Difference between revisions of "Halatali"

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{{Dungeon Infobox
{{other uses|the [[Duty_Roulette#Duty_Roulette:_Leveling|Leveling]] [[dungeon]]|the optional level 50 [[dungeon]]|Halatali (Hard)}}
|name= Halatali
{{Duty infobox
|image= [[file:halatali2.jpg|300px]]
| description = Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist's Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul'dah's coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.
|type= dungeon4
| type = dungeon
|patch= 2.0
| level = 20
|level= 20-23
| ilvl =
|ilevel=
| level-sync = 23
|player= 4 (1 Tank / 1 Healer / 2 DPS)
| size = light
|time= 90 Minutes
| time-limit = 90
|roulette= low
| duty-finder = Dungeons (A Realm Reborn)
|tomestone=
| roulette = Leveling
|ttomestone=
| entrance = Eastern Thanalan
|entrance= [[Eastern Thanalan]] (x14,y30)
| entrance-coordinates = 14.7, 30.2
|questtype= side
| req-quest = Hallo Halatali
|quest= [[Hallo Halatali]]
| patch = 2.0
|boss= [[Firemane]]<br>[[Thunderclap Guivre]]<br>[[Tangata]]
| release = A Realm Reborn
}}
| modes = duty support, explorer
{{See also|Halatali (Hard)}}
}} [[Duty Support]] for this dungeon was added in [[patch 7.1]], along with changes to the bosses. {{TOC limit|3}}
==Lore==
==Duty Support==
{{Quote|Originally a holy place for the first [[Lalafell]] arrived in [[Eorzea]], the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the [[Pugilist's Guild]] into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of [[Ul'dah]]'s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.|Game Description}}
{| {{STDT|pve align-left}}
<br>
!
__TOC__
! Scion Marauder
! Scion Conjurer
! Scion Thaumaturge
! Scion Lancer
|-
|
| [[File:DS Marauder2.png]]
| [[File:DS Conjurer2.png]]
| [[File:DS Thaumaturge2.png]]
| [[File:DS Lancer2.png]]
|-
| '''Class'''
| {{MRD}} [[Marauder]]
| {{CNJ}} [[Conjurer]]
| {{THM}} [[Thaumaturge]]
| {{LNC}} [[Lancer]]
|-
| '''Role'''
| Tank
| Healer
| DPS
| DPS
|}


==Unlock==
==Objectives==
Players must be level 20 and must have completed the following:
#Clear the Hall of the Cesti : 0/1
#Activate the chain winch : 0/5
#Clear the Hall of the Secutores: 0/1
#Defeat [[Tangata]]: 0/1


=====[[Main Scenario Quest]]=====
==Walkthrough==
For the path, start by going south towards the Hall of the Cesti for the first boss. Use the Aetherial Flow to proceed to the next section.


*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Dressed to Deceive]]
Pull the Chain Winches as all 5 will need to be pulled to gain access to the Hall of the Secutores. The fourth one will spawn a gas bomb that will self destruct and kill anyone standing in the AOE - simply stay out of the area and let it go off safely. As the 5th Winch is pulled the door should open. Go down into the pit, kill the boss, and use another Aetherial Flow.


=====[[Sidequest]]=====
Most groups will simply turn right and go through the Ludus Door immediately, as it is not required to kill the Pit Peiste. This is where the final boss is located.


*[[File:Sidequest.png|link=Side Quests|15px|Side Quest]] [[Hallo Halatali]]
==Bosses==
{{#ev:youtube|JEMEmO3ahwY|325|right|Halatali Guide}}
===[[File:Aggressive difficulty r4.png|link=]] [[Firemane]]===
* '''Fire II:''' Circular AoE.
* '''Fireflow:''' The boss will cast two sets of 4 cones in cardinal directions. After the first set goes off, move into it to avoid the second set.
* '''Burning Bolt:''' Tankbuster.


==Objectives==
===[[File:Aggressive difficulty r4.png|link=]] [[Thunderclap Guivre]]===
#Clear the Hall of the Cesti.
* '''Electrify:''' Circular AoE.
#Activate the chain winch (x5).
* '''Levinfang:''' Tankbuster.
#Clear the Hall of the Secutores.
* '''Hydroelectric Shock:''' {{combat message|The water crackles with electricity!}} The boss will start charging electricity, giving a purple glow to the entire pool of water. Retreat to the dirt slopes on the edge of the arena until the attack goes off. Ranged party members can still hit the boss while standing on the slope.
#Defeat Tangata.
<br>
==Bosses==
{{#ev:youtube|Jp-Y591hOlI|400|right|Updated Stormblood Guide}}
{{#ev:youtube|Lukm-U8aaOw|400|right|Halatali Guide}}
===Firemane===
Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.


===Thunderclap Guivre===
===[[File:Aggressive difficulty r2.png|link=]] [[Pit Peiste]]===
Thunderclap Guivre is drake with a frontal AoE cone attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again.
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds. He is spawned when any player approaches the treasure chest at the open center of a stone circular area. It is not required to complete the dungeon and so is often skipped.
* He will be in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes.
* During both add phases, he will run back into the pool to spawn the elementals which will come to wherever the party is.


