Difference between revisions of "Logos Actions"

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{{See also|The Forbidden Land, Eureka Pyros}}
{{See also|Logograms|Lost Actions}}
{| class="actions table"
[[File:Logos Actions1.jpg|400px|right]]
{{combat action table header}}
[[File:Logos Actions2.png|400px|right]]
{{combat action table row|Aetherial Manipulation L}}
'''Logos Actions''' are special duty actions available in {{questlink|eureka|Eureka Pyros}}, {{questlink|eureka|Eureka Hydatos}}, and {{questlink|eureka|The Baldesion Arsenal}} that can greatly increase the power or alter the playstyle of [[job]]s. There are a total of 56 logos actions. While most logos actions serve as additional actions that can be used during combat, others—called "Wisdoms"—provide long-lasting buffs that can create flexibility between roles. For example, {{action icon|Wisdom of the Platebearer}} could allow a [[melee DPS]] to be an effective [[tank]] without sacrificing their DPS.
{{combat action table row|Backstep L}}
 
{{combat action table row|Banish L}}
==Logograms==
{{combat action table row|Banish L III}}
Logos actions require crystals known as [[logograms]]. These can be dropped from enemies and notorious monosters in Pyros/Hydatos, obtained from [[Happy Bunny (Mob)|Happy Bunny]] coffers, or directly purchased from the [[Market Board]].
{{combat action table row|Bloodbath L}}
 
{{combat action table row|Bravery L}}
After obtaining unidentified logograms in Eureka Pyros or Hydatos, take them to [[Drake (NPC)|Drake]] near the logos manipulator in either zone to have them appraised and converted into mnemes.
{{combat action table row|Catastrophe L}}
 
{{combat action table row|Cure L}}
Logograms are kept in your inventory, but appraised logograms (mnemes) are stored only in the logos manipulator. Players can store up to 200 of each mneme.
{{combat action table row|Cure L II}}
 
{{combat action table row|Cure L III}}
==Logos Manipulator==
{{combat action table row|Death L}}
With the logos manipulator, mnemes can be combined to produce various logos actions.
{{combat action table row|Dispel L}}
 
{{combat action table row|Double Edge L}}
Some logos actions can only be produced through specific combinations of mnemes, while other actions can be produced through multiple combinations.
{{combat action table row|Eagle Eye Shot L}}
 
{{combat action table row|Esuna L}}
After being synthesized, logos actions will be kept in the ''logos actions window''. This window can initially hold up to three sets of 1-2 logos actions. If more logos actions are synthesized when the logos actions window is full, the player will need to overwrite one set of actions or discard the newly synthesized actions.
{{combat action table row|Featherfoot L}}
 
{{combat action table row|Feint L}}
To upgrade logos actions window capacity by one, obtain an {{item icon|Aethertight Flask}} from silver [[Happy Bunny (Mob)|Happy Bunny]] coffers in Eureka Hydatos and provide it to the [[Expedition Alchemist]] at camp. The capacity can be upgraded three times for a total of six logos action sets.
{{combat action table row|Focus L}}
 
{{combat action table row|Haymaker L}}
==Using logos actions==
{{combat action table row|Incense L}}
[[File:Logos Actions6.png|800px|thumb|right|The Logos Manipulator interface.<br><br>'''Logograms panel (left):''' Displays the mnemes the player has available. These can be filtered based on type using the colored icons at the top.<br><br>'''Logos Manipulator panel (right):''' Allows synthesis of new logos actions from mnemes. Up to two logos actions may be synthesized at once by assigning up to three mnemes each to the umbral array (left) or astral array (right).]]
{{combat action table row|Magic Burst L}}
[[File:Logos Actions5.png|right]]
{{combat action table row|Paralyze L}}
 
{{combat action table row|Paralyze L III}}
Logos actions in the logos actions window can be assigned as duty actions. '''This will overwrite the existing logos actions assigned as duty actions.''' Logos actions assigned as duty actions will be lost upon exiting the instance, but any logos actions in the logos actions window will be kept. While some logos actions can be used indefinitely when assigned as a duty action, other logos actions only have a limited number of uses before they need to be re-synthesized from mnemes.
{{combat action table row|Perception L}}
 
