Difference between revisions of "Secret in the Box"
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==Dialogue== | ==Dialogue== | ||
'''Mysterious Maiden:''' You are [Forename] [Surname], are you not? I've been looking for you. | |||
'''Mysterious Maiden:''' I'm an adventurer too, and I've been tasked with delivering this letter and box to you. Though I can't say who sent them, rest assured that my client means you no ill. | |||
'''Mysterious Maiden:''' My work is done, so I'll leave you to it, but I suggest you start by reading the letter. | |||
'''Unsigned Letter:''' Dear [Forename], | |||
There is a gift for you in the box─if you can open it. | |||
'''Unsigned Letter:''' To do so, you must acquire three keys, the keepers of which are somewhere in Sharlayan. | |||
'''Unsigned Letter:''' Solve the following riddles to find them. And do try to have fun. This is a game, after all. | |||
'''Unsigned Letter:''' Towards wisdom aspiring, a keeper doth gaze, | |||
By young minds inquiring and new trails blazed. | |||
Yet the mind is a muscle, in rest it doth grow, | |||
So let all embrace slumber, the better to know. | |||
'''Unsigned Letter:''' By life ever-flowing, a keeper doth wait, | |||
Clutching a prize, his hunger to sate. | |||
Yet no prize is so coveted as one golden-hued, | |||
The mention of which is never thou | |||
The mention of which is never thought rude. | |||
'''Unsigned Letter:''' Blessed by the nymphai, a keeper doth stand, | |||
Enthralled in a tale, a book in his hand. | |||
Yet evocative as letters on parchment may be, | |||
'Tis words said and heard which impel destiny. |
Latest revision as of 19:47, 5 July 2024
Secret in the Box
- Quest giver
- Mysterious Maiden
- Location
- Old Sharlayan (X:10.6, Y:11.1)
- Level
- 80
- Required quest
- Outside Help
- Experience
- 168,300-190,575
- Gil
- 735
- Patch
- 6.0
“The mysterious maiden regards you with interest.
— In-game description
Rewards
Steps
- Examine the letter.
- Solve the riddles in the letter to obtain keys.
- Examine the box.
Journal
- The mysterious maiden regards you with interest.
Walkthrough
- Go to x7.9, y13.8 and /doze with the Sleepy Student.
- Go to x8.7, y7.2 and type "golden acorn" in
<say>
to the Nutkin npc. - Go to x11.5, y8.5 and talk to Izumi (no need to say anything).
Dialogue
Mysterious Maiden: You are [Forename] [Surname], are you not? I've been looking for you. Mysterious Maiden: I'm an adventurer too, and I've been tasked with delivering this letter and box to you. Though I can't say who sent them, rest assured that my client means you no ill. Mysterious Maiden: My work is done, so I'll leave you to it, but I suggest you start by reading the letter.
Unsigned Letter: Dear [Forename], There is a gift for you in the box─if you can open it.
Unsigned Letter: To do so, you must acquire three keys, the keepers of which are somewhere in Sharlayan.
Unsigned Letter: Solve the following riddles to find them. And do try to have fun. This is a game, after all.
Unsigned Letter: Towards wisdom aspiring, a keeper doth gaze, By young minds inquiring and new trails blazed. Yet the mind is a muscle, in rest it doth grow, So let all embrace slumber, the better to know.
Unsigned Letter: By life ever-flowing, a keeper doth wait, Clutching a prize, his hunger to sate. Yet no prize is so coveted as one golden-hued, The mention of which is never thou The mention of which is never thought rude.
Unsigned Letter: Blessed by the nymphai, a keeper doth stand, Enthralled in a tale, a book in his hand. Yet evocative as letters on parchment may be, 'Tis words said and heard which impel destiny.