Difference between revisions of "Bloodbath"
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==Notes== | |||
* Note that this only applies to physical damage, not magical damage. Actions that deal physical damage will state that they "deliver an attack", while actions that deal magic damage will list an element, such as "fire damage", or if they have no element, "unasuspected damage". | |||
** This is especially important for {{NIN}} [[Ninja]], as a large amount of their damage output comes from magic damage. | |||
==Gallery== | ==Gallery== |
Revision as of 11:17, 19 October 2024
Bloodbath
“Converts a portion of physical damage dealt into HP.
Duration: 20s— In-game description
Bloodbath is an action unlocked at level 12. It is available for Melee DPS.
Notes
- Note that this only applies to physical damage, not magical damage. Actions that deal physical damage will state that they "deliver an attack", while actions that deal magic damage will list an element, such as "fire damage", or if they have no element, "unasuspected damage".
- This is especially important for Ninja, as a large amount of their damage output comes from magic damage.
Gallery
History
- Patch 5.0 (2019-07-02): Now acquired at level 12 (previously level 32).
- Patch 4.0 (2017-06-20):
- Changed to a role action, accessible by all melee DPS classes.
- Now acquired at level 32 (previously 8).
- Effect changed from "25% of physical damage dealt into HP" to "a portion of physical damage dealt into HP", and lasts 20 seconds instead of 15.
- Patch 2.0 (2013-08-27): Added as a cross-class skill originally acquired by level 8 marauder.