{{combat action table row|Protect L}}
It is not possible to move logos actions assigned as duty actions back to the logos actions window.
{{combat action table row|Raise L}}
 
{{combat action table row|Rapid Recast L}}
Progress through the '''level 38 story quest in Pyros''' to improve the logos manipulator, which will allow two logos actions to be produced simultaneously.
{{combat action table row|Reflect L}}
 
{{combat action table row|Refresh L}}
By placing logograms in both the astral and umbral arrays of the logos manipulator, two logos actions can be produced at the same time. These will be kept in the logos actions window and can both be set as duty actions.
{{combat action table row|Regen L}}
 
{{combat action table row|Rejuvenate L}}
However, using four or more logograms will increase the rate of failure, which causes all logograms used to be lost. Therefore, you should weigh the risk against the potential reward before proceeding. Because of the failure rate, if synthesizing two logos actions, it is beneficial to use combinations that require the fewest number of input logograms.
{{combat action table row|Sacrifice L}}
 
{{combat action table row|Shell L}}
*1-3 logograms: 100% success rate
{{combat action table row|Smite L}}
*4 logograms: 70% success rate
{{combat action table row|Solid Shield L}}
*5 logograms: 50% success rate
{{combat action table row|Spell Shield L}}
*6 logograms: 30% success rate
{{combat action table row|Spirit Dart L}}
 
{{combat action table row|Spirit of the Remembered}}
When two duty actions are set, the controls are as follows:
{{combat action table row|Stealth L}}
 
{{combat action table row|Stoneskin L}}
*Duty Action 1
{{combat action table row|Swift L}}
:RT + Right Thumb-click (R2 + R3)
{{combat action table row|Tranquilizer L}}
 
{{combat action table row|Wisdom of the Aetherweaver}}
*Duty Action 2
{{combat action table row|Wisdom of the Breathtaker}}
:LT + Right Thumb-click (L2 + R3)
{{combat action table row|Wisdom of the Duelist}}
 
{{combat action table row|Wisdom of the Elder}}
*If only one duty action is set, either of the above inputs will activate it, as per the default controls.
{{combat action table row|Wisdom of the Fiendhunter}}
 
{{combat action table row|Wisdom of the Guardian}}
==Magia Board interface==
{{combat action table row|Wisdom of the Indomitable}}
In Pyros, Hydatos, and the Baldesion Arsenal, two new icons appear on the Magia Board that are related to [[Logos Actions]]. The upper left (bag) icon will toggle display of the player's [[mneme]] inventory, while the upper right (star) icon will toggle display of the logos actions window, allowing the player to equip logos actions as duty actions.
{{combat action table row|Wisdom of the Irregular}}
 
{{combat action table row|Wisdom of the Martialist}}
[[File:Magia board pyros hydatos labeled.png]]
{{combat action table row|Wisdom of the Ordained}}
 
{{combat action table row|Wisdom of the Platebearer}}
==Logos Action Log==
{{combat action table row|Wisdom of the Skirmisher}}
Acquired logos actions will be recorded in the Logos Action Log, which can be viewed at any time by speaking to [[Drake]]. Eureka weapons can be enhanced incrementally upon registration of 10, 20, and 30 logos actions. [[Eurekan Armor#Elemental Armor|Elemental Armor]] initially requires 50, then all 56 logos actions to upgrade it fully.
{{combat action table row|Wisdom of the Templar}}
 
{{combat action table row|Wisdom of the Watcher}}
[[File:Logos Actions Log1.png]]
 
