Difference between revisions of "Interject"
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| range = 3 | | range = 3 | ||
| targeting = enemy | | targeting = enemy | ||
| release = stormblood | |||
| patch = 4.0 | |||
}} | }} | ||
==Additional Information== | ==Additional Information== | ||
{{:Interrupt}} | {{:Interrupt}} | ||
==History== | |||
*{{Patch|4.2|The silence effect will now be applied to targets more quickly.}} | |||
*{{Patch|4.0}} |
Latest revision as of 22:40, 2 March 2024
Interject
“Interrupts the use of a target's action.
— In-game description
Interject is an action unlocked at level 18. It is available for Tank.
Additional Information
Interrupt is a status effect introduced in Shadowbringers (5.0). It replaced Silence for player use.
A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:
- Interject (Role Action for Tank jobs)
- Head Graze (Role Action for Physical Ranged DPS jobs)
- Flying Sardine ( Blue Mage action)
- Bad Breath ( Blue Mage action)