===Pit Peiste===
===[[File:Aggressive difficulty r6.png|link=]] [[Tangata]]===
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.
* '''Straight Punch:''' Tankbuster.
* '''Burning Ward:''' {{combat message|Tangata calls upon spirits of flame!}} At around 80% health, the boss gains a fire shield that makes it invulnerable. Two torches will light up and start spawning fire wisps, which will approach the boss, and will explode into room-wide AoEs if they reach it. Kill the wisps to disable the shield, which will give the message: {{combat message|Tangata's fiery ward has vanished!|color=blue}}. This move is repeated at about 60% HP.
* '''Plain Pound:''' Multi-stage AoE that starts as a circle, then two concentric donuts. Stand outside the initial circle, then when it goes off, move into it to avoid the donuts.
* '''Firewater:''' Circular AoE.


===Tangata===
Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.
<br style="clear:both;">
==Bestiary==
==Bestiary==
{| width=75%
{| width=75%
|width=50%|
|width=50%|
{| class="wikitable sortable" style="text-align:center" width=100%
{| {{STDT|sortable item align-left}}
|-
|-
!width=25%|Name
!width=25%|Name
Line 72: Line 94:
| [[Firemane]] ||
| [[Firemane]] ||
|-
|-
| [[Fire Sprite]] ||  [[Fire Crystal]]
| [[Fire Sprite]] ||   
|-
|-
| [[Gas Bomb]] || | [[Bomb Ash]]
| [[Gas Bomb]] || {{Action icon|Self-destruct}}
|-
|-
| [[Heckler Imp]] ||  [[Imp Wing]]
| [[Heckler Imp]] ||   


|}
|}
|width=50% valign=top|
|width=50% valign=top|
{| class="wikitable sortable" style="text-align:center" width=100%
{| {{STDT|sortable item align-left}}
|-
|-
!width=25%|Name
!width=25%|Name
!width=75%|Drops
!width=75%|Drops
|-
|-
| [[Lightning Sprite]] ||  [[Lightning Shard]]
| [[Lightning Sprite]] ||   
|-
|-
| [[Noxius]] ||  
| [[Noxius]] ||  
Line 91: Line 113:
| [[Pit Peiste]] ||
| [[Pit Peiste]] ||
|-
|-
| [[Rudis Beak]] || [[Animal Hide]]
| [[Rudis Beak]] ||  
|-
|-
| [[Scythe Mantis]] ||
| [[Scythe Mantis]] ||
Line 102: Line 124:


==Loot==
==Loot==
===Accessories===
{{see also|Doctore's Weapons|Doctore's Armor|Doctore's Accessories}}
{| class="wikitable sortable" style="text-align:center" width="75%"
===[[File:Silver Coffer (small).png|link=]] [[Firemane]]===
|-
* 9,194 {{exp}} [[Experience Points]]
!Item
{{Drops list|Firemane}}
!Icon
 
!Item Level
===[[File:Silver Coffer (small).png|link=]] [[Thunderclap Guivre]]===
!Requirement
* 16,200 {{exp}} [[Experience Points]]
!Slot
{{Drops list|Thunderclap Guivre}}
!Defence
 
!Magic Defence
===[[File:Gold Coffer (small).png|link=]] [[Tangata]]===
!Stats and Attributes
* 20,827 {{exp}} [[Experience Points]]
|-
{{Drops list|Tangata}}
|[[Aetherial Brass Ear Cuffs]] || [[File:Aetherial brass ear cuffs icon1.png]]|| 20 || [[classes|All Classes]]<br />Level 20 || Earring || 1 || 1 ||align = "left" |[[Strength]] +2, [[Dexterity]] +2
 
|-
===Treasure Coffers===
|[[Aetherial Coral Armillae]] || [[File:Aetherial coral armillae icon1.png]]|| 19 || [[classes|All Classes]]<br />Level 19 || Wrist || 1 || 1 ||align = "left" |[[Vitality]] +1
Not every chest appears on every run. Only 4 chests will appear total. All possible chests are listed.
|-
 
|[[Aetherial Coral Ring]] || [[File:Aetherial coral ring icon1.png]]|| 19 || [[classes|All Classes]]<br />Level 19 || Ring || 1 || 1 ||align = "left" |[[Intelligence]] +2, [[Mind]] +2
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 14.3 Y: 9.9)====
|}
{{Drops table header}}
''All aetherial items will have up to three additional random bonus stats when dropped.''
{{Drops table row|Gladiator's Doctore Arms (Lv. 20)}}
{{Drops table row|Doctore's Bill}}
{{Drops table row|Doctore's Fork}}
{{Drops table row|Doctore's Hora}}
{{Drops table row|Doctore's Stilettos}}
{{Drops table row|Doctore's Armored Bow}}
{{Drops table row|Doctore's Cudgel}}
{{Drops table row|Doctore's Grimoire}}
{{Drops table row|Doctore's Crook}}
{{Table footer}}
 
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.7 Y: 9.0)====
{{Drops table header}}
{{Drops table row|Doctore's Sollerets}}
{{Drops table row|Doctore's Caligae}}
{{Drops table row|Doctore's Crakows}}
{{Drops table row|Aetherial Brass Ear Cuffs}}
{{Drops table row|Aetherial Coral Armillae}}
{{Drops table row|Aetherial Coral Ring}}
{{Table footer}}
 