==List of logos actions==
{| class="pve table sortable"
{{role action table header|show-index=true|show-uses=true|hide-mp=true}}
{{role action table row|Wisdom of the Aetherweaver}}
{{role action table row|Wisdom of the Martialist}}
{{role action table row|Wisdom of the Platebearer}}
{{role action table row|Wisdom of the Guardian}}
{{role action table row|Wisdom of the Ordained}}
{{role action table row|Wisdom of the Skirmisher}}
{{role action table row|Wisdom of the Watcher}}
{{role action table row|Wisdom of the Templar}}
{{role action table row|Wisdom of the Irregular}}
{{role action table row|Wisdom of the Breathtaker}}
{{role action table row|Spirit of the Remembered}}
{{role action table row|Protect L}}
{{role action table row|Shell L}}
{{role action table row|Death L}}
{{role action table row|Focus L}}
{{role action table row|Paralyze L}}
{{role action table row|Paralyze L III}}
{{role action table row|Swift L}}
{{role action table row|Featherfoot L}}
{{role action table row|Spirit Dart L}}
{{role action table row|Catastrophe L}}
{{role action table row|Dispel L}}
{{role action table row|Feint L}}
{{role action table row|Stealth L}}
{{role action table row|Aetherial Manipulation L}}
{{role action table row|Backstep L}}
{{role action table row|Tranquilizer L}}
{{role action table row|Bloodbath L}}
{{role action table row|Rejuvenate L}}
{{role action table row|Haymaker L}}
{{role action table row|Rapid Recast L}}
{{role action table row|Cure L}}
{{role action table row|Cure L II}}
{{role action table row|Stoneskin L}}
{{role action table row|Cure L III}}
{{role action table row|Regen L}}
{{role action table row|Esuna L}}
{{role action table row|Incense L}}
{{role action table row|Raise L}}
{{role action table row|Bravery L}}
{{role action table row|Solid Shield L}}
{{role action table row|Spell Shield L}}
{{role action table row|Reflect L}}
{{role action table row|Smite L}}
{{role action table row|Refresh L}}
{{role action table row|Banish L}}
{{role action table row|Banish L III}}
{{role action table row|Magic Burst L}}
{{role action table row|Double Edge L}}
{{role action table row|Eagle Eye Shot L}}
{{role action table row|Perception L}}
{{role action table row|Wisdom of the Elder}}
{{role action table row|Wisdom of the Duelist}}
{{role action table row|Wisdom of the Fiendhunter}}
{{role action table row|Wisdom of the Indomitable}}
{{role action table row|Sacrifice L}}
|}
|}
==Resources==
*[https://ffxiv-eureka.com/logograms Logograms on ffxiv-eureka.com] - Tracks unlocked logos actions, recipes for each logos action, and allows players to input their current stock of mnemes to determine which logos actions can be made
[[Category:Logos Actions]]
[[Category:The Forbidden Land, Eureka]]

Latest revision as of 19:09, 24 March 2024

See also: Logograms and Lost Actions
Logos Actions1.jpg
Logos Actions2.png

Logos Actions are special duty actions available in The Forbidden Land Eureka The Forbidden Land, Eureka Pyros, The Forbidden Land Eureka The Forbidden Land, Eureka Hydatos, and The Forbidden Land Eureka The Baldesion Arsenal that can greatly increase the power or alter the playstyle of jobs. There are a total of 56 logos actions. While most logos actions serve as additional actions that can be used during combat, others—called "Wisdoms"—provide long-lasting buffs that can create flexibility between roles. For example, Wisdom of the Platebearer.png  Wisdom of the Platebearer could allow a melee DPS to be an effective tank without sacrificing their DPS.

Logograms

Logos actions require crystals known as logograms. These can be dropped from enemies and notorious monosters in Pyros/Hydatos, obtained from Happy Bunny coffers, or directly purchased from the Market Board.

After obtaining unidentified logograms in Eureka Pyros or Hydatos, take them to Drake near the logos manipulator in either zone to have them appraised and converted into mnemes.

Logograms are kept in your inventory, but appraised logograms (mnemes) are stored only in the logos manipulator. Players can store up to 200 of each mneme.

Logos Manipulator

With the logos manipulator, mnemes can be combined to produce various logos actions.

Some logos actions can only be produced through specific combinations of mnemes, while other actions can be produced through multiple combinations.

After being synthesized, logos actions will be kept in the logos actions window. This window can initially hold up to three sets of 1-2 logos actions. If more logos actions are synthesized when the logos actions window is full, the player will need to overwrite one set of actions or discard the newly synthesized actions.

To upgrade logos actions window capacity by one, obtain an Aethertight flask icon1.png  Aethertight Flask from silver Happy Bunny coffers in Eureka Hydatos and provide it to the Expedition Alchemist at camp. The capacity can be upgraded three times for a total of six logos action sets.

Using logos actions

The Logos Manipulator interface.

Logograms panel (left): Displays the mnemes the player has available. These can be filtered based on type using the colored icons at the top.

