Difference between revisions of "PvP"

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Each [[job]]'s PvP action toolkit is entirely separate from their regular PvE actions and therefore requires players to reassign their hotbars for PvP. Most combos are consolidated into one button. [[Job Gauge]]s are absent in PvP. [[Limit Break]] is also a personal resource instead of shared among the party, and each job has a unique Limit Break action. Overall, jobs are generally highly dissimilar in playstyle compared to their PvE counterparts. Several existing PvP actions also reference previous PvE actions and effects that have been removed from the game.
Each [[job]]'s PvP action toolkit is entirely separate from their regular PvE actions and therefore requires players to reassign their hotbars for PvP. Most combos are consolidated into one button. [[Job Gauge]]s are absent in PvP. [[Limit Break]] is also a personal resource instead of shared among the party, and each job has a unique Limit Break action. Overall, jobs are generally highly dissimilar in playstyle compared to their PvE counterparts. Several existing PvP actions also reference previous PvE actions and effects that have been removed from the game.


Unlike PvE, each character has fixed stats based on their job, and there is no character progression system to increase stats or unlock new actions. Because of this, potency calculations in PvP action tooltips are different compared to PvE, with 1 potency corresponding to 1 HP.
Areas where PvP actions are allowed to be used are indicated by the "crossed daggers" icon to the far right of the experience bar, as shown below:
 
[[File:Pvp area icon indicator.PNG|center]]
 
Unlike PvE, each character has fixed stats based on their job, and there is no character progression system to increase stats or unlock new actions. Because of this, potency calculations in PvP action tooltips are different compared to PvE, with 1 potency corresponding to 1 HP. Furthermore, with the removal of [[Morale]] in [[Patch 4.0]], equipment has no effect on any attributes; a level 30 character can fight just as well as a level 100 character.


==[https://na.finalfantasyxiv.com/lodestone/playguide/pvpguide/ Official PvP Guide on the Lodestone]==
==[https://na.finalfantasyxiv.com/lodestone/playguide/pvpguide/ Official PvP Guide on the Lodestone]==


==PvP Profile==
==PvP Profile==
Players are able to see their PvP Profile while in the [[Wolves' Den Pier]] (or by opening the PvP profile menu) to see things such as their [[PvP Rank]], their standardized job actions, as well as their ratio of wins and losses in [[Crystalline Conflict]], [[Frontline]], [[Rival Wings]], and their [[Series Malmstones]]. Players can also set PvP actions to their hotbars from this menu. Finally, players can also assign [[Quick Chat]] options to their hotbar for Crystalline Conflict.
Players are able to see their PvP Profile while in the [[Wolves' Den Pier]] (or by opening the PvP profile menu) to see things such as their [[PvP Rank]], [[Series Malmstones]], standardized job actions, as well as their ratio of wins and losses in [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]]. Players can also set PvP actions to their hotbars from this menu. Finally, players can also assign [[Quick Chat]] options to their hotbar for Crystalline Conflict.


[[File:PvP_Profile_6.0.png|400px|The PvP profile displaying various useful pieces of information to players.]]
[[File:PvP_Profile_6.0.png|400px|The PvP profile displaying various useful pieces of information to players.]]
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Unlocked via {{questlink|side|It's Time to Duel}}, [[Dueling]] allows 1v1 combat in the Dueling Circle at Wolves' Den Pier.
Unlocked via {{questlink|side|It's Time to Duel}}, [[Dueling]] allows 1v1 combat in the Dueling Circle at Wolves' Den Pier.


==[[Crystalline Conflict]]==
==Crystalline Conflict==
[[Crystalline Conflict]] PvP duties pit teams Astra and Umbra against one another in tactical confrontations. Each team will have up to five players, with no role restrictions, for a total of ten match participants. Teams are challenged to maintain control over a tactical crystal, which must be transported to a designated location amid the heat of battle.
[[Crystalline Conflict]] is a PvP duty that pit teams Astra and Umbra against one another in tactical confrontations. Each team will have up to five players, with no role restrictions, for a total of ten match participants. Teams are challenged to maintain control over a tactical crystal, which must be transported to a designated location amid the heat of battle.
 
There are four arenas currently available for Crystalline Conflict matches─[[the Palaistra]], [[the Volcanic Heart]], [[Cloud Nine (PvP)|Cloud Nine]], and [[the Clockwork Castletown]].


===Unlock===
===Unlock===
Crystalline Conflict is unlocked via {{questlink|feature|The Crystal (Line's) Call}}  from [[Gungi Zelungi]] in the [[Wolves' Den Pier]] (X:4.9 Y:6.4).
Crystalline Conflict is unlocked via {{questlink|feature|The Crystal (Line's) Call}}  from [[Gungi Zelungi]] in the [[Wolves' Den Pier]] (X:4.9 Y:6.4).
===Maps===
*{{questlink|pvp|The Palaistra}}
*{{questlink|pvp|The Volcanic Heart}}
*{{questlink|pvp|Cloud Nine (PvP)}}
*{{questlink|pvp|The Clockwork Castletown}}
*{{questlink|pvp|The Red Sands}}


==[[Frontline]]==
==[[Frontline]]==
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===Maps===
===Maps===
*{{questlink|pvp|The Borderland Ruins (Secure)}} is a PvP mode introduced in [[patch 2.3]], as part of the [[A Realm Reborn]] expansion.
The naming scheme for '''Frontline''' is technically ''Map Name'' (''Mode Name''), though with retirement of the (Slaughter) mode on [[Carteneau Flats|The Borderland Ruins]] there is functionally no distinction anymore. Map/Mode combos are commonly referred to by either separate part by the player base.
 
*{{questlink|pvp|The Borderland Ruins (Secure)}} is a PvP mode introduced in [[patch 2.3]], as part of the [[A Realm Reborn]] expansion. <i>As of [[patch 6.4]], this Frontline map has been made "temporarily unavailable".</i>
**{{questlink|pvp|The Borderland Ruins (Slaughter)}} was a deathmatch version introduced in [[patch 2.5]] and retired in [[patch 4.0]].
**{{questlink|pvp|The Borderland Ruins (Slaughter)}} was a deathmatch version introduced in [[patch 2.5]] and retired in [[patch 4.0]].
*{{questlink|pvp|Seal Rock (Seize)}} is a PvP mode introduced in [[patch 3.05]], as part of the [[Heavensward]] expansion.
*{{questlink|pvp|Seal Rock (Seize)}} is a PvP mode introduced in [[patch 3.05]], as part of the [[Heavensward]] expansion.
*{{questlink|pvp|Field of Glory (Shatter)}} is a PvP mode introduced in [[patch 3.3]], as part of the [[Heavensward]] expansion.
*{{questlink|pvp|Field of Glory (Shatter)}} is a PvP mode introduced in [[patch 3.3]], as part of the [[Heavensward]] expansion.
*{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} is a PvP mode introduced in [[patch 5.15]], as part of the [[Shadowbringers]] expansion.
*{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} is a PvP mode introduced in [[patch 5.15]], as part of the [[Shadowbringers]] expansion.
The naming scheme for '''Frontline''' is technically ''Map Name'' (''Mode Name''), though with retirement of the (Slaughter) mode on [[Carteneau Flats|The Borderland Ruins]] there is functionally no distinction anymore. Map/Mode combos are commonly referred to by either separate part by the player base.


==[[Rival Wings]]==
==[[Rival Wings]]==
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===Campaigns===
===Campaigns===
*{{questlink|pvp|Astragalos}} added during [[patch 4.15]] of [[Stormblood]].
*{{questlink|pvp|Astragalos}} added during [[patch 4.15]] of [[Stormblood]].
** Astralagos was disabled in [[patch 4.55]] with the launch of Hidden Gorge, and is still disabled as of [[patch 7.1]].
*{{questlink|pvp|Hidden Gorge}} added during [[patch 4.55]] of [[Stormblood]].
*{{questlink|pvp|Hidden Gorge}} added during [[patch 4.55]] of [[Stormblood]].


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| nocategory = true
| nocategory = true
}}
}}
A ranked competitive PvP mode featuring 4v4 battles between two light parties consisting of a [[Tank]], a [[Healer]], a [[Melee DPS]] and a [[Ranged DPS]]. Players can queue for The Feast either solo or in a PvP party.
The Feast was a ranked competitive PvP mode featuring 4v4 battles between two light parties consisting of a [[Tank]], a [[Healer]], a [[Melee DPS]] and a [[Ranged DPS]]. Players can queue for The Feast either solo or in a PvP party.


===Maps===
===Maps===

Latest revision as of 17:00, 15 November 2024

See also: PvP Actions, PvP Gear and PvP rank

Player versus Player PvP, or Player-versus-Player, allows players to battle each other in various contests of skill and strength. Currently there are 3 PvP modes, Crystalline Conflict, Frontline, and Rival Wings. Free Trial players do not have access to PvP. Players must reach level 30 and complete their Grand Company-specific version of Feature QuestA Pup No Longer to unlock the Wolves' Den Pier, the PvP hub area, which will allow them to unlock other PvP modes.

