Endwalker content

Difference between revisions of "Guard (PvP)"

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(→‎Notes: add MoN back)
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:* {{aicon|Primal Scream (PvP)|Primal Scream}}
:* {{aicon|Primal Scream (PvP)|Primal Scream}}
:* {{aicon|Meteodrive (PvP)|Meteodrive}}
:* {{aicon|Meteodrive (PvP)|Meteodrive}}
:* {{aicon|Miracle of Nature (PvP)|Miracle of Nature}}


==History==
==History==
*{{patch|6.11|Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.}}
*{{patch|6.11|Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.}}
*{{patch|6.1}}
*{{patch|6.1}}

Revision as of 16:50, 15 November 2024

Disambig icon.png This article is about the PvP action. For the pet action, see Guard. For the emote, see Guard (Emote).

Guard (PvP)

Acquired
Any class frame icon.png Any
Level
30
Type
Ability
Casting
Instant
Recast
30s
Range
0y
Radius
0y
Targeting
Self
Patch
6.1

Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

— In-game description

Guard (PvP) is an action unlocked at level 30. It is available for any class or job.

Notes

  • Any DoT effects that were inflicted before the usage of Guard will still tick at full strength. For example, a player afflicted with many Biolysis pvp.png  Biolysis effects will not have their damage reduced by using Guard. Conversely, DoT effects that were applied during Guard will tick at 10% of their strength even after Guard expires.
  • The following actions will overwrite and prevent the usage of Guard::

History

  • EW.png Patch 6.11 (2022-04-25): Fixed an issue wherein execution of this action together with other damage reducing actions prevented all incoming damage.
  • EW.png Patch 6.1 (2022-04-12): Added.