Difference between revisions of "Cenote Ja Ja Gural"

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{{quotation|[https://na.finalfantasyxiv.com/dawntrail/contents/ Patch 7.0 Special Site]|TBA}}
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/contents/ Patch 7.0 Special Site]|TBA}}


'''Cenote Ja Ja Gural''', to be released in [[patch 7.05]] of [[Dawntrail]], is a special instance for [[Treasure Hunt]] similar to [[the Aquapolis]], [[the Lost Canals of Uznair]], [[The Dungeons of Lyhe Ghiah]], and [[the Excitatron 6000]]. It can be accessed after finding and opening treasure coffers obtained from {{item icon|Timeworn Br'aaxskin Map}}, after which there is a chance a portal to this instance will spawn. Here, players will have the chance to test their luck and obtain priceless treasures.
'''Cenote Ja Ja Gural''', released in [[patch 7.05]] of [[Dawntrail]], is a special instance for [[Treasure Hunt]] similar to [[the Aquapolis]], [[the Lost Canals of Uznair]], [[The Dungeons of Lyhe Ghiah]], and [[the Excitatron 6000]]. It can be accessed after finding and opening treasure coffers obtained from {{item icon|Timeworn Br'aaxskin Map}}, after which there is a chance a portal to this instance will spawn. Here, players will have the chance to test their luck and obtain priceless treasures.


*Level Requirement : Disciple of War or Magic level 100
*Level Requirement : Disciple of War or Magic level 100

Revision as of 09:40, 30 July 2024

Cenote Ja Ja Gural1.png

TBA

Patch 7.0 Special Site

Cenote Ja Ja Gural, released in patch 7.05 of Dawntrail, is a special instance for Treasure Hunt similar to the Aquapolis, the Lost Canals of Uznair, The Dungeons of Lyhe Ghiah, and the Excitatron 6000. It can be accessed after finding and opening treasure coffers obtained from Timeworn braaxskin map icon1.png  Timeworn Br'aaxskin Map, after which there is a chance a portal to this instance will spawn. Here, players will have the chance to test their luck and obtain priceless treasures.

  • Level Requirement : Disciple of War or Magic level 100
  • Item Level Requirement: None
  • Item Level Sync: ???
  • Party Size: 1-8
  • Time Limit: 60 minutes

Progression

Players progress by opening a treasure coffer in each room, which triggers a trap spawning enemy monsters. Sometimes the room has a chance to spawn extra monsters which may or may not drop extra chests. After completing the trap event and opening the treasure coffer, players are given a key to open one of two locked doors. The door will then either open and reveal the next room, allowing the players to progress to the next floor, or kick them out. Occasionally, there will be rainbow arrows pointing towards the correct door after the chest has been opened. The door will also flash in different colours.

There are 5 rooms in total.

Chance Opportunities

There are three enemy types that may appear during each round of combat.

  • ??? -
  • ??? -
  • ??? -

Depending on the boss encountered in the final room, some of these encounters are guaranteed to trigger.

Effects of Each Outcome

Opening a door can trigger one of four events:

  • 1. The door opens immediately.
  • 2. The door shuts briefly and then opens.
  • 3. The door shuts all the way, sounding alarms, and then switches to a rainbow light and opens.
  • 4. The door shuts all the way, sounding alarms, and players are removed from the instance.

Clearing all 5 rooms provides you with a gil reward and chance at a rare minion determined by the current patch.

Chest Rewards

Opening the chamber chest in the center of the room after clearing all mobs will reward the following for each player in the dungeon. Sometimes triggering Gambler's Lure:

Chamber Number Gil Reward Tomestone of Heliometry
1 Gil 3,000 Allagan Tomestone of Heliometry 2
2 Gil 5,000 Allagan Tomestone of Heliometry 4
3 Gil 7,500 Allagan Tomestone of Heliometry 6
4 Gil 10,000 Allagan Tomestone of Heliometry 8
5 Gil 100,000 Allagan Tomestone of Heliometry 10

Gambler's Lure

When opening a chamber chest, there is a random chance you will get the Gambler's Lure minigame. Here the map owner plays a game of higher or lower, adding the original amount the chest loot to the final amount every time. Numbers range from 1 to 9. If your card is the same as the hidden one; the loot remains the same, you get a new random card, and you play again. This can be done up to 4 times for 5 times the amount of loot, but if the player guesses wrong, all of the loot is lost.

Potential Rewards

Rare

Common

Achievements

This duty is associated with the following achievements: