Difference between revisions of "Lights Out"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
(Created page with "File:Mainscenarioquest.pngMain Scenario Quest {{Quest | QuestGiver = Armelle - Central Shroud (x25, y28) | Requirements = Level 13 | Items = | Exp = 3080 | Gi...")
 
m (Text replacement - "| quest-line = Seventh Umbral Era" to "| quest-line = Seventh Umbral Era Main Scenario Quests")
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:Mainscenarioquest.png]][[Main Scenario Quest]]
{{Retired
{{Quest
| description1 = This quest was removed as part of the revamp and pruning of the A Realm Reborn main story quest experience.
| QuestGiver = [[Armelle]] - [[Central Shroud]] (x25, y28)
| patch = 5.3
| Requirements = Level 13
}}
| Items =  
{{Quest infobox
| Exp = 3080
| description = [[Armelle]] at the [[Mirror Planks Docks|the Mirror Planks]] is seeking a valiant adventurer to slay [[marshlight]]s.
| Gil = 0
| quest-giver = Armelle
| Reward =  
| location = Central Shroud
| OptReward = [[file:bronze plate belt icon1.png|link=Bronze Plate Belt]], [[file:cotton longsash icon1.png|link=Cotton Longsash]], [[file:hard leather lightpouch icon1.png|link=Hard Leather Lightpouch]], [[file:allagan bronze piece icon1.png|link=Allagan Bronze Piece]]
| location-x = 25
| PrevQuest = [[A Hearer Is Often Late]]
| location-y = 28
| NextQuest = [[Salvaging the Scene]]
| type = main scenario
| quest-line = Seventh Umbral Era Main Scenario Quests
| level = 13
| exp = 6,160
| gil = 0
| req-items = 1 Smoldering Coal (Lights Out)
| reward-opt1 = 1 Bronze Plate Belt
| reward-opt2 = 1 Cotton Longsash
| reward-opt3 = 1 Hard Leather Lightpouch
| reward-opt4 = 2 Allagan Bronze Piece
| prev-quest = A Hearer Is Often Late
| next-quest = Salvaging the Scene
| patch = 2.0
}}
}}
==Walkthrough==
???
==Steps==
==Steps==
*Use the smoldering coal at the marked site and slay marshlights.  
*Use the [[Smoldering Coal (Lights Out)|smoldering coal]] at the marked site and slay [[marshlight]]s.  


*Return to Armelle at the Mirror Planks.
*Return to [[Armelle]] at the [[Mirror Planks Docks|the Mirror Planks]].


==Journal==
==Journal==
*Armelle at the Mirror Planks is seeking a valiant adventurer to slay marshlights.
*Using the [[Smoldering Coal (Lights Out)|smoldering coal]], build a fire at [[Lilystone]], and draw the flame-seeking [[marshlight]]s to their doom.


*Using the smoldering coal, build a fire at Lilystone, and draw the flame-seeking marshlights to their doom.
*You have slain the marshlights. Return to [[Armelle]] at the [[Mirror Planks Docks|The Mirror Planks]].


*You have slain the marshlights. Return to Armelle at the Mirror Planks.
*Armelle can scarce express her gratitude for your deed. Perhaps now the people of the Mirror Planks will know peace for a time.
==Dialogue==
===Armelle===
I am told that adventurers are valiant heroes who bite their thumbs at danger, and scoff in the face of death. Do such rumors hold any truth?


*Armelle can scarce express her gratitude for your deed. Perhaps now the people of the Mirror Planks will know peace for a time.
I certainly hope they do, for I would ask you to confront the creatures known as marshlights.
 
They began appearing in this area not long after the Calamity. Now, night after night, the creatures assail every living thing they come across with showers of fiery sparks.
They seem fond of flames, and I dare not build a fire for fear of drawing them upon me. I shudder to imagine how much worse it must be for the poor Hearers... Their duties require that they ofttimes travel at night, you see, and they can scarce make do without their lanterns.
 
But it is the marshlights' fondness for flames that may yet prove their downfall. In this pot, I have placed a smoldering coal. Use it to start a fire at Lilystone, and lure the creatures to you, putting them down as they arrive.
 
Ah, yes, and be wary of the local, uh, “wildlife” as you make your way to Lilystone.
 
The marshlights are no more!
 
I witnessed you extinguishing their lights at Lilystone as I cowered here in the darkness. With so many slain, I may even muster the courage to start a cooking fire again.
 
There is no reward great enough to express my gratitude, but this will have to suffice. Thank you, miladykind sir.


===System===
The flames from your fire flicker and dance...


[[Category:Main Scenario Quests]] [[Category:7th Umbral Era  Quests]] [[Category:Central Shroud Quests]] [[Category:Patch 2.0 Quests]]
You sense a hostile presence!

Latest revision as of 03:11, 28 April 2024

Main Scenario Quest icon.png

Lights Out

Quest giver
Armelle
Location
Central Shroud (X:25, Y:28)
Quest line
Seventh Umbral Era Main Scenario Quests
Level
13
Required items
1 Smoldering Coal (Lights Out) Icon.png  Smoldering Coal
Experience
Experience 6,160
Gil
Gil 0
Previous quest
Main Scenario QuestA Hearer Is Often Late
Next quest
Main Scenario QuestSalvaging the Scene
Patch
2.0

Armelle at the the Mirror Planks is seeking a valiant adventurer to slay marshlights.

— In-game description


Rewards

Choose one of the following options:

Steps

Journal

  • Armelle can scarce express her gratitude for your deed. Perhaps now the people of the Mirror Planks will know peace for a time.

Dialogue

Armelle

I am told that adventurers are valiant heroes who bite their thumbs at danger, and scoff in the face of death. Do such rumors hold any truth?

I certainly hope they do, for I would ask you to confront the creatures known as marshlights.

They began appearing in this area not long after the Calamity. Now, night after night, the creatures assail every living thing they come across with showers of fiery sparks. They seem fond of flames, and I dare not build a fire for fear of drawing them upon me. I shudder to imagine how much worse it must be for the poor Hearers... Their duties require that they ofttimes travel at night, you see, and they can scarce make do without their lanterns.

But it is the marshlights' fondness for flames that may yet prove their downfall. In this pot, I have placed a smoldering coal. Use it to start a fire at Lilystone, and lure the creatures to you, putting them down as they arrive.

Ah, yes, and be wary of the local, uh, “wildlife” as you make your way to Lilystone.

The marshlights are no more!

I witnessed you extinguishing their lights at Lilystone as I cowered here in the darkness. With so many slain, I may even muster the courage to start a cooking fire again.

There is no reward great enough to express my gratitude, but this will have to suffice. Thank you, miladykind sir.

System

The flames from your fire flicker and dance...

You sense a hostile presence!