Logos Manipulator panel (right): Allows synthesis of new logos actions from mnemes. Up to two logos actions may be synthesized at once by assigning up to three mnemes each to the umbral array (left) or astral array (right).
Logos Actions5.png

Logos actions in the logos actions window can be assigned as duty actions. This will overwrite the existing logos actions assigned as duty actions. Logos actions assigned as duty actions will be lost upon exiting the instance, but any logos actions in the logos actions window will be kept. While some logos actions can be used indefinitely when assigned as a duty action, other logos actions only have a limited number of uses before they need to be re-synthesized from mnemes.

It is not possible to move logos actions assigned as duty actions back to the logos actions window.

Progress through the level 38 story quest in Pyros to improve the logos manipulator, which will allow two logos actions to be produced simultaneously.

By placing logograms in both the astral and umbral arrays of the logos manipulator, two logos actions can be produced at the same time. These will be kept in the logos actions window and can both be set as duty actions.

However, using four or more logograms will increase the rate of failure, which causes all logograms used to be lost. Therefore, you should weigh the risk against the potential reward before proceeding. Because of the failure rate, if synthesizing two logos actions, it is beneficial to use combinations that require the fewest number of input logograms.

  • 1-3 logograms: 100% success rate
  • 4 logograms: 70% success rate
  • 5 logograms: 50% success rate
  • 6 logograms: 30% success rate

When two duty actions are set, the controls are as follows:

  • Duty Action 1
RT + Right Thumb-click (R2 + R3)
  • Duty Action 2
LT + Right Thumb-click (L2 + R3)
  • If only one duty action is set, either of the above inputs will activate it, as per the default controls.

Magia Board interface

In Pyros, Hydatos, and the Baldesion Arsenal, two new icons appear on the Magia Board that are related to Logos Actions. The upper left (bag) icon will toggle display of the player's mneme inventory, while the upper right (star) icon will toggle display of the logos actions window, allowing the player to equip logos actions as duty actions.

Magia board pyros hydatos labeled.png

Logos Action Log

Acquired logos actions will be recorded in the Logos Action Log, which can be viewed at any time by speaking to Drake. Eureka weapons can be enhanced incrementally upon registration of 10, 20, and 30 logos actions. Elemental Armor initially requires 50, then all 56 logos actions to upgrade it fully.

