Difference between revisions of "Pharos Sirius"
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{{ | {{other uses|the optional level 50 [[dungeon]]|the optional level '''60''' [[dungeon]] from [[Heavensward]]|Pharos Sirius (Hard)}} | ||
{{Duty infobox | |||
{{ | | name = Pharos Sirius | ||
| description = The seas around the Isles of Umbra are rife with hidden reefs and rocks, and many a hapless ship has met its demise beneath her surging waves. Recognizing the need to provide vessels with safe passage through these treacherous waters, the Admiral of Limsa Lominsa ordered the construction of a great lighthouse. So it was that Pharos Sirius came into being, shortly before dusk fell upon the Sixth Astral Era. | |||
For a time, Pharos Sirius served seafarers faithfully, the radiance of its aether-fueled lantern piercing the blackest night. Alas, its light was prematurely extinguished by the Calamity, the destruction wrought by Bahamut leaving vast parts of the structure in ruin. Corrupted crystals and aether alike now pervade its halls and passageways, and the reconstruction effort is at a standstill. | |||
Worst still, if rumors can be believed, the dreaded siren of Umbra has returned to claim Pharos Sirius for her domain. Dauntless adventurers must venture within and defeat the seductress and her legion of undead minions if this beacon of civilization is to shine once more. | |||
| image = Pharos Sirius.png | |||
| type = dungeon | |||
| level = 50 | |||
| level-sync = 50 | |||
| ilvl = 48 | |||
| ilvl-sync = 110 | |||
| difficulty = normal | |||
| size = 4man | |||
| time-limit = 90 | |||
| duty-finder = Dungeons (A Realm Reborn) | |||
| roulette = High-level Dungeons | |||
| tomestones = 30 Poetics | |||
| entrance = Western La Noscea | |||
| entrance-coordinates = 16,30 | |||
| req-quest = Sirius Business | |||
| modes = explorer | |||
| patch = 2.1 | |||
| release = A Realm Reborn | |||
}} {{TOC limit|3}} | |||
==Objectives== | ==Objectives== | ||
# Clear the Aether Pump 0/1 | #Clear the Aether Pump: 0/1 | ||
# Clear the Second Spire 0/1 | #Clear the Second Spire: 0/1 | ||
# Clear the Fuel Chamber 0/1 | #Clear the Fuel Chamber: 0/1 | ||
# Clear the Aether Compressor 0/1 | #Clear the Aether Compressor: 0/1 | ||
# Defeat the | #Defeat the [[Siren]]: 0/1 | ||
== | |||
==Enemies== | |||
* [[Sirius Leech]] | |||
* [[Sirius Pugil]] | |||
* [[Sirius Elbst]] | |||
* [[Sirius Uragnite]] | |||
* [[Zombie Sailor]] | |||
* [[Zombie Barber]] | |||
* [[Zombie War Hound]] | |||
* [[Bhoot]] | |||
| [[Symond the Unsinkable]] || | * [[Corrupted Sprite]] | ||
|} | * [[Drifting Soul]] | ||
* [[Corrupted Slime]] | |||
* [[Screamer]] | |||
* [[Zu Egg]] | |||
* [[Zu Pullet]] | |||
* [[Zu Cockerel]] | |||
* [[Corrupted Pudding]] | |||
* [[Zombie Storm Private]] | |||
* [[Zombie Storm Sergeant]] | |||
==Bosses== | |||
===[[File:Aggressive difficulty r5.png|link=]] [[Symond the Unsinkable]]=== | |||
{{#ev:youtube|TvRBiFUqG7k|350|right|Pharos Sirius Guide}} | |||
Abilities in this encounter add a stack of Corrupting Crystal to each player. At three stacks, it will explode, dealing damage to all nearby players. | |||
Stay spread out, avoid the long, narrow column attack, and kill the hounds as quickly as possible to limit stacks. | |||
When the large circles appear, quickly move to one side of the room. It can be beneficial for the ranged to go to one side, while the melee go to the other to prevent an explosion from killing everyone. These circles will leave a persistent yellow pool which adds more stacks of the debuff. | |||
If you reach 3 stacks of the debuff, run away from everyone. Since you are at 3 stacks, you can run into the yellow pool if you have to. | |||
Around 15% HP, either use the melee LB to end the boss, or use the caster LB to kill the 3-4 hounds that spawn. | |||
===[[File:Aggressive difficulty r5.png|link=]] [[Zu (Boss)|Zu]]=== | |||
