Difference between revisions of "Palace of the Dead (Floors 11-20)"
m (Dr Agon moved page Palace of the Dead/Floors 11-20 to Palace of the Dead (Floors 11-20)) |
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Living Whelk''' || 18 || Sight || 11-13 || | | '''[[Living Whelk]]''' || 18 || Sight || 11-13 || | ||
|- | |- | ||
| '''Palace Uragnite''' || 20 || Sight || 11-14 || | | '''[[Palace Uragnite]]''' || 20 || Sight || 11-14 || | ||
|- | |- | ||
| '''Palace Toad''' || 22 || Sight || 11-15 || | | '''[[Palace Toad]]''' || 22 || Sight || 11-15 || | ||
|- | |- | ||
| '''Palace Slime''' || 23 || Sound || 13-16 || Explodes if not killed fast enough | | '''[[Palace Slime]]''' || 23 || Sound || 13-16 || Explodes if not killed fast enough | ||
|- | |- | ||
| '''Palace Ninki | | '''[[Palace Ninki Nanka]]''' || 25 || Sound || 15-18 || | ||
|- | |- | ||
| '''Palace Nanka''' || 26 || Sound || 15-18 || | | '''[[Palace Nanka]]''' || 26 || Sound || 15-18 || | ||
|- | |- | ||
| '''Palace Ochu''' || 28 || Proximity || 16-19 || | | '''[[Palace Ochu]]''' || 28 || Proximity || 16-19 || | ||
|- | |- | ||
| '''Palace Seedling''' || 29 || Sound || 17-19 || | | '''[[Palace Seedling]]''' || 29 || Sound || 17-19 || | ||
|- | |- | ||
| '''Palace Morbol''' || 33 || Proximity || 17-19 || | | '''[[Palace Morbol]]''' || 33 || Proximity || 17-19 || | ||
|} | |} | ||
{| {{STDT|sortable pve align-left}} " | {| {{STDT|sortable pve align-left}} " | ||
|+ Patrolling Enemies | |+ Patrolling Enemies | ||
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Pudding''' || 19 || Proximity || 11-13 || | | '''[[Palace Pudding]]''' || 19 || Proximity || 11-13 || | ||
|- | |- | ||
| '''Palace Cobra''' || 25 || Sight || 14-17 || If player is transformed into frog, executes move '''Devour''', one-shotting the player | | '''[[Palace Cobra]]''' || 25 || Sight || 14-17 || If player is transformed into frog, executes move '''Devour''', one-shotting the player | ||
|- | |- | ||
| '''Palace Biloko''' || 31 || Sight || 16-19 || | | '''[[Palace Biloko]]''' || 31 || Sight || 16-19 || | ||
|} | |} | ||
Revision as of 22:05, 2 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 11-20)
- Level
- 18 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- The House That Death Built
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.35
“In the subterranean city of Gelmorra, deep within a forgotten corner of Issom--Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to the whispering of a "Palace of the Dead", and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...
— In-game description
Palace of the Dead (Floors 11-20) is a level 18 deep dungeon introduced in patch 3.35 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Living Whelk | 18 | Sight | 11-13 | |
Palace Uragnite | 20 | Sight | 11-14 | |
Palace Toad | 22 | Sight | 11-15 | |
Palace Slime | 23 | Sound | 13-16 | Explodes if not killed fast enough |
Palace Ninki Nanka | 25 | Sound | 15-18 | |
Palace Nanka | 26 | Sound | 15-18 | |
Palace Ochu | 28 | Proximity | 16-19 | |
Palace Seedling | 29 | Sound | 17-19 | |
Palace Morbol | 33 | Proximity | 17-19 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Pudding | 19 | Proximity | 11-13 | |
Palace Cobra | 25 | Sight | 14-17 | If player is transformed into frog, executes move Devour, one-shotting the player |
Palace Biloko | 31 | Sight | 16-19 |
Floor 20 Boss
Spurge
Level 35
Similar to the previous boss, as long as players avoid the telegraphed AoEs, they will not take too much damage. The boss will use a telegraphed cleave called Bloody Caress that deals heavy damage. The boss will also fire an unavoidable AoE, after which the boss will summon two Palace Hornets, which will cast an unavoidable Final Sting, killing players if they aren't defeated quickly enough. The boss will also cast Rotten Stench, a long line AoE that deals heavy damage if players don't avoid it.