Logos Actions Log1.png

List of logos actions

Action Index Acquired Level Type Casting Recast Range
Radius
Uses Description
Wisdom of the Aetherweaver.png  Wisdom of the Aetherweaver 1 Healer role.png Healer 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increase magic damage dealt by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Martialist.png  Wisdom of the Martialist 2 Tank role.png Tank 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases damage dealt by 40%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Platebearer.png  Wisdom of the Platebearer 3 Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Reduces damage taken by 80% while increases maximum HP by 50%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Guardian.png  Wisdom of the Guardian 4 Tank role.png Tank 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Reduces damage taken by 45% while increasing maximum HP by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Ordained.png  Wisdom of the Ordained 5 Healer role.png Healer 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases maximum MP by 50% and healing magic potency by 25%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Skirmisher.png  Wisdom of the Skirmisher 6 Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increase damage dealt by 20%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Watcher.png  Wisdom of the Watcher 7 Tank role.png Tank 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases evasion by 25% while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Templar.png  Wisdom of the Templar 8 Healer role.png Healer 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases healing magic potency by 50% and maximum HP by 30%, while reducing damage dealt by 5%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Irregular.png  Wisdom of the Irregular 9 Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases damage dealt by 30% while reducing magic defence by 60%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Breathtaker.png  Wisdom of the Breathtaker 10 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Spirit of the Remembered.png  Spirit of the Remembered 11 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
1 Increase maximum HP by 10% and accuracy by 30%.
Additional Effect: Grants a 70% chance of automatic revival upon KO.
Duration: 180m
Protect L.png  Protect L 12 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Unlimited Reduces physical damage taken by 22%.
Duration: 30m
Shell L.png  Shell L 13 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Unlimited Reduces magic damage taken by 22%.
Duration: 30m
Death L.png  Death L 14 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 5s 300s Range icon.png 30y
Single Target or AoE not yet specified 0y
30 KOs target. The less the target's HP, the greater the chance of success.
Focus L.png  Focus L 15 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 2.5s Range icon.png 0y
Single Target or AoE not yet specified 0y
99 Grants a stack of Boost, up to a maximum of 16.
Boost Bonus: Increases potency of next weaponskill by 30% per stack.
Duration: 30s
Shares a recast timer with all weaponskills.
Paralyze L.png  Paralyze L 16 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Afflicts target with Paralysis.
Duration: 60s
Paralyze L III.png  Paralyze L III 17 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Circle AoE around the action target 6y
99 Afflicts target and all neaby [sic] enemies with Paralysis.
Duration: 60s
Swift L.png  Swift L 18 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
20 Greatly increases movement speed.
Duration: 10s
Featherfoot L.png  Featherfoot L 19 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
50 Increases evasion by 15%.
Duration: 45s
Spirit Dart L.png  Spirit Dart L 20 Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
50 Delivers a ranged attack with a potency of 100.
Additional Effect: Afflicts target with Spirit Dart L, increasing damage taken by 8%.
Duration: 60s
Catastrophe L.png  Catastrophe L 21 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
70 Ability Instant 300s Range icon.png 0y
Point Blank Circle around the user 20y
3 Deals unaspected damage to all nearby enemies with a potency of 4,000, while dealing damage with a potency of 999,999 to self.
Dispel L.png  Dispel L 22 Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Unlimited Removes one beneficial status from target.
Feint L.png  Feint L 23 Tank role.png Tank
Healer role.png Healer
70 Weaponskill Instant 2.38s Range icon.png 3y
Single Target or AoE not yet specified 0y
Unlimited Delivers an attack with a potency of 100.
Additional Effect: Reduces target's evasion.
Duration: 60s
Stealth L.png  Stealth L 24 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 15s Range icon.png 0y
Single Target or AoE not yet specified 0y
50 Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse.
Aetherial Manipulation L.png  Aetherial Manipulation L 25 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 5s Range icon.png 25y
Single Target or AoE not yet specified 0y
99 Rush to a target's side.
Unable to cast if bound.
Backstep L.png  Backstep L 26 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 5s Range icon.png 0y
Single Target or AoE not yet specified 0y
99 Jump 10 yalms back from current position. Cannot be executed while bound.
Tranquilizer L.png  Tranquilizer L 27 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 30s Range icon.png 25y
Single Target or AoE not yet specified 0y
50 Stuns target.
Duration: 8s
Bloodbath L.png  Bloodbath L 28 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 60s Range icon.png 0y
Single Target or AoE not yet specified 0y
30 Converts a portion of damage dealt into HP.
Duration: 45s
Rejuvenate L.png  Rejuvenate L 29 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
50 Instantly restores 50% of maximum HP and MP.
Haymaker L.png  Haymaker L 30 Tank role.png Tank 70 Ability Instant 30s Range icon.png 3y
Single Target or AoE not yet specified 0y
50 Delivers an attack with a potency of 300.
Can only be executed immediately after evading an attack.
Additional Effect: Slow +20%
Duration: 30s
Rapid Recast L.png  Rapid Recast L 31 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
50 Shortens recast time for next ability used by 50%.
Duration: 15s