Tank: Face the boss away from the group. | |||
Healer: Be prepared for a lot of AoE healing. | |||
There are two types of eggs, spotted and plain. The plain eggs spawn an add that does a minor AoE while the spotted eggs spawn an add that channels onto a player. | |||
Ignore the eggs until the emote "The egg is threatening to hatch," which will cause 2-3 eggs to start to glow purple. Only kill one of them. If one of them is a spotted egg, kill it. If more than one is killed, Zu will use {{action icon|Flying Frenzy}} and bodyslam a party member, which can easily kill someone. | |||
Dancers should avoid using {{Action icon|Standard Finish}} as this will destroy multiple eggs at once. | |||
When Zu flies into the air, kill any adds that are alive. While in the air, Zu will place ground effects under the tank. Also uses the {{BLU}} [[Blue Mage]] [[spell]] '''{{action icon|Sonic Boom}}'''. | |||
===[[File:Aggressive difficulty r5.png|link=]] [[Tyrant]]=== | |||
Tank: Face the boss away from the group and pick up the Sailor adds. | |||
Move out of the circular AoE that appears under Tyrant during Bombination. | |||
The boss seems to have quite low HP. Either AoE the adds with the boss or just burn the boss down. | |||
===[[File:Aggressive difficulty r6.png|link=]] [[Siren (boss)|Siren]]=== | |||
Tank: Position the boss near the center of the room and be ready to pick up the Zombie Storm Privates. Kite the Zombie Storm Sergeants. | |||
Healer: A debuff, {{status effect|charm}} '''Siren Song''', will be placed on random party members when the Siren casts '''{{action icon|Song of Torment}}'''. You have 12 seconds to heal them to full HP or they will become {{status effect|charm}} [[charm]]ed for a period of time. You should also remove the {{status effect|bleed}} [[Bleed]] debuff, which is applied to the tank periodically. | |||
Along with Storm Privates, Zombie Storm Sergeants will also spawn. These will slowly move towards a target and should be kited while the DPS kill them. If they reach their target, they will stun them. | |||
When Siren vanishes, she will either appear in the center of the room or on an edge. If she is in the middle, stack on top of her to avoid getting hit with an AoE Siren Song debuff. If she is on an edge, move out from in front of her to avoid a charge. | |||
[[Interrupt]] Lunatic Voice to avoid an AoE healing reduction debuff. It is removable with {{item icon|Esuna}} if it does go off. | |||
==== | ==Loot== | ||
* | {{see also|Ilvl 60 Dungeon Armor|Ilvl 60 Dungeon Accessories}} | ||
===[[File:Silver Coffer (small).png|link=]] [[Symond the Unsinkable]]=== | |||
*{{Item reward|5|Allagan Tomestone of Poetics}} | |||
{{Drops list|Symond the Unsinkable}} | |||
* | ===[[File:Silver Coffer (small).png|link=]] [[Zu (Boss)|Zu]]=== | ||
*{{Item reward|10|Allagan Tomestone of Poetics}} | |||
{{Drops list|Zu (Boss)}} | |||
===[[File:Silver Coffer (small).png|link=]] [[Tyrant]]=== | |||
{{Drops list|Tyrant}} | |||
*Siren | ===[[File:Gold Coffer (small).png|link=]] [[Siren]]=== | ||
*{{Item reward|15|Allagan Tomestone of Poetics}} | |||
*{{Item icon|Siren Card}} (Drops at a fixed rate) | |||
*{{Item icon|Faded Copy of A Light in the Storm}} (Drops at a fixed rate) | |||
{{Drops list|Siren (boss)|Siren}} | |||
===Treasure Coffers=== | |||
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 11.1 Y: 10.6)==== | |||
{{Drops table header}} | |||
{{Drops table row|Hoplite Sabatons}} | |||
{{Drops table row|Lord's Sabatons}} | |||
{{Drops table row|Thick Sollerets}} | |||
{{Drops table row|Hetairos Jackboots}} | |||
{{Drops table row|War Caligae}} | |||
{{Drops table row|Noble's Leg Guards}} | |||
{{Drops table row|Peltast Leggings}} | |||
{{Drops table row|Toxotes Moccasins}} | |||
{{Drops table row|Austere Leggings}} | |||
{{Drops table row|Blessed Espadrilles}} | |||
{{Drops table row|Strategos Duckbills}} | |||
