Difference between revisions of "Guard (PvP)"
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:* {{aicon|Primal Scream (PvP)|Primal Scream}} | :* {{aicon|Primal Scream (PvP)|Primal Scream}} | ||
:* {{aicon|Meteodrive (PvP)|Meteodrive}} | :* {{aicon|Meteodrive (PvP)|Meteodrive}} | ||
:* {{aicon|Miracle of Nature (PvP)|Miracle of Nature}} | |||
==History== | ==History== | ||
*{{patch|6.11|Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.}} | *{{patch|6.11|Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.}} | ||
*{{patch|6.1}} | *{{patch|6.1}} |
Revision as of 16:50, 15 November 2024
- This article is about the PvP action. For the pet action, see Guard. For the emote, see Guard (Emote).
Guard (PvP)
“Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.— In-game description
Guard (PvP) is an action unlocked at level 30. It is available for any class or job.
Notes
- Any DoT effects that were inflicted before the usage of Guard will still tick at full strength. For example, a player afflicted with many Biolysis effects will not have their damage reduced by using Guard. Conversely, DoT effects that were applied during Guard will tick at 10% of their strength even after Guard expires.
- The following actions will overwrite and prevent the usage of Guard::
History
- Patch 6.11 (2022-04-25): Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.
- Patch 6.1 (2022-04-12): Added.