vessel, the Triumph, awaiting but the command to cast off. | |||
==={{map icon|trial}}[[The Whorleater (Extreme)]]=== | |||
Though their beloved god was slain at the hands of the [[Warrior of Light]], the Sahagin have wasted little time in mourning his passing. Drawing on the occult knowledge of the [[Ascians]], the scaly beastmen have performed a foul ritual fueled by blood and sacrifice to bring forth the mightiest incarnation of Leviathan the realm has yet seen. Before the ocean deity can summon a tidal wave of catastrophic proportions, the Whorleater must once again set sail for open waters─and for victory. | |||
==Facilities== | ==Facilities== | ||
*[[ | *{{map icon|chocobokeep}}[[Chocobokeep (Moraby Drydocks)|Chocobokeep]] | ||
*{{map icon| | *{{map icon|ferry}}[[Baldin|Cieldalaes Ferryman]] | ||
*{{map icon|levequest}}[[ | *{{map icon|mail}}[[Delivery Moogle]] | ||
*{{map icon| | *{{map icon|levequest}}[[Eugene]] | ||
*{{map icon|mender}}[[Merchant and Mender (Moraby Drydocks)| | *{{map icon|ferry}}[[Ferry Skipper (Moraby Drydocks)|Ferry Skipper]] | ||
*{{map icon| | *{{map icon|mender}}[[Merchant and Mender (Moraby Drydocks)|Mender]] | ||
*{{map icon|merchant}}[[Merchant and Mender (Moraby Drydocks)|Merchant]] | |||
*{{map icon|levequest}}[[Ourawann]] | |||
==Activities== | ==Activities== | ||
=== | ===Quests=== | ||
{{see also|Lower La Noscea Sidequests}} | {{see also|Lower La Noscea Sidequests}} | ||
{ | {{quest list header}} | ||
| | {{quest list row|Constant Carvings}} | ||
{{quest list row|Do Angry Pirates Dream}} | |||
{{quest list row|Failure to Lunch}} | |||
{{quest list row|Field Training}} | |||
{{quest list row|Going the Distance}} | |||
| | {{quest list row|Leves of Moraby}} | ||
| | {{quest list row|Lord of the Whorl}} | ||
{{quest list row|Men of the Blue Tattoos}} | |||
{{quest list row|Nailed It}} | |||
| | {{quest list row|Victory in Peril}} | ||
| | {{quest list row|What Counts}} | ||
| | {{quest list row|Without a Doubt}} | ||
| | {{quest list row|When Push Comes to Shove}} | ||
| | {{table footer}} | ||
| | |||
===[[Guildleve|Levequests]]=== | ===[[Guildleve|Levequests]]=== | ||
====[[Battlecraft Leves]]==== | ====[[Battlecraft Leves]]==== | ||
{ | {{quest list header}} | ||
| | {{quest list row|Another Egg Gone}} | ||
{{quest list row|Claw-struck}} | |||
{{quest list row|Man the Ore}} | |||
{{quest list row|The Deathliest Catch}} | |||
{{quest list row|The Light Stripes}} | |||
{{table footer}} | |||
|- | |||
| | |||
| | |||
| | |||
|} | ====[[Grand Company Leves]]==== | ||
{{quest list header}} | |||
{{quest list row|Don't Touch Our Stuff}} | |||
{{quest list row|Double Dose of Impin'}} | |||
{{quest list row|Of Mice and Demons}} | |||
{{quest list row|The Creeps from Work}} | |||
{{quest list row|Throw the Book at Him}} | |||
{{quest list row|Victory Is Mine, Not Yours}} | |||
{{quest list row|Wrong and Rite}} | |||
{{quest list row|You're a Liar, Mansel Black}} | |||
{{table footer}} | |||
== | ==Additional Information== | ||
{| | {{see also|Fishing Log: Moraby Drydocks}} | ||
==Images== | |||
<gallery mode=packed> | |||
File:Moraby Drydocks2.jpg | |||
</gallery> |
Latest revision as of 05:19, 15 August 2024
Moraby Drydocks
- Type
- Area
- Zone
- Lower La Noscea
(La Noscea) - Connects to
- Wolves' Den Pier (ferry)
- Aetherytes
- Moraby Drydocks (24.5,35.0)
“The Moraby Drydocks - main offices of Naldiq & Vymelli's - are presently bustling with shipwrights working to finish the Victory, the first large-scale vessel to be constructed after the Calamity.
— Encyclopædia Eorzea, p. 107
Moraby Drydocks is an area in Lower La Noscea, La Noscea. It is a settlement within The Gods' Grip. It is a large, busy shipyard operated by the sole constructor of Limsa Lominsan ships, Naldiq & Vymelli's, who have their headquarters here. Due to its importance to the city, the Maelstrom keeps the shipyard under their protection. The area was spared the brunt of the Calamity's damage due to its sheltered location, though the docks have had to work overtime since repairing and rebuilding ships. Prior to the Calamity, the shipbuilding facilities were used solely by the Armorer's Guild in order to prevent sabotage. Nowadays, with many craftsmen moved onto more pressing restoration projects, the builders have resorted to recruiting adventurers, freelancers, and former pirates in order to complete their projects.
The shipyard's largest project is the Victory, Naldiq & Vymelli's first vessel crafted since the Calamity. When completed it is intended to be the most powerful ship in the Maelstrom's armada, which was largely destroyed in the Calamity. The work is overseen by Ahtbyrm.
Landmarks
Moraby Drydocks
Hullbreaker Isle
Upon the Rhotano Sea, along the fringes of the island chain known as the Cieldalaes, there stretches an expanse of water perpetually covered in heavy mist. Hidden within this impenetrable shroud is Hullbreaker Isle, so named for having smashed innumerable hapless vessels into flotsam over the centuries. In the wake of the Calamity, however, it came to be that the mist would lift under certain conditions. On one such day, a merchantman sailed into the area to behold not only the isle itself, but also the wreck of the Haar, the flagship of the dread pirate Mistbeard. The discovery has rekindled interest in Mistbeard's legendary hoard, and treasure hunters the realm over are now scrambling to find passage to the elusive isle.
The Whorleater (Hard)
The Sahagin, reviled beast tribe native to the Indigo Deep, have succeeded in summoning forth their voracious god, the primal Leviathan. Should the mighty serpent be allowed to unleash a tidal wave, the entire city of Limsa Lominsa will be swept into the sea. Faced with watery oblivion, the leaders of the Maelstrom have conceived a desperate plan: by lashing together two warships and filling their holds with corrupted crystals, they hope to pierce the Lord of the Whorl's defenses and give a chosen few the chance to dispatch the primal with courage and steel. The Whorleater sits in the bay with her towing vessel, the Triumph, awaiting but the command to cast off.
The Whorleater (Extreme)
Though their beloved god was slain at the hands of the Warrior of Light, the Sahagin have wasted little time in mourning his passing. Drawing on the occult knowledge of the Ascians, the scaly beastmen have performed a foul ritual fueled by blood and sacrifice to bring forth the mightiest incarnation of Leviathan the realm has yet seen. Before the ocean deity can summon a tidal wave of catastrophic proportions, the Whorleater must once again set sail for open waters─and for victory.
Facilities
Activities
Quests
- See also: Lower La Noscea Sidequests
Quest | Type | Level | Quest Giver |
---|---|---|---|
Constant Carvings | ![]() |
13 | Mimidoa |
Do Angry Pirates Dream | ![]() |
13 | Ahtbyrm |
Failure to Lunch | ![]() |
12 | Wafufu |
Field Training | ![]() |
63 | Broken Mountain |
Going the Distance | ![]() |
68 | Broken Mountain |
Leves of Moraby | ![]() |
20 | Ourawann |
Lord of the Whorl | ![]() |
50 | Eynzahr Slafyrsyn |
Men of the Blue Tattoos | ![]() |
14 | Ghimthota |
Nailed It | ![]() |
13 | Hezzkhezl |
Victory in Peril | ![]() |
14 | Ghimthota |
What Counts | ![]() |
12 | Yulgi Honalgi |
Without a Doubt | ![]() |
12 | Ahtbyrm |
When Push Comes to Shove | ![]() |
65 | Broken Mountain |
Levequests
Battlecraft Leves
Quest | Type | Level | Quest Giver |
---|---|---|---|
Another Egg Gone | ![]() |
20 | Ourawann |
Claw-struck | ![]() |
20 | Ourawann |
Man the Ore | ![]() |
20 | Ourawann |
The Deathliest Catch | ![]() |
20 | Ourawann |
The Light Stripes | ![]() |
20 | Ourawann |
Grand Company Leves
Quest | Type | Level | Quest Giver |
---|---|---|---|
Don't Touch Our Stuff | ![]() |
20 | Eugene |
Double Dose of Impin' | ![]() |
25 | Eugene |
Of Mice and Demons | ![]() |
25 | Eugene |
The Creeps from Work | ![]() |
20 | Eugene |
Throw the Book at Him | ![]() |
20 | Eugene |
Victory Is Mine, Not Yours | ![]() |
20 | Eugene |
Wrong and Rite | ![]() |
25 | Eugene |
You're a Liar, Mansel Black | ![]() |
25 | Eugene |
Additional Information
- See also: Fishing Log: Moraby Drydocks