{{Drops table row|Demagogue Pattens}} | |||
{{Drops table row|Hoplite Wristlets}} | |||
{{Drops table row|Peltast Wristlets}} | |||
{{Drops table row|Toxotes Wristlets}} | |||
{{Drops table row|Demagogue Wristlets}} | |||
{{Drops table row|Strategos Wristlets}} | |||
{{Drops table row|Hoplite Ring}} | |||
{{Drops table row|Peltast Ring}} | |||
{{Drops table row|Toxotes Ring}} | |||
{{Drops table row|Demagogue Ring}} | |||
{{Drops table row|Strategos Ring}} | |||
{{Table footer}} | |||
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 11.1 Y: 10.9)==== | |||
{{Drops table header}} | |||
{{Drops table row|Hoplite Tabard}} | |||
{{Drops table row|Lord's Cuirass}} | |||
{{Drops table row|Thick Haubergeon}} | |||
{{Drops table row|Hetairos Mail}} | |||
{{Drops table row|War Harness}} | |||
{{Drops table row|Noble's Jacket}} | |||
{{Drops table row|Peltast Acton}} | |||
{{Drops table row|Toxotes Tunic}} | |||
{{Drops table row|Austere Cowl}} | |||
{{Drops table row|Blessed Gown}} | |||
{{Drops table row|Hoplite Trousers}} | |||
{{Drops table row|Lord's Trousers}} | |||
{{Drops table row|Thick Skirt}} | |||
{{Drops table row|Hetairos Breeches}} | |||
{{Drops table row|War Subligar}} | |||
{{Drops table row|Noble's Brais}} | |||
{{Drops table row|Peltast Breeches}} | |||
{{Drops table row|Toxotes Kecks}} | |||
{{Drops table row|Austere Tights}} | |||
{{Drops table row|Blessed Slops}} | |||
{{Drops table row|Strategos Breeches}} | |||
{{Drops table row|Demagogue Chausses}} | |||
{{Drops table row|Hoplite Wristlets}} | |||
{{Drops table row|Peltast Wristlets}} | |||
{{Drops table row|Toxotes Wristlets}} | |||
{{Drops table row|Demagogue Wristlets}} | |||
{{Drops table row|Strategos Wristlets}} | |||
{{Drops table row|Hoplite Ring}} | |||
{{Drops table row|Peltast Ring}} | |||
{{Drops table row|Toxotes Ring}} | |||
{{Drops table row|Demagogue Ring}} | |||
{{Drops table row|Strategos Ring}} | |||
{{Table footer}} | |||
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 10.4 Y: 12.3)==== | |||
{{Drops table header}} | |||
{{Drops table row|Hoplite Circlet}} | |||
{{Drops table row|Lord's Celata}} | |||
{{Drops table row|Thick Chain Coif}} | |||
{{Drops table row|Hetairos Elmo}} | |||
{{Drops table row|War Mesail}} | |||
{{Drops table row|Noble's Goggles}} | |||
{{Drops table row|Peltast Helm}} | |||
{{Drops table row|Toxotes Bandana}} | |||
{{Drops table row|Blessed Monocle}} | |||
{{Drops table row|Demagogue Mask}} | |||
{{Drops table row|Strategos Coif}} | |||
{{Drops table row|Hoplite Gauntlets}} | |||
{{Drops table row|Lord's Gauntlets}} | |||
{{Drops table row|Thick Vambraces}} | |||
{{Drops table row|Hetairos Armguards}} | |||
{{Drops table row|War Mitt Gauntlets}} | |||
{{Drops table row|Noble's Armguards}} | |||
{{Drops table row|Peltast Mitts}} | |||
{{Drops table row|Toxotes Bracers}} | |||
{{Drops table row|Austere Ringbands}} | |||
{{Drops table row|Blessed Halfgloves}} | |||
{{Drops table row|Strategos Gloves}} | |||
{{Drops table row|Demagogue Halfgloves}} | |||
{{Drops table row|Hoplite Earrings}} | |||
{{Drops table row|Peltast Earrings}} | |||
{{Drops table row|Toxotes Earrings}} | |||
{{Drops table row|Demagogue Earrings}} | |||
{{Drops table row|Strategos Earrings}} | |||
{{Drops table row|Hoplite Choker}} | |||
{{Drops table row|Peltast Choker}} | |||
{{Drops table row|Toxotes Choker}} | |||
{{Drops table row|Demagogue Choker}} | |||
{{Drops table row|Strategos Choker}} | |||
{{Table footer}} | |||
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 12.0 Y: 11.0)==== | |||
{{Drops table header}} | |||
{{Drops table row|Hoplite Earrings}} | |||
{{Drops table row|Peltast Earrings}} | |||
{{Drops table row|Toxotes Earrings}} | |||
{{Drops table row|Demagogue Earrings}} | |||
{{Drops table row|Strategos Earrings}} | |||
{{Drops table row|Hoplite Choker}} | |||
{{Drops table row|Peltast Choker}} | |||
{{Drops table row|Toxotes Choker}} | |||
{{Drops table row|Demagogue Choker}} | |||
{{Drops table row|Strategos Choker}} | |||
{{Table footer}} | |||
== | ==Achievements== | ||
This duty is associated with the following achievements: | |||
{| {{STDT| mech1 sortable align-left}} | |||
{| | {{achievement table header}} | ||
{{achievement table row|Mapping the Realm: Pharos Sirius}} | |||
|} | |} | ||
==Images== | ==Images== | ||
===Dungeon Images=== | |||
<gallery mode="packed"> | |||
File:pharos sirius1.jpg | |||
File:pharos sirius3.jpg | |||
File:pharos sirius2.jpg | |||
File:Pharos sirius4.png | |||
</gallery> | |||
==Lore== | |||
===Drawn By The Light=== | |||
Situated upon the Isles of Umbra, this colossal lighthouse was erected to guide ships safely through the treacherous reefs near Aleport. Its light shone by means of a revolutionary mechanism developed by Naldiq & Vymelli’s, which channeled the land’s aether into the crystal housed in the beacon chamber before releasing it again. As the Calamity wreaked havoc upon the realm, however, the lighthouse was struck clean through by a hail of fireballs causing vast amounts of aether to spew forth. That aether solidified all at once, leaving behind the dynamic formation of corrupted crystals that remains lodged in the structure to this day. Though its original light has ceased to shine, Pharos Sirius continues to function after a fashion owing to the crystals' glow. Concerns grew over its structural integrity, however, and craftsmen were sent in to carry out repairs—only to be driven out by a dread fiend. A siren of seafaring legend had taken up residence within the lighthouse, and intrepid adventurers were called upon to evict this unwelcome tenant. | |||
===Siren=== | |||
With their enthralling song, these seductive she-devils of the waves have lured many sailors to a watery demise. Some years ago, the pirate king Mistbeard hunted down the creatures, and for a time their ruinous voices were not to be heard upon the five seas. Following the Calamity, however, a siren would appear upon the Isles of Umbra—or what few of their kind that remained being drawn, it would seem, to corrupted crystals. | |||
===Subterranean Incursion=== | |||
With the siren silenced at the adventurers' hands, the restoration of Pharos Sirius could begin in earnest, but it was not long ere trouble arose once more—from the very foundations of the lighthouse. As the men and women of Naldiq & Vymelli’s went about their work, they suddenly found themselves overrun by an order of kobolds. In a bid to move their troops into Limsa Lominsa undetected, the beastmen had dug a tunnel stretching from O'Ghomoro, but a miscalculation brought them to the Isles of Umbra instead. | |||
Upon being alerted, the Maelstrom swiftly assembled a small yet capable unit of adventurers. Borne to the beacon chamber by airship, they fought their way down the tower, level by level, and pushed back the forces of the kobolds. | |||
===The Progenitrix=== | |||
The Progenitrix is a prototype bomb developed by ambitious Kobold alchemists seeking to accelerate the pace at which they tunnel the stony hearts of crag, and for. Creating a bomb of this size requires a past to accept the possibility of lethal explosion during the compression process. For the kobolds, however, the exponential gain in potency appears to be worth risking a horrible, fiery death. | |||
==Dialogue== | |||
'''Siren:''' adrift...my embrace...come hither... ♪ | |||
'''Siren:''' ...shame...fated ones...in flames...♪ | |||
'''Siren:''' ...the sea...forever...with me...♪ | |||
'''Siren:''' My song...silenced...in darkness...quiet... | |||
{{ | {{Duties nav|dungeon}} |
Latest revision as of 22:42, 9 September 2024
- This article is about the optional level 50 dungeon. For the optional level 60 dungeon from Heavensward, see Pharos Sirius (Hard).
