Difference between revisions of "Bloodbath"

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{{Action Infobox
{{Action infobox
| image = bloodbath.png
| description = Converts a portion of physical damage dealt into HP.
| Type = Ability
| facts = {{action fact|duration|20}}
| Acquired = Level 8 Marauder
| acquired = melee dps
| Requires = ARC, GLA, MRD, PGL, LNC, PLD, WAR, DRG
| level = 12
| TP Cost =  
| type = ability
| Cast Time = Instant
| recast = 90
| Cooldown = 90s
| targeting = self
| Range =  
| patch = 2.0
| Radius =
| Related Traits = [[Enhanced Bloodshower]]
| Description = Converts 25% of the damage dealt by next successful offensive ability into HP <br>
Buff duration: 15 sec.
}}
}}


{{Marauder and Warrior}}
==Notes==
[[Category:Marauder Action]]
* Note that this only applies to physical damage, not magical damage. Actions that deal physical damage will state that they "deliver an attack", while actions that deal magic damage will list an element, such as "fire damage", or if they have no element, "unaspected damage".
** This is especially important for {{NIN}} [[Ninja]], as a large amount of their damage output comes from magic damage.
* This does not work on damage-over-time effects.
 
==Gallery==
<gallery>
File:Bloodbath.jpg|Bloodbath animation.
</gallery>
 
==History==
*{{patch|5.0|Now acquired at level 12 (previously level 32).}}
*{{patch|4.0|
**Changed to a role action, accessible by all melee DPS classes.
**Now acquired at level 32 (previously 8).
**Effect changed from "25% of physical damage dealt into HP" to "a portion of physical damage dealt into HP", and lasts 20 seconds instead of 15.}}
*{{patch|2.0|Added as a cross-class skill originally acquired by level 8 [[marauder]].}}

Latest revision as of 05:59, 20 October 2024

Bloodbath

Acquired
Melee DPS role.png Melee DPS (actions)
Level
12
Type
Ability
Casting
Instant
Recast
90s
Targeting
Self
Patch
2.0

Converts a portion of physical damage dealt into HP.
Duration: 20s

— In-game description

Bloodbath is an action unlocked at level 12. It is available for Melee DPS.

Notes

  • Note that this only applies to physical damage, not magical damage. Actions that deal physical damage will state that they "deliver an attack", while actions that deal magic damage will list an element, such as "fire damage", or if they have no element, "unaspected damage".
    • This is especially important for Ninja frame icon.png Ninja, as a large amount of their damage output comes from magic damage.
  • This does not work on damage-over-time effects.

Gallery

History

  • SHB.png Patch 5.0 (2019-07-02): Now acquired at level 12 (previously level 32).
  • SB.png Patch 4.0 (2017-06-20):
    • Changed to a role action, accessible by all melee DPS classes.
    • Now acquired at level 32 (previously 8).
    • Effect changed from "25% of physical damage dealt into HP" to "a portion of physical damage dealt into HP", and lasts 20 seconds instead of 15.
  • ARR.png Patch 2.0 (2013-08-27): Added as a cross-class skill originally acquired by level 8 marauder.