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 12.0 Y: 9.5)====
{{Drops table header}}
{{Drops table row|Doctore's Chain Coif}}
{{Drops table row|Coeurl's Eye}}
{{Drops table row|Doctore's Hat}}
{{Drops table row|Doctore's Vambraces}}
{{Drops table row|Doctore's Bracers}}
{{Drops table row|Doctore's Ringbands}}
{{Table footer}}
 
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 11.6 Y: 7.4)====
{{Drops table header}}
{{Drops table row|Doctore's Chainmail}}
{{Drops table row|Doctore's Harness}}
{{Drops table row|Doctore's Robe}}
{{Drops table row|Doctore's Trousers}}
{{Drops table row|Doctore's Subligar}}
{{Drops table row|Doctore's Tights}}
{{Table footer}}
 
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 5 (X: 10.4 Y: 8.6)====
{{Drops table header}}
{{Drops table row|Gladiator's Doctore Arms (Lv. 20)}}
{{Drops table row|Doctore's Bill}}
{{Drops table row|Doctore's Fork}}
{{Drops table row|Doctore's Hora}}
{{Drops table row|Doctore's Stilettos}}
{{Drops table row|Doctore's Armored Bow}}
{{Drops table row|Doctore's Cudgel}}
{{Drops table row|Doctore's Grimoire}}
{{Drops table row|Doctore's Crook}}
{{Table footer}}
 
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 6 (X: 9.5 Y: 8.9)====
{{Drops table header}}
{{Drops table row|Aetherial Brass Ear Cuffs}}
{{Drops table row|Aetherial Coral Armillae}}
{{Drops table row|Aetherial Coral Ring}}
{{Table footer}}


===Armour===
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 7 (X: 11.8 Y: 8.5)====
{| class="wikitable sortable" style="text-align:center" width="75%"
{{Drops table header}}
|-
{{Drops table row|Doctore's Chainmail}}
!Item
{{Drops table row|Doctore's Harness}}
!Icon
{{Drops table row|Doctore's Robe}}
!Item Level
{{Drops table row|Doctore's Trousers}}
!Requirement
{{Drops table row|Doctore's Subligar}}
!Slot
{{Drops table row|Doctore's Tights}}
!Defence
{{Table footer}}
!Magic Defence
!Stats and Attributes
|-
|[[Coeurl's Eye]] || [[File:coeurls eye icon1.png]]|| 22 || [[Disciples of War]] <br /> Level 20 || Head || 19 || 19 ||align = "left" |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate]] +2, [[Skill Speed]] +3 <br />
|-
|[[Doctore's Chain Coif]] || [[File:doctores chain coif icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] <br /> Level 20 || Head || 38 || 38 ||align = "left" |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +3, [[Determination]] +1
|-
|[[Doctore's Chainmail]] || [[File:doctores chainmail icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] <br /> Level 20 || Body || 53 || 53 ||align = "left" |[[Strength]] +4, [[Vitality]] +4, [[Parry]] +5, [[Determination]] +2
|-
|[[Doctore's Harness]] || [[File:doctores harness icon1.png]]|| 22 || [[Disciples of War]] <br /> Level 20 || Body || 27 || 27 ||align = "left" |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3
|-
|[[Doctore's Hat]] || [[File:doctores hat icon1.png]]|| 22 || [[Disciples of Magic]] <br /> Level 20 || Head || 13 || 25 ||align = "left" |[[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate]] +3, [[Spell Speed]] +2
|-
|[[Doctore's Robe]] || [[File:doctores robe icon1.png]]|| 22 || [[Disciples of Magic]] <br /> Level 20 || Body || 18 || 35 ||align = "left" |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Critical Hit Rate]] +3, [[Determination]] +3
|-
|colspan=8|
|-
|[[Aetherial Cotton Dress Gloves]] || [[File:aetherial cotton dress gloves icon1.png]] ||21  || [[classes|All Classes]]<br />Level 20  || Hands  ||12  ||24  ||align = "left" | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2
|-
|[[Aetherial Cotton Sash]] || [[File:aetherial cotton sash icon1.png]]|| 21  || [[classes|All Classes]]<br />Level 20  || Waist  ||11  ||21  ||align = "left" | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2
|-
|[[Aetherial Cotton Trousers]] || [[File:aetherial cotton trousers icon1.png]] || 17 || [[Disciples of War]]<br />Level 16 || Legs || 22  || 22 ||align = "left" | [[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3
|-
|[[Aetherial Goatskin Eyepatch]] || [[File:aetherial goatskin eye patch icon1.png]] || 20 || [[Disciples of War]]<br />Level 19 || Head || 17  || 17 ||align = "left" | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2
|-
|[[Aetherial Goatskin Leg Guards]] || [[File:aetherial goatskin leg guards icon1.png]]|| 20 || [[Disciples of War]]<br />Level 20 || Feet || 17  || 17 ||align = "left" | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2
|-
|[[Aetherial Iron Vambraces]] ||[[file:aetherial iron vambraces icon1.png]] ||19  || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]<br />Level 19  || Hands ||23  ||11  ||align = "left" | [[Strength]] +2, [[Vitality]] +2
|-
|[[Aetherial Padded Leather Duckbills]] || [[File:aetherial padded leather duckbills icon1.png]]||19  || [[classes|All Classes]]<br />Level 19  || Feet  ||11  ||23  ||align = "left" | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2
|-
|[[Aetherial Voyager's Belt]] || [[File:aetherial voyagers belt icon1.png]]|| 20 || [[Disciples of War]]<br />Level 20 || Waist || 15  || 15 ||align = "left" | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2
|}
''All aetherial items will have up to three additional random bonus stats when dropped.''


===Off-hand===
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 8 (X: 8.7 Y: 11.2)====
{| class="wikitable sortable" style="text-align:center" width="75%"
{{Drops table header}}
|-
{{Drops table row|Doctore's Sollerets}}
!Item
{{Drops table row|Doctore's Caligae}}
!Icon
{{Drops table row|Doctore's Crakows}}
!Item Level
{{Drops table row|Aetherial Brass Ear Cuffs}}
!Requirement
{{Drops table row|Aetherial Coral Armillae}}
!Block Strength
{{Drops table row|Aetherial Coral Ring}}
!Block Rate
{{Table footer}}
!Stats and Attributes
|-
|[[Aetherial Ironclad Buckler]]|| [[File:aetherial ironclad buckler icon1.png]]||21||[[Gladiator|GLA]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[Black Mage|BLM]]<br /> Level 20||11||41||align = "left" |[[Intelligence]] +1, [[Vitality]] +1
|}


''All aetherial items will have up to three additional random bonus stats when dropped.
==Achievements==
This duty is associated with the following achievements:


===Weapons===
{| {{STDT| mech1 sortable align-left}}
{| class="wikitable sortable" style="text-align:center" width="75%"
{{achievement table header}}
|-
{{achievement table row|Mapping the Realm: Halatali}}
!Item
!Icon
!Item Level
!Requirement
!Damage (Type)
!Delay
!Auto Attack
!DPS
!Stats and Attributes
|-
|[[Doctore Armed Bow|Doctore's Armed Bow]]|| [[File:doctores armed bow icon1.png]]||22||[[Archer|ARC]] [[Bard|BRD]]<br /> Level 20||14 (Physical)||2.64||12.32||17.67||align = "left" |[[Dexterity]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Critical Hit Rate]] +3
|-
|[[Doctore Bill|Doctore's Bill]]|| [[File:doctores bill icon1.png]]||22||[[Marauder|MRD]] [[Warrior|WAR]]<br /> Level 20||15 (Physical)||3.36||16.80||17.67||align = "left" |[[Strength]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Skill Speed]] +3
|-
|[[Doctore Crook|Doctore's Crook]]|| [[File:doctores crook icon1.png]]||22||[[Conjurer|CNJ]] [[White Mage|WHM]]<br /> Level 20||30 (Magical)||3.20||16.00||17.67||align = "left" |[[Vitality]] +4, [[Mind]] +4, [[Piety]] +2, [[Critical Hit Rate]] +5
|-
|[[Doctore Cudgel|Doctore's Cudgel]]|| [[File:doctores cudgel icon1.png]]||22||[[Thaumaturge|THM]] [[Black Mage|BLM]]<br /> Level 20||30 (Magical)||2.56||12.80||17.67||align = "left" |[[Vitality]] +3, [[Intelligence]] +3, [[Critical Hit Rate]] +2, [[Spell Speed]] +4
|-
|[[Doctore Fork|Doctore's Fork]]|| [[File:doctores fork icon1.png]]||22||[[Lancer|LNC]] [[Dragoon|DRG]]<br /> Level 20||15 (Physical)||2.80||14.00||17.67||align = "left" |[[Strength]] +4, [[Vitality]] +4, [[Critical Hit Rate]] +3, [[Skill Speed]] +5
|-
|[[Doctore Grimoire|Doctore's Grimoire]]|| [[File:doctores grimoire icon1.png]]||22||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]<br /> Level 20||30 (Magical)||3.12||15.60||17.67||align = "left" |[[Vitality]] +4, [[Intelligence]] +4, [[Determination]] +2, [[Spell Speed]] +5
|-
|[[Doctore Hora|Doctore's Hora]]|| [[File:doctores hora icon1.png]]||22||[[Pugilist|PGL]] [[Monk|MNK]]<br /> Level 20||15 (Physical)||2.32||11.60||17.67||align = "left" |[[Strength]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3
|-
|[[Doctore Scimitar|Doctore's Scimitar]]|| [[File:doctores scimitar icon1.png]]||22||[[Gladiator|GLA]] [[Paladin|PLD]]<br /> Level 20||15 (Physical)||2.08||10.40||17.67||align = "left" |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +4, [[Skill Speed]] +2
|-
|[[Doctore Stilettos|Doctore's Stilettos]]|| [[File:doctores stilettos icon1.png]]||22||[[Rogue|ROG]] [[Ninja|NIN]]<br /> Level 20||15 (Physical)||2.64||13.20||5.68||align = "left" |[[Dexterity]] +4, [[Vitality]] +4, [[Skill Speed]] +5, [[Direct Hit Rate]] +3
|-
|colspan=9|
|-
|[[Aetherial Carnage Sword]]|| [[File:aetherial carnage sword icon1.png]]||20||[[Gladiator|GLA]] [[Paladin|PLD]]<br /> Level 20||14 (Physical)||1.92||8.96||7.29||align = "left" |[[Strength]] +3, [[Vitality]] +3
|-
|[[Aetherial Elm Crook]]|| [[File:aetherial elm crook icon1.png]]||20||[[Conjurer|CNJ]] [[White Mage|WHM]]<br /> Level 20||28 (Magical)||3.20||14.93||8.75||align = "left" |[[Mind]] +4, [[Vitality]] +3
|-
|[[Aetherial Elm Velocity Bow]]|| [[File:aetherial elm velocity bow icon1.png]]||21||[[Archer|ARC]] [[Bard|BRD]]<br /> Level 20||14 (Physical)||2.80||13.06||5.35||align = "left" |[[Dexterity]] +4, [[Vitality]] +4
|-
|[[Aetherial Engraved Hard Leather Grimoire]]|| [[File:aetherial engraved hard leather grimoire icon1.png]]||20||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]<br /> Level 20||28 (Magical)||2.80||13.06||10||align = "left" |[[Intelligence]] +4, [[Vitality]] +3
|-
|[[Aetherial Hard Leather Cesti]]|| [[File:aetherial hard leather cesti icon1.png]]||19||[[Pugilist|PGL]] [[Monk|MNK]]<br /> Level 19||14 (Physical)||2.40||11.20||5.83||align = "left" |[[Strength]] +4, [[Vitality]] +3
|-
|[[Aetherial Inferno Axe]]|| [[File:aetherial inferno axe icon1.png]]||20||[[Marauder|MRD]] [[Warrior|WAR]]<br /> Level 20||14 (Physical)||3.20||14.93||4.7||align = "left" |[[Strength]] +4, [[Vitality]] +4, [[Fire Resistance]] +2
|-
|[[Aetherial Iron Daggers]]|| [[File:aetherial iron daggers icon1.png]]||20||[[Rogue|ROG]] [[Ninja|NIN]]<br /> Level 20||14 (Physical)||2.56||11.94||5.46||align = "left" |[[Dexterity]] +4, [[Vitality]] +4
|-
|[[Aetherial Iron Lance]]|| [[File:aetherial iron lance icon1.png]]||20||[[Lancer|LNC]] [[Dragoon|DRG]]<br /> Level 20||14 (Physical)||2.96||13.81||4.72||align = "left" |[[Strength]] +4, [[Vitality]] +4
|-
|[[Aetherial Wind Brand]]|| [[File:aetherial wind brand icon1.png]]||21||[[Thaumaturge|THM]] [[Black Mage|BLM]]<br /> Level 20||29 (Magical)||2.32||11.60||12.5||align = "left" |[[Vitality]] +3, [[Intelligence]] +3, [[Wind Resistance]] +2
|}
|}
''All aetherial items will have up to three additional random bonus stats when dropped.


==Images==
==Images==
<gallery widths="200px">
<gallery mode=packed>
File:Halatali title.jpg
halatali1.jpg
halatali1.jpg
halatali2.jpg
halatali2.jpg
halatali map.jpg
File:Halatali3.jpg
halatali map.jpg|Map
</gallery>
</gallery>
==Lore==
===Given To The Beasts===
Established by the Coliseum Foundation as a training ground for its gladiators, Halatali was home to a menagerie of fighting beasts. In the chaos that followed the Calamity, however, the facility was abandoned and the creatures were left to starve. Five years later, in a bid to resume operations, a team of builders was sent in to survey the premises. But instead of carcasses littering the floors, they found feral beasts prowling the halls, grown unnaturally strong and savage through a ruthless struggle for survival.
Fearless adventurers were called in to eliminate the creatures, and following extensive renovations, Halatali was declared fit for purpose once more. Reporting on its restoration, Ul’dah’s leading paper, the Mythril Eye, hailed Halatali as one of the great post-Calamity revival stories.
===Tangata===
While the sultanate ordinarily prohibits the commercial use of voidsent, a generous donation made to the Order of Nald’thal secured an exception for this ogre, which was put to fighting in the Coliseum. It must be noted, however, that the specimen was captured in its natural habitat in Coerthas and not summoned via forbidden magicks.
===Adventurous Opposition===
With the danger purged and renovations completed, Halatali’s doors were thrown open for the first time since the Calamity, its halls echoing, once more with the familiar clang of steel and the roar of beasts. Seeking to further hone its gladiators' sword arms, the Coliseum Foundation reached out to adventurers for sterner opposition, full many of whom eagerly answered the call, taking to the field in mock battles. Throwing its doors open wider, Halatali later came to host spectacles for the public, most notably the final bout of the prestigious Mythril Cup.
===Narasimha===
A fearsome manticore commanded by Mumuepo, the disgraced former high priest of the Order of Nald’thal, who took to the bloodsands in order to make bail on corruption charges. No coin is spared in ensuring the battle-fitness and ferocity of this main attraction. To bind such a vicious creature to his will, the thaumaturge is said to have employed an ancient
art of enthrallment whose secrets he parsed from an old Belah'dian tome.