Pharos Sirius
- Level
- 50 (Sync: 50)
- Item Level
- 48 (Sync: 110)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (A Realm Reborn)
- Roulette
- High-level Dungeons
- Tomestones
- 30
- Req. quest
- Sirius Business
- Entrance
- Western La Noscea (X:16, Y:30)
- Modes
- Explorer
- Patch
- 2.1
“The seas around the Isles of Umbra are rife with hidden reefs and rocks, and many a hapless ship has met its demise beneath her surging waves. Recognizing the need to provide vessels with safe passage through these treacherous waters, the Admiral of Limsa Lominsa ordered the construction of a great lighthouse. So it was that Pharos Sirius came into being, shortly before dusk fell upon the Sixth Astral Era.
For a time, Pharos Sirius served seafarers faithfully, the radiance of its aether-fueled lantern piercing the blackest night. Alas, its light was prematurely extinguished by the Calamity, the destruction wrought by Bahamut leaving vast parts of the structure in ruin. Corrupted crystals and aether alike now pervade its halls and passageways, and the reconstruction effort is at a standstill.
Worst still, if rumors can be believed, the dreaded siren of Umbra has returned to claim Pharos Sirius for her domain. Dauntless adventurers must venture within and defeat the seductress and her legion of undead minions if this beacon of civilization is to shine once more.
— In-game description
Pharos Sirius is a level 50 dungeon introduced in patch 2.1.
Objectives
- Clear the Aether Pump: 0/1
- Clear the Second Spire: 0/1
- Clear the Fuel Chamber: 0/1
- Clear the Aether Compressor: 0/1
- Defeat the Siren: 0/1
Enemies
- Sirius Leech
- Sirius Pugil
- Sirius Elbst
- Sirius Uragnite
- Zombie Sailor
- Zombie Barber
- Zombie War Hound
- Bhoot
- Corrupted Sprite
- Drifting Soul
- Corrupted Slime
- Screamer
- Zu Egg
- Zu Pullet
- Zu Cockerel
- Corrupted Pudding
- Zombie Storm Private
- Zombie Storm Sergeant
Bosses
Symond the Unsinkable
Abilities in this encounter add a stack of Corrupting Crystal to each player. At three stacks, it will explode, dealing damage to all nearby players.
Stay spread out, avoid the long, narrow column attack, and kill the hounds as quickly as possible to limit stacks.
When the large circles appear, quickly move to one side of the room. It can be beneficial for the ranged to go to one side, while the melee go to the other to prevent an explosion from killing everyone. These circles will leave a persistent yellow pool which adds more stacks of the debuff.
If you reach 3 stacks of the debuff, run away from everyone. Since you are at 3 stacks, you can run into the yellow pool if you have to.
Around 15% HP, either use the melee LB to end the boss, or use the caster LB to kill the 3-4 hounds that spawn.
Zu
Tank: Face the boss away from the group.
