Difference between revisions of "Paralysis"
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{{status effect|paralysis}} [[Paralysis]] is a detrimental [[status effect]] which randomly stuns the affected target briefly, interrupting any action in progress. | {{status effect|paralysis}} [[Paralysis]] is a detrimental [[status effect]] which randomly stuns the affected target briefly, preventing movement and interrupting any action in progress. | ||
The duration of the debuff and frequency of the stuns depends on the source of Paralysis. For example, the Paralysis effect from failing a certain mechanics in {{questlink|ultimateraid|The Unending Coil of Bahamut (Ultimate)}} is especially long-lasting and has frequent stuns. | |||
Player actions inflicting '''Paralysis''': | |||
*{{action icon|Paralyze L (action)}} - [[Logos Action]] | |||
*{{action icon|Paralyze L III}} - [[Logos Action]] | |||
*{{action icon|Lost Paralyze III}} - [[Lost Action]] | |||
*{{action icon|High Voltage}} | |||
*{{action icon|Glower}} | |||
*{{action icon|Bad Breath}} | |||
*{{action icon|The Dragon's Voice}} | |||
*{{action icon|Mind Blast}} | |||
*{{action icon|Abyssal Transfixion}} | |||
[[category:Status Effects]] | [[category:Status Effects]] |
Latest revision as of 01:35, 29 October 2024
Paralysis is a detrimental status effect which randomly stuns the affected target briefly, preventing movement and interrupting any action in progress.
The duration of the debuff and frequency of the stuns depends on the source of Paralysis. For example, the Paralysis effect from failing a certain mechanics in The Unending Coil of Bahamut (Ultimate) is especially long-lasting and has frequent stuns.
Player actions inflicting Paralysis: