Difference between revisions of "Carpenter"
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|'''[[Carpenter Recipes/Level 61 - 69|Level 61 - 69]]''' || '''[[Carpenter Recipes/Level 70|Level 70]]''' || '''[[Carpenter Recipes/Level 71 - 79|Level 71 - 79]]''' || '''[[Carpenter Recipes/Level 80|Level 80]]''' | |'''[[Carpenter Recipes/Level 61 - 69|Level 61 - 69]]''' || '''[[Carpenter Recipes/Level 70|Level 70]]''' || '''[[Carpenter Recipes/Level 71 - 79|Level 71 - 79]]''' || '''[[Carpenter Recipes/Level 80|Level 80]]''' | ||
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|'''[[Carpenter Recipes/Level 81 - 89|Level 81 - 89]]''' || '''[[Carpenter Recipes/Level 90|Level 90]]''' || || | |'''[[Carpenter Recipes/Level 81 - 89|Level 81 - 89]]''' || '''[[Carpenter Recipes/Level 90|Level 90]]''' || '''[[Carpenter Recipes/Level 91 - 99|Level 91 - 99]]''' || '''[[Carpenter Recipes/Level 100|Level 100]]''' | ||
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Revision as of 18:31, 10 June 2024
Introduction
“The foremost workers of wood, carpenters possess expert knowledge of the hardness, pliability, weight, and value of all types of timber. Their creed is to bring these natural traits to bear in the form of various wares, from the implements of war to the tools of various trades.
The greatest advancements in the craft have been made in the Twelveswood, home to the highest quality timber in Eorzea. Gridanian carpentry produces everything from the masks used in their religious ceremonies to the enormous waterwheels erected throughout their city.— [1]
Carpenters (CRP) are Disciples of the Hand that produce wooden materials, furniture and equipment used by many classes in the game. For example, they can create wooden shields and masks for casters, weapons and armor for Disciples of War, fishing poles for Fishers, grinding wheels for Goldsmiths, and much more.
General Information
Guild
Any player with at least one level 10 Disciple of War or Magic is eligible to become a Carpenter. The Carpenters' Guild is located in Gridania. Speak with the receptionist to start the first quest.
Tools
- See also: List of Carpenter Primary Tools
- See also: List of Carpenter Secondary Tools
Carpenters utilize saws as their primary tool and claw hammers as their secondary tool. Both tools are crafted by Blacksmiths.
Quests
Carpenter Class Quests
- Main Article: Carpenter Quests
Crystarium Deliveries: The Facet of Crafting (Shadowbringers)
- Main Article: Crystarium Deliveries#The Facet of Crafting
Studium Deliveries: Faculty of Astronomy (Endwalker)
- Main Article: Studium Deliveries#Faculty of Astronomy
Levequests
- Main Article: Carpenter Levequests
Actions
- Main Article: Carpenter Actions
Regular actions
Action | Level | CP | Description | |
---|---|---|---|---|
Basic Synthesis | 1 | 0 | Increases progress. Efficiency: 120% Success Rate: 100% | |
Basic Touch | 5 | 18 | Increases quality. Efficiency: 100% Success Rate: 100% | |
Master's Mend | 7 | 88 | Restores item durability by 30. | |
Hasty Touch | 9 | 0 | Increases quality and requires no CP. Efficiency: 100% Success Rate: 60% Additional Effect: Grants Expedience for 1 step | |
Rapid Synthesis | 9 | 0 | Increases progress. Efficiency: 500% Success Rate: 50% | |
Observe | 13 | 7 | Do nothing for one step. | |
Tricks of the Trade | 13 | 0 | Restores 20 CP. Can only be used when material status is "Good" or "Excellent". | |
Waste Not | 15 | 56 | Reduces loss of durability by 50% for the next four steps. | |
Veneration | 15 | 18 | Increases efficiency of Synthesis actions by 50% for the next four steps. | |
Standard Touch | 18 | 32 | Increases quality. Efficiency: 125% Success Rate: 100% Combo action: Basic Touch Combo bonus: CP cost reduced to 18 | |
Great Strides | 21 | 32 | Increases the efficiency of next Touch action by 100%. Effect active for three steps. | |
Innovation | 26 | 18 | Increases efficiency of Touch actions by 50% for the next four steps. | |
Final Appraisal | 42 | 1 | The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps. | |
Waste Not II | 47 | 98 | Reduces loss of durability by 50% for the next eight steps. | |
Byregot's Blessing | 50 | 24 | Increases quality. Inner Quiet effect ends upon use. Efficiency: 100% plus 20% for each count of your Inner Quiet stack, up to a maximum of 300% Success Rate: 100% Requires at least one stack of Inner Quiet. | |
Precise Touch | 53 | 18 | Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 150% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Muscle Memory | 54 | 6 | Increases progress. Efficiency: 300% Success Rate: 100% Additional Effect: Efficiency of your next Synthesis action is increased by 100% Available only on the first step. Additional effect is active for five steps. | |
Careful Synthesis | 62 | 7 | Increases progress. Efficiency: 180% Success Rate: 100% | |
Manipulation | 1 | 65 | 96 | Restores 5 points of durability after each step for the next eight steps. |
Prudent Touch | 66 | 25 | Increases quality at half the durability cost. Efficiency: 100% Success Rate: 100% Unavailable when Waste Not or Waste Not II are active. | |
Advanced Touch | 68 | 46 | Increases quality. Efficiency: 150% Success Rate: 100% Combo action: Standard Touch or Observe Combo bonus: CP cost reduced to 18 | |
Reflect | 69 | 6 | Increases quality. Efficiency: 300% Success Rate: 100% Additional Effect: Increases Inner Quiet stack by one (up to 10) Availabe only on the first step. | |
Preparatory Touch | 71 | 40 | Increases quality at greater cost to durability. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 200% Success Rate: 100% Durability Cost: 20 | |
Groundwork | 72 | 18 | Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost. Efficiency: 360% Success Rate: 100% Durability Cost: 20 | |
Delicate Synthesis | 76 | 32 | Increases both progress and quality. Synthesis action efficiency: 150 Touch action efficiency: 100 Success Rate: 100% | |
Intensive Synthesis | 78 | 6 | Increases progress. Efficiency: 400% Success Rate: 100% Available only when material condition is Good or Excellent. | |
Trained Eye | 80 | 250 | Increases quality by 100%. Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes. | |
Prudent Synthesis | 88 | 18 | Increases progress at half the durability cost. Efficiency: 180% Success Rate: 100% Unavailable when Waste Not or Waste Not II is active. | |
Trained Finesse | 90 | 32 | Increases quality at no cost to durability. Efficiency: 100% Success Rate: 100% Available only when Inner Quiet stack size is 10. | |
Refined Touch | 92 | 24 | Increases quality. Efficiency: 100% Success Rate: 100% Combo Action: Basic Touch Combo Bonus: Increases Inner Quiet stack by one (up to 10) | |
Daring Touch | 96 | 0 | Increases quality and requires no CP. Efficiency: 150% Success Rate: 60% Can only be executed while under the effect of Expedience ※This action cannot be assigned to a hotbar. | |
Immaculate Mend | 98 | 112 | Restores all item durability. | |
Trained Perfection | 100 | 0 | Reduces durability loss of next action to 0. Can only be used once per synthesis. |
Specialist actions
Action | Level | CP | Description | |
---|---|---|---|---|
Careful Observation | 1 | 55 | 0 | Do nothing for one step, preserving the status of any actions presently in effect. A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase step count. |
Heart and Soul | 1 | 86 | 0 | Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the aforementioned actions are executed when material condition is not "Good" or "Excellent". |
Quick Innovation | 1 | 96 | 0 | Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation. A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count. |
Traits
- Main Article: Carpenter Traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Inner Quiet | CUL ALC WVR LTW GSM ARM BSM CRP |
11 | Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10. Grants a 10% bonus to the efficiency of Touch actions for each stack. | |
Practice Makes Perfect | CUL ALC WVR LTW GSM ARM BSM CRP |
15 | Allows you to execute trial synthesis. | |
Basic Synthesis Mastery | CRP | 31 | Efficiency is increased to 120% | |
Quality Assurance | CUL ALC WVR LTW GSM ARM BSM CRP |
1 | 63 | Slightly increases chances of material condition becoming good. |
Rapid Synthesis Mastery | CUL ALC WVR LTW GSM ARM BSM CRP |
63 | Efficiency is increased to 500% | |
Careful Synthesis Mastery | CUL ALC WVR LTW GSM ARM BSM CRP |
82 | Efficiency is increased to 180%. | |
Groundwork Mastery | CRP | 86 | Efficiency is increased to 360%. | |
Delicate Synthesis Mastery | CRP | 94 | Efficiency is increased to 150%. | |
Expedience | CUL ALC WVR LTW GSM ARM BSM CRP |
96 | Grants Expedience for 1 step upon using Hasty Touch. Expedience Effect: Upgrades Hasty Touch to Daring Touch. |
Recipes
- Main Article: Carpenter Recipes
Level 1 - 9 | Level 10 - 19 | Level 20 - 29 | Level 30 - 39 |
Level 40 - 49 | Level 50 | Level 51 - 59 | Level 60 |
Level 61 - 69 | Level 70 | Level 71 - 79 | Level 80 |
Level 81 - 89 | Level 90 | Level 91 - 99 | Level 100 |
Achievements
Main article: Carpenter Achievements
This class is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Knock on Wood I | 5 | Achieve carpenter level 10. | - | 2.0 |
Knock on Wood II | 5 | Achieve carpenter level 20. | - | 2.0 |
Knock on Wood III | 5 | Achieve carpenter level 30. | - | 2.0 |
Knock on Wood IV | 5 | Achieve carpenter level 40. | - | 2.0 |
Knock on Wood V | 5 | Achieve carpenter level 50. | - | 2.0 |
Knock on Wood VI | 5 | Achieve carpenter level 60. | - | 3.0 |
Knock on Wood VII | 5 | Achieve carpenter level 70. | - | 4.0 |
Knock on Wood VIII | 5 | Achieve carpenter level 80. | - | 5.0 |
Knock on Wood IX | 5 | Achieve carpenter level 90. | - | 6.0 |
Going with the Grain: Amateur | 5 | Successfully synthesize 50 times for level 1-10 woodworking recipes. | - | 2.0 |
Going with the Grain: Initiate | 5 | Successfully synthesize 300 times for level 11-20 woodworking recipes. | - | 2.0 |
Going with the Grain: Apprentice | 5 | Successfully synthesize 750 times for level 21-30 woodworking recipes. | - | 2.0 |
Going with the Grain: Journeyman | 5 | Successfully synthesize 1,500 times for level 31-40 woodworking recipes. | - | 2.0 |
Going with the Grain: Artisan | 10 | Successfully synthesize 3,000 times for level 41-50 woodworking recipes. | Of the Golden Saw | 2.0 |
A Carpenter's Life for Me | 30 | Obtain the first five “Going with the Grain” achievements. | Saw of the Luminary | 2.0 |
Going with the Grain: Adept | 10 | Successfully synthesize 1,000 times for level 51-60 woodworking recipes. | - | 3.0 |
Going with the Grain: Veteran | 10 | Successfully synthesize 1,000 times for level 61-70 woodworking recipes. | - | 4.0 |
Going with the Grain: Master | 10 | Successfully synthesize 1,000 times for level 71-80 woodworking recipes. | - | 5.0 |
Going with the Grain: Genius | 10 | Successfully synthesize 1,000 times for level 81-90 woodworking recipes. | - | 6.0 |
I Made That: Carpenter I | 5 | Craft and record completion of 30 unique carpenter recipes. | - | 2.1 |
I Made That: Carpenter II | 5 | Craft and record completion of 50 unique carpenter recipes. | - | 2.1 |
I Made That: Carpenter III | 10 | Craft and record completion of 100 unique carpenter recipes. | Master Carpenter's Ring | 2.1 |
I Made That: Carpenter IV | 10 | Craft and record completion of 200 unique carpenter recipes. | - | 3.0 |
I Made That: Carpenter V | 10 | Craft and record completion of 320 unique carpenter recipes. | Blessed Millkeep's Saw | 3.5 |
I Made That: Carpenter VI | 10 | Craft and record completion of 410 unique carpenter recipes. | Blessed Millking's Saw | 4.5 |
An Eye for Detail: Carpenter I | 5 | Craft 100 high-quality items as a carpenter. | - | 2.1 |
An Eye for Detail: Carpenter II | 5 | Craft 500 high-quality items as a carpenter. | - | 2.1 |
An Eye for Detail: Carpenter III | 10 | Craft 3,000 high-quality items as a carpenter. | - | 2.1 |
An Eye for Detail: Carpenter IV | 10 | Craft 5,000 high-quality items as a carpenter. | - | 3.0 |
An Eye for Detail: Carpenter V | 10 | Craft 10,000 high-quality items as a carpenter. | Master Carpenter | 3.0 |
Skyward Saw I | 5 | Earn 50,000 points toward your skyward score as a carpenter. | - | 5.21 |
Skyward Saw II | 5 | Earn 150,000 points toward your skyward score as a carpenter. | - | 5.21 |
Skyward Saw III | 10 | Earn 500,000 points toward your skyward score as a carpenter. | Frame of the Firmament | 5.21 |
The Height of Carpentry | 10 | As a carpenter, craft and submit 100 expert recipe items for the second phase of the Ishgardian restoration. | The Nest's Own Carpenter | 5.21 |
Carpenters of a Feather | 10 | As a carpenter, craft and submit 100 expert recipe items for the third phase of the Ishgardian restoration. | Featherfall's Finest Carpenter | 5.31 |
An Ode to Carpentry | 10 | As a carpenter, craft and submit 100 expert recipe items for the fourth phase of the Ishgardian restoration. | The Risensung Carpenter | 5.41 |
Retooled: Resplendent Millfiend's Saw | 10 | Obtain a resplendent millfiend's saw. | - | 5.5 |
Gallery
Carpenter Armor in A Realm Reborn (2.0)
Carpenter Armor in Stormblood (4.0)
Carpenter Armor in Shadowbringers (5.0)
Carpenter Armor in Endwalker (6.0)
Carpenter Armor in Dawntrail (7.0)