Healer: Be prepared for a lot of AoE healing.
There are two types of eggs, spotted and plain. The plain eggs spawn an add that does a minor AoE while the spotted eggs spawn an add that channels onto a player. Ignore the eggs until the emote "The egg is threatening to hatch," which will cause 2-3 eggs to start to glow purple. Only kill one of them. If one of them is a spotted egg, kill it. If more than one is killed, Zu will use Flying Frenzy and bodyslam a party member, which can easily kill someone.
Dancers should avoid using Standard Finish as this will destroy multiple eggs at once.
When Zu flies into the air, kill any adds that are alive. While in the air, Zu will place ground effects under the tank. Also uses the Blue Mage spell Sonic Boom.
Tyrant
Tank: Face the boss away from the group and pick up the Sailor adds.
Move out of the circular AoE that appears under Tyrant during Bombination.
The boss seems to have quite low HP. Either AoE the adds with the boss or just burn the boss down.
Siren
Tank: Position the boss near the center of the room and be ready to pick up the Zombie Storm Privates. Kite the Zombie Storm Sergeants.
Healer: A debuff, Siren Song, will be placed on random party members when the Siren casts Song of Torment. You have 12 seconds to heal them to full HP or they will become charmed for a period of time. You should also remove the Bleed debuff, which is applied to the tank periodically.
Along with Storm Privates, Zombie Storm Sergeants will also spawn. These will slowly move towards a target and should be kited while the DPS kill them. If they reach their target, they will stun them. When Siren vanishes, she will either appear in the center of the room or on an edge. If she is in the middle, stack on top of her to avoid getting hit with an AoE Siren Song debuff. If she is on an edge, move out from in front of her to avoid a charge.
Interrupt Lunatic Voice to avoid an AoE healing reduction debuff. It is removable with Esuna if it does go off.
Loot
- See also: Ilvl 60 Dungeon Armor and Ilvl 60 Dungeon Accessories
Symond the Unsinkable
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Austere Leggings | Feet | 60 | Green | 1 |
Blessed Espadrilles | Feet | 60 | Green | 1 |
Demagogue Pattens | Feet | 60 | Green | 1 |
Demagogue Ring | Ring | 60 | Green | 1 |
Demagogue Wristlets | Bracelets | 60 | Green | 1 |
Hetairos Jackboots | Feet | 60 | Green | 1 |
Hoplite Ring | Ring | 60 | Green | 1 |
Hoplite Sabatons | Feet | 60 | Green | 1 |
Hoplite Wristlets | Bracelets | 60 | Green | 1 |
Lord's Sabatons | Feet | 60 | Green | 1 |
Noble's Leg Guards | Feet | 60 | Green | 1 |
Peltast Leggings | Feet | 60 | Green | 1 |
Peltast Ring | Ring | 60 | Green | 1 |
Peltast Wristlets | Bracelets | 60 | Green | 1 |
Strategos Duckbills | Feet | 60 | Green | 1 |
Strategos Ring | Ring | 60 | Green | 1 |
Strategos Wristlets | Bracelets | 60 | Green | 1 |
Thick Sollerets | Feet | 60 | Green | 1 |
Toxotes Moccasins | Feet | 60 | Green | 1 |
Toxotes Ring | Ring | 60 | Green | 1 |
Toxotes Wristlets | Bracelets | 60 | Green | 1 |
War Caligae | Feet | 60 | Green | 1 |
Zu
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Austere Ringbands | Hands | 60 | Green | 1 |
Blessed Halfgloves | Hands | 60 | Green | 1 |
Blessed Monocle | Head | 60 | Green | 1 |
Demagogue Halfgloves | Hands | 60 | Green | 1 |
Demagogue Mask | Head | 60 | Green | 1 |
Hetairos Armguards | Hands | 60 | Green | 1 |
Hetairos Elmo | Head | 60 | Green | 1 |
Hoplite Circlet | Head | 60 | Green | 1 |
Hoplite Gauntlets | Hands | 60 | Green | 1 |
Lord's Celata | Head | 60 | Green | 1 |
Lord's Gauntlets | Hands | 60 | Green | 1 |
Noble's Armguards | Hands | 60 | Green | 1 |
Noble's Goggles | Head | 60 | Green | 1 |
Peltast Helm | Head | 60 | Green | 1 |
Peltast Mitts | Hands | 60 | Green | 1 |
Strategos Coif | Head | 60 | Green | 1 |
Strategos Gloves | Hands | 60 | Green | 1 |
Thick Chain Coif | Head | 60 | Green | 1 |
Thick Vambraces | Hands | 60 | Green | 1 |
Toxotes Bandana | Head | 60 | Green | 1 |
Toxotes Bracers | Hands | 60 | Green | 1 |
War Mesail | Head | 60 | Green | 1 |
War Mitt Gauntlets | Hands | 60 | Green | 1 |
Tyrant
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Demagogue Choker | Necklace | 60 | Green | 1 |
Demagogue Earrings | Earrings | 60 | Green | 1 |
Hoplite Choker | Necklace | 60 | Green | 1 |
Hoplite Earrings | Earrings | 60 | Green | 1 |
Peltast Choker | Necklace | 60 | Green | 1 |
Peltast Earrings | Earrings | 60 | Green | 1 |
Strategos Choker | Necklace | 60 | Green | 1 |
Strategos Earrings | Earrings | 60 | Green | 1 |
Toxotes Choker | Necklace | 60 | Green | 1 |
Toxotes Earrings | Earrings | 60 | Green | 1 |
Siren
- 15 Allagan Tomestone of Poetics
- Siren Card (Drops at a fixed rate)
- Faded Copy of A Light in the Storm (Drops at a fixed rate)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Austere Cowl | Body | 60 | Green | 1 |
Austere Tights | Legs | 60 | Green | 1 |
Blessed Gown | Body | 60 | Green | 1 |
Blessed Slops | Legs | 60 | Green | 1 |
Demagogue Chausses | Legs | 60 | Green | 1 |
Demagogue Halfrobe | Body | 60 | Green | 1 |
Hetairos Breeches | Legs | 60 | Green | 1 |
Hetairos Mail | Body | 60 | Green | 1 |
Hoplite Tabard | Body | 60 | Green | 1 |
Hoplite Trousers | Legs | 60 | Green | 1 |
Lord's Cuirass | Body | 60 | Green | 1 |
Lord's Trousers | Legs | 60 | Green | 1 |
Noble's Brais | Legs | 60 | Green | 1 |
Noble's Jacket | Body | 60 | Green | 1 |
Peltast Acton | Body | 60 | Green | 1 |
Peltast Breeches | Legs | 60 | Green | 1 |
Strategos Bliaud | Body | 60 | Green | 1 |
Strategos Breeches | Legs | 60 | Green | 1 |
Thick Haubergeon | Body | 60 | Green | 1 |
Thick Skirt | Legs | 60 | Green | 1 |
Toxotes Kecks | Legs | 60 | Green | 1 |
Toxotes Tunic | Body | 60 | Green | 1 |
War Harness | Body | 60 | Green | 1 |
War Subligar | Legs | 60 | Green | 1 |
Treasure Coffers
Treasure Coffer 1 (X: 11.1 Y: 10.6)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Hoplite Sabatons | Feet | 60 | Green | 1 |
Lord's Sabatons | Feet | 60 | Green | 1 |
Thick Sollerets | Feet | 60 | Green | 1 |
Hetairos Jackboots | Feet | 60 | Green | 1 |
War Caligae | Feet | 60 | Green | 1 |
Noble's Leg Guards | Feet | 60 | Green | 1 |
Peltast Leggings | Feet | 60 | Green | 1 |
Toxotes Moccasins | Feet | 60 | Green | 1 |
Austere Leggings | Feet | 60 | Green | 1 |
Blessed Espadrilles | Feet | 60 | Green | 1 |
Strategos Duckbills | Feet | 60 | Green | 1 |
Demagogue Pattens | Feet | 60 | Green | 1 |
Hoplite Wristlets | Bracelets | 60 | Green | 1 |
Peltast Wristlets | Bracelets | 60 | Green | 1 |
Toxotes Wristlets | Bracelets | 60 | Green | 1 |
Demagogue Wristlets | Bracelets | 60 | Green | 1 |
Strategos Wristlets | Bracelets | 60 | Green | 1 |
Hoplite Ring | Ring | 60 | Green | 1 |
Peltast Ring | Ring | 60 | Green | 1 |
Toxotes Ring | Ring | 60 | Green | 1 |
Demagogue Ring | Ring | 60 | Green | 1 |
Strategos Ring | Ring | 60 | Green | 1 |
Treasure Coffer 2 (X: 11.1 Y: 10.9)
Treasure Coffer 3 (X: 10.4 Y: 12.3)
