Difference between revisions of "Onslaught (PvP)"
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{{Action infobox | {{Action infobox | ||
| name = Onslaught (PvP) | | name = Onslaught (PvP) | ||
| description = Rushes target and delivers an attack with a potency of 500. | | description = Rushes target and delivers an attack with a potency of 500. | ||
| facts = {{action fact|Potency increases up to 5,000 as HP nears maximum.}}{{action fact|Consumes 10% of current HP when executed.}}{{action fact|additional Effect|Increases target's damage taken by 10%.}}{{action fact|duration|10}}{{action fact|Cannot be executed while bound.}} | |||
| acquired = Warrior | | acquired = Warrior | ||
| level = | | level = 30 | ||
| type = ability | | type = ability | ||
| mp-cost = | | mp-cost = | ||
| tp-cost = | | tp-cost = | ||
| gauge-cost = | | gauge-cost = | ||
| casting = | | casting = | ||
| recast = | | recast = 10 | ||
| range = | | range = 20 | ||
| radius = | | radius = 0 | ||
| traits = | | traits = | ||
| req-quest = | | req-quest = | ||
| targeting = enemy | | targeting = enemy | ||
| pvp = y | |||
| movement = true | |||
| release = stormblood | | release = stormblood | ||
| patch = 4.0 | |||
}} | }} | ||
==Notes== | |||
* The Onslaught debuff does not stack. Attempting to apply another Onslaught debuff while one is active will result in the timer resetting. | |||
== | ==History== | ||
*{{patch|7.11|Potency has been increased from 400-4,000 to 500-5,000.}} | |||
*{{patch|7.1| | |||
**Base potency has been reduced from 500 to 400. | |||
**Maximum potency has been increased from 5,000 to 4,000.}} | |||
*{{patch|6.18| | |||
**Base potency has been increased from 400 to 500. | |||
**Maximum potency has been increased from 4,000 to 5,000.}} | |||
*{{patch|6.1| | |||
**Potency has been reduced from 1,200 to 400. | |||
**Range has been increased from 15 to 20 yalms. | |||
**Recast time has been reduced from 15 to 10 seconds. | |||
**Beast Gauge cost has been removed. | |||
**The effect "Potency increases up to 4,000 as HP nears maximum" has been added. | |||
**The effect "Consumes 10% of current HP when executed" has been added. | |||
**The additional effect "Increases target's damage taken by 10%" has been added.}} | |||
*{{patch|5.2|Potency has been increased from 1,000 to 1,200.}} | |||
*{{patch|5.1| | |||
**Potency has been increased from 600 to 1,000. | |||
**The additional effect "Stun" has been removed.}} | |||
*{{patch|5.0| | |||
**Potency has been reduced from 750 to 600. | |||
**Recast time has been increased from 10 to 15 seconds.}} | |||
*{{patch|4.25| | |||
**Potency has been increased from 500 to 750. | |||
**Recast time has been reduced from 15 to 10 seconds.}} | |||
*{{patch|4.06a|The additional effect has been changed from knockback to stun with a duration of 2 seconds.}} | |||
*{{patch|4.05| | |||
**Knockback distance increased from 3 to 6 yalms. | |||
**The speed with which enemies are knocked back has been increased.}} | |||
*{{patch|4.0}} |
Latest revision as of 03:56, 26 November 2024
Onslaught (PvP)
“Rushes target and delivers an attack with a potency of 500.
Potency increases up to 5,000 as HP nears maximum.
Consumes 10% of current HP when executed.
Additional Effect: Increases target's damage taken by 10%.
Duration: 10s
Cannot be executed while bound.— In-game description
Onslaught (PvP) is an action unlocked at level 30. It is available for Warrior.
Notes
- The Onslaught debuff does not stack. Attempting to apply another Onslaught debuff while one is active will result in the timer resetting.
History
- Patch 7.11 (2024-11-26): Potency has been increased from 400-4,000 to 500-5,000.
- Patch 7.1 (2024-11-12):
- Base potency has been reduced from 500 to 400.
- Maximum potency has been increased from 5,000 to 4,000.
- Patch 6.18 (2022-07-04):
- Base potency has been increased from 400 to 500.
- Maximum potency has been increased from 4,000 to 5,000.
- Patch 6.1 (2022-04-12):
- Potency has been reduced from 1,200 to 400.
- Range has been increased from 15 to 20 yalms.
- Recast time has been reduced from 15 to 10 seconds.
- Beast Gauge cost has been removed.
- The effect "Potency increases up to 4,000 as HP nears maximum" has been added.
- The effect "Consumes 10% of current HP when executed" has been added.
- The additional effect "Increases target's damage taken by 10%" has been added.
- Patch 5.2 (2020-02-18): Potency has been increased from 1,000 to 1,200.
- Patch 5.1 (2019-10-29):
- Potency has been increased from 600 to 1,000.
- The additional effect "Stun" has been removed.
- Patch 5.0 (2019-07-02):
- Potency has been reduced from 750 to 600.
- Recast time has been increased from 10 to 15 seconds.
- Patch 4.25 (2018-03-12):
- Potency has been increased from 500 to 750.
- Recast time has been reduced from 15 to 10 seconds.
- Patch 4.06a (2017-08-28): The additional effect has been changed from knockback to stun with a duration of 2 seconds.
- Patch 4.05 (2017-07-17):
- Knockback distance increased from 3 to 6 yalms.
- The speed with which enemies are knocked back has been increased.
- Patch 4.0 (2017-06-20): Added.