{{Duties nav|dungeon}}
{{Duties nav|dungeon}}

Latest revision as of 04:59, 23 November 2024

Disambig icon.png This article is about the Leveling dungeon. For the optional level 50 dungeon, see Halatali (Hard).
Dungeon.png

Halatali

Halatali (image).png
Level
20 (Sync: 23)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Duty Finder
Dungeons (A Realm Reborn)
Roulette
Leveling
Req. quest
Feature quest Hallo Halatali
Entrance
Eastern Thanalan (X:14.7, Y:30.2)
Modes
Duty Support, Explorer
Patch
2.0

Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist's Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul'dah's coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.

— In-game description

Halatali is a level 20 dungeon introduced in patch 2.0. Duty Support for this dungeon was added in patch 7.1, along with changes to the bosses.

Duty Support

Scion Marauder Scion Conjurer Scion Thaumaturge Scion Lancer
DS Marauder2.png DS Conjurer2.png DS Thaumaturge2.png DS Lancer2.png
Class Marauder frame icon.png Marauder Conjurer frame icon.png Conjurer Thaumaturge frame icon.png Thaumaturge Lancer frame icon.png Lancer
Role Tank Healer DPS DPS

Objectives

  1. Clear the Hall of the Cesti : 0/1
  2. Activate the chain winch : 0/5
  3. Clear the Hall of the Secutores: 0/1
  4. Defeat Tangata: 0/1

Walkthrough

For the path, start by going south towards the Hall of the Cesti for the first boss. Use the Aetherial Flow to proceed to the next section.

Pull the Chain Winches as all 5 will need to be pulled to gain access to the Hall of the Secutores. The fourth one will spawn a gas bomb that will self destruct and kill anyone standing in the AOE - simply stay out of the area and let it go off safely. As the 5th Winch is pulled the door should open. Go down into the pit, kill the boss, and use another Aetherial Flow.

Most groups will simply turn right and go through the Ludus Door immediately, as it is not required to kill the Pit Peiste. This is where the final boss is located.

Bosses

Halatali Guide

Aggressive difficulty r4.png Firemane

  • Fire II: Circular AoE.
  • Fireflow: The boss will cast two sets of 4 cones in cardinal directions. After the first set goes off, move into it to avoid the second set.
  • Burning Bolt: Tankbuster.

Aggressive difficulty r4.png Thunderclap Guivre

  • Electrify: Circular AoE.
  • Levinfang: Tankbuster.
  • Hydroelectric Shock: The water crackles with electricity! The boss will start charging electricity, giving a purple glow to the entire pool of water. Retreat to the dirt slopes on the edge of the arena until the attack goes off. Ranged party members can still hit the boss while standing on the slope.

Aggressive difficulty r2.png Pit Peiste

Pit Peiste is a reptilian optional boss with Rudius Beaks as adds. He is spawned when any player approaches the treasure chest at the open center of a stone circular area. It is not required to complete the dungeon and so is often skipped.

Aggressive difficulty r6.png Tangata

  • Straight Punch: Tankbuster.
  • Burning Ward: Tangata calls upon spirits of flame! At around 80% health, the boss gains a fire shield that makes it invulnerable. Two torches will light up and start spawning fire wisps, which will approach the boss, and will explode into room-wide AoEs if they reach it. Kill the wisps to disable the shield, which will give the message: Tangata's fiery ward has vanished!. This move is repeated at about 60% HP.
  • Plain Pound: Multi-stage AoE that starts as a circle, then two concentric donuts. Stand outside the initial circle, then when it goes off, move into it to avoid the donuts.
  • Firewater: Circular AoE.

Bestiary

Name Drops
Coliseum Python
Damantus
Doctore
Firemane
Fire Sprite
Gas Bomb Self-destruct.png  Self-destruct
Heckler Imp
Name Drops
Lightning Sprite
Noxius
Pit Peiste
Rudis Beak
Scythe Mantis
Tangata
Thunderclap Guivre

Loot

See also: Doctore's Weapons, Doctore's Armor and Doctore's Accessories

Silver Coffer (small).png Firemane

Name Type Item Level Rarity Quantity
Coeurls eye icon1.png  Coeurl's Eye Head 22 BGreen 1
Doctores bracers icon1.png  Doctore's Bracers Hands 22 BGreen 1
Doctores chain coif icon1.png  Doctore's Chain Coif Head 22 BGreen 1
Doctores hat icon1.png  Doctore's Hat Head 22 BGreen 1
Doctores ringbands icon1.png  Doctore's Ringbands Hands 22 BGreen 1
Doctores vambraces icon1.png  Doctore's Vambraces Hands 22 BGreen 1

Silver Coffer (small).png Thunderclap Guivre

Name Type Item Level Rarity Quantity
Coeurls eye icon1.png  Coeurl's Eye Head 22 BGreen 1
Doctores bracers icon1.png  Doctore's Bracers Hands 22 BGreen 1
Doctores chain coif icon1.png  Doctore's Chain Coif Head 22 BGreen 1
Doctores chainmail icon1.png  Doctore's Chainmail Body 22 BGreen 1
Doctores harness icon1.png  Doctore's Harness Body 22 BGreen 1
Doctores hat icon1.png  Doctore's Hat Head 22 BGreen 1
Doctores ringbands icon1.png  Doctore's Ringbands Hands 22 BGreen 1
Doctores robe icon1.png  Doctore's Robe Body 22 BGreen 1
Doctores subligar icon1.png  Doctore's Subligar Legs 22 BGreen 1
Doctores tights icon1.png  Doctore's Tights Legs 22 BGreen 1
Doctores trousers icon1.png  Doctore's Trousers Legs 22 BGreen 1
Doctores vambraces icon1.png  Doctore's Vambraces Hands 22 BGreen 1

Gold Coffer (small).png Tangata

Name Type Item Level Rarity Quantity
Aetherial brass ear cuffs icon1.png  Aetherial Brass Ear Cuffs Earrings 20 DAetherial 1
Aetherial coral armillae icon1.png  Aetherial Coral Armillae Bracelets 19 DAetherial 1
Aetherial coral ring icon1.png  Aetherial Coral Ring Ring 19 DAetherial 1
Doctores armored bow icon1.png  Doctore's Armored Bow Archer's Arm 22 BGreen 1
Doctores bill icon1.png  Doctore's Bill Marauder's Arm 22 BGreen 1
Doctores buckler icon1.png  Doctore's Buckler Shield 22 BGreen 1
Doctores crook icon1.png  Doctore's Crook Two-handed Conjurer's Arm 22 BGreen 1
Doctores cudgel icon1.png  Doctore's Cudgel One-handed Thaumaturge's Arm 22 BGreen 1
Doctores fork icon1.png  Doctore's Fork Lancer's Arm 22 BGreen 1
Doctores grimoire icon1.png  Doctore's Grimoire Arcanist's Grimoire 22 BGreen 1
Doctores hora icon1.png  Doctore's Hora Pugilist's Arm 22 BGreen 1
Doctores scimitar icon1.png  Doctore's Scimitar Gladiator's Arm 22 BGreen 1
Doctores stilettos icon1.png  Doctore's Stilettos Rogue's Arm 22 BGreen 1
The ludus orchestrion roll icon1.png  The Ludus Orchestrion Roll Orchestrion Roll N/A ABasic 1

Treasure Coffers

Not every chest appears on every run. Only 4 chests will appear total. All possible chests are listed.

Bronze Coffer (small).png Treasure Coffer 1 (X: 14.3 Y: 9.9)

Name Type Item Level Rarity Quantity
Gladiators doctore arms (lv. 20) icon1.png  Gladiator's Doctore Arms (Lv. 20) Other N/A BGreen 1
Doctores bill icon1.png  Doctore's Bill Marauder's Arm 22 BGreen 1
Doctores fork icon1.png  Doctore's Fork Lancer's Arm 22 BGreen 1
Doctores hora icon1.png  Doctore's Hora Pugilist's Arm 22 BGreen 1
Doctores stilettos icon1.png  Doctore's Stilettos Rogue's Arm 22 BGreen 1
Doctores armored bow icon1.png  Doctore's Armored Bow Archer's Arm 22 BGreen 1
Doctores cudgel icon1.png  Doctore's Cudgel One-handed Thaumaturge's Arm 22 BGreen 1
Doctores grimoire icon1.png  Doctore's Grimoire Arcanist's Grimoire 22 BGreen 1
Doctores crook icon1.png  Doctore's Crook Two-handed Conjurer's Arm 22 BGreen 1

Bronze Coffer (small).png Treasure Coffer 2 (X: 12.7 Y: 9.0)

Name Type Item Level Rarity Quantity
Doctores sollerets icon1.png  Doctore's Sollerets Feet 22 BGreen 1
Doctores caligae icon1.png  Doctore's Caligae Feet 22 BGreen 1
Doctores crakows icon1.png  Doctore's Crakows Feet 22 BGreen 1
Aetherial brass ear cuffs icon1.png  Aetherial Brass Ear Cuffs Earrings 20 DAetherial 1
Aetherial coral armillae icon1.png  Aetherial Coral Armillae Bracelets 19 DAetherial 1
Aetherial coral ring icon1.png  Aetherial Coral Ring Ring 19 DAetherial 1

Bronze Coffer (small).png Treasure Coffer 3 (X: 12.0 Y: 9.5)

Name Type Item Level Rarity Quantity
Doctores chain coif icon1.png  Doctore's Chain Coif Head 22 BGreen 1
Coeurls eye icon1.png  Coeurl's Eye Head 22 BGreen 1
Doctores hat icon1.png  Doctore's Hat Head 22 BGreen 1
Doctores vambraces icon1.png  Doctore's Vambraces Hands 22 BGreen 1
Doctores bracers icon1.png  Doctore's Bracers Hands 22 BGreen 1
Doctores ringbands icon1.png  Doctore's Ringbands Hands 22 BGreen 1

Bronze Coffer (small).png Treasure Coffer 4 (X: 11.6 Y: 7.4)

Name Type Item Level Rarity Quantity
Doctores chainmail icon1.png  Doctore's Chainmail Body 22 BGreen 1
Doctores harness icon1.png  Doctore's Harness Body 22 BGreen 1
Doctores robe icon1.png  Doctore's Robe Body 22 BGreen 1
Doctores trousers icon1.png  Doctore's Trousers Legs 22 BGreen 1
Doctores subligar icon1.png  Doctore's Subligar Legs 22 BGreen 1
Doctores tights icon1.png  Doctore's Tights Legs 22 BGreen 1