Treasure Coffer 4 (X: 12.0 Y: 11.0)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Hoplite Earrings | Earrings | 60 | Green | 1 |
Peltast Earrings | Earrings | 60 | Green | 1 |
Toxotes Earrings | Earrings | 60 | Green | 1 |
Demagogue Earrings | Earrings | 60 | Green | 1 |
Strategos Earrings | Earrings | 60 | Green | 1 |
Hoplite Choker | Necklace | 60 | Green | 1 |
Peltast Choker | Necklace | 60 | Green | 1 |
Toxotes Choker | Necklace | 60 | Green | 1 |
Demagogue Choker | Necklace | 60 | Green | 1 |
Strategos Choker | Necklace | 60 | Green | 1 |
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Pharos Sirius | 10 | Discover every location within Pharos Sirius. | - | 2.1 |
Images
Dungeon Images
Lore
Drawn By The Light
Situated upon the Isles of Umbra, this colossal lighthouse was erected to guide ships safely through the treacherous reefs near Aleport. Its light shone by means of a revolutionary mechanism developed by Naldiq & Vymelli’s, which channeled the land’s aether into the crystal housed in the beacon chamber before releasing it again. As the Calamity wreaked havoc upon the realm, however, the lighthouse was struck clean through by a hail of fireballs causing vast amounts of aether to spew forth. That aether solidified all at once, leaving behind the dynamic formation of corrupted crystals that remains lodged in the structure to this day. Though its original light has ceased to shine, Pharos Sirius continues to function after a fashion owing to the crystals' glow. Concerns grew over its structural integrity, however, and craftsmen were sent in to carry out repairs—only to be driven out by a dread fiend. A siren of seafaring legend had taken up residence within the lighthouse, and intrepid adventurers were called upon to evict this unwelcome tenant.
Siren
With their enthralling song, these seductive she-devils of the waves have lured many sailors to a watery demise. Some years ago, the pirate king Mistbeard hunted down the creatures, and for a time their ruinous voices were not to be heard upon the five seas. Following the Calamity, however, a siren would appear upon the Isles of Umbra—or what few of their kind that remained being drawn, it would seem, to corrupted crystals.
Subterranean Incursion
With the siren silenced at the adventurers' hands, the restoration of Pharos Sirius could begin in earnest, but it was not long ere trouble arose once more—from the very foundations of the lighthouse. As the men and women of Naldiq & Vymelli’s went about their work, they suddenly found themselves overrun by an order of kobolds. In a bid to move their troops into Limsa Lominsa undetected, the beastmen had dug a tunnel stretching from O'Ghomoro, but a miscalculation brought them to the Isles of Umbra instead.
Upon being alerted, the Maelstrom swiftly assembled a small yet capable unit of adventurers. Borne to the beacon chamber by airship, they fought their way down the tower, level by level, and pushed back the forces of the kobolds.
The Progenitrix
The Progenitrix is a prototype bomb developed by ambitious Kobold alchemists seeking to accelerate the pace at which they tunnel the stony hearts of crag, and for. Creating a bomb of this size requires a past to accept the possibility of lethal explosion during the compression process. For the kobolds, however, the exponential gain in potency appears to be worth risking a horrible, fiery death.
Dialogue
Siren: adrift...my embrace...come hither... ♪ Siren: ...shame...fated ones...in flames...♪ Siren: ...the sea...forever...with me...♪ Siren: My song...silenced...in darkness...quiet...