Cure L.png  Cure L 32 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Unlimited Restores target's HP.
Cure Potency: 9,000
Cure L II.png  Cure L II 33 Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 5s Range icon.png 30y
Single Target or AoE not yet specified 0y
50 Restores target's HP.
Cure Potency: 12,000
Stoneskin L.png  Stoneskin L 34 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP.
Duration: 30s
Cure L III.png  Cure L III 35 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2s 2.5s Range icon.png 30y
Circle AoE around the action target 15y
50 Restores HP of target and all party members nearby target.
Cure Potency: 9,000
Regen L.png  Regen L 36 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Grants Regen to target.
Cure Potency: 2,500
Duration: 21s
Esuna L.png  Esuna L 37 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 1s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Unlimited Removes a single detrimental effect from target.
Incense L.png  Incense L 38 Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 20s Range icon.png 25y
Single Target or AoE not yet specified 0y
Unlimited Gesture threateningly, placing yourself at the top of a target's enmity list and increasing enmity generation.
Duration: 15s
Raise L.png  Raise L 39 Tank role.png Tank
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 3s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Resurrects target to a weakened state.
Bravery L.png  Bravery L 40 Healer role.png Healer
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Increases target's damage dealt by 10%.
Duration: 300s
Solid Shield L.png  Solid Shield L 41 Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 300s Range icon.png 0y
Single Target or AoE not yet specified 0y
30 Reduces physical damage taken by 99%.
Duration: 8s
Spell Shield L.png  Spell Shield L 42 Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 300s Range icon.png 0y
Single Target or AoE not yet specified 0y
30 Reduces magic damage taken by 99%.
Duration: 8s
Reflect L.png  Reflect L 43 Tank role.png Tank
Healer role.png Healer
Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Spell Instant 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
99 Creates a magic-reflecting barrier around self or party member.
Duration: 10s
Smite L.png  Smite L 44 Tank role.png Tank 70 Ability Instant 45s Range icon.png 3y
Single Target or AoE not yet specified 0y
30 Delivers an attack with a potency of 1,000.
Can only be executed when your HP is below 50%.
Additional Effect: Restores an amount of own HP proportional to damage dealt
Refresh L.png  Refresh L 45 Healer role.png Healer 70 Spell 3s 2.5s Range icon.png 0y
Point Blank Circle around the user 20y
99 Increases the amount of magia aether regenerated over time by self and nearby party members.
Duration: 30s
Banish L.png  Banish L 46 Healer role.png Healer 70 Spell 2.5s 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
99 Deals unaspected damage with a potency of 200.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%
Duration: 60s
Banish L III.png  Banish L III 47 Healer role.png Healer 70 Spell 3s 2.5s Range icon.png 25y
Circle AoE around the action target 12y
50 Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Additional Effect: Afflicts undead targets with Banish L, increasing damage taken by 25%.
Duration: 60s
Magic Burst L.png  Magic Burst L 48 Healer role.png Healer
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
10 Increases spell damage by 100% while increasing MP cost.
Duration: 20s
Double Edge L.png  Double Edge L 49 Tank role.png Tank
Melee DPS role.png Melee DPS
70 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
10 Increases physical damage dealt while dealing damage to self over time.
Stacks increase every 3 seconds, up to a maximum of 16. For each stack, physical damage dealt is increased by 15%, and potency of damage dealt to self increases by 360.
Duration: 48s
Eagle Eye Shot L.png  Eagle Eye Shot L 50 Physical Ranged DPS role.png Physical Ranged DPS 70 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
30 Delivers a ranged attack with a potency of 80. Potency increases up to 1000% the lower the target's HP. Generates significant enmity upon use.
Perception L.png  Perception L 51 Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Magic Ranged DPS role.png Magical Ranged DPS
70 Ability Instant 3.5s Range icon.png 0y
Point Blank Circle around the user 15y
99 Reveals all traps within a 15-yalm radius. If no traps exist within 15 yalms, detects whether any traps are present within a 36-yalm radius.
Only effective within dungeons.
Wisdom of the Elder.png  Wisdom of the Elder 52 Magic Ranged DPS role.png Magical Ranged DPS 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases magic damage dealt by 35% while reducing magic damage taken by 22% and decreasing spell MP cost.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Duelist.png  Wisdom of the Duelist 53 Melee DPS role.png Melee DPS 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases physical damage dealt by 40% and maximum HP by 15%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Fiendhunter.png  Wisdom of the Fiendhunter 54 Physical Ranged DPS role.png Physical Ranged DPS 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Increases physical damage dealt by 25% and evasion by 25%.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Wisdom of the Indomitable.png  Wisdom of the Indomitable 55 Tank role.png Tank 70 Spell Instant 10s Range icon.png 0y
Single Target or AoE not yet specified 0y
3 Reduces damage taken by 64%.
Grants one stack of HP Boost each time damage equal to or greater than half of maximum HP is taken from a single-target attack.
Cannot be used with other Wisdom abilities.
Effect ends upon reuse or upon replacement of duty action.
Sacrifice L.png  Sacrifice L 56 Healer role.png Healer 70 Spell 3s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
3 Restores 100% of target's HP, even if target is KO'd. Cannot be executed if currently afflicted with Sacrifice.
Additional Effect: Inflicts Sacrifice on self.
Duration: 10s

Resources

  • Logograms on ffxiv-eureka.com - Tracks unlocked logos actions, recipes for each logos action, and allows players to input their current stock of mnemes to determine which logos actions can be made