Bronze Coffer (small).png Treasure Coffer 5 (X: 10.4 Y: 8.6)

Name Type Item Level Rarity Quantity
Gladiators doctore arms (lv. 20) icon1.png  Gladiator's Doctore Arms (Lv. 20) Other N/A BGreen 1
Doctores bill icon1.png  Doctore's Bill Marauder's Arm 22 BGreen 1
Doctores fork icon1.png  Doctore's Fork Lancer's Arm 22 BGreen 1
Doctores hora icon1.png  Doctore's Hora Pugilist's Arm 22 BGreen 1
Doctores stilettos icon1.png  Doctore's Stilettos Rogue's Arm 22 BGreen 1
Doctores armored bow icon1.png  Doctore's Armored Bow Archer's Arm 22 BGreen 1
Doctores cudgel icon1.png  Doctore's Cudgel One-handed Thaumaturge's Arm 22 BGreen 1
Doctores grimoire icon1.png  Doctore's Grimoire Arcanist's Grimoire 22 BGreen 1
Doctores crook icon1.png  Doctore's Crook Two-handed Conjurer's Arm 22 BGreen 1

Bronze Coffer (small).png Treasure Coffer 6 (X: 9.5 Y: 8.9)

Name Type Item Level Rarity Quantity
Aetherial brass ear cuffs icon1.png  Aetherial Brass Ear Cuffs Earrings 20 DAetherial 1
Aetherial coral armillae icon1.png  Aetherial Coral Armillae Bracelets 19 DAetherial 1
Aetherial coral ring icon1.png  Aetherial Coral Ring Ring 19 DAetherial 1

Bronze Coffer (small).png Treasure Coffer 7 (X: 11.8 Y: 8.5)

Name Type Item Level Rarity Quantity
Doctores chainmail icon1.png  Doctore's Chainmail Body 22 BGreen 1
Doctores harness icon1.png  Doctore's Harness Body 22 BGreen 1
Doctores robe icon1.png  Doctore's Robe Body 22 BGreen 1
Doctores trousers icon1.png  Doctore's Trousers Legs 22 BGreen 1
Doctores subligar icon1.png  Doctore's Subligar Legs 22 BGreen 1
Doctores tights icon1.png  Doctore's Tights Legs 22 BGreen 1

Bronze Coffer (small).png Treasure Coffer 8 (X: 8.7 Y: 11.2)

Name Type Item Level Rarity Quantity
Doctores sollerets icon1.png  Doctore's Sollerets Feet 22 BGreen 1
Doctores caligae icon1.png  Doctore's Caligae Feet 22 BGreen 1
Doctores crakows icon1.png  Doctore's Crakows Feet 22 BGreen 1
Aetherial brass ear cuffs icon1.png  Aetherial Brass Ear Cuffs Earrings 20 DAetherial 1
Aetherial coral armillae icon1.png  Aetherial Coral Armillae Bracelets 19 DAetherial 1
Aetherial coral ring icon1.png  Aetherial Coral Ring Ring 19 DAetherial 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
Mapping the realm halatali icon1.png  Mapping the Realm: Halatali 10 Discover every location within Halatali. - 2.0

Images

Lore

Given To The Beasts

Established by the Coliseum Foundation as a training ground for its gladiators, Halatali was home to a menagerie of fighting beasts. In the chaos that followed the Calamity, however, the facility was abandoned and the creatures were left to starve. Five years later, in a bid to resume operations, a team of builders was sent in to survey the premises. But instead of carcasses littering the floors, they found feral beasts prowling the halls, grown unnaturally strong and savage through a ruthless struggle for survival.

Fearless adventurers were called in to eliminate the creatures, and following extensive renovations, Halatali was declared fit for purpose once more. Reporting on its restoration, Ul’dah’s leading paper, the Mythril Eye, hailed Halatali as one of the great post-Calamity revival stories.

Tangata

While the sultanate ordinarily prohibits the commercial use of voidsent, a generous donation made to the Order of Nald’thal secured an exception for this ogre, which was put to fighting in the Coliseum. It must be noted, however, that the specimen was captured in its natural habitat in Coerthas and not summoned via forbidden magicks.

Adventurous Opposition

With the danger purged and renovations completed, Halatali’s doors were thrown open for the first time since the Calamity, its halls echoing, once more with the familiar clang of steel and the roar of beasts. Seeking to further hone its gladiators' sword arms, the Coliseum Foundation reached out to adventurers for sterner opposition, full many of whom eagerly answered the call, taking to the field in mock battles. Throwing its doors open wider, Halatali later came to host spectacles for the public, most notably the final bout of the prestigious Mythril Cup.

Narasimha

A fearsome manticore commanded by Mumuepo, the disgraced former high priest of the Order of Nald’thal, who took to the bloodsands in order to make bail on corruption charges. No coin is spared in ensuring the battle-fitness and ferocity of this main attraction. To bind such a vicious creature to his will, the thaumaturge is said to have employed an ancient art of enthrallment whose secrets he parsed from an old Belah'dian tome.