Difference between revisions of "Interrupt"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
(Created page with "400px|right Interrupt is a status effect introduced in Shadowbringers (5.0). It replaced silence A gauge indicating when actions can b...")
 
(condense and mention bad breath)
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:interrupt1.png|400px|right]]
[[File:interrupt1.png|thumb|400px|An example of a move (''The Ram's Voice'') that can be [[Interrupt]]ed.]]
[[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] (5.0). It replaced [[silence]]
[[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] ([[Patch 5.0|5.0]]). It replaced {{status effect|silence}} '''[[Silence]]''' for player use.


A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:
A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:


*[[Interject]]
*{{action icon|Interject}} ([[Role Action]] for {{tank|name=y}} [[jobs]])
*[[Head Graze]]
*{{action icon|Head Graze}} ([[Role Action]] for {{Physical Ranged DPS|name=y}} [[jobs]])
*{{action icon|Flying Sardine}} ({{BLU}} [[Blue Mage]] action)
*{{action icon|Bad Breath}} ({{BLU}} [[Blue Mage]] action)


[[Category:Shadowbringers]] [[Category:Patch 5.0 Features]]
[[File:Interrupt in motion.gif|center|thumb|An [[Interrupt]]able cast in motion.]]
<noinclude>[[Category:Shadowbringers]] [[Category:Patch 5.0 Features]]</noinclude>

Latest revision as of 22:04, 30 November 2024

An example of a move (The Ram's Voice) that can be Interrupted.

Interrupt is a status effect introduced in Shadowbringers (5.0). It replaced Silence icon1.png Silence for player use.

A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:

An Interruptable cast in motion.