Crystalline Conflict is a 5v5 arena where players push a payload from the center to the opposing base, while Frontline is a large battlefield consisting of 3 opposing alliances battling under the banners of Grand Companies, and Rival Wings is a MOBA-inspired 24v24 mode. In PvP, players have special Actions and Traits and can obtain unique gear with the PvP currency, Wolf Mark Wolf Marks. Beginning in patch 6.1, Series Malmstones were added as an additional reward system. New items can be purchased with the associated currency, Trophy Crystal Trophy Crystals.

Each job's PvP action toolkit is entirely separate from their regular PvE actions and therefore requires players to reassign their hotbars for PvP. Most combos are consolidated into one button. Job Gauges are absent in PvP. Limit Break is also a personal resource instead of shared among the party, and each job has a unique Limit Break action. Overall, jobs are generally highly dissimilar in playstyle compared to their PvE counterparts. Several existing PvP actions also reference previous PvE actions and effects that have been removed from the game.

Areas where PvP actions are allowed to be used are indicated by the "crossed daggers" icon to the far right of the experience bar, as shown below:

Pvp area icon indicator.PNG

Unlike PvE, each character has fixed stats based on their job, and there is no character progression system to increase stats or unlock new actions. Because of this, potency calculations in PvP action tooltips are different compared to PvE, with 1 potency corresponding to 1 HP. Furthermore, with the removal of Morale in Patch 4.0, equipment has no effect on any attributes; a level 30 character can fight just as well as a level 100 character.

Official PvP Guide on the Lodestone

PvP Profile

Players are able to see their PvP Profile while in the Wolves' Den Pier (or by opening the PvP profile menu) to see things such as their PvP Rank, Series Malmstones, standardized job actions, as well as their ratio of wins and losses in Crystalline Conflict, Frontline, and Rival Wings. Players can also set PvP actions to their hotbars from this menu. Finally, players can also assign Quick Chat options to their hotbar for Crystalline Conflict.

The PvP profile displaying various useful pieces of information to players.

Wolves' Den Pier

Wolves' Den Pier is the hub area where players can unlock the various PvP duties, as well as engage in Dueling, 1v1 battles. Players can also practice their Job's PvP Actions on the Training Dummies or exchange their Wolf Marks, Trophy Crystals, and other PvP-related items for gear, mounts and minions.

Dueling

Unlocked via Side QuestIt's Time to Duel, Dueling allows 1v1 combat in the Dueling Circle at Wolves' Den Pier.

Crystalline Conflict

Crystalline Conflict is a PvP duty that pit teams Astra and Umbra against one another in tactical confrontations. Each team will have up to five players, with no role restrictions, for a total of ten match participants. Teams are challenged to maintain control over a tactical crystal, which must be transported to a designated location amid the heat of battle.

Unlock

Crystalline Conflict is unlocked via Feature QuestThe Crystal (Line's) Call from Gungi Zelungi in the Wolves' Den Pier (X:4.9 Y:6.4).

Maps

Frontline

Frontline is a large battleground featuring 3 opposing forces of the Grand Companies. Up to 72 players, 24 players on each team, will be able to battle for supremacy. It was first introduced in patch 2.3 with a single map: The Borderland Ruins (Secure).

Unlock

Frontline is unlocked via Feature QuestLike Civilized Men and Women from your respective Grand Company.

Maps

The naming scheme for Frontline is technically Map Name (Mode Name), though with retirement of the (Slaughter) mode on The Borderland Ruins there is functionally no distinction anymore. Map/Mode combos are commonly referred to by either separate part by the player base.

Rival Wings

Rival Wings is 24 v 24 mode where players use Machina to destroy Magitek barriers and destroy the opposing party's crystal. It is conceptually similar to a MOBA. It was first introduced in patch 4.15 with a single map: Astragalos.

Unlock

Rival Wings is unlocked via Feature QuestEarning Your Wings from Softknox in Wolves' Den Pier (X:5.7 Y:5.5).

Campaigns

The Feast


The Feast was a ranked competitive PvP mode featuring 4v4 battles between two light parties consisting of a Tank, a Healer, a Melee DPS and a Ranged DPS. Players can queue for The Feast either solo or in a PvP party.

Maps

Custom Matches

Custom Matches allow 2 teams of 4v4 or 8v8 to freely battle each other in The Feast.

Spectator Mode

Spectator Mode allows players to spectate Custom Matches in parties up to 8 players.

The Wolves' Den / The Fold


The original light party versus mode was located at the Wolves' Den Pier, and was simply referred to as The Wolves' Den. This mode was introduced in patch 2.1, renamed The Fold in patch 3.21 with the addition of The Feast, and finally retired in Patch 4.0.

Achievements

Main article: PvP Achievements.

PvP is associated with several achievements.